mutter/cogl/winsys/cogl-winsys-stub.c
Robert Bragg d40cdfa3e1 Moves all GLX code down from Clutter to Cogl
This migrates all the GLX window system code down from the Clutter
backend code into a Cogl winsys. Moving OpenGL window system binding
code down from Clutter into Cogl is the biggest blocker to having Cogl
become a standalone 3D graphics library, so this is an important step in
that direction.
2011-04-11 17:54:36 +01:00

115 lines
2.4 KiB
C

/*
* Cogl
*
* An object oriented GL/GLES Abstraction/Utility Layer
*
* Copyright (C) 2010 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
*
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "cogl-framebuffer-private.h"
/* This provides a stub winsys implementation for when Clutter still handles
* creating an OpenGL context. This is useful so we don't have to guard all
* calls into the winsys layer with #ifdef COGL_HAS_FULL_WINSYS
*/
void
_cogl_winsys_onscreen_swap_buffers (CoglOnscreen *onscreen)
{
}
void
_cogl_winsys_onscreen_swap_region (CoglOnscreen *onscreen,
int *rectangles,
int n_rectangles)
{
}
void
_cogl_winsys_onscreen_update_swap_throttled (CoglOnscreen *onscreen)
{
}
unsigned int
_cogl_winsys_onscreen_add_swap_buffers_callback (CoglOnscreen *onscreen,
CoglSwapBuffersNotify callback,
void *user_data)
{
g_assert (0);
return 0;
}
void
_cogl_winsys_onscreen_remove_swap_buffers_callback (CoglOnscreen *onscreen,
unsigned int id)
{
g_assert (0);
}
#ifdef COGL_HAS_XLIB_SUPPORT
XVisualInfo *
_cogl_winsys_xlib_get_visual_info (void)
{
g_assert (0);
return NULL;
}
#endif
gboolean
_cogl_winsys_has_feature (CoglWinsysFeature feature)
{
g_assert (0);
return FALSE;
}
#ifdef COGL_HAS_X11_SUPPORT
guint32
_cogl_winsys_onscreen_x11_get_window_xid (CoglOnscreen *onscreen)
{
g_assert (0);
return 0;
}
#endif
gboolean
_cogl_winsys_onscreen_init (CoglOnscreen *onscreen,
GError **error)
{
return TRUE;
}
void
_cogl_winsys_onscreen_deinit (CoglOnscreen *onscreen)
{
}
void
_cogl_winsys_context_deinit (CoglContext *context)
{
}