14ddbd980b
Since the wayland protocol doesn't currently provide a way to retrospectively query the interfaces that get notified when a client first connects then when using a foreign display with Cogl then we also need api for telling cogl what compositor and shell objects to use. We already had api for setting a foreign compositor so this patch just adds api for setting a foreign shell. This patch also adds documentation for all the wayland specific apis. Reviewed-by: Neil Roberts <neil@linux.intel.com>
1977 lines
61 KiB
C
1977 lines
61 KiB
C
/*
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* Cogl
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*
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* An object oriented GL/GLES Abstraction/Utility Layer
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*
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* Copyright (C) 2007,2008,2009,2010,2011 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see
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* <http://www.gnu.org/licenses/>.
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*
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*
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* Authors:
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* Robert Bragg <robert@linux.intel.com>
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "cogl.h"
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#include "cogl-util.h"
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#include "cogl-winsys-egl-private.h"
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#include "cogl-winsys-private.h"
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#include "cogl-feature-private.h"
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#include "cogl-context-private.h"
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#include "cogl-framebuffer.h"
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#include "cogl-onscreen-private.h"
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#include "cogl-swap-chain-private.h"
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#include "cogl-renderer-private.h"
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#include "cogl-onscreen-template-private.h"
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#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
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#include "cogl-xlib-renderer-private.h"
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#include "cogl-xlib-display-private.h"
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#include "cogl-xlib-renderer.h"
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#endif
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#ifdef COGL_HAS_XLIB_SUPPORT
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#include "cogl-texture-pixmap-x11-private.h"
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#include "cogl-texture-2d-private.h"
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#endif
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#include "cogl-private.h"
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#ifdef COGL_HAS_EGL_PLATFORM_WAYLAND_SUPPORT
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#include <wayland-client.h>
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#include <wayland-egl.h>
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#endif
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#ifdef COGL_HAS_EGL_PLATFORM_ANDROID_SUPPORT
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#include <android/native_window.h>
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#endif
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#ifdef COGL_HAS_EGL_PLATFORM_KMS_SUPPORT
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#include "cogl-winsys-kms.h"
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#endif
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#include <stdlib.h>
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#include <stdio.h>
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#include <sys/types.h>
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#include <sys/stat.h>
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#include <fcntl.h>
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#include <glib/gi18n-lib.h>
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#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
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#include <X11/Xlib.h>
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#define COGL_ONSCREEN_X11_EVENT_MASK StructureNotifyMask
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#endif
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#define MAX_EGL_CONFIG_ATTRIBS 30
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#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
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typedef struct _CoglOnscreenXlib
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{
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Window xwin;
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gboolean is_foreign_xwin;
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} CoglOnscreenXlib;
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#endif
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typedef struct _CoglOnscreenEGL
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{
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#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
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CoglOnscreenXlib _parent;
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#endif
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#ifdef COGL_HAS_EGL_PLATFORM_WAYLAND_SUPPORT
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struct wl_egl_window *wayland_egl_native_window;
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struct wl_surface *wayland_surface;
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#endif
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#ifdef COGL_HAS_EGL_PLATFORM_KMS_SUPPORT
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CoglOnscreenKMS kms_onscreen;
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#else
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EGLSurface egl_surface;
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#endif
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} CoglOnscreenEGL;
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#ifdef EGL_KHR_image_pixmap
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typedef struct _CoglTexturePixmapEGL
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{
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EGLImageKHR image;
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CoglTexture *texture;
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} CoglTexturePixmapEGL;
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#endif
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/* Define a set of arrays containing the functions required from GL
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for each winsys feature */
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#define COGL_WINSYS_FEATURE_BEGIN(name, namespaces, extension_names, \
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egl_private_flags) \
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static const CoglFeatureFunction \
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cogl_egl_feature_ ## name ## _funcs[] = {
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#define COGL_WINSYS_FEATURE_FUNCTION(ret, name, args) \
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{ G_STRINGIFY (name), G_STRUCT_OFFSET (CoglRendererEGL, pf_ ## name) },
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#define COGL_WINSYS_FEATURE_END() \
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{ NULL, 0 }, \
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};
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#include "cogl-winsys-egl-feature-functions.h"
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/* Define an array of features */
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#undef COGL_WINSYS_FEATURE_BEGIN
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#define COGL_WINSYS_FEATURE_BEGIN(name, namespaces, extension_names, \
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egl_private_flags) \
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{ 255, 255, 0, namespaces, extension_names, \
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0, egl_private_flags, \
