Daniel van Vugt 2d3a2a52b8 renderer/native-gles3: Add fallback using a shader
The EGL context can only import and blit an EGLImage if the
backing DMA buffer has a format modifier combination that is advertised
as supported and not marked as "external_only".

When the context can't blit the imported image, we can still paint using
it GL_OES_EGL_image_external using the texture target
GL_TEXTURE_EXTERNAL_OES.

However, treat drivers who doesn't support modifiers at all as if they
do support blitting, if the modifier is 'linear', to avoid regressions.

[jadahl: Make shader path a fallback to allow hardware to utilize copy
engines via blitting]

Closes: https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/6221
Closes: https://gitlab.gnome.org/GNOME/mutter/-/issues/2247
Related: https://launchpad.net/bugs/1970291

now only falls back if modifiers are supported, and they mark linear as
export only.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3304>
2024-04-16 21:05:09 +00:00
..
2024-03-13 12:52:41 +00:00