mutter/cogl/cogl-framebuffer.h
Robert Bragg d40cdfa3e1 Moves all GLX code down from Clutter to Cogl
This migrates all the GLX window system code down from the Clutter
backend code into a Cogl winsys. Moving OpenGL window system binding
code down from Clutter into Cogl is the biggest blocker to having Cogl
become a standalone 3D graphics library, so this is an important step in
that direction.
2011-04-11 17:54:36 +01:00

110 lines
3.3 KiB
C

/*
* Cogl
*
* An object oriented GL/GLES Abstraction/Utility Layer
*
* Copyright (C) 2011 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see
* <http://www.gnu.org/licenses/>.
*
*
*
* Authors:
* Robert Bragg <robert@linux.intel.com>
*/
#ifndef __COGL_FRAMEBUFFER_H
#define __COGL_FRAMEBUFFER_H
#include <glib.h>
G_BEGIN_DECLS
#ifdef COGL_ENABLE_EXPERIMENTAL_API
#define cogl_onscreen_new cogl_onscreen_new_EXP
#define COGL_FRAMEBUFFER(X) ((CoglFramebuffer *)(X))
#define cogl_framebuffer_allocate cogl_framebuffer_allocate_EXP
gboolean
cogl_framebuffer_allocate (CoglFramebuffer *framebuffer,
GError **error);
#define cogl_framebuffer_swap_buffers cogl_framebuffer_swap_buffers_EXP
void
cogl_framebuffer_swap_buffers (CoglFramebuffer *framebuffer);
#define cogl_framebuffer_swap_region cogl_framebuffer_swap_region_EXP
void
cogl_framebuffer_swap_region (CoglFramebuffer *framebuffer,
int *rectangles,
int n_rectangles);
typedef void (*CoglSwapBuffersNotify) (CoglFramebuffer *framebuffer,
void *user_data);
#define cogl_framebuffer_add_swap_buffers_callback \
cogl_framebuffer_add_swap_buffers_callback_EXP
unsigned int
cogl_framebuffer_add_swap_buffers_callback (CoglFramebuffer *framebuffer,
CoglSwapBuffersNotify callback,
void *user_data);
#define cogl_framebuffer_remove_swap_buffers_callback \
cogl_framebuffer_remove_swap_buffers_callback_EXP
void
cogl_framebuffer_remove_swap_buffers_callback (CoglFramebuffer *framebuffer,
unsigned int id);
typedef struct _CoglOnscreen CoglOnscreen;
#define COGL_ONSCREEN(X) ((CoglOnscreen *)(X))
CoglOnscreen *
cogl_onscreen_new (CoglContext *context, int width, int height);
#ifdef COGL_HAS_X11
#define cogl_onscreen_x11_set_foreign_window_xid \
cogl_onscreen_x11_set_foreign_window_xid_EXP
void
cogl_onscreen_x11_set_foreign_window_xid (CoglOnscreen *onscreen,
guint32 xid);
#define cogl_onscreen_x11_get_window_xid cogl_onscreen_x11_get_window_xid_EXP
guint32
cogl_onscreen_x11_get_window_xid (CoglOnscreen *onscreen);
#define cogl_onscreen_x11_get_visual_xid cogl_onscreen_x11_get_visual_xid_EXP
guint32
cogl_onscreen_x11_get_visual_xid (CoglOnscreen *onscreen);
#endif /* COGL_HAS_X11 */
void
cogl_onscreen_set_swap_throttled (CoglOnscreen *onscreen,
gboolean throttled);
#define cogl_get_draw_framebuffer cogl_get_draw_framebuffer_EXP
CoglFramebuffer *
cogl_get_draw_framebuffer (void);
#endif /* COGL_ENABLE_EXPERIMENTAL_API */
G_END_DECLS
#endif /* __COGL_FRAMEBUFFER_H */