mutter/clutter/cogl/common
Robert Bragg 14e6323554 [cogl-vertex-buffer] Allow querying back the number of vertices a buffer represents
This may be convenient e.g. at draw time if you are simply drawing all vertices
2009-03-16 16:17:02 +00:00
..
cogl-bitmap-fallback.c
cogl-bitmap-pixbuf.c Add API for extracting image size from a file 2009-01-12 16:52:20 +00:00
cogl-bitmap.c Add API for extracting image size from a file 2009-01-12 16:52:20 +00:00
cogl-bitmap.h Add API for extracting image size from a file 2009-01-12 16:52:20 +00:00
cogl-clip-stack.c [Cogl] the cogl_get_*_matrix functions now work with CoglMatrix types 2009-02-23 10:49:35 +00:00
cogl-clip-stack.h
cogl-color.c [cogl-color.c] #include fix for the cogl_set_source_color prototype 2009-02-18 16:19:14 +00:00
cogl-current-matrix.c Finish GLES{1,2} support for client side matrix stacks 2009-03-12 18:55:41 +00:00
cogl-current-matrix.h Virtualize GL matrix operations and use a client-side matrix when GL is indirect 2009-03-12 18:32:45 +00:00
cogl-debug.c [cogl] Add a PANGO debug flag for CoglPango use 2009-03-10 12:38:02 +00:00
cogl-fixed.c Improve accuracy of clutter_sinx() 2009-01-22 15:59:23 +00:00
cogl-handle.h Fallout from cogl-material merge 2009-01-27 16:02:04 +00:00
cogl-material-private.h [Cogl] Fixes automatic handling of the GL blend enable state. 2009-02-23 10:49:35 +00:00
cogl-material.c Virtualize GL matrix operations and use a client-side matrix when GL is indirect 2009-03-12 18:32:45 +00:00
cogl-matrix-stack.c Virtualize GL matrix operations and use a client-side matrix when GL is indirect 2009-03-12 18:32:45 +00:00
cogl-matrix-stack.h Virtualize GL matrix operations and use a client-side matrix when GL is indirect 2009-03-12 18:32:45 +00:00
cogl-matrix.c Virtualize GL matrix operations and use a client-side matrix when GL is indirect 2009-03-12 18:32:45 +00:00
cogl-primitives.c [cogl] Avoid shadowing math.h symbols 2009-03-13 15:28:20 +00:00
cogl-primitives.h Fix the Cogl primitives for the GLES backend 2009-01-24 00:26:51 +00:00
cogl-util.c Virtualize GL matrix operations and use a client-side matrix when GL is indirect 2009-03-12 18:32:45 +00:00
cogl-util.h
cogl-vertex-buffer-private.h Renames the mesh api to the "vertex buffer api". 2009-01-20 22:29:35 +00:00
cogl-vertex-buffer.c [cogl-vertex-buffer] Allow querying back the number of vertices a buffer represents 2009-03-16 16:17:02 +00:00
Makefile.am Virtualize GL matrix operations and use a client-side matrix when GL is indirect 2009-03-12 18:32:45 +00:00
stb_image.c