mutter/cogl/cogl-util.c
Robert Bragg eed2479556 [cogl] Removes the cogl-current-matrix abstraction
The indirection through this API isn't necessary since we no longer
arbitrate between the OpenGL matrix API and Cogl's client side API.  Also it
doesn't help to maintain an OpenGL style matrix mode API for internal use
since it's awkward to keep restoring the MODELVIEW mode and easy enough to
directly work with the matrix stacks of interest.

This replaces use of the _cogl_current_matrix API with direct use of the
_cogl_matrix_stack API.  All the unused cogl_current_matrix API is removed
and the matrix utility code left in cogl-current-matrix.c was moved to
cogl.c.
2009-10-20 12:32:50 +01:00

252 lines
6.1 KiB
C

/*
* Cogl
*
* An object oriented GL/GLES Abstraction/Utility Layer
*
* Copyright (C) 2007,2008,2009 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include <glib-object.h>
#include <gobject/gvaluecollector.h>
#include "cogl.h"
#include "cogl-fixed.h"
#include "cogl-internal.h"
#include "cogl-material.h"
#include "cogl-offscreen.h"
#include "cogl-shader.h"
#include "cogl-texture.h"
#include "cogl-types.h"
#include "cogl-handle.h"
#include "cogl-util.h"
/**
* cogl_util_next_p2:
* @a: Value to get the next power
*
* Calculates the next power greater than @a.
*
* Return value: The next power after @a.
*/
int
cogl_util_next_p2 (int a)
{
int rval=1;
while(rval < a)
rval <<= 1;
return rval;
}
/* gtypes */
CoglHandle
cogl_handle_ref (CoglHandle handle)
{
CoglHandleObject *obj = (CoglHandleObject *)handle;
g_return_val_if_fail (handle != COGL_INVALID_HANDLE, COGL_INVALID_HANDLE);
obj->ref_count++;
return handle;
}
void
cogl_handle_unref (CoglHandle handle)
{
CoglHandleObject *obj = (CoglHandleObject *)handle;
g_return_if_fail (handle != COGL_INVALID_HANDLE);
if (--obj->ref_count < 1)
{
void (*free_func)(void *obj);
COGL_HANDLE_DEBUG_FREE (obj);
free_func = obj->klass->virt_free;
free_func (obj);
}
}
GType
cogl_handle_get_type (void)
{
static GType our_type = 0;
if (G_UNLIKELY (our_type == 0))
our_type = g_boxed_type_register_static (g_intern_static_string ("CoglHandle"),
(GBoxedCopyFunc) cogl_handle_ref,
(GBoxedFreeFunc) cogl_handle_unref);
return our_type;
}
/*
* CoglFixed
*/
static GTypeInfo _info = {
0,
NULL,
NULL,
NULL,
NULL,
NULL,
0,
0,
NULL,
NULL,
};
static GTypeFundamentalInfo _finfo = { 0, };
static void
cogl_value_init_fixed (GValue *value)
{
value->data[0].v_int = 0;
}
static void
cogl_value_copy_fixed (const GValue *src,
GValue *dest)
{
dest->data[0].v_int = src->data[0].v_int;
}
static gchar *
cogl_value_collect_fixed (GValue *value,
guint n_collect_values,
GTypeCValue *collect_values,
guint collect_flags)
{
value->data[0].v_int = collect_values[0].v_int;
return NULL;
}
static gchar *
cogl_value_lcopy_fixed (const GValue *value,
guint n_collect_values,
GTypeCValue *collect_values,
guint collect_flags)
{
gint32 *fixed_p = collect_values[0].v_pointer;
if (!fixed_p)
return g_strdup_printf ("value location for '%s' passed as NULL",
G_VALUE_TYPE_NAME (value));
*fixed_p = value->data[0].v_int;
return NULL;
}
static void
cogl_value_transform_fixed_int (const GValue *src,
GValue *dest)
{
dest->data[0].v_int = COGL_FIXED_TO_INT (src->data[0].v_int);
}
static void
cogl_value_transform_fixed_double (const GValue *src,
GValue *dest)
{
dest->data[0].v_double = COGL_FIXED_TO_DOUBLE (src->data[0].v_int);
}
static void
cogl_value_transform_fixed_float (const GValue *src,
GValue *dest)
{
dest->data[0].v_float = COGL_FIXED_TO_FLOAT (src->data[0].v_int);
}
static void
cogl_value_transform_int_fixed (const GValue *src,
GValue *dest)
{
dest->data[0].v_int = COGL_FIXED_FROM_INT (src->data[0].v_int);
}
static void
cogl_value_transform_double_fixed (const GValue *src,
GValue *dest)
{
dest->data[0].v_int = COGL_FIXED_FROM_DOUBLE (src->data[0].v_double);
}
static void
cogl_value_transform_float_fixed (const GValue *src,
GValue *dest)
{
dest->data[0].v_int = COGL_FIXED_FROM_FLOAT (src->data[0].v_float);
}
static const GTypeValueTable _cogl_fixed_value_table = {
cogl_value_init_fixed,
NULL,
cogl_value_copy_fixed,
NULL,
"i",
cogl_value_collect_fixed,
"p",
cogl_value_lcopy_fixed
};
GType
cogl_fixed_get_type (void)
{
static GType _cogl_fixed_type = 0;
if (G_UNLIKELY (_cogl_fixed_type == 0))
{
_info.value_table = & _cogl_fixed_value_table;
_cogl_fixed_type =
g_type_register_fundamental (g_type_fundamental_next (),
g_intern_static_string ("CoglFixed"),
&_info, &_finfo, 0);
g_value_register_transform_func (_cogl_fixed_type, G_TYPE_INT,
cogl_value_transform_fixed_int);
g_value_register_transform_func (G_TYPE_INT, _cogl_fixed_type,
cogl_value_transform_int_fixed);
g_value_register_transform_func (_cogl_fixed_type, G_TYPE_FLOAT,
cogl_value_transform_fixed_float);
g_value_register_transform_func (G_TYPE_FLOAT, _cogl_fixed_type,
cogl_value_transform_float_fixed);
g_value_register_transform_func (_cogl_fixed_type, G_TYPE_DOUBLE,
cogl_value_transform_fixed_double);
g_value_register_transform_func (G_TYPE_DOUBLE, _cogl_fixed_type,
cogl_value_transform_double_fixed);
}
return _cogl_fixed_type;
}