2055f6ba91
These are the VS 2008/2010 project files to build Cogl, with a README.txt to explain the process involved. Note that the Cogl and Cogl-Pango projects (and filters for VS2010) are expanded with the correct source file listings during "make dist", which is done to simplify maintenance of these project files. -added preconfigured config.h(.win32.in), which is expanded with the correct versioining info during autogen -added preconfigued cogl/cogl-defines.h.win32 -added symbols files for cogl and cogl-pango -Have configure.ac expand the config.h.win32.in into config.h.win32 with the correct versioning info, etc, and to include the Visual C++ project files for distribution -Added rules in cogl/Makefile.am to expand the cogl VS 2008/2010 projects and filters from the templates with up-to-date source file listings, to distribute cogl-enum-types.c, cogl-enum-types.h to ease compilation and to avoid depending on PERL on Windows installations. -Added rules in cogl-pango/Makefile.am to expand the cogl-pango VS2008/ 2010 projects and filters from the templates with up-to-date source file listings. -Added/edited various Makefile.am's in build to distribute the VS2008/2010 project files and associated items required for the build. -Update .gitignore. There needs to be a pre-configured config.h(.win32) and its template, config.h.win32.in for Visual C++ builds https://bugzilla.gnome.org/show_bug.cgi?id=650020 Reviewed-by: Neil Roberts <neil@linux.intel.com>
279 lines
12 KiB
XML
279 lines
12 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
|
|
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
|
<PropertyGroup Label="UserMacros">
|
|
<GlibEtcInstallRoot>..\..\..\..\vs10\$(Platform)</GlibEtcInstallRoot>
|
|
<CoglApiVersion>1.0</CoglApiVersion>
|
|
<BaseBuildDefines>_WIN32_WINNT=0x0500;COGL_ENABLE_DEBUG</BaseBuildDefines>
|
|
<LibBuildDefines>HAVE_CONFIG_H;CLUTTER_COMPILATION;$(BaseBuildDefines)</LibBuildDefines>
|
|
<ReleaseLibBuildDefines>$(LibBuildDefines);G_DISABLE_CHECKS;G_DISABLE_CAST_CHECKS</ReleaseLibBuildDefines>
|
|
<DebugLibBuildDefines>_DEBUG;$(LibBuildDefines);COGL_GL_DEBUG;COGL_OBJECT_DEBUG;COGL_HANDLE_DEBUG</DebugLibBuildDefines>
|
|
<CoglBuildDefines>G_LOG_DOMAIN="Cogl";COGL_HAS_WIN32_SUPPORT;COGL_BUILD_EXP;COGL_GL_LIBNAME="";COGL_LOCALEDIR="/some/random/dir"</CoglBuildDefines>
|
|
<CoglPangoBuildDefines>G_LOG_DOMAIN="Cogl-Pango"</CoglPangoBuildDefines>
|
|
<TestProgDef>TESTS_DATADIR="../share/cogl-$(CoglApiVersion)/tests"</TestProgDef>
|
|
<CopyDir>$(GlibEtcInstallRoot)</CopyDir>
|
|
<PreBuildCmd>
|
|
if exist ..\..\..\config.h goto DONE_CONFIG_H
|
|
|
|
copy ..\..\..\config.h.win32 ..\..\..\config.h
|
|
|
|
:DONE_CONFIG_H
|
|
|
|
|
|
if exist ..\..\..\cogl\cogl-defines.h goto DONE_COGL_DEFINES_H
|
|
|
|
copy ..\..\..\cogl\cogl-defines.h.win32 ..\..\..\cogl\cogl-defines.h
|
|
|
|
:DONE_COGL_DEFINES_H
|
|
|
|
|
|
if exist ..\..\..\cogl\cogl-enum-types.h goto DONE_COGL_ENUMS_H
|
|
|
|
cd ..\..\..\cogl
|
|
|
|
perl $(GlibEtcInstallRoot)\bin\glib-mkenums --template cogl-enum-types.h.in ./cogl-object.h ./cogl-bitmap.h ./cogl-buffer.h ./cogl-color.h ./cogl-fixed.h ./cogl-depth-state.h ./cogl-material-compat.h ./cogl-vector.h ./cogl-euler.h ./cogl-quaternion.h ./cogl-matrix.h ./cogl-offscreen.h ./cogl-primitives.h ./cogl-path.h ./cogl-pixel-buffer.h ./cogl-shader.h ./cogl-texture.h ./cogl-texture-2d.h ./cogl-texture-3d.h ./cogl-texture-rectangle.h ./cogl-texture-2d-sliced.h ./cogl-sub-texture.h ./cogl-meta-texture.h ./cogl-types.h ./cogl-vertex-buffer.h ./cogl-index-buffer.h ./cogl-attribute-buffer.h ./cogl-indices.h ./cogl-attribute.h ./cogl-primitive.h ./cogl-clip-state.h ./cogl-framebuffer.h ./cogl-onscreen.h ./cogl-clutter.h ./cogl.h ./cogl-win32-renderer.h > cogl-enum-types.h
