mutter/cogl
Robert Bragg 52a5fae136 gles: don't check for glClientActiveTexture
in cogl-ext-functions.h we had one multitexture feature that checked for
the ARB_multitexture extension and if found it then expected to find
glActiveTexture and glClientActiveTexture. The problem is that the
multitexture extension is part of the core GLES 1 and 2 APIs except that
for GLES2 there is no glClientActiveTexture function. By trying to
handle it as one feature that meant that Cogl would fail to check the
multitexture extension which is a hard requirement for Cogl.

The reason this went unnoticed is because Cogl can indirectly end up
linked to an OpenGL library via cairo and so we were finding a
glClientActiveTexture symbol there. This highlights that we should
probably stop using g_module_open (NULL) when checking features and
instead we should use the module we opened in cogl-renderer.c.
2011-07-20 16:43:29 +01:00
..
driver gles: Or in private features into ctx->private_feature_flags 2011-07-19 14:40:29 +01:00
tesselator
winsys Specify the full filename when g_module_open'ing the GL library 2011-07-19 15:12:10 +01:00
cogl2-clip-state.c framebuffer: expose experimental cogl_get_draw_framebuffer 2011-04-11 15:28:53 +01:00
cogl2-clip-state.h
cogl2-path.c Use all core GL functions through indirect pointers 2011-07-08 15:35:46 +01:00
cogl2-path.h
cogl-1.0.pc.in Give cogl-pango it's own pkg-config file 2011-05-06 12:12:08 +01:00
cogl-2.0-experimental.pc.in Make it clearer that the 2.0 API is experimental 2011-06-14 17:09:55 +01:00
cogl-atlas-texture-private.h cogl-atlas-texture: Add a callback for when any atlas reorganizes 2011-05-05 17:32:28 +01:00
cogl-atlas-texture.c cogl-atlas-texture: Add a callback for when any atlas reorganizes 2011-05-05 17:32:28 +01:00
cogl-atlas.c Move the cogl texture driver functions to a vtable 2011-07-08 15:35:51 +01:00
cogl-atlas.h
cogl-attribute-buffer-private.h Rename CoglVertexArray to CoglAttributeBuffer 2011-05-16 14:31:31 +01:00
cogl-attribute-buffer.c Rename CoglVertexArray to CoglAttributeBuffer 2011-05-16 14:31:31 +01:00
cogl-attribute-buffer.h Rename CoglVertexArray to CoglAttributeBuffer 2011-05-16 14:31:31 +01:00
cogl-attribute-private.h Don't pass around NULL terminated CoglAttribute arrays 2011-05-16 14:32:37 +01:00
cogl-attribute.c Dynamically load the GL or GLES library 2011-07-11 12:57:38 +01:00
cogl-attribute.h Don't pass around NULL terminated CoglAttribute arrays 2011-05-16 14:32:37 +01:00
cogl-bitmap-fallback.c
cogl-bitmap-pixbuf.c
cogl-bitmap-private.h cogl-bitmap-private.h: Include cogl-bitmap.h 2011-05-05 17:32:29 +01:00
cogl-bitmap.c Compilation fixes for suncc 2011-07-18 15:37:38 +01:00
cogl-bitmap.h
cogl-bitmask.c
cogl-bitmask.h cogl-context: Store winsys features in an array of unsigned ints 2011-04-20 18:20:10 +01:00
cogl-blend-string.c Dynamically load the GL or GLES library 2011-07-11 12:57:38 +01:00
cogl-blend-string.h
cogl-blit.c Make CoglTexture2D public as experimental API 2011-06-01 20:44:41 +01:00
cogl-blit.h
