mutter/cogl
Neil Roberts 22c61c5315 cogl-pipeline: Use layer overrides as CoglHandles instead of GLuint
Since d5634e37 the sliced texture backend now works in terms of
CoglTexture2Ds so there's no need to have special casing for
overriding the texture of a pipeline layer with a GL handle. Instead
we can just use cogl_pipeline_set_layer_texture with the
CoglHandle. The special _cogl_pipeline_set_layer_gl_texture_slice
function has now been removed and parts of the code for comparing
materials have been simplified.
2010-11-11 16:25:13 +00:00
..
driver cogl-shader: Prepend boilerplate for portable shaders 2010-11-10 14:24:52 +00:00
tesselator build: Do not build a noinst library for the tesselator 2010-09-12 19:25:47 +01:00
winsys cogl: rename CoglMaterial -> CoglPipeline 2010-11-03 18:09:23 +00:00
cogl2-path.c path 2.0: update path API for experimental 2.0 API 2010-11-11 13:17:26 +00:00
cogl2-path.h path 2.0: update path API for experimental 2.0 API 2010-11-11 13:17:26 +00:00
cogl-atlas-texture-private.h cogl-atlas-texture: Split out the atlas data structure 2010-08-12 11:56:59 +01:00
cogl-atlas-texture.c cogl: rename CoglMaterial -> CoglPipeline 2010-11-03 18:09:23 +00:00
cogl-atlas.c cogl: rename CoglMaterial -> CoglPipeline 2010-11-03 18:09:23 +00:00
cogl-atlas.h cogl-atlas: Support multiple formats and clearing the texture 2010-08-12 11:56:59 +01:00
cogl-bitmap-fallback.c cogl-bitmap: Encapsulate the CoglBitmap even internally 2010-07-15 17:24:01 +01:00
cogl-bitmap-pixbuf.c cogl-bitmap-pixbuf: Avoid copying the buffer in more circumstances 2010-07-22 20:13:37 +01:00
cogl-bitmap-private.h Add an internal _cogl_bitmap_new_from_buffer 2010-07-15 17:27:15 +01:00
cogl-bitmap.c buffer: make _bind() return base pointer 2010-11-03 17:28:45 +00:00
cogl-bitmap.h Make a public CoglBitmapError enum 2010-07-13 14:28:45 +01:00
cogl-bitmask.c cogl: Add an internal CoglBitmask type 2010-05-24 16:10:56 +01:00
cogl-bitmask.h cogl: Add an internal CoglBitmask type 2010-05-24 16:10:56 +01:00
cogl-blend-string.c blend-strings: removes the AUTO_COMPOSITE function enum 2010-06-15 15:26:27 +01:00
cogl-blend-string.h blend-strings: removes the AUTO_COMPOSITE function enum 2010-06-15 15:26:27 +01:00
cogl-buffer-private.h cogl-buffer: Use void* instead of guint8* for map and set_data 2010-11-04 18:04:03 +00:00
cogl-buffer.c cogl-buffer: Use void* instead of guint8* for map and set_data 2010-11-04 18:04:03 +00:00
cogl-buffer.h cogl-buffer: Use void* instead of guint8* for map and set_data 2010-11-04 18:04:03 +00:00
cogl-callback-list.c cogl: Add an internal utility to maintain a list of callback functions 2010-08-12 11:54:42 +01:00
cogl-callback-list.h cogl: Add an internal utility to maintain a list of callback functions 2010-08-12 11:54:42 +01:00
cogl-clip-stack.c cogl: Don't flush the journal when flushing clip state 2010-11-04 18:10:08 +00:00
cogl-clip-stack.h cogl: Move the clip stack dirtiness to the context rather than the FB 2010-11-04 18:08:27 +00:00
cogl-clip-state.c path 2.0: update path API for experimental 2.0 API 2010-11-11 13:17:26 +00:00
cogl-clip-state.h cogl: Move the clip stack dirtiness to the context rather than the FB 2010-11-04 18:08:27 +00:00
cogl-color-private.h cogl-color: add private _cogl_color_get_rgba_4ubv API 2010-06-15 15:26:27 +01:00
cogl-color.c cogl-color: add cogl_color_init_from_xyz funcs 2010-06-15 15:26:27 +01:00
cogl-color.h cogl-color: add cogl_color_init_from_xyz funcs 2010-06-15 15:26:27 +01:00
