185630085c
This option to GCC makes it give a warning whenever a global function is defined without a declaration. This should catch cases were we've defined a function but forgot to put it in a header. In that case it is either only used within one file so we should make it static or we should declare it in a header. The following changes where made to fix problems: • Some functions were made static • cogl-path.h (the one containing the 1.0 API) was split into two files, one defining the functions and one defining the enums so that cogl-path.c can include the enum and function declarations from the 2.0 API as well as the function declarations from the 1.0 API. • cogl2-clip-state has been removed. This only had one experimental function called cogl_clip_push_from_path but as this is unstable we might as well remove it favour of the equivalent cogl_framebuffer_* API. • The GLX, SDL and WGL winsys's now have a private header to define their get_vtable function instead of directly declaring in the C file where it is called. • All places that were calling COGL_OBJECT_DEFINE need to have the cogl_is_whatever function declared so these have been added either as a public function or in a private header. • Some files that were not including the header containing their function declarations have been fixed to do so. • Any unused error quark functions have been removed. If we later want them we should add them back one by one and add a declaration for them in a header. • _cogl_is_framebuffer has been renamed to cogl_is_framebuffer and made a public function with a declaration in cogl-framebuffer.h • Similarly for CoglOnscreen. • cogl_vdraw_indexed_attributes is called cogl_framebuffer_vdraw_indexed_attributes in the header. The definition has been changed to match the header. • cogl_index_buffer_allocate has been removed. This had no declaration and I'm not sure what it's supposed to do. • CoglJournal has been changed to use the internal CoglObject macro so that it won't define an exported cogl_is_journal symbol. • The _cogl_blah_pointer_from_handle functions have been removed. CoglHandle isn't used much anymore anyway and in the few places where it is used I think it's safe to just use the implicit cast from void* to the right type. • The test-utils.h header for the conformance tests explicitly disables the -Wmissing-declaration option using a pragma because all of the tests declare their main function without a header. Any mistakes relating to missing declarations aren't really important for the tests. • cogl_quaternion_init_from_quaternion and init_from_matrix have been given declarations in cogl-quaternion.h Reviewed-by: Robert Bragg <robert@linux.intel.com>
450 lines
14 KiB
C
450 lines
14 KiB
C
/*
|
|
* Cogl
|
|
*
|
|
* An object oriented GL/GLES Abstraction/Utility Layer
|
|
*
|
|
* Copyright (C) 2009,2010,2011 Intel Corporation.
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
*
|
|
*
|
|
* Authors:
|
|
* Neil Roberts <neil@linux.intel.com>
|
|
*/
|
|
|
|
#ifdef HAVE_CONFIG_H
|
|
#include "config.h"
|
|
#endif
|
|
|
|
#include "cogl-internal.h"
|
|
#include "cogl-util.h"
|
|
#include "cogl-texture-private.h"
|
|
#include "cogl-sub-texture-private.h"
|
|
#include "cogl-sub-texture.h"
|
|
#include "cogl-context-private.h"
|
|
#include "cogl-object.h"
|
|
#include "cogl-texture-driver.h"
|
|
#include "cogl-texture-rectangle-private.h"
|
|
#include "cogl-texture-2d.h"
|
|
|
|
#include <string.h>
|
|
#include <math.h>
|
|
|
|
static void _cogl_sub_texture_free (CoglSubTexture *sub_tex);
|
|
|
|
COGL_TEXTURE_DEFINE (SubTexture, sub_texture);
|
|
|
|
static const CoglTextureVtable cogl_sub_texture_vtable;
|
|
|
|
static void
|
|
_cogl_sub_texture_unmap_quad (CoglSubTexture *sub_tex,
|
|
float *coords)
|
|
{
|
|
/* NB: coords[] come in as non-normalized if sub_tex->full_texture
|
|
* is a CoglTextureRectangle otherwhise they are normalized. The
|
|
* coordinates we write out though must always be normalized.
|
|
*
|
|
* NB: sub_tex->sub_x/y/width/height are in non-normalized
|
|
* coordinates.
