mutter/gl
Ole André Vadla Ravnås 237553984e Call glClientActiveTexture() through COGL context.
Fixes build issues on systems with OpenGL header older than 1.3.
2009-07-28 12:13:43 +01:00
..
cogl-context.c [cogl] cache the viewport width and height 2009-07-01 15:23:10 +01:00
cogl-context.h [cogl matrix stack] Create a client side matrix stack for the projection matrix 2009-07-07 10:32:56 +01:00
cogl-defines.h.in [cogl] Add COGL_HAS_GL and COGL_HAS_GLES 2009-06-29 21:37:02 +02:00
cogl-fbo.c [cogl] cache the viewport width and height 2009-07-01 15:23:10 +01:00
cogl-fbo.h
cogl-primitives.c Call glClientActiveTexture() through COGL context. 2009-07-28 12:13:43 +01:00
cogl-program.c [cogl] Improving Cogl journal to minimize driver overheads + GPU state changes 2009-06-30 17:13:34 +01:00
cogl-program.h
cogl-shader-private.h
cogl-shader.c [cogl-shader] Make get_info_log() slightly nicer 2009-06-01 17:40:23 +01:00
cogl-texture-private.h [cogl] Improving Cogl journal to minimize driver overheads + GPU state changes 2009-06-30 17:13:34 +01:00
cogl-texture.c [cogl] Improving Cogl journal to minimize driver overheads + GPU state changes 2009-06-30 17:13:34 +01:00
cogl.c [cogl] Move the texture filters to be a property of the material layer 2009-06-04 19:03:40 +01:00
Makefile.am Disable single header inclusion for GLib 2009-06-15 11:29:37 +01:00