cogl-buffer-private.h Rename CoglIndexArray to CoglIndexBuffer 2011-05-16 14:31:31 +01:00
cogl-buffer.c Dynamically load the GL or GLES library 2011-07-11 12:57:38 +01:00
cogl-buffer.h buffer: Improve the CoglBuffer API description 2011-06-30 14:33:12 +01:00
cogl-clip-stack.c Dynamically load the GL or GLES library 2011-07-11 12:57:38 +01:00
cogl-clip-stack.h
cogl-clip-state-private.h
cogl-clip-state.c framebuffer: expose experimental cogl_get_draw_framebuffer 2011-04-11 15:28:53 +01:00
cogl-clip-state.h
cogl-clutter.c Make stub winsys into a proper winsys backend 2011-06-01 20:44:41 +01:00
cogl-clutter.h Moves all GLX code down from Clutter to Cogl 2011-04-11 17:54:36 +01:00
cogl-color-private.h
cogl-color.c
cogl-color.h
cogl-context-private.h Adds ColorMask support to Cogl 2011-07-19 19:27:09 +01:00
cogl-context.c Adds ColorMask support to Cogl 2011-07-19 19:27:09 +01:00
cogl-context.h fix namespace for cogl_context_egl_get_egl_context 2011-07-11 14:07:02 +01:00
cogl-debug-options.h cogl-debug: Add an option to disable atlasing sharing 2011-05-05 17:32:31 +01:00
cogl-debug.c Add internal _cogl_init() function 2011-06-30 14:33:11 +01:00
cogl-debug.h Compilation fixes for suncc 2011-07-18 15:37:38 +01:00
cogl-defines.h.in Add _cogl_egl_texture_2d_new_from_image API 2011-06-01 20:44:42 +01:00
cogl-deprecated.h
cogl-depth-state-private.h Adds missing cogl-depth-state-private.h 2011-05-16 18:45:51 +01:00
cogl-depth-state.c Revert "Do not use "near" and "far" variables" 2011-06-14 14:40:27 +01:00
cogl-depth-state.h Fix some gtk-doc annotations in cogl-depth-state.h 2011-06-14 17:09:55 +01:00
cogl-display-private.h Dynamically load the GL or GLES library 2011-07-11 12:57:38 +01:00
cogl-display.c Dynamically load the GL or GLES library 2011-07-11 12:57:38 +01:00
cogl-display.h Adds _cogl_wayland_texture_2d_new_from_buffer API 2011-06-01 20:44:42 +01:00
cogl-enum-types.c.in
cogl-enum-types.h.in
cogl-euler.c math: Adds an experimental euler API 2011-05-16 14:12:42 +01:00
cogl-euler.h Add compile time checks for size of public structs 2011-05-16 14:12:49 +01:00
cogl-ext-functions.h gles: don't check for glClientActiveTexture 2011-07-20 16:43:29 +01:00
cogl-feature-private.c Dynamically load the GL or GLES library 2011-07-11 12:57:38 +01:00
cogl-feature-private.h Dynamically load the GL or GLES library 2011-07-11 12:57:38 +01:00
cogl-fixed.c
cogl-fixed.h
cogl-flags.h cogl-context: Store winsys features in an array of unsigned ints 2011-04-20 18:20:10 +01:00
cogl-framebuffer-private.h Adds ColorMask support to Cogl 2011-07-19 19:27:09 +01:00
cogl-framebuffer.c Adds ColorMask support to Cogl 2011-07-19 19:27:09 +01:00
cogl-framebuffer.h Adds ColorMask support to Cogl 2011-07-19 19:27:09 +01:00
cogl-glx-display-private.h work towards consistent platform file/symbol naming 2011-06-30 14:34:33 +01:00
cogl-glx-renderer-private.h Dynamically load the GL or GLES library 2011-07-11 12:57:38 +01:00
cogl-gtype-private.h
cogl-handle.h
cogl-index-buffer-private.h Rename CoglIndexArray to CoglIndexBuffer 2011-05-16 14:31:31 +01:00