|
|
*/
|
|
if (cogl_is_texture_rectangle (sub_tex->full_texture))
|
|
{
|
|
coords[0] = (coords[0] - sub_tex->sub_x) / sub_tex->sub_width;
|
|
coords[1] = (coords[1] - sub_tex->sub_y) / sub_tex->sub_height;
|
|
coords[2] = (coords[2] - sub_tex->sub_x) / sub_tex->sub_width;
|
|
coords[3] = (coords[3] - sub_tex->sub_y) / sub_tex->sub_height;
|
|
}
|
|
else
|
|
{
|
|
float width = cogl_texture_get_width (sub_tex->full_texture);
|
|
float height = cogl_texture_get_height (sub_tex->full_texture);
|
|
coords[0] = (coords[0] * width - sub_tex->sub_x) / sub_tex->sub_width;
|
|
coords[1] = (coords[1] * height - sub_tex->sub_y) / sub_tex->sub_height;
|
|
coords[2] = (coords[2] * width - sub_tex->sub_x) / sub_tex->sub_width;
|
|
coords[3] = (coords[3] * height - sub_tex->sub_y) / sub_tex->sub_height;
|
|
}
|
|
}
|
|
|
|
static void
|
|
_cogl_sub_texture_map_quad (CoglSubTexture *sub_tex,
|
|
float *coords)
|
|
{
|
|
/* NB: coords[] always come in as normalized coordinates but may go
|
|
* out as non-normalized if sub_tex->full_texture is a
|
|
* CoglTextureRectangle.
|
|
*
|
|
* NB: sub_tex->sub_x/y/width/height are in non-normalized
|
|
* coordinates.
|
|
*/
|
|
|
|
if (cogl_is_texture_rectangle (sub_tex->full_texture))
|
|
{
|
|
coords[0] = coords[0] * sub_tex->sub_width + sub_tex->sub_x;
|
|
coords[1] = coords[1] * sub_tex->sub_height + sub_tex->sub_y;
|
|
coords[2] = coords[2] * sub_tex->sub_width + sub_tex->sub_x;
|
|
coords[3] = coords[3] * sub_tex->sub_height + sub_tex->sub_y;
|
|
}
|
|
else
|
|
{
|
|
float width = cogl_texture_get_width (sub_tex->full_texture);
|
|
float height = cogl_texture_get_height (sub_tex->full_texture);
|
|
coords[0] = (coords[0] * sub_tex->sub_width + sub_tex->sub_x) / width;
|
|
coords[1] = (coords[1] * sub_tex->sub_height + sub_tex->sub_y) / height;
|
|
coords[2] = (coords[2] * sub_tex->sub_width + sub_tex->sub_x) / width;
|
|
coords[3] = (coords[3] * sub_tex->sub_height + sub_tex->sub_y) / height;
|
|
}
|
|
}
|
|
|
|
typedef struct _CoglSubTextureForeachData
|
|
{
|
|
CoglSubTexture *sub_tex;
|
|
CoglMetaTextureCallback callback;
|
|
void *user_data;
|
|
} CoglSubTextureForeachData;
|
|
|
|
static void
|
|
unmap_coords_cb (CoglTexture *slice_texture,
|
|
const float *slice_texture_coords,
|
|
const float *meta_coords,
|
|
void *user_data)
|
|
{
|
|
CoglSubTextureForeachData *data = user_data;
|
|
float unmapped_coords[4];
|
|
|
|
memcpy (unmapped_coords, meta_coords, sizeof (unmapped_coords));
|
|
|
|
_cogl_sub_texture_unmap_quad (data->sub_tex, unmapped_coords);
|
|
|
|
data->callback (slice_texture,
|
|
slice_texture_coords,
|
|
unmapped_coords,
|
|
data->user_data);
|
|
}
|
|
|
|
static void
|
|
_cogl_sub_texture_foreach_sub_texture_in_region (
|
|
CoglTexture *tex,
|
|
float virtual_tx_1,
|
|
float virtual_ty_1,
|
|
float virtual_tx_2,
|
|
float virtual_ty_2,
|
|
CoglMetaTextureCallback callback,
|
|
void *user_data)
|
|
{
|
|