cogl-context.c path 2.0: update path API for experimental 2.0 API 2010-11-11 13:17:26 +00:00
cogl-context.h path 2.0: update path API for experimental 2.0 API 2010-11-11 13:17:26 +00:00
cogl-debug-options.h Replace the disable-npots tool with a COGL_DEBUG option 2010-11-05 18:45:31 +00:00
cogl-debug.c Replace the disable-npots tool with a COGL_DEBUG option 2010-11-05 18:45:31 +00:00
cogl-debug.h Replace the disable-npots tool with a COGL_DEBUG option 2010-11-05 18:45:31 +00:00
cogl-defines.h.in configure: Include gl2ext.h or glext.h under GLES 2010-07-13 14:28:51 +01:00
cogl-deprecated.h Remove mentions of the FSF address 2010-03-01 12:56:10 +00:00
cogl-enum-types.c.in Intial Re-layout of the Cogl source code and introduction of a Cogl Winsys 2009-10-16 18:58:50 +01:00
cogl-enum-types.h.in Intial Re-layout of the Cogl source code and introduction of a Cogl Winsys 2009-10-16 18:58:50 +01:00
cogl-feature-private.c cogl: Add the infrastructure for checking for winsys extensions 2010-06-22 12:22:43 +01:00
cogl-feature-private.h cogl: Add the infrastructure for checking for winsys extensions 2010-06-22 12:22:43 +01:00
cogl-fixed.c Remove mentions of the FSF address 2010-03-01 12:56:10 +00:00
cogl-fixed.h analysis: Fix some CoglFixed API 2010-06-01 12:08:18 +01:00
cogl-framebuffer-private.h cogl-framebuffer: Add a flag to skip flushing the clip state 2010-11-04 18:10:09 +00:00
cogl-framebuffer.c cogl-framebuffer: Add a flag to skip flushing the clip state 2010-11-04 18:10:09 +00:00
cogl-handle.h CoglObject: Adds cogl_object_{get,set}_user_data 2010-06-04 14:44:15 +01:00
cogl-index-array-private.h cogl: Adds experimental CoglIndexArray type 2010-11-03 18:04:00 +00:00
cogl-index-array.c cogl: Adds experimental CoglIndexArray type 2010-11-03 18:04:00 +00:00
cogl-index-array.h cogl: Adds experimental CoglIndexArray type 2010-11-03 18:04:00 +00:00
cogl-indices-private.h cogl: Adds experimental CoglIndices API 2010-11-03 18:04:00 +00:00
cogl-indices.c cogl: Adds experimental CoglIndices API 2010-11-03 18:04:00 +00:00
cogl-indices.h cogl: Adds experimental CoglIndices API 2010-11-03 18:04:00 +00:00
cogl-internal.h Merge cogl-program-{gl,gles}.c into one cogl-program.c 2010-10-28 19:51:42 +01:00
cogl-journal-private.h cogl-pipeline: Use layer overrides as CoglHandles instead of GLuint 2010-11-11 16:25:13 +00:00
cogl-journal.c cogl-pipeline: Use layer overrides as CoglHandles instead of GLuint 2010-11-11 16:25:13 +00:00
cogl-material-compat.c cogl: rename CoglMaterial -> CoglPipeline 2010-11-03 18:09:23 +00:00
cogl-material-compat.h cogl: rename CoglMaterial -> CoglPipeline 2010-11-03 18:09:23 +00:00
cogl-matrix-mesa.c Remove mentions of the FSF address 2010-03-01 12:56:10 +00:00
cogl-matrix-mesa.h Remove mentions of the FSF address 2010-03-01 12:56:10 +00:00
cogl-matrix-private.h Remove mentions of the FSF address 2010-03-01 12:56:10 +00:00
cogl-matrix-stack.c matrix-stack: use GArray instead of GSList for stack 2010-11-04 18:35:16 +00:00
cogl-matrix-stack.h Remove mentions of the FSF address 2010-03-01 12:56:10 +00:00
cogl-matrix.c cogl: don't include cogl-debug.h in cogl.h or install 2010-08-02 17:41:42 +01:00
cogl-matrix.h docs: Fixes for gtk-doc 2010-09-03 16:12:24 +01:00
cogl-object-private.h cogl-object-private.h: Include cogl-debug.h 2010-09-17 17:22:16 +01:00
cogl-object.c cogl-object: correctly free user_data_array in _unref 2010-11-03 17:28:45 +00:00