cogl-index-buffer.c Rename CoglIndexArray to CoglIndexBuffer 2011-05-16 14:31:31 +01:00
cogl-index-buffer.h Rename CoglIndexArray to CoglIndexBuffer 2011-05-16 14:31:31 +01:00
cogl-indices-private.h Rename CoglIndexArray to CoglIndexBuffer 2011-05-16 14:31:31 +01:00
cogl-indices.c Rename CoglIndexArray to CoglIndexBuffer 2011-05-16 14:31:31 +01:00
cogl-indices.h Rename CoglIndexArray to CoglIndexBuffer 2011-05-16 14:31:31 +01:00
cogl-internal.h Use MESA_pack_invert to avoid read_pixels flip 2011-07-13 19:06:19 +01:00
cogl-journal-private.h cogl-journal: Use a pool of vertex arrays 2011-06-01 14:41:59 +01:00
cogl-journal.c Dynamically load the GL or GLES library 2011-07-11 12:57:38 +01:00
cogl-material-compat.c Remove G_CONST_RETURN 2011-06-09 16:21:15 +01:00
cogl-material-compat.h Remove G_CONST_RETURN 2011-06-09 16:21:15 +01:00
cogl-matrix-private.h matrix-mesa: move to _cogl_matrix namespace 2011-07-04 15:31:50 +01:00
cogl-matrix-stack.c Dynamically load the GL or GLES library 2011-07-11 12:57:38 +01:00
cogl-matrix-stack.h
cogl-matrix.c matrix: Adds cogl_matrix_is_identity API 2011-07-04 15:31:50 +01:00
cogl-matrix.h matrix: Adds cogl_matrix_is_identity API 2011-07-04 15:31:50 +01:00
cogl-object-private.h cogl-debug: add instrumentation to track the number of objects 2011-06-14 12:14:02 +01:00
cogl-object.c cogl-debug: add instrumentation to track the number of objects 2011-06-14 12:14:02 +01:00
cogl-object.h cogl-debug: add instrumentation to track the number of objects 2011-06-14 12:14:02 +01:00
cogl-offscreen.h
cogl-onscreen-template-private.h Adds renderer,display,onscreen-template and swap-chain stubs 2011-04-11 17:54:35 +01:00
cogl-onscreen-template.c Adds renderer,display,onscreen-template and swap-chain stubs 2011-04-11 17:54:35 +01:00
cogl-onscreen-template.h Adds renderer,display,onscreen-template and swap-chain stubs 2011-04-11 17:54:35 +01:00
cogl-pango.h deprecate #include <cogl/cogl-pango.h> 2011-05-16 13:28:17 +01:00
cogl-path-private.h Rename CoglVertexArray to CoglAttributeBuffer 2011-05-16 14:31:31 +01:00
cogl-path.c cogl: rename cogl-context.h cogl-context-private.h 2011-04-11 15:18:12 +01:00
cogl-path.h
cogl-pipeline-cache.c cogl-pipeline: Use the pipeline cache for the GLSL backends 2011-07-13 12:30:07 +01:00
cogl-pipeline-cache.h cogl-pipeline: Use the pipeline cache for the GLSL backends 2011-07-13 12:30:07 +01:00
cogl-pipeline-fragend-arbfp-private.h fragend-arbfp: Move the pipeline cache to a separate file 2011-07-13 12:30:07 +01:00
cogl-pipeline-fragend-arbfp.c fragend-arbfp: Move the pipeline cache to a separate file 2011-07-13 12:30:07 +01:00
cogl-pipeline-fragend-fixed-private.h
cogl-pipeline-fragend-fixed.c pipeline: Unify how the backends store private data 2011-07-13 12:30:07 +01:00
cogl-pipeline-fragend-glsl-private.h
cogl-pipeline-fragend-glsl.c cogl-pipeline: Use the pipeline cache for the GLSL backends 2011-07-13 12:30:07 +01:00
cogl-pipeline-opengl-private.h
cogl-pipeline-opengl.c Adds ColorMask support to Cogl 2011-07-19 19:27:09 +01:00