CoglSubTexture *sub_tex = COGL_SUB_TEXTURE (tex);
|
|
CoglTexture *full_texture = sub_tex->full_texture;
|
|
float mapped_coords[4] =
|
|
{ virtual_tx_1, virtual_ty_1, virtual_tx_2, virtual_ty_2};
|
|
float virtual_coords[4] =
|
|
{ virtual_tx_1, virtual_ty_1, virtual_tx_2, virtual_ty_2};
|
|
|
|
/* map the virtual coordinates to ->full_texture coordinates */
|
|
_cogl_sub_texture_map_quad (sub_tex, mapped_coords);
|
|
|
|
/* TODO: Add something like cogl_is_low_level_texture() */
|
|
if (cogl_is_texture_2d (full_texture) ||
|
|
cogl_is_texture_rectangle (full_texture))
|
|
{
|
|
callback (sub_tex->full_texture,
|
|
mapped_coords,
|
|
virtual_coords,
|
|
user_data);
|
|
}
|
|
else
|
|
{
|
|
CoglSubTextureForeachData data;
|
|
|
|
data.sub_tex = sub_tex;
|
|
data.callback = callback;
|
|
data.user_data = user_data;
|
|
|
|
cogl_meta_texture_foreach_in_region (COGL_META_TEXTURE (full_texture),
|
|
mapped_coords[0],
|
|
mapped_coords[1],
|
|
mapped_coords[2],
|
|
mapped_coords[3],
|
|
COGL_PIPELINE_WRAP_MODE_REPEAT,
|
|
COGL_PIPELINE_WRAP_MODE_REPEAT,
|
|
unmap_coords_cb,
|
|
&data);
|
|
}
|
|
}
|
|
|
|
static void
|
|
_cogl_sub_texture_set_wrap_mode_parameters (CoglTexture *tex,
|
|
GLenum wrap_mode_s,
|
|
GLenum wrap_mode_t,
|
|
GLenum wrap_mode_p)
|
|
{
|
|
CoglSubTexture *sub_tex = COGL_SUB_TEXTURE (tex);
|
|
|
|
_cogl_texture_set_wrap_mode_parameters (sub_tex->full_texture,
|
|
wrap_mode_s,
|
|
wrap_mode_t,
|
|
wrap_mode_p);
|
|
}
|
|
|
|
static void
|
|
_cogl_sub_texture_free (CoglSubTexture *sub_tex)
|
|
{
|
|
cogl_object_unref (sub_tex->next_texture);
|
|
cogl_object_unref (sub_tex->full_texture);
|
|
|
|
/* Chain up */
|
|
_cogl_texture_free (COGL_TEXTURE (sub_tex));
|
|
}
|
|
|
|
CoglSubTexture *
|
|
cogl_sub_texture_new (CoglContext *ctx,
|
|
CoglTexture *next_texture,
|
|
int sub_x, int sub_y,
|
|
int sub_width, int sub_height)
|
|
{
|
|
CoglTexture *full_texture;
|
|
CoglSubTexture *sub_tex;
|
|
CoglTexture *tex;
|
|
unsigned int next_width, next_height;
|
|
|
|
next_width = cogl_texture_get_width (next_texture);
|
|
next_height = cogl_texture_get_height (next_texture);
|
|
|
|
/* The region must specify a non-zero subset of the full texture */
|
|
_COGL_RETURN_VAL_IF_FAIL (sub_x >= 0 && sub_y >= 0, NULL);
|
|
_COGL_RETURN_VAL_IF_FAIL (sub_width > 0 && sub_height > 0, NULL);
|
|
_COGL_RETURN_VAL_IF_FAIL (sub_x + sub_width <= next_width, NULL);
|
|
_COGL_RETURN_VAL_IF_FAIL (sub_y + sub_height <= next_height, NULL);
|
|
|
|
sub_tex = g_new (CoglSubTexture, 1);
|
|
|
|
tex = COGL_TEXTURE (sub_tex);
|
|
|
|
_cogl_texture_init (tex, &cogl_sub_texture_vtable);
|
|
|
|
/* If the next texture is also a sub texture we can avoid one level
|
|
of indirection by referencing the full texture of that texture
|
|
instead. */
|
|
if (cogl_is_sub_texture (next_texture))
|
|
{
|
|
CoglSubTexture *other_sub_tex = COGL_SUB_TEXTURE (next_texture);
|
|
full_texture = other_sub_tex->full_texture;
