71a0be6fff
Bug 1209 - Move fixed point API in COGL * clutter/cogl/cogl-fixed.h: * clutter/cogl/cogl.h.in: * clutter/cogl/common/Makefile.am: * clutter/cogl/common/cogl-fixed.c: Add fixed point API, modelled after the ClutterFixed. The CoglFixed API supercedes the ClutterFixed one and avoids the dependency of COGL on Clutter's own API. * clutter/cogl/common/cogl-clip-stack.c: * clutter/cogl/common/cogl-primitives.c: * clutter/cogl/common/cogl-primitives.h: Update internal usage of ClutterFixed to CoglFixed. * clutter/cogl/gl/Makefile.am: * clutter/cogl/gl/cogl-primitives.c: * clutter/cogl/gl/cogl-texture.c: * clutter/cogl/gl/cogl.c: Ditto, in the GL implementation of the COGL API. * clutter/cogl/gles/Makefile.am: * clutter/cogl/gles/cogl-fbo.c: * clutter/cogl/gles/cogl-gles2-wrapper.c: * clutter/cogl/gles/cogl-primitives.c: * clutter/cogl/gles/cogl-texture.c: * clutter/cogl/gles/cogl.c: Ditto, in the GLES implementation of the COGL API. * clutter/pango/pangoclutter-glyph-cache.c: * clutter/pango/pangoclutter-glyph-cache.h: Ditto, in the Pango renderer glyphs cache. * clutter/clutter-fixed.c: * clutter/clutter-fixed.h: ClutterFixed and related API becomes a simple transition API for bindings and public Clutter API. * clutter/clutter-actor.c: * clutter/clutter-alpha.c: * clutter/clutter-backend.c: * clutter/clutter-behaviour-depth.c: * clutter/clutter-behaviour-ellipse.c: * clutter/clutter-behaviour-path.c: * clutter/clutter-behaviour-rotate.c: * clutter/clutter-behaviour-scale.c: * clutter/clutter-clone-texture.c: * clutter/clutter-color.c: * clutter/clutter-entry.c: * clutter/clutter-stage.c: * clutter/clutter-texture.c: * clutter/clutter-timeline.c: * clutter/clutter-units.h: Move from the internal usage of ClutterFixed to CoglFixed. * doc/reference/clutter/clutter-sections.txt: * doc/reference/cogl/cogl-docs.sgml: * doc/reference/cogl/cogl-sections.txt: Update the documentation. * tests/test-cogl-tex-tile.c: * tests/test-project.c: Fix tests after the API change * README: Add release notes.
233 lines
6.3 KiB
C
233 lines
6.3 KiB
C
/*
|
|
* Clutter COGL
|
|
*
|
|
* A basic GL/GLES Abstraction/Utility Layer
|
|
*
|
|
* Authored By Matthew Allum <mallum@openedhand.com>
|
|
*
|
|
* Copyright (C) 2008 OpenedHand
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with this library; if not, write to the
|
|
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
|
|
* Boston, MA 02111-1307, USA.
|
|
*/
|
|
|
|
#ifdef HAVE_CONFIG_H
|
|
#include "config.h"
|
|
#endif
|
|
|
|
#include "cogl.h"
|
|
#include "cogl-clip-stack.h"
|
|
|
|
/* These are defined in the particular backend (float in GL vs fixed
|
|
in GL ES) */
|
|
void _cogl_set_clip_planes (CoglFixed x,
|
|
CoglFixed y,
|
|
CoglFixed width,
|
|
CoglFixed height);
|
|
void _cogl_init_stencil_buffer (void);
|
|
void _cogl_add_stencil_clip (CoglFixed x,
|
|
CoglFixed y,
|
|
CoglFixed width,
|
|
CoglFixed height,
|
|
gboolean first);
|
|
void _cogl_disable_clip_planes (void);
|
|
void _cogl_disable_stencil_buffer (void);
|
|
void _cogl_set_matrix (const CoglFixed *matrix);
|
|
|
|
typedef struct _CoglClipStackEntry CoglClipStackEntry;
|
|
|
|
struct _CoglClipStackEntry
|
|
{
|
|
/* If this is set then this entry clears the clip stack. This is
|
|
used to clear the stack when drawing an FBO put to keep the
|
|
entries so they can be restored when the FBO drawing is
|
|
completed */
|
|
gboolean clear;
|
|
|
|
/* The rectangle for this clip */
|
|
CoglFixed x_offset;
|
|
CoglFixed y_offset;
|
|
CoglFixed width;
|
|
CoglFixed height;
|
|
|
|
/* The matrix that was current when the clip was set */
|
|
CoglFixed matrix[16];
|
|
};
|
|
|
|
static GList *cogl_clip_stack_top = NULL;
|
|
static int cogl_clip_stack_depth = 0;
|
|
|
|
static void
|
|
_cogl_clip_stack_add (const CoglClipStackEntry *entry, int depth)
|
|
{
|
|
int has_clip_planes = cogl_features_available (COGL_FEATURE_FOUR_CLIP_PLANES);
|
|
|
|
/* If this is the first entry and we support clip planes then use
|
|
that instead */
|
|
if (depth == 1 && has_clip_planes)
|
|
_cogl_set_clip_planes (entry->x_offset,
|
|
entry->y_offset,
|
|
entry->width,
|
|
entry->height);
|
|
else
|
|
