mutter/clutter/clutter-timeline.h
Matthew Allum 2c41d38fed 2006-08-15 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-behaviour.c:
        * clutter/clutter-behaviour.h:
        * clutter/clutter-behaviours.c:
        * clutter/clutter-timeline.c:
        * clutter/clutter-timeline.h:
        * clutter/clutter.h:
        Make basic behaviour infrastructure actually work.

        * examples/Makefile.am:
        * examples/behave.c:
        Add a simple behaviour demo/test

        * clutter/clutter-media.c: (clutter_media_set_volume):
        Actuall set volume rather than position..   (Fixes #141)
2006-08-15 20:28:41 +00:00

155 lines
4.0 KiB
C

/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Authored By Matthew Allum <mallum@openedhand.com>
*
* Copyright (C) 2006 OpenedHand
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
#ifndef _HAVE_CLUTTER_TIMELINE_H
#define _HAVE_CLUTTER_TIMELINE_H
/* clutter-timeline.h */
#include <glib-object.h>
G_BEGIN_DECLS
#define CLUTTER_TYPE_TIMELINE clutter_timeline_get_type()
#define CLUTTER_TIMELINE(obj) \
(G_TYPE_CHECK_INSTANCE_CAST ((obj), \
CLUTTER_TYPE_TIMELINE, ClutterTimeline))
#define CLUTTER_TIMELINE_CLASS(klass) \
(G_TYPE_CHECK_CLASS_CAST ((klass), \
CLUTTER_TYPE_TIMELINE, ClutterTimelineClass))
#define CLUTTER_IS_TIMELINE(obj) \
(G_TYPE_CHECK_INSTANCE_TYPE ((obj), \
CLUTTER_TYPE_TIMELINE))
#define CLUTTER_IS_TIMELINE_CLASS(klass) \
(G_TYPE_CHECK_CLASS_TYPE ((klass), \
CLUTTER_TYPE_TIMELINE))
#define CLUTTER_TIMELINE_GET_CLASS(obj) \
(G_TYPE_INSTANCE_GET_CLASS ((obj), \
CLUTTER_TYPE_TIMELINE, ClutterTimelineClass))
typedef struct _ClutterTimeline ClutterTimeline;
typedef struct _ClutterTimelineClass ClutterTimelineClass;
typedef struct ClutterTimelinePrivate ClutterTimelinePrivate;
typedef guint32 (*ClutterTimelineAlphaFunc) (ClutterTimeline *timeline);
struct _ClutterTimeline
{
GObject parent;
ClutterTimelinePrivate *priv;
};
struct _ClutterTimelineClass
{
GObjectClass parent_class;
void (*started) (ClutterTimeline *timeline);
void (*completed) (ClutterTimeline *timeline);
void (*paused) (ClutterTimeline *timeline);
void (*new_frame) (ClutterTimeline *timeline,
gint frame_num);
void (*_clutter_timeline_1) (void);
void (*_clutter_timeline_2) (void);
void (*_clutter_timeline_3) (void);
void (*_clutter_timeline_4) (void);
void (*_clutter_timeline_5) (void);
};
#define CLUTTER_TIMELINE_MAX_ALPHA 0xffff
GType clutter_timeline_get_type (void);
ClutterTimeline*
clutter_timeline_new (guint nframes, guint fps);
void
clutter_timeline_set_speed (ClutterTimeline *timeline, guint fps);
void
clutter_timeline_start (ClutterTimeline *timeline);
void
clutter_timeline_pause (ClutterTimeline *timeline);
void
clutter_timeline_stop (ClutterTimeline *timeline);
void
clutter_timeline_set_loop (ClutterTimeline *timeline, gboolean loop);
gboolean
clutter_timeline_get_loop (ClutterTimeline *timeline);
void
clutter_timeline_rewind (ClutterTimeline *timeline);
void
clutter_timeline_skip (ClutterTimeline *timeline, guint nframes);
void
clutter_timeline_advance (ClutterTimeline *timeline, guint frame_num);
gint
clutter_timeline_get_current_frame (ClutterTimeline *timeline);
guint
clutter_timeline_get_n_frames (ClutterTimeline *timeline);
gboolean
clutter_timeline_is_playing (ClutterTimeline *timeline);
/* Alpha funcs */
gint32
clutter_timeline_get_alpha (ClutterTimeline *timeline);
void
clutter_timeline_set_alpha_func (ClutterTimeline *timeline,
ClutterTimelineAlphaFunc func);
guint32
clutter_timeline_alpha_ramp_inc_func (ClutterTimeline *timeline);
guint32
clutter_timeline_alpha_ramp_dec_func (ClutterTimeline *timeline);
guint32
clutter_timeline_alpha_ramp_func (ClutterTimeline *timeline);
#define CLUTTER_ALPHA_RAMP_INC clutter_timeline_alpha_ramp_inc_func
#define CLUTTER_ALPHA_RAMP_DEC clutter_timeline_alpha_ramp_dec_func
#define CLUTTER_ALPHA_RAMP clutter_timeline_alpha_ramp_func
G_END_DECLS
#endif