mutter/clutter/egl/clutter-backend-egl.c
Emmanuele Bassi 4bd3fa583e 2007-03-22 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-private.h: Remove inclusion of backend-specific
	headers; update the main context object; add the declarations for
	the event queue functions.

	* clutter/clutter-backend.[ch]: Add the abstract ClutterBackend
	object, which holds backend-specific settings, the main stage,
	and the event queue. Every backend must implement a subclass of
	ClutterBackend and ClutterStage.

	* clutter/clutter-feature.c: Protect the GLX specific calls
	behing #ifdef HAVE_CLUTTER_GLX.

	* clutter/clutter-actor.c:
	* clutter/clutter-group.c:
	* clutter/clutter-clone-texture.c: Include GL/gl.h

	* clutter/clutter-event.[ch]: Update public API and implement the
	event queue private API; hold a reference on the event objects;
	move out the keysym-to-unicode table; add the new event types.

	* clutter/clutter-color.h: Include clutter-fixed.h

	* clutter/clutter-main.c: Update API; get the main stage
	from the backend object; process the event received from the
	queue; lock/unlock the main mutex if we have one; move the
	initialisation process sooner in the init sequence, in order to
	have the backend object when we check for options; call the
	backed vfuncs in the pre/post parse hooks.

	* clutter/clutter-stage.c: Make ClutterStage and abstract class,
	implemented by the backends.

	* clutter/clutter/glx/clutter-glx.h:
	* clutter/clutter/glx/clutter-backend-glx.[ch]:
	* clutter/clutter/glx/clutter-event-glx.c:
	* clutter/clutter/glx/clutter-stage-glx.[ch]:
	* clutter/clutter/glx/Makefile.am: Add the GLX backend.

	* clutter/clutter/egl/clutter-backend-egl.[ch]:
	* clutter/clutter/egl/clutter-event-egl.c:
	* clutter/clutter/egl/clutter-stage-egl.[ch]:
	* clutter/clutter/egl/Makefile.am: Add the stub for a EGL backend.

	* examples/*.c: Update for the new API.
2007-03-22 18:21:59 +00:00

76 lines
1.7 KiB
C

#include "config.h"
#include "clutter-backend-egl.h"
#include "clutter-stage-egl.h"
#include "../clutter-private.h"
#include "../clutter-main.h"
static ClutterBackendEgl *backend_singleton = NULL;
G_DEFINE_TYPE (ClutterBackendEgl, clutter_backend_egl, CLUTTER_TYPE_BACKEND);
static gboolean
clutter_backend_egl_pre_parse (ClutterBackend *backend,
GError **error)
{
return TRUE;
}
static gboolean
clutter_backend_egl_post_parse (ClutterBackend *backend,
GError **error)
{
return TRUE;
}
static gboolean
clutter_backend_egl_init_stage (ClutterBackend *backend,
GError **error)
{
return TRUE;
}
static void
clutter_backend_egl_init_events (ClutterBackend *backend)
{
}
static void
clutter_backend_egl_add_options (ClutterBackend *backend,
GOptionGroup *group)
{
}
static ClutterActor *
clutter_backend_egl_get_stage (ClutterBackend *backend)
{
return NULL;
}
static void
clutter_backend_egl_class_init (ClutterBackendEglClass *klass)
{
ClutterBackendClass *backend_class = CLUTTER_BACKEND_CLASS (klass);
backend_class->pre_parse = clutter_backend_egl_pre_parse;
backend_class->post_parse = clutter_backend_egl_post_parse;
backend_class->init_stage = clutter_backend_egl_init_stage;
backend_class->init_events = clutter_backend_egl_init_events;
backend_class->get_stage = clutter_backend_egl_get_stage;
backend_class->add_options = clutter_backend_egl_add_options;
}
static void
clutter_backend_egl_init (ClutterBackendEgl *backend)
{
}
GType
_clutter_backend_impl_get_type (void)
{
return clutter_backend_egl_get_type ();
}