mutter/cogl/winsys/cogl-winsys-private.h
Robert Bragg 3a2f94045e framebuffer: make _swap_region coords top-left relative
Cogl aims to consistently put the origin of 2D objects at the top-left
instead of the bottom left as OpenGL does, but there was an oversight
and the experimental cogl_framebuffer_swap_region API was accepting
coordinates relative to the bottom left. Cogl will now flip the user's
given rectangles to be relative to the bottom of the framebufffer before
sending them to APIs like glXCopySubBuffer and glBlitFramebuffer.

Reviewed-by: Neil Roberts <neil@linux.intel.com>
2011-08-12 15:28:43 +01:00

163 lines
4.0 KiB
C

/*
* Cogl
*
* An object oriented GL/GLES Abstraction/Utility Layer
*
* Copyright (C) 2007,2008,2009 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
*
*/
#ifndef __COGL_WINSYS_PRIVATE_H
#define __COGL_WINSYS_PRIVATE_H
#include "cogl-renderer.h"
#include "cogl-framebuffer-private.h"
#ifdef COGL_HAS_XLIB_SUPPORT
#include "cogl-texture-pixmap-x11-private.h"
#endif
#ifdef COGL_HAS_XLIB_SUPPORT
#include <X11/Xutil.h>
#include "cogl-texture-pixmap-x11-private.h"
#endif
GQuark
_cogl_winsys_error_quark (void);
#define COGL_WINSYS_ERROR (_cogl_winsys_error_quark ())
typedef enum { /*< prefix=COGL_WINSYS_ERROR >*/
COGL_WINSYS_ERROR_INIT,
COGL_WINSYS_ERROR_CREATE_CONTEXT,
COGL_WINSYS_ERROR_CREATE_ONSCREEN,
} CoglWinsysError;
typedef enum
{
COGL_WINSYS_RECTANGLE_STATE_UNKNOWN,
COGL_WINSYS_RECTANGLE_STATE_DISABLE,
COGL_WINSYS_RECTANGLE_STATE_ENABLE
} CoglWinsysRectangleState;
typedef struct _CoglWinsysVtable
{
CoglWinsysID id;
const char *name;
/* Required functions */
CoglFuncPtr
(*renderer_get_proc_address) (CoglRenderer *renderer,
const char *name);
gboolean
(*renderer_connect) (CoglRenderer *renderer, GError **error);
void
(*renderer_disconnect) (CoglRenderer *renderer);
gboolean
(*display_setup) (CoglDisplay *display, GError **error);
void
(*display_destroy) (CoglDisplay *display);
gboolean
(*context_init) (CoglContext *context, GError **error);
void
(*context_deinit) (CoglContext *context);
gboolean
(*onscreen_init) (CoglOnscreen *onscreen, GError **error);
void
(*onscreen_deinit) (CoglOnscreen *onscreen);
void
(*onscreen_bind) (CoglOnscreen *onscreen);
void
(*onscreen_swap_buffers) (CoglOnscreen *onscreen);
void
(*onscreen_update_swap_throttled) (CoglOnscreen *onscreen);
void
(*onscreen_set_visibility) (CoglOnscreen *onscreen,
gboolean visibility);
/* Optional functions */
void
(*onscreen_swap_region) (CoglOnscreen *onscreen,
const int *rectangles,
int n_rectangles);
#ifdef COGL_HAS_EGL_SUPPORT
EGLDisplay
(*context_egl_get_egl_display) (CoglContext *context);
#endif
#ifdef COGL_HAS_XLIB_SUPPORT
XVisualInfo *
(*xlib_get_visual_info) (void);
#endif
guint32
(*onscreen_x11_get_window_xid) (CoglOnscreen *onscreen);
#ifdef COGL_HAS_WIN32_SUPPORT
HWND
(*onscreen_win32_get_window) (CoglOnscreen *onscreen);
#endif
unsigned int
(*onscreen_add_swap_buffers_callback) (CoglOnscreen *onscreen,
CoglSwapBuffersNotify callback,
void *user_data);
void
(*onscreen_remove_swap_buffers_callback) (CoglOnscreen *onscreen,
unsigned int id);
#ifdef COGL_HAS_XLIB_SUPPORT
gboolean
(*texture_pixmap_x11_create) (CoglTexturePixmapX11 *tex_pixmap);
void
(*texture_pixmap_x11_free) (CoglTexturePixmapX11 *tex_pixmap);
gboolean
(*texture_pixmap_x11_update) (CoglTexturePixmapX11 *tex_pixmap,
gboolean needs_mipmap);
void
(*texture_pixmap_x11_damage_notify) (CoglTexturePixmapX11 *tex_pixmap);
CoglHandle
(*texture_pixmap_x11_get_texture) (CoglTexturePixmapX11 *tex_pixmap);
#endif
} CoglWinsysVtable;
gboolean
_cogl_winsys_has_feature (CoglWinsysFeature feature);
#endif /* __COGL_WINSYS_PRIVATE_H */