|
|
|
|
cd ..\build\win32\vs10
|
|
|
|
:DONE_COGL_ENUMS_H
|
|
|
|
|
|
if exist ..\..\..\cogl\cogl-enum-types.c goto DONE_COGL_ENUMS_C
|
|
|
|
cd ..\..\..\cogl
|
|
|
|
perl $(GlibEtcInstallRoot)\bin\glib-mkenums --template cogl-enum-types.c.in ./cogl-object.h ./cogl-bitmap.h ./cogl-buffer.h ./cogl-color.h ./cogl-fixed.h ./cogl-depth-state.h ./cogl-material-compat.h ./cogl-vector.h ./cogl-euler.h ./cogl-quaternion.h ./cogl-matrix.h ./cogl-offscreen.h ./cogl-primitives.h ./cogl-path.h ./cogl-pixel-buffer.h ./cogl-shader.h ./cogl-texture.h ./cogl-texture-2d.h ./cogl-texture-3d.h ./cogl-texture-rectangle.h ./cogl-texture-2d-sliced.h ./cogl-sub-texture.h ./cogl-meta-texture.h ./cogl-types.h ./cogl-vertex-buffer.h ./cogl-index-buffer.h ./cogl-attribute-buffer.h ./cogl-indices.h ./cogl-attribute.h ./cogl-primitive.h ./cogl-clip-state.h ./cogl-framebuffer.h ./cogl-onscreen.h ./cogl-clutter.h ./cogl.h ./cogl-win32-renderer.h > cogl-enum-types.c
|
|
|
|
cd ..\build\win32\vs10
|
|
|
|
:DONE_COGL_ENUMS_C
|
|
|
|
|
|
</PreBuildCmd>
|
|
<CoglDoInstall>
|
|
mkdir $(CopyDir)
|
|
|
|
mkdir $(CopyDir)\bin
|
|
|
|
copy $(SolutionDir)$(Configuration)\$(Platform)\bin\*.dll $(CopyDir)\bin
|
|
|
|
|
|
copy $(SolutionDir)$(Configuration)\$(Platform)\bin\*.exe $(CopyDir)\bin
|
|
|
|
|
|
copy ..\*.bat $(CopyDir)\bin
|
|
|
|
|
|
mkdir $(CopyDir)\share\cogl-$(CoglApiVersion)\examples-data
|
|
|
|
copy ..\..\..\examples\*.jpg $(CopyDir)\share\cogl-$(CoglApiVersion)\examples-data
|
|
|
|
|
|
mkdir $(CopyDir)\lib
|
|
|
|
copy $(SolutionDir)$(Configuration)\$(Platform)\bin\*-$(CoglApiVersion).lib $(CopyDir)\lib
|
|
|
|
|
|
mkdir $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
|
|
|
|
mkdir $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl-pango
|
|
|
|
copy ..\..\..\cogl-pango\cogl-pango.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl-pango
|
|
|
|
copy ..\..\..\cogl\cogl-object.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
|
|
|
|
copy ..\..\..\cogl\cogl-attribute-buffer.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
|
|
|
|
copy ..\..\..\cogl\cogl-bitmap.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
|
|
|
|
copy ..\..\..\cogl\cogl-buffer.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
|
|
|
|
copy ..\..\..\cogl\cogl-color.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
|
|
|
|
copy ..\..\..\cogl\cogl-deprecated.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
|
|
|
|
copy ..\..\..\cogl\cogl-depth-state.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
|
|
|
|
copy ..\..\..\cogl\cogl-euler.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
|
|
|
|
copy ..\..\..\cogl\cogl-fixed.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
|
|
|
|
copy ..\..\..\cogl\cogl-material-compat.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
|
|
|
|
copy ..\..\..\cogl\cogl-pipeline.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
|
|
|
|
copy ..\..\..\cogl\cogl-vector.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
|
|
|
|
copy ..\..\..\cogl\cogl-matrix.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
|
|
|
|
copy ..\..\..\cogl\cogl-offscreen.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
|
|
|
|
copy ..\..\..\cogl\cogl-onscreen.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
|
|
|
|
copy ..\..\..\cogl\cogl-primitives.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
|
|
|
|
copy ..\..\..\cogl\cogl-path.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
|
|
|
|
copy ..\..\..\cogl\cogl-pipeline-layer-state.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