|
|
sub_x += other_sub_tex->sub_x;
|
|
sub_y += other_sub_tex->sub_y;
|
|
}
|
|
else
|
|
full_texture = next_texture;
|
|
|
|
sub_tex->next_texture = cogl_object_ref (next_texture);
|
|
sub_tex->full_texture = cogl_object_ref (full_texture);
|
|
|
|
sub_tex->sub_x = sub_x;
|
|
sub_tex->sub_y = sub_y;
|
|
sub_tex->sub_width = sub_width;
|
|
sub_tex->sub_height = sub_height;
|
|
|
|
return _cogl_sub_texture_handle_new (sub_tex);
|
|
}
|
|
|
|
CoglTexture *
|
|
cogl_sub_texture_get_parent (CoglSubTexture *sub_texture)
|
|
{
|
|
return sub_texture->next_texture;
|
|
}
|
|
|
|
static int
|
|
_cogl_sub_texture_get_max_waste (CoglTexture *tex)
|
|
{
|
|
CoglSubTexture *sub_tex = COGL_SUB_TEXTURE (tex);
|
|
|
|
return cogl_texture_get_max_waste (sub_tex->full_texture);
|
|
}
|
|
|
|
static gboolean
|
|
_cogl_sub_texture_is_sliced (CoglTexture *tex)
|
|
{
|
|
CoglSubTexture *sub_tex = COGL_SUB_TEXTURE (tex);
|
|
|
|
return cogl_texture_is_sliced (sub_tex->full_texture);
|
|
}
|
|
|
|
static gboolean
|
|
_cogl_sub_texture_can_hardware_repeat (CoglTexture *tex)
|
|
{
|
|
CoglSubTexture *sub_tex = COGL_SUB_TEXTURE (tex);
|
|
|
|
/* We can hardware repeat if the subtexture actually represents all of the
|
|
of the full texture */
|
|
return (sub_tex->sub_width ==
|
|
cogl_texture_get_width (sub_tex->full_texture) &&
|
|
sub_tex->sub_height ==
|
|
cogl_texture_get_height (sub_tex->full_texture) &&
|
|
_cogl_texture_can_hardware_repeat (sub_tex->full_texture));
|
|
}
|
|
|
|
static void
|
|
_cogl_sub_texture_transform_coords_to_gl (CoglTexture *tex,
|
|
float *s,
|
|
float *t)
|
|
{
|
|
CoglSubTexture *sub_tex = COGL_SUB_TEXTURE (tex);
|
|
|
|
/* This won't work if the sub texture is not the size of the full
|
|
texture and the coordinates are outside the range [0,1] */
|
|
*s = ((*s * sub_tex->sub_width + sub_tex->sub_x) /
|
|
cogl_texture_get_width (sub_tex->full_texture));
|
|
*t = ((*t * sub_tex->sub_height + sub_tex->sub_y) /
|
|
cogl_texture_get_height (sub_tex->full_texture));
|
|
|
|
_cogl_texture_transform_coords_to_gl (sub_tex->full_texture, s, t);
|
|
}
|
|
|
|
static CoglTransformResult
|
|
_cogl_sub_texture_transform_quad_coords_to_gl (CoglTexture *tex,
|
|
float *coords)
|
|
{
|
|
CoglSubTexture *sub_tex = COGL_SUB_TEXTURE (tex);
|
|
int i;
|
|
|
|
/* We can't support repeating with this method. In this case
|
|
cogl-primitives will resort to manual repeating */
|
|
for (i = 0; i < 4; i++)
|
|
if (coords[i] < 0.0f || coords[i] > 1.0f)
|
|
return COGL_TRANSFORM_SOFTWARE_REPEAT;
|
|
|
|
_cogl_sub_texture_map_quad (sub_tex, coords);
|
|
|
|
return _cogl_texture_transform_quad_coords_to_gl (sub_tex->full_texture,
|
|
coords);
|
|
}
|
|
|
|
static gboolean
|
|
_cogl_sub_texture_get_gl_texture (CoglTexture *tex,
|
|
GLuint *out_gl_handle,
|
|
GLenum *out_gl_target)
|
|
{
|
|
CoglSubTexture *sub_tex = COGL_SUB_TEXTURE (tex);
|
|
|
|
return cogl_texture_get_gl_texture (sub_tex->full_texture,
