mutter/cogl/driver/gl
Emmanuele Bassi 7a7dedebd5 cogl-framebuffer: Use the FBO extension for color sizes
OpenGL 3.0 deprecated querying of the GL_{RED,GREEN,BLUE}_BITS
constants, and the FBO extension provides a mechanism to query for the
color buffer sizes which *should* work even with the default
framebuffer. Unfortunately, this doesn't seem to hold for Mesa - so we
just use this for the offscreen CoglFramebuffer type, and we fall back
to glGetIntegerv() for the onscreen one.

http://bugzilla.openedhand.com/show_bug.cgi?id=2094
2010-06-10 19:53:39 +01:00
..
cogl-context-driver.c cogl: Introduce private feature flags and check for ARB_fp 2010-06-09 15:19:30 +01:00
cogl-context-driver.h material: Adds backend abstraction for fragment processing 2010-06-09 17:15:59 +01:00
cogl-defines.h.in Remove mentions of the FSF address 2010-03-01 12:56:10 +00:00
cogl-feature-functions.h cogl-framebuffer: Use the FBO extension for color sizes 2010-06-10 19:53:39 +01:00
cogl-program.c material: Adds backend abstraction for fragment processing 2010-06-09 17:15:59 +01:00
cogl-program.h material: Adds backend abstraction for fragment processing 2010-06-09 17:15:59 +01:00
cogl-shader-private.h Remove mentions of the FSF address 2010-03-01 12:56:10 +00:00
cogl-shader.c material: Adds backend abstraction for fragment processing 2010-06-09 17:15:59 +01:00
cogl-texture-driver.c material: Avoid redundant glBindTexture calls 2010-06-09 17:26:15 +01:00
cogl.c cogl: Introduce private feature flags and check for ARB_fp 2010-06-09 15:19:30 +01:00
Makefile.am build: Add cogl-feature-functions.h to the dist 2009-11-18 14:43:46 +00:00