Neil Roberts 272c6567fa glsl-fragend: Store the cached variables in global variables
The variables caching the result of texture lookups and layer
calculations are now stored in global variables so that when a hook
for the layer processing is added the variables can still be accessed
even if the generated code is within a separate function.

Reviewed-by: Robert Bragg <robert@linux.intel.com>
2011-12-06 19:02:06 +00:00
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