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0, \
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cogl_egl_feature_ ## name ## _funcs },
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#undef COGL_WINSYS_FEATURE_FUNCTION
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#define COGL_WINSYS_FEATURE_FUNCTION(ret, name, args)
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#undef COGL_WINSYS_FEATURE_END
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#define COGL_WINSYS_FEATURE_END()
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static const CoglFeatureData winsys_feature_data[] =
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{
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#include "cogl-winsys-egl-feature-functions.h"
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};
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static CoglFuncPtr
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_cogl_winsys_renderer_get_proc_address (CoglRenderer *renderer,
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const char *name)
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{
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void *ptr;
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ptr = eglGetProcAddress (name);
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/* eglGetProcAddress doesn't support fetching core API so we need to
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get that separately with GModule */
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if (ptr == NULL)
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g_module_symbol (renderer->libgl_module, name, &ptr);
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return ptr;
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}
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#ifdef COGL_HAS_EGL_PLATFORM_ANDROID_SUPPORT
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static ANativeWindow *android_native_window;
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void
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cogl_android_set_native_window (ANativeWindow *window)
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{
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_cogl_init ();
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android_native_window = window;
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}
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#endif
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#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
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static CoglOnscreen *
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find_onscreen_for_xid (CoglContext *context, guint32 xid)
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{
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GList *l;
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for (l = context->framebuffers; l; l = l->next)
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{
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CoglFramebuffer *framebuffer = l->data;
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CoglOnscreenXlib *xlib_onscreen;
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if (!framebuffer->type == COGL_FRAMEBUFFER_TYPE_ONSCREEN)
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continue;
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xlib_onscreen = COGL_ONSCREEN (framebuffer)->winsys;
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if (xlib_onscreen->xwin == (Window)xid)
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return COGL_ONSCREEN (framebuffer);
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}
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return NULL;
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}
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static CoglFilterReturn
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event_filter_cb (XEvent *xevent, void *data)
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{
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CoglContext *context = data;
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if (xevent->type == ConfigureNotify)
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{
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CoglOnscreen *onscreen =
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find_onscreen_for_xid (context, xevent->xconfigure.window);
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if (onscreen)
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{
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CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
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_cogl_framebuffer_winsys_update_size (framebuffer,
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xevent->xconfigure.width,
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xevent->xconfigure.height);
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}
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}
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return COGL_FILTER_CONTINUE;
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}
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#endif /* COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT */
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static void
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_cogl_winsys_renderer_disconnect (CoglRenderer *renderer)
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{
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CoglRendererEGL *egl_renderer = renderer->winsys;
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#ifdef COGL_HAS_EGL_PLATFORM_GDL_SUPPORT
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if (egl_renderer->gdl_initialized)
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gdl_close ();
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#endif
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#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
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_cogl_xlib_renderer_disconnect (renderer);
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#endif
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eglTerminate (egl_renderer->edpy);
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g_slice_free (CoglRendererEGL, egl_renderer);
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}
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#ifdef COGL_HAS_EGL_PLATFORM_WAYLAND_SUPPORT
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static void
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display_handle_global_cb (struct wl_display *display,
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uint32_t id,
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const char *interface,
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uint32_t version,
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void *data)
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{
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CoglRendererEGL *egl_renderer = (CoglRendererEGL *)data;
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if (strcmp (interface, "wl_compositor") == 0)
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egl_renderer->wayland_compositor =
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wl_display_bind (display, id, &wl_compositor_interface);
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else if (strcmp(interface, "wl_shell") == 0)
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egl_renderer->wayland_shell =
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wl_display_bind (display, id, &wl_shell_interface);
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}
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#endif
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/* Updates all the function pointers */
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static void
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check_egl_extensions (CoglRenderer *renderer)
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{
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CoglRendererEGL *egl_renderer = renderer->winsys;
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const char *egl_extensions;
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int i;
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egl_extensions = eglQueryString (egl_renderer->edpy, EGL_EXTENSIONS);
