mutter/clutter/cogl/TODO

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Cogl overhaul related tasks:
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MISC
- implemenent a 1 to 1 mapping of COGL_FEATURE flags
into CLUTTER_FEATURE flags before combining them
into final clutter flags value (clutter-feature.c)
TEXTURE
- cogl_texture_get_data, cogl_texture_set_region in GLES
- YUV texture format support (multitexturing + shader)
FBO
- add stencil, depth and other renderbuffers to fbos
- cogl_offscreen_new_multisample
- test cogl_offscreen_blit
- add "filter" argument to cogl_offscreen_blit