Jonas Ådahl 178b975d6a cursor-renderer: Align OpenGL cursor rect to physical pixel grid
When stage views are scaled with fractional scales, the cursor rectangle
won't be aligned with the physical pixel grid, making it potentially
blurry when positioned in between physical pixels. This can be avoided
by aligning the drawn rectangle to the physical pixel grid of the stage
view the cursor is located on.

Fixes: https://gitlab.gnome.org/GNOME/mutter/issues/413

https://gitlab.gnome.org/GNOME/mutter/merge_requests/610
2019-06-07 19:11:34 +00:00
..
2019-06-05 14:49:35 -03:00
2019-05-27 17:14:25 -05:00
2018-07-24 13:16:36 +00:00