54735dec84
The coding style has for a long time said to avoid using redundant glib data types such as gint or gchar etc because we feel that they make the code look unnecessarily foreign to developers coming from outside of the Gnome developer community. Note: When we tried to find the historical rationale for the types we just found that they were apparently only added for consistent syntax highlighting which didn't seem that compelling. Up until now we have been continuing to use some of the platform specific type such as gint{8,16,32,64} and gsize but this patch switches us over to using the standard c99 equivalents instead so we can further ensure that our code looks familiar to the widest range of C developers who might potentially contribute to Cogl. So instead of using the gint{8,16,32,64} and guint{8,16,32,64} types this switches all Cogl code to instead use the int{8,16,32,64}_t and uint{8,16,32,64}_t c99 types instead. Instead of gsize we now use size_t For now we are not going to use the c99 _Bool type and instead we have introduced a new CoglBool type to use instead of gboolean. Reviewed-by: Neil Roberts <neil@linux.intel.com> (cherry picked from commit 5967dad2400d32ca6319cef6cb572e81bf2c15f0)
108 lines
3.4 KiB
C
108 lines
3.4 KiB
C
/*
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* Cogl
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*
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* An object oriented GL/GLES Abstraction/Utility Layer
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*
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* Copyright (C) 2011 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see
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* <http://www.gnu.org/licenses/>.
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*
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* Authors:
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* Robert Bragg <robert@linux.intel.com>
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*
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*/
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#if !defined(__COGL_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
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#error "Only <cogl/cogl.h> can be included directly."
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#endif
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#ifndef __COGL_ONSCREEN_TEMPLATE_H__
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#define __COGL_ONSCREEN_TEMPLATE_H__
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#include <cogl/cogl-swap-chain.h>
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G_BEGIN_DECLS
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typedef struct _CoglOnscreenTemplate CoglOnscreenTemplate;
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#define COGL_ONSCREEN_TEMPLATE(OBJECT) ((CoglOnscreenTemplate *)OBJECT)
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#define cogl_onscreen_template_new cogl_onscreen_template_new_EXP
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CoglOnscreenTemplate *
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cogl_onscreen_template_new (CoglSwapChain *swap_chain);
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/**
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* cogl_onscreen_template_set_samples_per_pixel:
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* @onscreen: A #CoglOnscreenTemplate template framebuffer
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* @n: The minimum number of samples per pixel
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*
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* Requires that any future CoglOnscreen framebuffers derived from
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* this template must support making at least @n samples per pixel
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* which will all contribute to the final resolved color for that
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* pixel.
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*
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* By default this value is usually set to 0 and that is referred to
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* as "single-sample" rendering. A value of 1 or greater is referred
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* to as "multisample" rendering.
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*
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* <note>There are some semantic differences between single-sample
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* rendering and multisampling with just 1 point sample such as it
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* being redundant to use the cogl_framebuffer_resolve_samples() and
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* cogl_framebuffer_resolve_samples_region() apis with single-sample
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* rendering.</note>
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*
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* Since: 1.10
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* Stability: unstable
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*/
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void
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cogl_onscreen_template_set_samples_per_pixel (
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CoglOnscreenTemplate *onscreen_template,
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int n);
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/**
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* cogl_onscreen_template_set_swap_throttled:
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* @onscreen_template: A #CoglOnscreenTemplate template framebuffer
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* @throttled: Whether throttling should be enabled
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*
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* Requests that any future #CoglOnscreen framebuffers derived from this
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* template should enable or disable swap throttling according to the given
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* @throttled argument.
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*
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* Since: 1.10
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* Stability: unstable
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*/
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void
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cogl_onscreen_template_set_swap_throttled (
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CoglOnscreenTemplate *onscreen_template,
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CoglBool throttled);
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/**
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* cogl_is_onscreen_template:
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* @object: A #CoglObject pointer
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*
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* Gets whether the given object references a #CoglOnscreenTemplate.
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*
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* Return value: %TRUE if the object references a #CoglOnscreenTemplate
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* and %FALSE otherwise.
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* Since: 1.10
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* Stability: unstable
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*/
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CoglBool
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cogl_is_onscreen_template (void *object);
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G_END_DECLS
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#endif /* __COGL_ONSCREEN_TEMPLATE_H__ */
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