mutter/cogl/cogl/cogl-object.c

295 lines
7.9 KiB
C

/*
* Cogl
*
* A Low Level GPU Graphics and Utilities API
*
* Copyright (C) 2007,2008,2009,2010 Intel Corporation.
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
* files (the "Software"), to deal in the Software without
* restriction, including without limitation the rights to use, copy,
* modify, merge, publish, distribute, sublicense, and/or sell copies
* of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* Authors:
* Robert Bragg <robert@linux.intel.com>
*/
#include "cogl-config.h"
#include <glib.h>
#include <string.h>
#include "cogl-util.h"
#include "cogl-types.h"
#include "cogl-object-private.h"
#include "cogl-gtype-private.h"
COGL_GTYPE_DEFINE_BASE_CLASS (Object, object);
void *
cogl_object_ref (void *object)
{
CoglObject *obj = object;
g_return_val_if_fail (object != NULL, NULL);
obj->ref_count++;
return object;
}
void
_cogl_object_default_unref (void *object)
{
CoglObject *obj = object;
g_return_if_fail (object != NULL);
g_return_if_fail (obj->ref_count > 0);
if (--obj->ref_count < 1)
{
void (*free_func)(void *obj);
if (obj->n_user_data_entries)
{
int i;
int count = MIN (obj->n_user_data_entries,
COGL_OBJECT_N_PRE_ALLOCATED_USER_DATA_ENTRIES);
for (i = 0; i < count; i++)
{
CoglUserDataEntry *entry = &obj->user_data_entry[i];
if (entry->destroy)
entry->destroy (entry->user_data, obj);
}
if (obj->user_data_array != NULL)
{
for (i = 0; i < obj->user_data_array->len; i++)
{
CoglUserDataEntry *entry =
&g_array_index (obj->user_data_array,
CoglUserDataEntry, i);
if (entry->destroy)
entry->destroy (entry->user_data, obj);
}
g_array_free (obj->user_data_array, TRUE);
}
}
COGL_OBJECT_DEBUG_FREE (obj);
free_func = obj->klass->virt_free;
free_func (obj);
}
}
void
cogl_object_unref (void *obj)
{
void (* unref_func) (void *);
g_return_if_fail (obj != NULL);
unref_func = ((CoglObject *) obj)->klass->virt_unref;
unref_func (obj);
}
GType
cogl_handle_get_type (void)
{
static GType our_type = 0;
/* XXX: We are keeping the "CoglHandle" name for now in case it would
* break bindings to change to "CoglObject" */
if (G_UNLIKELY (our_type == 0))
our_type = g_boxed_type_register_static (g_intern_static_string ("CoglHandle"),
(GBoxedCopyFunc) cogl_object_ref,
(GBoxedFreeFunc) cogl_object_unref);
return our_type;
}
/* XXX: Unlike for cogl_object_get_user_data this code will return
* an empty entry if available and no entry for the given key can be
* found. */
static CoglUserDataEntry *
_cogl_object_find_entry (CoglObject *object, CoglUserDataKey *key)
{
CoglUserDataEntry *entry = NULL;
int count;
int i;
count = MIN (object->n_user_data_entries,
COGL_OBJECT_N_PRE_ALLOCATED_USER_DATA_ENTRIES);
for (i = 0; i < count; i++)
{
CoglUserDataEntry *current = &object->user_data_entry[i];
if (current->key == key)
return current;
if (current->user_data == NULL)
entry = current;
}
if (G_UNLIKELY (object->user_data_array != NULL))
{
for (i = 0; i < object->user_data_array->len; i++)
{
CoglUserDataEntry *current =
&g_array_index (object->user_data_array, CoglUserDataEntry, i);
if (current->key == key)
return current;
if (current->user_data == NULL)
entry = current;
}
}
return entry;
}
void
_cogl_object_set_user_data (CoglObject *object,
CoglUserDataKey *key,
void *user_data,
CoglUserDataDestroyInternalCallback destroy)
{
CoglUserDataEntry new_entry;
CoglUserDataEntry *entry;
if (user_data)
{
new_entry.key = key;
new_entry.user_data = user_data;
new_entry.destroy = destroy;
}
else
memset (&new_entry, 0, sizeof (new_entry));
entry = _cogl_object_find_entry (object, key);
if (entry)
{
if (G_LIKELY (entry->destroy))
entry->destroy (entry->user_data, object);
}
else
{
/* NB: Setting a value of NULL is documented to delete the
* corresponding entry so we can return immediately in this
* case. */
if (user_data == NULL)
return;
if (G_LIKELY (object->n_user_data_entries <
COGL_OBJECT_N_PRE_ALLOCATED_USER_DATA_ENTRIES))
entry = &object->user_data_entry[object->n_user_data_entries++];
else
{
if (G_UNLIKELY (object->user_data_array == NULL))
{
object->user_data_array =
g_array_new (FALSE, FALSE, sizeof (CoglUserDataEntry));
}
g_array_set_size (object->user_data_array,
object->user_data_array->len + 1);
entry =
&g_array_index (object->user_data_array, CoglUserDataEntry,
object->user_data_array->len - 1);
object->n_user_data_entries++;
}
}
*entry = new_entry;
}
void
cogl_object_set_user_data (CoglObject *object,
CoglUserDataKey *key,
void *user_data,
CoglUserDataDestroyCallback destroy)
{
_cogl_object_set_user_data (object, key, user_data,
(CoglUserDataDestroyInternalCallback)destroy);
}
void *
cogl_object_get_user_data (CoglObject *object, CoglUserDataKey *key)
{
int count;
int i;
count = MIN (object->n_user_data_entries,
COGL_OBJECT_N_PRE_ALLOCATED_USER_DATA_ENTRIES);
for (i = 0; i < count; i++)
{
CoglUserDataEntry *entry = &object->user_data_entry[i];
if (entry->key == key)
return entry->user_data;
}
if (object->user_data_array != NULL)
{
for (i = 0; i < object->user_data_array->len; i++)
{
CoglUserDataEntry *entry =
&g_array_index (object->user_data_array, CoglUserDataEntry, i);
if (entry->key == key)
return entry->user_data;
}
}
return NULL;
}
void
cogl_debug_object_foreach_type (CoglDebugObjectForeachTypeCallback func,
void *user_data)
{
GHashTableIter iter;
unsigned long *instance_count;
CoglDebugObjectTypeInfo info;
g_hash_table_iter_init (&iter, _cogl_debug_instances);
while (g_hash_table_iter_next (&iter,
(void *) &info.name,
(void *) &instance_count))
{
info.instance_count = *instance_count;
func (&info, user_data);
}
}
static void
print_instances_cb (const CoglDebugObjectTypeInfo *info,
void *user_data)
{
g_print ("\t%s: %lu\n", info->name, info->instance_count);
}
void
cogl_debug_object_print_instances (void)
{
g_print ("Cogl instances:\n");
cogl_debug_object_foreach_type (print_instances_cb, NULL);
}