cogl-object.h CoglObject: Adds a COGL_OBJECT macro for casting 2010-06-04 14:44:15 +01:00
cogl-offscreen.h Add some more introspection annotations 2010-09-06 16:11:46 +01:00
cogl-path-private.h path 2.0: update path API for experimental 2.0 API 2010-11-11 13:17:26 +00:00
cogl-path.c path 2.0: update path API for experimental 2.0 API 2010-11-11 13:17:26 +00:00
cogl-path.h path 2.0: update path API for experimental 2.0 API 2010-11-11 13:17:26 +00:00
cogl-pipeline-arbfp-private.h cogl: rename CoglMaterial -> CoglPipeline 2010-11-03 18:09:23 +00:00
cogl-pipeline-arbfp.c cogl-shader: Prepend boilerplate for portable shaders 2010-11-10 14:24:52 +00:00
cogl-pipeline-fixed-private.h cogl: rename CoglMaterial -> CoglPipeline 2010-11-03 18:09:23 +00:00
cogl-pipeline-fixed.c cogl-shader: Prepend boilerplate for portable shaders 2010-11-10 14:24:52 +00:00
cogl-pipeline-glsl-private.h cogl: rename CoglMaterial -> CoglPipeline 2010-11-03 18:09:23 +00:00
cogl-pipeline-glsl.c cogl-shader: Prepend boilerplate for portable shaders 2010-11-10 14:24:52 +00:00
cogl-pipeline-opengl-private.h cogl-shader: Prepend boilerplate for portable shaders 2010-11-10 14:24:52 +00:00
cogl-pipeline-opengl.c cogl-pipeline: Use layer overrides as CoglHandles instead of GLuint 2010-11-11 16:25:13 +00:00
cogl-pipeline-private.h cogl-pipeline: Use layer overrides as CoglHandles instead of GLuint 2010-11-11 16:25:13 +00:00
cogl-pipeline.c cogl-pipeline: Use layer overrides as CoglHandles instead of GLuint 2010-11-11 16:25:13 +00:00
cogl-pipeline.h cogl: rename CoglMaterial -> CoglPipeline 2010-11-03 18:09:23 +00:00
cogl-pixel-array-private.h pixel-array: Remove flags member and flag macros 2010-10-26 16:16:40 +01:00
cogl-pixel-array.c pixel-array: Remove some benign variables 2010-10-26 16:16:50 +01:00
cogl-pixel-array.h pixel-array: Only allow allocation of arrays with a 2D size 2010-07-05 15:20:04 +01:00
cogl-primitive-private.h primitive: adds immutable ref/unref mechanism 2010-11-03 18:04:31 +00:00
cogl-primitive.c cogl-buffer: Use void* instead of guint8* for map and set_data 2010-11-04 18:04:03 +00:00
cogl-primitive.h cogl-primitive: Add the missing cogl_primitive_new_p2 function 2010-11-04 17:59:28 +00:00
cogl-primitives-private.h cogl: Don't flush the journal when flushing clip state 2010-11-04 18:10:08 +00:00
cogl-primitives.c cogl-pipeline: Use layer overrides as CoglHandles instead of GLuint 2010-11-11 16:25:13 +00:00
cogl-primitives.h Use begin/end macros in cogl-primitives.h 2010-03-25 09:33:26 +00:00
cogl-private.h cogl: Don't flush the journal when flushing clip state 2010-11-04 18:10:08 +00:00
cogl-profile.c Initialize the cogl uprof state in cogl_create_context 2010-09-14 12:43:17 +01:00
cogl-profile.h Initialize the cogl uprof state in cogl_create_context 2010-09-14 12:43:17 +01:00
cogl-program-private.h Merge cogl-program-{gl,gles}.c into one cogl-program.c 2010-10-28 19:51:42 +01:00
cogl-program.c Merge cogl-program-{gl,gles}.c into one cogl-program.c 2010-10-28 19:51:42 +01:00
cogl-rectangle-map.c cogl-rectangle-map: Record largest gap rather than the remaining space 2010-08-12 11:57:00 +01:00
cogl-rectangle-map.h cogl-atlas: Rename to CoglRectangleMap 2010-08-12 11:54:42 +01:00
cogl-shader-boilerplate.h cogl-shader: Prepend boilerplate for portable shaders 2010-11-10 14:24:52 +00:00
cogl-shader-private.h cogl-shader: Prepend boilerplate for portable shaders 2010-11-10 14:24:52 +00:00
cogl-shader.c cogl-shader: Prepend boilerplate for portable shaders 2010-11-10 14:24:52 +00:00