cogl-pipeline-private.h Adds ColorMask support to Cogl 2011-07-19 19:27:09 +01:00
cogl-pipeline-progend-glsl-private.h
cogl-pipeline-progend-glsl.c cogl-pipeline: Use the pipeline cache for the GLSL backends 2011-07-13 12:30:07 +01:00
cogl-pipeline-vertend-fixed-private.h
cogl-pipeline-vertend-fixed.c Dynamically load the GL or GLES library 2011-07-11 12:57:38 +01:00
cogl-pipeline-vertend-glsl-private.h
cogl-pipeline-vertend-glsl.c cogl-pipeline: Use the pipeline cache for the GLSL backends 2011-07-13 12:30:07 +01:00
cogl-pipeline.c Adds ColorMask support to Cogl 2011-07-19 19:27:09 +01:00
cogl-pipeline.h Adds ColorMask support to Cogl 2011-07-19 19:27:09 +01:00
cogl-pixel-buffer-private.h Rename CoglPixelArray to CoglPixelBuffer 2011-05-16 14:31:31 +01:00
cogl-pixel-buffer.c Use all core GL functions through indirect pointers 2011-07-08 15:35:46 +01:00
cogl-pixel-buffer.h Rename CoglPixelArray to CoglPixelBuffer 2011-05-16 14:31:31 +01:00
cogl-point-in-poly-private.h
cogl-point-in-poly.c
cogl-primitive-private.h Rename CoglVertexArray to CoglAttributeBuffer 2011-05-16 14:31:31 +01:00
cogl-primitive.c cogl-primitive: Fix some broken changes for removal of NULL terminator 2011-05-16 18:34:22 +01:00
cogl-primitive.h Don't pass around NULL terminated CoglAttribute arrays 2011-05-16 14:32:37 +01:00
cogl-primitives-private.h
cogl-primitives.c Use all core GL functions through indirect pointers 2011-07-08 15:35:46 +01:00
cogl-primitives.h
cogl-private.h Combine _cogl_context_check_gl_version and update_features into one 2011-07-18 15:41:35 +01:00
cogl-profile.c
cogl-profile.h
cogl-program-private.h
cogl-program.c Dynamically load the GL or GLES library 2011-07-11 12:57:38 +01:00
cogl-quaternion-private.h math: Adds an experimental quaternion API 2011-05-16 14:11:47 +01:00
cogl-quaternion.c math: Adds an experimental euler API 2011-05-16 14:12:42 +01:00
cogl-quaternion.h doc: fix the name of the cogl_quaternion_equal args 2011-05-16 17:08:30 +01:00
cogl-queue.h cogl-queue: Make suitable for use in Cogl source code 2011-07-01 17:52:55 +01:00
cogl-rectangle-map.c debug: Allow to compile a debug Cogl without cairo 2011-05-17 15:24:54 +01:00
cogl-rectangle-map.h
cogl-renderer-private.h Dynamically load the GL or GLES library 2011-07-11 12:57:38 +01:00
cogl-renderer.c Specify the full filename when g_module_open'ing the GL library 2011-07-19 15:12:10 +01:00
cogl-renderer.h renderer: split win32 api out into separate header 2011-06-30 14:34:46 +01:00
cogl-shader-boilerplate.h Dynamically load the GL or GLES library 2011-07-11 12:57:38 +01:00
cogl-shader-private.h Dynamically load the GL or GLES library 2011-07-11 12:57:38 +01:00
cogl-shader.c Dynamically load the GL or GLES library 2011-07-11 12:57:38 +01:00
cogl-shader.h
cogl-spans.c
cogl-spans.h
cogl-sub-texture-private.h
cogl-sub-texture.c cogl: rename cogl-context.h cogl-context-private.h 2011-04-11 15:18:12 +01:00
cogl-swap-chain-private.h EGL: Updates GDL platform support 2011-05-05 14:46:02 +01:00
