cdf8bb0739
contained data structure. * clutter/clutter-id-pool.[ch]: new files. * clutter/Makefile.am: added clutter-id-pool.[ch] * clutter/clutter-private.h: use a ClutterIDPool instead of GArray and GSList to keep track of the reusable ids. * clutter/clutter-actor.c: moved id pool logic away. * clutter/clutter-main.c: simplified id pool creation/finalization.
53 lines
1.7 KiB
C
53 lines
1.7 KiB
C
/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Authored By Matthew Allum <mallum@openedhand.com>
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*
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* Copyright (C) 2008 OpenedHand
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*
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* ClutterIDPool: pool of reusable integer ids associated with pointers.
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*
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* Author: Øyvind Kolås <pippin@o-hand.com>
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*/
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#ifndef __CLUTTER_ID_POOL_H__
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#define __CLUTTER_ID_POOL_H__
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#include <glib.h>
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G_BEGIN_DECLS
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typedef struct _ClutterIDPool ClutterIDPool;
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ClutterIDPool *clutter_id_pool_new (guint initial_size);
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void clutter_id_pool_free (ClutterIDPool *id_pool);
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guint32 clutter_id_pool_add (ClutterIDPool *id_pool,
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gpointer ptr);
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void clutter_id_pool_remove (ClutterIDPool *id_pool,
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guint32 id);
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gpointer clutter_id_pool_lookup (ClutterIDPool *id_pool,
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guint32 id);
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G_END_DECLS
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#endif /* __CLUTTER_ID_POOL_H__ */
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