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COGL_NOTE (WINSYS, " EGL Extensions: %s", egl_extensions);
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egl_renderer->private_features = 0;
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for (i = 0; i < G_N_ELEMENTS (winsys_feature_data); i++)
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if (_cogl_feature_check (renderer,
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"EGL", winsys_feature_data + i, 0, 0,
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COGL_DRIVER_GL, /* the driver isn't used */
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egl_extensions,
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egl_renderer))
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{
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egl_renderer->private_features |=
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winsys_feature_data[i].feature_flags_private;
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}
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}
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static gboolean
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_cogl_winsys_renderer_connect (CoglRenderer *renderer,
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GError **error)
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{
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CoglRendererEGL *egl_renderer;
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#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
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CoglXlibRenderer *xlib_renderer;
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#endif
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EGLBoolean status;
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#ifdef COGL_HAS_EGL_PLATFORM_GDL_SUPPORT
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gdl_ret_t rc = GDL_SUCCESS;
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gdl_display_info_t gdl_display_info;
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#endif
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renderer->winsys = g_slice_new0 (CoglRendererEGL);
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egl_renderer = renderer->winsys;
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#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
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xlib_renderer = renderer->winsys;
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if (!_cogl_xlib_renderer_connect (renderer, error))
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goto error;
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egl_renderer->edpy =
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eglGetDisplay ((NativeDisplayType) xlib_renderer->xdpy);
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status = eglInitialize (egl_renderer->edpy,
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&egl_renderer->egl_version_major,
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&egl_renderer->egl_version_minor);
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#elif defined (COGL_HAS_EGL_PLATFORM_WAYLAND_SUPPORT)
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/* The EGL API doesn't provide for a way to explicitly select a
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* platform when the driver can support multiple. Mesa allows
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* selection using an environment variable though so that's what
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* we're doing here... */
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setenv("EGL_PLATFORM", "wayland", 1);
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if (renderer->foreign_wayland_display)
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{
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egl_renderer->wayland_display = renderer->foreign_wayland_display;
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/* XXX: For now we have to assume that if a foreign display is
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* given then a foreign compositor and shell must also have been
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* given because wayland doesn't provide a way to
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* retrospectively be notified of the these objects. */
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g_assert (renderer->foreign_wayland_compositor);
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g_assert (renderer->foreign_wayland_shell);
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egl_renderer->wayland_compositor = renderer->foreign_wayland_compositor;
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egl_renderer->wayland_shell = renderer->foreign_wayland_shell;
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}
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else
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{
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egl_renderer->wayland_display = wl_display_connect (NULL);
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if (!egl_renderer->wayland_display)
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{
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g_set_error (error, COGL_WINSYS_ERROR,
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COGL_WINSYS_ERROR_INIT,
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"Failed to connect wayland display");
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goto error;
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}
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wl_display_add_global_listener (egl_renderer->wayland_display,
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display_handle_global_cb,
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egl_renderer);
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}
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/*
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* Ensure that that we've received the messages setting up the compostor and
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* shell object. This is better than just wl_display_iterate since it will
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* always ensure that something is available to be read
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*/
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while (!(egl_renderer->wayland_compositor && egl_renderer->wayland_shell))
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wl_display_roundtrip (egl_renderer->wayland_display);
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egl_renderer->edpy =
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eglGetDisplay ((EGLNativeDisplayType)egl_renderer->wayland_display);
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status = eglInitialize (egl_renderer->edpy,
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&egl_renderer->egl_version_major,
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&egl_renderer->egl_version_minor);
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#elif defined (COGL_HAS_EGL_PLATFORM_KMS_SUPPORT)
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if (!_cogl_winsys_kms_connect (&egl_renderer->kms_renderer, error))
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goto error;
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egl_renderer->edpy = egl_renderer->kms_renderer.dpy;
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status = EGL_TRUE;
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#else
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egl_renderer->edpy = eglGetDisplay (EGL_DEFAULT_DISPLAY);
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status = eglInitialize (egl_renderer->edpy,
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&egl_renderer->egl_version_major,
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&egl_renderer->egl_version_minor);
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#endif
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if (status != EGL_TRUE)
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{
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g_set_error (error, COGL_WINSYS_ERROR,
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COGL_WINSYS_ERROR_INIT,
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"Failed to initialize EGL");
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goto error;
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}
