![Neil Roberts](/assets/img/avatar_default.png)
The CoglAtlasTexture struct was not being freed in _cogl_atlas_texture_free so there would be a small leak whenever a texture was destroyed. Thanks to Robert Bragg for spotting this.
The CoglAtlasTexture struct was not being freed in _cogl_atlas_texture_free so there would be a small leak whenever a texture was destroyed. Thanks to Robert Bragg for spotting this.