|
|
|
|
copy ..\..\..\cogl\cogl-pipeline-state.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
|
|
|
|
copy ..\..\..\cogl\cogl-pixel-buffer.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
|
|
|
|
copy ..\..\..\cogl\cogl-quaternion.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
|
|
|
|
copy ..\..\..\cogl\cogl-shader.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
|
|
|
|
copy ..\..\..\cogl\cogl-texture.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
|
|
|
|
copy ..\..\..\cogl\cogl-texture-2d.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
|
|
|
|
copy ..\..\..\cogl\cogl-texture-2d-sliced.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
|
|
|
|
copy ..\..\..\cogl\cogl-sub-texture.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
|
|
|
|
copy ..\..\..\cogl\cogl-texture-rectangle.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
|
|
|
|
copy ..\..\..\cogl\cogl-meta-texture.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
|
|
|
|
copy ..\..\..\cogl\cogl-texture-3d.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
|
|
|
|
copy ..\..\..\cogl\cogl-types.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
|
|
|
|
copy ..\..\..\cogl\cogl-vertex-buffer.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
|
|
|
|
copy ..\..\..\cogl\cogl-index-buffer.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
|
|
|
|
copy ..\..\..\cogl\cogl-indices.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
|
|
|
|
copy ..\..\..\cogl\cogl-attribute.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
|
|
|
|
copy ..\..\..\cogl\cogl-primitive.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
|
|
|
|
copy ..\..\..\cogl\cogl-clip-state.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
|
|
|
|
copy ..\..\..\cogl\cogl-framebuffer.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
|
|
|
|
copy ..\..\..\cogl\cogl-clutter.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
|
|
|
|
copy ..\..\..\cogl\cogl.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
|
|
|
|
copy ..\..\..\cogl\cogl-defines.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
|
|
|
|
copy ..\..\..\cogl\cogl-enum-types.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
|
|
|
|
|
|
copy ..\..\..\cogl\cogl-renderer.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
|
|
|
|
copy ..\..\..\cogl\cogl-swap-chain.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
|
|
|
|
copy ..\..\..\cogl\cogl-onscreen-template.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
|
|
|
|
copy ..\..\..\cogl\cogl-display.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
|
|
|
|
copy ..\..\..\cogl\cogl-context.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
|
|
|
|
copy ..\..\..\cogl\cogl-win32-renderer.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
|
|
|
|
copy ..\..\..\cogl\cogl2-path.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
|
|
|
|
copy ..\..\..\cogl\cogl2-clip-state.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
|
|
|
|
copy ..\..\..\cogl\cogl2-experimental.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
|
|
|
|
</CoglDoInstall>
|
|
<GenerateCoglDef>
|
|
echo EXPORTS > ..\..\..\cogl\cogl.def
|
|
|
|
cl -EP -DCOGL_ENABLE_EXPERIMENTAL_API -D_COGL_SUPPORTS_GTYPE_INTEGRATION -DCOGL_HAS_WIN32_SUPPORT ..\..\..\cogl\cogl.symbols >> ..\..\..\cogl\cogl.def
|
|
|
|
</GenerateCoglDef>
|
|
<GenerateCoglPangoDef>
|
|
echo EXPORTS > ..\..\..\cogl-pango\cogl-pango.def
|
|
|
|
cl -EP ..\..\..\cogl-pango\cogl-pango.symbols >> ..\..\..\cogl-pango\cogl-pango.def
|
|
|
|
</GenerateCoglPangoDef>
|
|
<CoglLibtoolCompatibleDllPrefix>lib</CoglLibtoolCompatibleDllPrefix>