_cogl_add_stencil_clip (entry->x_offset,
|
|
entry->y_offset,
|
|
entry->width,
|
|
entry->height,
|
|
depth == (has_clip_planes ? 2 : 1));
|
|
}
|
|
|
|
void
|
|
cogl_clip_set (CoglFixed x_offset,
|
|
CoglFixed y_offset,
|
|
CoglFixed width,
|
|
CoglFixed height)
|
|
{
|
|
CoglClipStackEntry *entry = g_slice_new (CoglClipStackEntry);
|
|
|
|
/* Make a new entry */
|
|
entry->clear = FALSE;
|
|
entry->x_offset = x_offset;
|
|
entry->y_offset = y_offset;
|
|
entry->width = width;
|
|
entry->height = height;
|
|
|
|
cogl_get_modelview_matrix (entry->matrix);
|
|
|
|
/* Add the entry to the current clip */
|
|
_cogl_clip_stack_add (entry, ++cogl_clip_stack_depth);
|
|
|
|
/* Store it in the stack */
|
|
cogl_clip_stack_top = g_list_prepend (cogl_clip_stack_top, entry);
|
|
}
|
|
|
|
void
|
|
cogl_clip_unset (void)
|
|
{
|
|
g_return_if_fail (cogl_clip_stack_top != NULL);
|
|
|
|
/* Remove the top entry from the stack */
|
|
g_slice_free (CoglClipStackEntry, cogl_clip_stack_top->data);
|
|
cogl_clip_stack_top = g_list_delete_link (cogl_clip_stack_top,
|
|
cogl_clip_stack_top);
|
|
cogl_clip_stack_depth--;
|
|
|
|
/* Rebuild the clip */
|
|
_cogl_clip_stack_rebuild (FALSE);
|
|
}
|
|
|
|
void
|
|
_cogl_clip_stack_rebuild (gboolean just_stencil)
|
|
{
|
|
int has_clip_planes = cogl_features_available (COGL_FEATURE_FOUR_CLIP_PLANES);
|
|
GList *node;
|
|
int depth = 0;
|
|
|
|
/* Disable clip planes if the stack is empty */
|
|
if (has_clip_planes && cogl_clip_stack_depth < 1)
|
|
_cogl_disable_clip_planes ();
|
|
|
|
/* Disable the stencil buffer if there isn't enough entries */
|
|
if (cogl_clip_stack_depth < (has_clip_planes ? 2 : 1))
|
|
_cogl_disable_stencil_buffer ();
|
|
|
|
/* Find the bottom of the stack */
|
|
for (node = cogl_clip_stack_top; depth < cogl_clip_stack_depth - 1;
|
|
node = node->next)
|
|
depth++;
|
|
|
|
/* Re-add every entry from the bottom of the stack up */
|
|
depth = 1;
|
|
for (; depth <= cogl_clip_stack_depth; node = node->prev, depth++)
|
|
if (!just_stencil || !has_clip_planes || depth > 1)
|
|
{
|
|
const CoglClipStackEntry *entry = (CoglClipStackEntry *) node->data;
|
|
cogl_push_matrix ();
|
|
_cogl_set_matrix (entry->matrix);
|
|
_cogl_clip_stack_add (entry, depth);
|
|
cogl_pop_matrix ();
|
|
}
|
|
}
|
|
|
|
void
|
|
_cogl_clip_stack_merge (void)
|
|
{
|
|
GList *node = cogl_clip_stack_top;
|
|
int i;
|
|
|
|
/* Merge the current clip stack on top of whatever is in the stencil
|
|
buffer */
|
|
if (cogl_clip_stack_depth)
|
|
{
|
|
for (i = 0; i < cogl_clip_stack_depth - 1; i++)
|
|
node = node->next;
|
|
|
|
/* Skip the first entry if we have clipping planes */
|
|
if (cogl_features_available (COGL_FEATURE_FOUR_CLIP_PLANES))
|
|
node = node->prev;
|
|
|
|
while (node)
|
|
{
|
|
const CoglClipStackEntry *entry = (CoglClipStackEntry *) node->data;
|
|
cogl_push_matrix ();
|
|
_cogl_set_matrix (entry->matrix);
|
|
_cogl_clip_stack_add (entry, 3);
|
|
cogl_pop_matrix ();
|
|
|
|
node = node->prev;
|
|
}
|
|
}
|
|
}
|
|
|
|
void
|
|
cogl_clip_stack_save (void)
|
|
{
|
|
CoglClipStackEntry *entry = g_slice_new (CoglClipStackEntry);
|
|
|
|
/* Push an entry into the stack to mark that it should be cleared */
|
|
entry->clear = TRUE;
|
|
cogl_clip_stack_top = g_list_prepend (cogl_clip_stack_top, entry);
|
|
|
|
/* Reset the depth to zero */
|
|
cogl_clip_stack_depth = 0;
|
|
|
|
/* Rebuilding the stack will now disabling all clipping */
|
|
_cogl_clip_stack_rebuild (FALSE);
|
|
}
|
|
|
|
void
|
|
cogl_clip_stack_restore (void)
|
|
{
|
|
GList *node;
|
|
|
|
/* The top of the stack should be a clear marker */
|
|
g_assert (cogl_clip_stack_top);
|
|
g_assert (((CoglClipStackEntry *) cogl_clip_stack_top->data)->clear);
|
|
|
|
/* Remove the top entry */
|
|
g_slice_free (CoglClipStackEntry, cogl_clip_stack_top->data);
|
|
cogl_clip_stack_top = g_list_delete_link (cogl_clip_stack_top,
|
|
cogl_clip_stack_top);
|
|
|
|
/* Recalculate the depth of the stack */
|
|
cogl_clip_stack_depth = 0;
|
|
for (node = cogl_clip_stack_top;
|
|
node && !((CoglClipStackEntry *) node->data)->clear;
|
|
node = node->next)
|
|
cogl_clip_stack_depth++;
|
|
|
|
_cogl_clip_stack_rebuild (FALSE);
|
|
}
|