mutter/clutter/clutter/clutter-stage-manager-accessible.c
Bilal Elmoussaoui 0d93f805d4 clutter/context: Create a StageManager when constructed
Instead of delegating that to StageManager.get_default and add a private getter
for it.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3962>
2024-08-22 16:45:01 +00:00

171 lines
5.2 KiB
C

/* Clutter.
*
* Copyright (C) 2008 Igalia, S.L.
*
* Author: Alejandro Piñeiro Iglesias <apinheiro@igalia.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, see <http://www.gnu.org/licenses/>.
*/
/**
* ClutterStageManagerAccessible:
*
* The root object of the accessibility tree-like
* hierarchy, exposing the application level.
*
* Somewhat equivalent to #GailTopLevel. We consider that this class
* expose the a11y information of the [class@Clutter.StageManager], as the
* children of this object are the different [class@Clutter.Stage] managed (so
* the [class@GObject.Object] used in the [method@Atk.Object.initialize] is the
* [class@Clutter.StageManager]).
*/
#include "atk/atk.h"
#include "config.h"
#include "clutter/clutter-stage-manager-accessible-private.h"
#include "clutter/clutter-actor.h"
#include "clutter/clutter-stage-private.h"
struct _ClutterStageManagerAccessible {
AtkGObjectAccessible parent;
};
G_DEFINE_FINAL_TYPE (ClutterStageManagerAccessible, clutter_stage_manager_accessible, ATK_TYPE_GOBJECT_ACCESSIBLE)
static void
clutter_stage_manager_accessible_init (ClutterStageManagerAccessible *manager_accessible)
{
}
/**
* clutter_stage_manager_accessible_new:
*
* Creates a new #ClutterStageManagerAccessible object.
*
* Return value: the newly created #AtkObject
*/
AtkObject*
clutter_stage_manager_accessible_new (ClutterStageManager *stage_manager)
{
GObject *object = NULL;
AtkObject *accessible = NULL;
object = g_object_new (CLUTTER_TYPE_STAGE_MANAGER_ACCESSIBLE, NULL);
accessible = ATK_OBJECT (object);
atk_object_initialize (accessible, stage_manager);
return accessible;
}
/* AtkObject.h */
static void
clutter_stage_manager_accessible_initialize (AtkObject *accessible,
gpointer data)
{
ClutterStageManager *stage_manager = NULL;
const GSList *iter = NULL;
const GSList *stage_list = NULL;
ClutterStage *stage = NULL;
AtkObject *stage_accessible = NULL;
ClutterStageManagerAccessible *manager_accessible =
CLUTTER_STAGE_MANAGER_ACCESSIBLE (accessible);
accessible->role = ATK_ROLE_APPLICATION;
accessible->accessible_parent = NULL;
/* children initialization */
stage_manager = CLUTTER_STAGE_MANAGER (data);
stage_list = clutter_stage_manager_peek_stages (stage_manager);
for (iter = stage_list; iter != NULL; iter = g_slist_next (iter))
{
stage = CLUTTER_STAGE (iter->data);
stage_accessible = clutter_actor_get_accessible (CLUTTER_ACTOR (stage));
atk_object_set_parent (stage_accessible, ATK_OBJECT (manager_accessible));
}
ATK_OBJECT_CLASS (clutter_stage_manager_accessible_parent_class)->initialize (accessible, data);
}
static gint
clutter_stage_manager_accessible_get_n_children (AtkObject *obj)
{
ClutterStageManagerAccessible *manager_accessible =
CLUTTER_STAGE_MANAGER_ACCESSIBLE (obj);
GObject *stage_manager =
atk_gobject_accessible_get_object (ATK_GOBJECT_ACCESSIBLE (manager_accessible));
const GSList *stages =
clutter_stage_manager_peek_stages (CLUTTER_STAGE_MANAGER (stage_manager));
return g_slist_length ((GSList *)stages);
}
static AtkObject*
clutter_stage_manager_accessible_ref_child (AtkObject *obj,
gint i)
{
ClutterStageManagerAccessible *manager_accessible =
CLUTTER_STAGE_MANAGER_ACCESSIBLE (obj);
GObject *stage_manager =
atk_gobject_accessible_get_object (ATK_GOBJECT_ACCESSIBLE (manager_accessible));
const GSList *stages =
clutter_stage_manager_peek_stages (CLUTTER_STAGE_MANAGER (stage_manager));
gint n_stages = g_slist_length ((GSList *)stages);
ClutterStage *item = NULL;
AtkObject *accessible_item = NULL;
g_return_val_if_fail ((i < n_stages)&&(i >= 0), NULL);
item = g_slist_nth_data ((GSList *)stages, i);
if (!item)
return NULL;
accessible_item = clutter_actor_get_accessible (CLUTTER_ACTOR (item));
if (accessible_item)
g_object_ref (accessible_item);
return accessible_item;
}
static AtkObject*
clutter_stage_manager_accessible_get_parent (AtkObject *obj)
{
return NULL;
}
static const char *
clutter_stage_manager_accessible_get_name (AtkObject *obj)
{
return g_get_prgname ();
}
static void
clutter_stage_manager_accessible_class_init (ClutterStageManagerAccessibleClass *klass)
{
AtkObjectClass *class = ATK_OBJECT_CLASS (klass);
/* AtkObject */
class->get_n_children = clutter_stage_manager_accessible_get_n_children;
class->ref_child = clutter_stage_manager_accessible_ref_child;
class->get_parent = clutter_stage_manager_accessible_get_parent;
class->initialize = clutter_stage_manager_accessible_initialize;
class->get_name = clutter_stage_manager_accessible_get_name;
}