mutter/src/compositor/meta-window-actor-private.h
Jonas Ådahl 28a898a22f Use signals instead of onscreen framebuffer frame callbacks
CoglFrameInfo is a frame info container associated with a single
onscreen framebuffer. The clutter stage will eventually support drawing
a stage frame with multiple onscreen framebuffers, thus needs its own
frame info container.

This patch introduces a new stage signal 'presented' and a accompaning
ClutterFrameInfo and adapts the stage windows and past onscreen frame
callbacks users to use the signal and new info container.

https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00

64 lines
2.9 KiB
C

/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
#ifndef META_WINDOW_ACTOR_PRIVATE_H
#define META_WINDOW_ACTOR_PRIVATE_H
#include <config.h>
#include <X11/extensions/Xdamage.h>
#include <meta/compositor-mutter.h>
#include "meta-surface-actor.h"
#include "meta-plugin-manager.h"
MetaWindowActor *meta_window_actor_new (MetaWindow *window);
void meta_window_actor_destroy (MetaWindowActor *self);
void meta_window_actor_show (MetaWindowActor *self,
MetaCompEffect effect);
void meta_window_actor_hide (MetaWindowActor *self,
MetaCompEffect effect);
void meta_window_actor_size_change (MetaWindowActor *self,
MetaSizeChange which_change,
MetaRectangle *old_frame_rect,
MetaRectangle *old_buffer_rect);
void meta_window_actor_process_x11_damage (MetaWindowActor *self,
XDamageNotifyEvent *event);
void meta_window_actor_pre_paint (MetaWindowActor *self);
void meta_window_actor_post_paint (MetaWindowActor *self);
void meta_window_actor_frame_complete (MetaWindowActor *self,
ClutterFrameInfo *frame_info,
gint64 presentation_time);
void meta_window_actor_invalidate_shadow (MetaWindowActor *self);
void meta_window_actor_get_shape_bounds (MetaWindowActor *self,
cairo_rectangle_int_t *bounds);
gboolean meta_window_actor_should_unredirect (MetaWindowActor *self);
void meta_window_actor_set_unredirected (MetaWindowActor *self,
gboolean unredirected);
gboolean meta_window_actor_effect_in_progress (MetaWindowActor *self);
void meta_window_actor_sync_actor_geometry (MetaWindowActor *self,
gboolean did_placement);
void meta_window_actor_sync_visibility (MetaWindowActor *self);
void meta_window_actor_update_shape (MetaWindowActor *self);
void meta_window_actor_update_opacity (MetaWindowActor *self);
void meta_window_actor_mapped (MetaWindowActor *self);
void meta_window_actor_unmapped (MetaWindowActor *self);
void meta_window_actor_sync_updates_frozen (MetaWindowActor *self);
void meta_window_actor_queue_frame_drawn (MetaWindowActor *self,
gboolean no_delay_frame);
void meta_window_actor_effect_completed (MetaWindowActor *actor,
MetaPluginEffect event);
MetaSurfaceActor *meta_window_actor_get_surface (MetaWindowActor *self);
void meta_window_actor_update_surface (MetaWindowActor *self);
#endif /* META_WINDOW_ACTOR_PRIVATE_H */