|
|
out_gl_handle,
|
|
out_gl_target);
|
|
}
|
|
|
|
static void
|
|
_cogl_sub_texture_set_filters (CoglTexture *tex,
|
|
GLenum min_filter,
|
|
GLenum mag_filter)
|
|
{
|
|
CoglSubTexture *sub_tex = COGL_SUB_TEXTURE (tex);
|
|
|
|
_cogl_texture_set_filters (sub_tex->full_texture, min_filter, mag_filter);
|
|
}
|
|
|
|
static void
|
|
_cogl_sub_texture_pre_paint (CoglTexture *tex,
|
|
CoglTexturePrePaintFlags flags)
|
|
{
|
|
CoglSubTexture *sub_tex = COGL_SUB_TEXTURE (tex);
|
|
|
|
_cogl_texture_pre_paint (sub_tex->full_texture, flags);
|
|
}
|
|
|
|
static void
|
|
_cogl_sub_texture_ensure_non_quad_rendering (CoglTexture *tex)
|
|
{
|
|
}
|
|
|
|
static gboolean
|
|
_cogl_sub_texture_set_region (CoglTexture *tex,
|
|
int src_x,
|
|
int src_y,
|
|
int dst_x,
|
|
int dst_y,
|
|
unsigned int dst_width,
|
|
unsigned int dst_height,
|
|
CoglBitmap *bmp)
|
|
{
|
|
CoglSubTexture *sub_tex = COGL_SUB_TEXTURE (tex);
|
|
|
|
return cogl_texture_set_region_from_bitmap (sub_tex->full_texture,
|
|
src_x, src_y,
|
|
dst_x + sub_tex->sub_x,
|
|
dst_y + sub_tex->sub_y,
|
|
dst_width, dst_height,
|
|
bmp);
|
|
}
|
|
|
|
static CoglPixelFormat
|
|
_cogl_sub_texture_get_format (CoglTexture *tex)
|
|
{
|
|
CoglSubTexture *sub_tex = COGL_SUB_TEXTURE (tex);
|
|
|
|
return cogl_texture_get_format (sub_tex->full_texture);
|
|
}
|
|
|
|
static GLenum
|
|
_cogl_sub_texture_get_gl_format (CoglTexture *tex)
|
|
{
|
|
CoglSubTexture *sub_tex = COGL_SUB_TEXTURE (tex);
|
|
|
|
return _cogl_texture_get_gl_format (sub_tex->full_texture);
|
|
}
|
|
|
|
static int
|
|
_cogl_sub_texture_get_width (CoglTexture *tex)
|
|
{
|
|
CoglSubTexture *sub_tex = COGL_SUB_TEXTURE (tex);
|
|
|
|
return sub_tex->sub_width;
|
|
}
|
|
|
|
static int
|
|
_cogl_sub_texture_get_height (CoglTexture *tex)
|
|
{
|
|
CoglSubTexture *sub_tex = COGL_SUB_TEXTURE (tex);
|
|
|
|
return sub_tex->sub_height;
|
|
}
|
|
|
|
static CoglTextureType
|
|
_cogl_sub_texture_get_type (CoglTexture *tex)
|
|
{
|
|
CoglSubTexture *sub_tex = COGL_SUB_TEXTURE (tex);
|
|
|
|
return _cogl_texture_get_type (sub_tex->full_texture);
|
|
}
|
|
|
|
static const CoglTextureVtable
|
|
cogl_sub_texture_vtable =
|
|
{
|
|
_cogl_sub_texture_set_region,
|
|
NULL, /* get_data */
|
|
_cogl_sub_texture_foreach_sub_texture_in_region,
|
|
_cogl_sub_texture_get_max_waste,
|
|
_cogl_sub_texture_is_sliced,
|
|
_cogl_sub_texture_can_hardware_repeat,
|
|
_cogl_sub_texture_transform_coords_to_gl,
|
|
_cogl_sub_texture_transform_quad_coords_to_gl,
|
|
_cogl_sub_texture_get_gl_texture,
|
|
_cogl_sub_texture_set_filters,
|
|
_cogl_sub_texture_pre_paint,
|
|
_cogl_sub_texture_ensure_non_quad_rendering,
|
|
_cogl_sub_texture_set_wrap_mode_parameters,
|
|
_cogl_sub_texture_get_format,
|
|
_cogl_sub_texture_get_gl_format,
|
|
_cogl_sub_texture_get_width,
|
|
_cogl_sub_texture_get_height,
|
|
_cogl_sub_texture_get_type,
|
|
NULL /* is_foreign */
|
|
};
|