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#ifdef COGL_HAS_EGL_PLATFORM_GDL_SUPPORT
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/* Check we can talk to the GDL library */
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rc = gdl_init (NULL);
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if (rc != GDL_SUCCESS)
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{
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g_set_error (error, COGL_WINSYS_ERROR,
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COGL_WINSYS_ERROR_INIT,
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"GDL initialize failed. %s",
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gdl_get_error_string (rc));
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goto error;
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}
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rc = gdl_get_display_info (GDL_DISPLAY_ID_0, &gdl_display_info);
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if (rc != GDL_SUCCESS)
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{
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g_set_error (error, COGL_WINSYS_ERROR,
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COGL_WINSYS_ERROR_INIT,
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"GDL failed to get display information: %s",
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gdl_get_error_string (rc));
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gdl_close ();
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goto error;
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}
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gdl_close ();
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#endif
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check_egl_extensions (renderer);
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return TRUE;
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error:
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_cogl_winsys_renderer_disconnect (renderer);
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return FALSE;
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}
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static gboolean
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update_winsys_features (CoglContext *context, GError **error)
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{
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CoglDisplayEGL *egl_display = context->display->winsys;
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CoglRendererEGL *egl_renderer = context->display->renderer->winsys;
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_COGL_RETURN_VAL_IF_FAIL (egl_display->egl_context, FALSE);
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memset (context->winsys_features, 0, sizeof (context->winsys_features));
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check_egl_extensions (context->display->renderer);
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if (!_cogl_context_update_features (context, error))
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return FALSE;
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#if defined (COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT) || \
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defined (COGL_HAS_EGL_PLATFORM_WAYLAND_SUPPORT)
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context->feature_flags |= COGL_FEATURE_ONSCREEN_MULTIPLE;
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COGL_FLAGS_SET (context->features,
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COGL_FEATURE_ID_ONSCREEN_MULTIPLE, TRUE);
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COGL_FLAGS_SET (context->winsys_features,
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COGL_WINSYS_FEATURE_MULTIPLE_ONSCREEN,
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TRUE);
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#endif
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if (egl_renderer->private_features & COGL_EGL_WINSYS_FEATURE_SWAP_REGION)
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{
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COGL_FLAGS_SET (context->winsys_features,
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COGL_WINSYS_FEATURE_SWAP_REGION, TRUE);
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COGL_FLAGS_SET (context->winsys_features,
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COGL_WINSYS_FEATURE_SWAP_REGION_THROTTLE, TRUE);
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}
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return TRUE;
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}
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#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
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static XVisualInfo *
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get_visual_info (CoglDisplay *display, EGLConfig egl_config)
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{
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CoglXlibRenderer *xlib_renderer = display->renderer->winsys;
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CoglRendererEGL *egl_renderer = display->renderer->winsys;
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XVisualInfo visinfo_template;
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int template_mask = 0;
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XVisualInfo *visinfo = NULL;
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int visinfos_count;
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EGLint visualid, red_size, green_size, blue_size, alpha_size;
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eglGetConfigAttrib (egl_renderer->edpy, egl_config,
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EGL_NATIVE_VISUAL_ID, &visualid);
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if (visualid != 0)
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{
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visinfo_template.visualid = visualid;
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template_mask |= VisualIDMask;
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}
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else
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{
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/* some EGL drivers don't implement the EGL_NATIVE_VISUAL_ID
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* attribute, so attempt to find the closest match. */
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eglGetConfigAttrib (egl_renderer->edpy, egl_config,
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EGL_RED_SIZE, &red_size);
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|
eglGetConfigAttrib (egl_renderer->edpy, egl_config,
|
|
EGL_GREEN_SIZE, &green_size);
|
|
eglGetConfigAttrib (egl_renderer->edpy, egl_config,
|
|
EGL_BLUE_SIZE, &blue_size);
|
|
eglGetConfigAttrib (egl_renderer->edpy, egl_config,
|
|
EGL_ALPHA_SIZE, &alpha_size);
|
|
|
|
visinfo_template.depth = red_size + green_size + blue_size + alpha_size;
|
|
template_mask |= VisualDepthMask;
|
|
|
|
visinfo_template.screen = DefaultScreen (xlib_renderer->xdpy);
|
|
template_mask |= VisualScreenMask;
|
|
}
|
|
|
|
visinfo = XGetVisualInfo (xlib_renderer->xdpy,
|
|
template_mask,
|
|
&visinfo_template,
|
|
&visinfos_count);
|
|
|
|
return visinfo;
|
|
}
|
|
#endif
|
|
|
|
static void
|
|
egl_attributes_from_framebuffer_config (CoglDisplay *display,
|
|
CoglFramebufferConfig *config,
|
|
gboolean needs_stencil_override,
|
|
EGLint *attributes)
|
|
{
|
|
int i = 0;
|
|
|
|
attributes[i++] = EGL_STENCIL_SIZE;
|
|
attributes[i++] = needs_stencil_override ? 2 : 0;
|
|
|
|
attributes[i++] = EGL_RED_SIZE;
|
|
attributes[i++] = 1;
|
|
attributes[i++] = EGL_GREEN_SIZE;
|
|
attributes[i++] = 1;
|
|
attributes[i++] = EGL_BLUE_SIZE;
|
|
attributes[i++] = 1;
|
|
|
|
attributes[i++] = EGL_ALPHA_SIZE;
|
|
attributes[i++] = config->swap_chain->has_alpha ? 1 : EGL_DONT_CARE;
|
|
|
|
attributes[i++] = EGL_DEPTH_SIZE;
|
|
attributes[i++] = 1;
|
|
|
|
/* XXX: Why does the GDL platform choose these by default? */
|
|
#ifdef COGL_HAS_EGL_PLATFORM_GDL_SUPPORT
|
|
attributes[i++] = EGL_BIND_TO_TEXTURE_RGBA;
|
|
attributes[i++] = EGL_TRUE;
|
|
attributes[i++] = EGL_BIND_TO_TEXTURE_RGB;
|
|
attributes[i++] = EGL_TRUE;
|
|
#endif
|
|
|
|
attributes[i++] = EGL_BUFFER_SIZE;
|
|
attributes[i++] = EGL_DONT_CARE;
|
|
|
|
attributes[i++] = EGL_RENDERABLE_TYPE;
|
|
attributes[i++] = (display->renderer->driver == COGL_DRIVER_GL ?
