![Robert Bragg](/assets/img/avatar_default.png)
The code is #if 0 guarded, but when uncommented it outlines all drawn rectangles with an un-blended red, green or blue border. This may e.g. help with debugging texture slicing issues or blending issues, plus it looks quite cool.
The code is #if 0 guarded, but when uncommented it outlines all drawn rectangles with an un-blended red, green or blue border. This may e.g. help with debugging texture slicing issues or blending issues, plus it looks quite cool.