|
|
<CoglLibtoolCompatibleDllSuffix>-$(CoglApiVersion)-0</CoglLibtoolCompatibleDllSuffix>
|
|
<CoglSeparateVS10DllPrefix />
|
|
<CoglSeparateVS10DllSuffix>-1-vs10</CoglSeparateVS10DllSuffix>
|
|
<CoglDllPrefix>$(CoglSeparateVS10DllPrefix)</CoglDllPrefix>
|
|
<CoglDllSuffix>$(CoglSeparateVS10DllSuffix)</CoglDllSuffix>
|
|
</PropertyGroup>
|
|
<PropertyGroup>
|
|
<_PropertySheetDisplayName>coglprops</_PropertySheetDisplayName>
|
|
<OutDir>$(SolutionDir)$(Configuration)\$(PlatformName)\bin\</OutDir>
|
|
<IntDir>$(SolutionDir)$(Configuration)\$(PlatformName)\obj\$(ProjectName)\</IntDir>
|
|
</PropertyGroup>
|
|
<ItemDefinitionGroup>
|
|
<ClCompile>
|
|
<AdditionalIncludeDirectories>..\..\..;..\..\..\cogl;..\..\..\cogl\winsys;$(GlibEtcInstallRoot)\include;$(GlibEtcInstallRoot)\include\glib-2.0;$(GlibEtcInstallRoot)\include\cairo;$(GlibEtcInstallRoot)\include\pango-1.0;$(GlibEtcInstallRoot)\include\gdk-pixbuf-2.0;$(GlibEtcInstallRoot)\lib\glib-2.0\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
|
<PreprocessorDefinitions>G_DISABLE_SINGLE_INCLUDES;COGL_HAS_GLIB_SUPPORT;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
<ForcedIncludeFiles>msvc_recommended_pragmas.h;%(ForcedIncludeFiles)</ForcedIncludeFiles>
|
|
<DisableSpecificWarnings>4819;%(DisableSpecificWarnings)</DisableSpecificWarnings>
|
|
</ClCompile>
|
|
<Link>
|
|
<AdditionalDependencies>glib-2.0.lib;gobject-2.0.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
|
<AdditionalLibraryDirectories>$(GlibEtcInstallRoot)\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
|
</Link>
|
|
</ItemDefinitionGroup>
|
|
<ItemGroup>
|
|
<BuildMacro Include="GlibEtcInstallRoot">
|
|
<Value>$(GlibEtcInstallRoot)</Value>
|
|
</BuildMacro>
|
|
<BuildMacro Include="CoglApiVersion">
|
|
<Value>$(CoglApiVersion)</Value>
|
|
</BuildMacro>
|
|
<BuildMacro Include="BaseBuildDefines">
|
|
<Value>$(BaseBuildDefines)</Value>
|
|
</BuildMacro>
|
|
<BuildMacro Include="LibBuildDefines">
|
|
<Value>$(LibBuildDefines)</Value>
|
|
</BuildMacro>
|
|
<BuildMacro Include="ReleaseLibBuildDefines">
|
|
<Value>$(ReleaseLibBuildDefines)</Value>
|
|
</BuildMacro>
|
|
<BuildMacro Include="DebugLibBuildDefines">
|
|
<Value>$(DebugLibBuildDefines)</Value>
|
|
</BuildMacro>
|
|
<BuildMacro Include="CoglBuildDefines">
|
|
<Value>$(CoglBuildDefines)</Value>
|
|
</BuildMacro>
|
|
<BuildMacro Include="CoglPangoBuildDefines">
|
|
<Value>$(CoglPangoBuildDefines)</Value>
|
|
</BuildMacro>
|
|
<BuildMacro Include="TestProgDef">
|
|
<Value>$(TestProgDef)</Value>
|
|
</BuildMacro>
|
|
<BuildMacro Include="PreBuildCmd">
|
|
<Value>$(PreBuildCmd)</Value>
|
|
</BuildMacro>
|
|
<BuildMacro Include="CoglDoInstall">
|
|
<Value>$(CoglDoInstall)</Value>
|
|
</BuildMacro>
|
|
<BuildMacro Include="GenerateCoglDef">
|
|
<Value>$(GenerateCoglDef)</Value>
|
|
</BuildMacro>
|
|
<BuildMacro Include="GenerateCoglPangoDef">
|
|
<Value>$(GenerateCoglPangoDef)</Value>
|
|
</BuildMacro>
|
|
<BuildMacro Include="CoglLibtoolCompatibleDllPrefix">
|
|
<Value>$(CoglLibtoolCompatibleDllPrefix)</Value>
|
|
</BuildMacro>
|
|
<BuildMacro Include="CoglLibtoolCompatibleDllSuffix">
|
|
<Value>$(CoglLibtoolCompatibleDllSuffix)</Value>
|
|
</BuildMacro>
|
|
<BuildMacro Include="CoglSeparateVS10DllPrefix">
|
|
<Value>$(CoglSeparateVS10DllPrefix)</Value>
|
|
</BuildMacro>
|
|
<BuildMacro Include="CoglSeparateVS10DllSuffix">
|
|
<Value>$(CoglSeparateVS10DllSuffix)</Value>
|
|
</BuildMacro>
|
|
<BuildMacro Include="CoglDllPrefix">
|
|
<Value>$(CoglDllPrefix)</Value>
|
|
</BuildMacro>
|
|
<BuildMacro Include="CoglDllSuffix">
|
|
<Value>$(CoglDllSuffix)</Value>
|
|
</BuildMacro>
|
|
</ItemGroup>
|
|
</Project> |