|
|
EGL_OPENGL_BIT :
|
|
display->renderer->driver == COGL_DRIVER_GLES1 ?
|
|
EGL_OPENGL_ES_BIT :
|
|
EGL_OPENGL_ES2_BIT);
|
|
|
|
attributes[i++] = EGL_SURFACE_TYPE;
|
|
attributes[i++] = EGL_WINDOW_BIT;
|
|
|
|
if (config->samples_per_pixel)
|
|
{
|
|
attributes[i++] = EGL_SAMPLE_BUFFERS;
|
|
attributes[i++] = 1;
|
|
attributes[i++] = EGL_SAMPLES;
|
|
attributes[i++] = config->samples_per_pixel;
|
|
}
|
|
|
|
attributes[i++] = EGL_NONE;
|
|
|
|
g_assert (i < MAX_EGL_CONFIG_ATTRIBS);
|
|
}
|
|
|
|
static gboolean
|
|
try_create_context (CoglDisplay *display,
|
|
gboolean with_stencil_buffer,
|
|
GError **error)
|
|
{
|
|
CoglDisplayEGL *egl_display = display->winsys;
|
|
#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
|
|
CoglXlibDisplay *xlib_display = display->winsys;
|
|
CoglXlibRenderer *xlib_renderer = display->renderer->winsys;
|
|
#endif
|
|
CoglRendererEGL *egl_renderer = display->renderer->winsys;
|
|
#ifndef COGL_HAS_EGL_PLATFORM_KMS_SUPPORT
|
|
EGLDisplay edpy;
|
|
EGLConfig config;
|
|
EGLint config_count = 0;
|
|
EGLBoolean status;
|
|
EGLint attribs[3];
|
|
#endif
|
|
EGLint cfg_attribs[MAX_EGL_CONFIG_ATTRIBS];
|
|
#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
|
|
XVisualInfo *xvisinfo;
|
|
XSetWindowAttributes attrs;
|
|
#endif
|
|
const char *error_message;
|
|
|
|
egl_attributes_from_framebuffer_config (display,
|
|
&display->onscreen_template->config,
|
|
with_stencil_buffer,
|
|
cfg_attribs);
|
|
|
|
_COGL_RETURN_VAL_IF_FAIL (egl_display->egl_context == NULL, TRUE);
|
|
|
|
if (display->renderer->driver == COGL_DRIVER_GL)
|
|
eglBindAPI (EGL_OPENGL_API);
|
|
|
|
#ifndef COGL_HAS_EGL_PLATFORM_KMS_SUPPORT
|
|
edpy = egl_renderer->edpy;
|
|
|
|
status = eglChooseConfig (edpy,
|
|
cfg_attribs,
|
|
&config, 1,
|
|
&config_count);
|
|
if (status != EGL_TRUE || config_count == 0)
|
|
{
|
|
error_message = "Unable to find a usable EGL configuration";
|
|
goto fail;
|
|
}
|
|
|
|
egl_display->egl_config = config;
|
|
|
|
if (display->renderer->driver == COGL_DRIVER_GLES2)
|
|
{
|
|
attribs[0] = EGL_CONTEXT_CLIENT_VERSION;
|
|
attribs[1] = 2;
|
|
attribs[2] = EGL_NONE;
|
|
}
|
|
else
|
|
attribs[0] = EGL_NONE;
|
|
|
|
egl_display->egl_context = eglCreateContext (edpy,
|
|
config,
|
|
EGL_NO_CONTEXT,
|
|
attribs);
|
|
if (egl_display->egl_context == EGL_NO_CONTEXT)
|
|
{
|
|
error_message = "Unable to create a suitable EGL context";
|
|
goto fail;
|
|
}
|
|
#endif
|
|
#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
|
|
|
|
xvisinfo = get_visual_info (display, config);
|
|
if (xvisinfo == NULL)
|
|
{
|
|
error_message = "Unable to find suitable X visual";
