mutter/clutter/cogl
Neil Roberts 29505dd0ba Use GL_TRIANGLES for the texture vertex array
Most cards don't actually support GL_QUADS and they are deprecated in
GL 3.0 so there is a chance it will perform faster with GL_TRIANGLES
even though it has to submit two extra vertices.
2008-11-28 14:20:07 +00:00
..
common Bug 1271 - mingw compiling failed: undefined reference to 2008-11-21 16:18:58 +00:00
gl Use GL_TRIANGLES for the texture vertex array 2008-11-28 14:20:07 +00:00
gles A comparison of gl/cogl-texture.c and gles/cogl-texture.c, to reduce 2008-11-18 16:24:09 +00:00
cogl-color.h 2008-11-12 Emmanuele Bassi <ebassi@linux.intel.com> 2008-11-12 13:57:58 +00:00
cogl-deprecated.h 2008-11-12 Emmanuele Bassi <ebassi@linux.intel.com> 2008-11-12 13:57:58 +00:00
cogl-fixed.h 2008-10-30 Emmanuele Bassi <ebassi@linux.intel.com> 2008-10-30 17:57:41 +00:00
cogl-mesh.h Fix warnings in mesh tests 2008-11-12 10:55:06 +00:00
cogl-offscreen.h 2008-10-30 Emmanuele Bassi <ebassi@linux.intel.com> 2008-10-30 17:57:41 +00:00
cogl-path.h 2008-11-12 Emmanuele Bassi <ebassi@linux.intel.com> 2008-11-12 13:57:58 +00:00
cogl-shader.h 2008-11-18 Emmanuele Bassi <ebassi@linux.intel.com> 2008-11-18 15:21:02 +00:00
cogl-texture.h Add cogl_texture_multiple_rectangles 2008-11-28 13:09:04 +00:00
cogl-types.h 2008-11-12 Emmanuele Bassi <ebassi@linux.intel.com> 2008-11-12 13:57:58 +00:00
cogl.h.in 2008-11-12 Emmanuele Bassi <ebassi@linux.intel.com> 2008-11-12 13:57:58 +00:00
Makefile.am Fixed 'make dist' 2008-04-28 16:57:44 +00:00
TODO Merged clutter-ivan branch into trunk. 2008-04-25 13:37:36 +00:00