mutter/clutter/glx
Robert Bragg 15d7a86621 [backends] Remove the idea of offscreen stages from all backends
The only backend that tried to implement offscreen stages was the GLX backend
and even this has apparently be broken for some time without anyone noticing.

The property still remains and since the property already clearly states that
it may not work I don't expect anyone to notice.

This simplifies quite a bit of the GLX code which is very desireable from the
POV that we want to start migrating window system code down to Cogl and the
simpler the code is the more straight forward this work will be.

In the future when Cogl has a nicely designed API for framebuffer objects then
re-implementing offscreen stages cleanly for *all* backends should be quite
straightforward.
2009-10-16 18:58:47 +01:00
..
clutter-backend-glx.c [backends] Remove the idea of offscreen stages from all backends 2009-10-16 18:58:47 +01:00
clutter-backend-glx.h [glx] Make the wait_for_vblank function private 2009-07-13 15:31:38 +01:00
clutter-glx-texture-pixmap.c Fix handling of not-visible texture pixmaps 2009-06-15 11:29:37 +01:00
clutter-glx-texture-pixmap.h 2008-06-30 Matthew Allum <mallum@openedhand.com> 2008-06-30 14:36:49 +00:00
clutter-glx.h 2008-10-30 Emmanuele Bassi <ebassi@linux.intel.com> 2008-10-30 17:04:34 +00:00
clutter-stage-glx.c [backends] Remove the idea of offscreen stages from all backends 2009-10-16 18:58:47 +01:00
clutter-stage-glx.h 2008-03-28 Matthew Allum <mallum@openedhand.com> 2008-03-28 22:50:55 +00:00
Makefile.am [build] Split out the custom silent rules 2009-09-16 17:47:59 +01:00