|
|
goto fail;
|
|
}
|
|
|
|
attrs.override_redirect = True;
|
|
attrs.colormap = XCreateColormap (xlib_renderer->xdpy,
|
|
DefaultRootWindow (xlib_renderer->xdpy),
|
|
xvisinfo->visual,
|
|
AllocNone);
|
|
attrs.border_pixel = 0;
|
|
|
|
xlib_display->dummy_xwin =
|
|
XCreateWindow (xlib_renderer->xdpy,
|
|
DefaultRootWindow (xlib_renderer->xdpy),
|
|
-100, -100, 1, 1,
|
|
0,
|
|
xvisinfo->depth,
|
|
CopyFromParent,
|
|
xvisinfo->visual,
|
|
CWOverrideRedirect |
|
|
CWColormap |
|
|
CWBorderPixel,
|
|
&attrs);
|
|
|
|
XFree (xvisinfo);
|
|
|
|
egl_display->dummy_surface =
|
|
eglCreateWindowSurface (edpy,
|
|
egl_display->egl_config,
|
|
(NativeWindowType) xlib_display->dummy_xwin,
|
|
NULL);
|
|
|
|
if (egl_display->dummy_surface == EGL_NO_SURFACE)
|
|
{
|
|
error_message = "Unable to create an EGL surface";
|
|
goto fail;
|
|
}
|
|
|
|
if (!eglMakeCurrent (edpy,
|
|
egl_display->dummy_surface,
|
|
egl_display->dummy_surface,
|
|
egl_display->egl_context))
|
|
{
|
|
error_message = "Unable to eglMakeCurrent with dummy surface";
|
|
goto fail;
|
|
}
|
|
|
|
#elif defined (COGL_HAS_EGL_PLATFORM_WAYLAND_SUPPORT)
|
|
|
|
egl_display->wayland_surface =
|
|
wl_compositor_create_surface (egl_renderer->wayland_compositor);
|
|
if (!egl_display->wayland_surface)
|
|
{
|
|
error_message= "Failed to create a dummy wayland surface";
|
|
goto fail;
|
|
}
|
|
|
|
egl_display->wayland_egl_native_window =
|
|
wl_egl_window_create (egl_display->wayland_surface,
|
|
1,
|
|
1);
|
|
if (!egl_display->wayland_egl_native_window)
|
|
{
|
|
error_message= "Failed to create a dummy wayland native egl surface";
|
|
goto fail;
|
|
}
|
|
|
|
egl_display->dummy_surface =
|
|
eglCreateWindowSurface (edpy,
|
|
egl_display->egl_config,
|
|
(EGLNativeWindowType)
|
|
egl_display->wayland_egl_native_window,
|
|
NULL);
|
|
if (egl_display->dummy_surface == EGL_NO_SURFACE)
|
|
{
|
|
error_message= "Unable to eglMakeCurrent with dummy surface";
|
|
goto fail;
|
|
}
|
|
|
|
if (!eglMakeCurrent (edpy,
|
|
egl_display->dummy_surface,
|
|
egl_display->dummy_surface,
|
|
egl_display->egl_context))
|
|
{
|
|
error_message = "Unable to eglMakeCurrent with dummy surface";
|
|
goto fail;
|
|
}
|
|
|
|
#elif defined (COGL_HAS_EGL_PLATFORM_ANDROID_SUPPORT)
|
|
{
|
|
EGLint format;
|
|
|
|
if (android_native_window == NULL)
|
|
{
|
|
error_message = "No ANativeWindow window specified with "
|
|
"cogl_android_set_native_window()";
|
|
goto fail;
|
|
}
|
|
|
|
/* EGL_NATIVE_VISUAL_ID is an attribute of the EGLConfig that is
|
|
* guaranteed to be accepted by ANativeWindow_setBuffersGeometry ().