cogl-swap-chain.c EGL: Updates GDL platform support 2011-05-05 14:46:02 +01:00
cogl-swap-chain.h EGL: Updates GDL platform support 2011-05-05 14:46:02 +01:00
cogl-texture-2d-private.h Add _cogl_egl_texture_2d_new_from_image API 2011-06-01 20:44:42 +01:00
cogl-texture-2d-sliced-private.h
cogl-texture-2d-sliced.c Move the cogl texture driver functions to a vtable 2011-07-08 15:35:51 +01:00
cogl-texture-2d.c Dynamically load the GL or GLES library 2011-07-11 12:57:38 +01:00
cogl-texture-2d.h include required cogl-context.h in cogl-texture-2d.h 2011-06-14 17:09:55 +01:00
cogl-texture-3d-private.h
cogl-texture-3d.c Dynamically load the GL or GLES library 2011-07-11 12:57:38 +01:00
cogl-texture-3d.h Add a Cogl texture 3D backend 2010-07-13 14:28:52 +01:00
cogl-texture-driver.h Move the cogl texture driver functions to a vtable 2011-07-08 15:35:51 +01:00
cogl-texture-private.h Move the cogl texture driver functions to a vtable 2011-07-08 15:35:51 +01:00
cogl-texture-rectangle-private.h
cogl-texture-rectangle.c Dynamically load the GL or GLES library 2011-07-11 12:57:38 +01:00
cogl-texture.c Dynamically load the GL or GLES library 2011-07-11 12:57:38 +01:00
cogl-texture.h Add _cogl_egl_texture_2d_new_from_image API 2011-06-01 20:44:42 +01:00
cogl-types.h Adds ColorMask support to Cogl 2011-07-19 19:27:09 +01:00
cogl-util.c Moves all GLX code down from Clutter to Cogl 2011-04-11 17:54:36 +01:00
cogl-util.h
cogl-vector.c
cogl-vector.h
cogl-vertex-buffer-private.h Rename CoglVertexArray to CoglAttributeBuffer 2011-05-16 14:31:31 +01:00
cogl-vertex-buffer.c cogl-vertex-buffer: make sure to unref weak pipelines 2011-06-13 17:48:23 +01:00
cogl-vertex-buffer.h
cogl-wayland-renderer.h Updates wayland symbol names to be consistent 2011-06-30 14:34:46 +01:00
cogl-win32-renderer.c replace public native_event APIs with typesafe APIs 2011-06-30 14:33:13 +01:00
cogl-win32-renderer.h renderer: split win32 api out into separate header 2011-06-30 14:34:46 +01:00
cogl-x11-renderer-private.h work towards consistent platform file/symbol naming 2011-06-30 14:34:33 +01:00
cogl-xlib-display-private.h work towards consistent platform file/symbol naming 2011-06-30 14:34:33 +01:00
cogl-xlib-private.h replace _xlib_add_filter use with _cogl_renderer API 2011-06-01 20:44:42 +01:00
cogl-xlib-renderer-private.h work towards consistent platform file/symbol naming 2011-06-30 14:34:33 +01:00
cogl-xlib-renderer.c x11: don't try and close a NULL display 2011-07-20 16:43:29 +01:00
cogl-xlib-renderer.h work towards consistent platform file/symbol naming 2011-06-30 14:34:33 +01:00
cogl-xlib.c work towards consistent platform file/symbol naming 2011-06-30 14:34:33 +01:00
cogl-xlib.h cogl-renderer: Move the XEvent filters to be generic for all renderers 2011-04-20 18:17:06 +01:00
cogl.c Use MESA_pack_invert to avoid read_pixels flip 2011-07-13 19:06:19 +01:00
cogl.h framebuffer: Add _get_XYZ_bits() functions 2011-07-04 15:31:50 +01:00
Makefile.am fragend-arbfp: Move the pipeline cache to a separate file 2011-07-13 12:30:07 +01:00
stb_image.c