cogl-shader.h cogl-shader: Add deprecation guards for cogl_program_uniform_* 2010-09-03 16:59:01 +01:00
cogl-spans.c Remove mentions of the FSF address 2010-03-01 12:56:10 +00:00
cogl-spans.h Remove mentions of the FSF address 2010-03-01 12:56:10 +00:00
cogl-sub-texture-private.h Remove mentions of the FSF address 2010-03-01 12:56:10 +00:00
cogl-sub-texture.c Rename the third texure coordinate from 'r' to 'p' 2010-07-13 14:29:07 +01:00
cogl-texture-2d-private.h cogl: rename CoglMaterial -> CoglPipeline 2010-11-03 18:09:23 +00:00
cogl-texture-2d-sliced-private.h cogl: rename CoglMaterial -> CoglPipeline 2010-11-03 18:09:23 +00:00
cogl-texture-2d-sliced.c CoglTexture2DSliced: Pass slice tex to callback in foreach_sub_texture 2010-11-11 16:25:13 +00:00
cogl-texture-2d.c cogl: rename CoglMaterial -> CoglPipeline 2010-11-03 18:09:23 +00:00
cogl-texture-3d-private.h cogl: rename CoglMaterial -> CoglPipeline 2010-11-03 18:09:23 +00:00
cogl-texture-3d.c cogl: rename CoglMaterial -> CoglPipeline 2010-11-03 18:09:23 +00:00
cogl-texture-3d.h Add a Cogl texture 3D backend 2010-07-13 14:28:52 +01:00
cogl-texture-driver.h Add a Cogl texture 3D backend 2010-07-13 14:28:52 +01:00
cogl-texture-private.h cogl: rename CoglMaterial -> CoglPipeline 2010-11-03 18:09:23 +00:00
cogl-texture-rectangle-private.h cogl: rename CoglMaterial -> CoglPipeline 2010-11-03 18:09:23 +00:00
cogl-texture-rectangle.c cogl: rename CoglMaterial -> CoglPipeline 2010-11-03 18:09:23 +00:00
cogl-texture.c cogl: rename CoglMaterial -> CoglPipeline 2010-11-03 18:09:23 +00:00
cogl-texture.h Remove mentions of the FSF address 2010-03-01 12:56:10 +00:00
cogl-types.h cogl: rename CoglMaterial -> CoglPipeline 2010-11-03 18:09:23 +00:00
cogl-util.c cogl: rename CoglMaterial -> CoglPipeline 2010-11-03 18:09:23 +00:00
cogl-util.h cogl: Make cogl_util_next_p2 internal and fix the documentation 2010-09-15 15:01:43 +01:00
cogl-vector.c math: Adds an experimental cogl_vector3_* API 2010-05-20 17:18:24 +01:00
cogl-vector.h cogl: declare experimental symbols consistently 2010-06-30 18:51:31 +01:00
cogl-vertex-array-private.h cogl: Adds experimental CoglVertexArray type 2010-11-03 18:04:00 +00:00
cogl-vertex-array.c cogl: Adds experimental CoglVertexArray type 2010-11-03 18:04:00 +00:00
cogl-vertex-array.h cogl: Adds experimental CoglVertexArray type 2010-11-03 18:04:00 +00:00
cogl-vertex-attribute-private.h cogl: Adds experimental CoglVertexAttribute API 2010-11-03 18:04:26 +00:00
cogl-vertex-attribute.c cogl-shader: Prepend boilerplate for portable shaders 2010-11-10 14:24:52 +00:00
cogl-vertex-attribute.h gtk-doc: Fixes for the API references 2010-11-08 16:01:19 +00:00
cogl-vertex-buffer-private.h vertex-buffer: port to CoglVertexAttributes + CoglPrimitive 2010-11-03 18:09:15 +00:00
cogl-vertex-buffer.c cogl-shader: Prepend boilerplate for portable shaders 2010-11-10 14:24:52 +00:00
cogl-vertex-buffer.h Move IndicesType and VerticesMode typedefs to cogl-types.h 2010-10-26 17:25:33 +01:00
cogl.c cogl-shader: Prepend boilerplate for portable shaders 2010-11-10 14:24:52 +00:00
cogl.h path 2.0: update path API for experimental 2.0 API 2010-11-11 13:17:26 +00:00
cogl.pc.in Intial Re-layout of the Cogl source code and introduction of a Cogl Winsys 2009-10-16 18:58:50 +01:00
Makefile.am path 2.0: update path API for experimental 2.0 API 2010-11-11 13:17:26 +00:00
stb_image.c Update stb_image.c 2010-03-03 17:02:51 +00:00