|
|
* As soon as we picked a EGLConfig, we can safely reconfigure the
|
|
* ANativeWindow buffers to match, using EGL_NATIVE_VISUAL_ID. */
|
|
eglGetConfigAttrib (edpy, config, EGL_NATIVE_VISUAL_ID, &format);
|
|
|
|
ANativeWindow_setBuffersGeometry (android_native_window,
|
|
0,
|
|
0,
|
|
format);
|
|
|
|
egl_display->egl_surface =
|
|
eglCreateWindowSurface (edpy,
|
|
config,
|
|
(NativeWindowType) android_native_window,
|
|
NULL);
|
|
if (egl_display->egl_surface == EGL_NO_SURFACE)
|
|
{
|
|
error_message = "Unable to create EGL window surface";
|
|
goto fail;
|
|
}
|
|
|
|
if (!eglMakeCurrent (egl_renderer->edpy,
|
|
egl_display->egl_surface,
|
|
egl_display->egl_surface,
|
|
egl_display->egl_context))
|
|
{
|
|
error_message = "Unable to eglMakeCurrent with egl surface";
|
|
goto fail;
|
|
}
|
|
|
|
eglQuerySurface (egl_renderer->edpy,
|
|
egl_display->egl_surface,
|
|
EGL_WIDTH,
|
|
&egl_display->egl_surface_width);
|
|
|
|
eglQuerySurface (egl_renderer->edpy,
|
|
egl_display->egl_surface,
|
|
EGL_HEIGHT,
|
|
&egl_display->egl_surface_height);
|
|
}
|
|
|
|
#elif defined (COGL_HAS_EGL_PLATFORM_GDL_SUPPORT)
|
|
|
|
egl_display->egl_surface =
|
|
eglCreateWindowSurface (edpy,
|
|
config,
|
|
(NativeWindowType) display->gdl_plane,
|
|
NULL);
|
|
|
|
if (egl_display->egl_surface == EGL_NO_SURFACE)
|
|
{
|
|
error_message = "Unable to create EGL window surface";
|
|
goto fail;
|
|
}
|
|
|
|
if (!eglMakeCurrent (egl_renderer->edpy,
|
|
egl_display->egl_surface,
|
|
egl_display->egl_surface,
|
|
egl_display->egl_context))
|
|
{
|
|
error_message = "Unable to eglMakeCurrent with egl surface";
|
|
goto fail;
|
|
}
|
|
|
|
eglQuerySurface (egl_renderer->edpy,
|
|
egl_display->egl_surface,
|
|
EGL_WIDTH,
|
|
&egl_display->egl_surface_width);
|
|
|
|
eglQuerySurface (egl_renderer->edpy,
|
|
egl_display->egl_surface,
|
|
EGL_HEIGHT,
|
|
&egl_display->egl_surface_height);
|
|
|
|
#elif defined (COGL_HAS_EGL_PLATFORM_POWERVR_NULL_SUPPORT)
|
|
|
|
egl_display->egl_surface =
|
|
eglCreateWindowSurface (edpy,
|
|
config,
|
|
(NativeWindowType) NULL,
|
|
NULL);
|
|
if (egl_display->egl_surface == EGL_NO_SURFACE)
|
|
{
|
|
error_message = "Unable to create EGL window surface";
|
|
goto fail;
|
|
}
|
|
|
|
if (!eglMakeCurrent (egl_renderer->edpy,
|
|
egl_display->egl_surface,
|
|
egl_display->egl_surface,
|
|
egl_display->egl_context))
|
|
{
|
|
error_message = "Unable to eglMakeCurrent with egl surface";
|
|
goto fail;
|
|
}
|
|
|
|
eglQuerySurface (egl_renderer->edpy,
|
|
egl_display->egl_surface,
|
|
EGL_WIDTH,
|
|
&egl_display->egl_surface_width);
|
|
|
|
eglQuerySurface (egl_renderer->edpy,
|
|
egl_display->egl_surface,
|
|
EGL_HEIGHT,
|
|
&egl_display->egl_surface_height);
|
|
|
|
#elif defined (COGL_HAS_EGL_PLATFORM_KMS_SUPPORT)
|
|
if (!_cogl_winsys_kms_create_context (&egl_renderer->kms_renderer,
|
|
&egl_display->kms_display,
|
|
error))
|
|
return FALSE;
|
|
|
|
egl_display->egl_surface_width = egl_display->kms_display.width;
|
|
egl_display->egl_surface_height = egl_display->kms_display.height;
|
|
egl_display->egl_context = egl_display->kms_display.egl_context;
|
|
#else
|
|
#error "Unknown EGL platform"
|
|
#endif
|
|
|
|
return TRUE;
|
|
|
|
#ifndef COGL_HAS_EGL_PLATFORM_KMS_SUPPORT
|
|
fail:
|
|
#endif
|
|
g_set_error (error, COGL_WINSYS_ERROR,
|
|
COGL_WINSYS_ERROR_CREATE_CONTEXT,
|
|
"%s", error_message);
|
|
return FALSE;
|
|
}
|
|
|
|
static void
|
|
cleanup_context (CoglDisplay *display)
|
|
{
|
|
CoglDisplayEGL *egl_display = display->winsys;
|
|
CoglRendererEGL *egl_renderer = display->renderer->winsys;
|
|
#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
|
|
CoglXlibDisplay *xlib_display = display->winsys;
|
|
CoglXlibRenderer *xlib_renderer = display->renderer->winsys;
|
|
#endif
|
|
#if defined (COGL_HAS_EGL_PLATFORM_KMS_SUPPORT)
|
|
GError *error = NULL;
|
|
|
|
if (!_cogl_winsys_kms_destroy_context (&egl_renderer->kms_renderer,
|
|
&egl_display->kms_display,
|
|
&error))
|
|
{
|
|
g_critical (G_STRLOC ": Error cleaning up KMS rendering state: %s", error->message);
|
|
g_clear_error (&error);
|
|
}
|
|
#endif
|
|
|
|
if (egl_display->egl_context != EGL_NO_CONTEXT)
|
|
{
|
|
eglMakeCurrent (egl_renderer->edpy, EGL_NO_SURFACE, EGL_NO_SURFACE,
|
|
EGL_NO_CONTEXT);
|
|
eglDestroyContext (egl_renderer->edpy, egl_display->egl_context);
|
|
egl_display->egl_context = EGL_NO_CONTEXT;
|
|
}
|
|
|
|
#if defined (COGL_HAS_EGL_PLATFORM_POWERVR_NULL_SUPPORT) || \
|
|
defined (COGL_HAS_EGL_PLATFORM_GDL_SUPPORT)
|
|
if (egl_display->egl_surface != EGL_NO_SURFACE)
|
|
{
|
|
eglDestroySurface (egl_renderer->edpy, egl_display->egl_surface);
|
|
egl_display->egl_surface = EGL_NO_SURFACE;
|
|
}
|
|
#elif COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
|
|
if (egl_display->dummy_surface != EGL_NO_SURFACE)
|
|
{
|
|
eglDestroySurface (egl_renderer->edpy, egl_display->dummy_surface);
|
|
egl_display->dummy_surface = EGL_NO_SURFACE;
|
|
}
|
|
|
|
if (xlib_display->dummy_xwin)
|
|
{
|
|
XDestroyWindow (xlib_renderer->xdpy, xlib_display->dummy_xwin);
|
|
xlib_display->dummy_xwin = None;
|
|
}
|
|
#elif defined (COGL_HAS_EGL_PLATFORM_WAYLAND_SUPPORT)
|
|
if (egl_display->dummy_surface != EGL_NO_SURFACE)
|
|
{
|
|
eglDestroySurface (egl_renderer->edpy, egl_display->dummy_surface);
|
|
egl_display->dummy_surface = EGL_NO_SURFACE;
|
|
}
|
|
|
|
if (egl_display->wayland_egl_native_window)
|
|
{
|
|
wl_egl_window_destroy (egl_display->wayland_egl_native_window);
|
|
egl_display->wayland_egl_native_window = NULL;
|
|
}
|
|
|
|
if (egl_display->wayland_surface)
|
|
{
|
|
wl_surface_destroy (egl_display->wayland_surface);
|
|
egl_display->wayland_surface = NULL;
|
|
}
|
|
#endif
|
|
}
|
|
|
|
static gboolean
|
|
create_context (CoglDisplay *display, GError **error)
|
|
{
|
|
CoglDisplayEGL *egl_display = display->winsys;
|
|
|
|
/* Note: we don't just rely on eglChooseConfig to correctly
|
|
* report that the driver doesn't support a stencil buffer
|
|
* because we've seen PVR drivers that claim stencil buffer
|
|
* support according to the EGLConfig but then later fail
|
|
* when trying to create a context with such a config.
|
|
*/
|
|
if (try_create_context (display, TRUE, error))
|
|
{
|
|
egl_display->stencil_disabled = FALSE;
|
|
return TRUE;
|
|
}
|
|
else
|
|
{
|
|
g_clear_error (error);
|
|
cleanup_context (display);
|
|
egl_display->stencil_disabled = TRUE;
|
|
return try_create_context (display, FALSE, error);
|
|
}
|
|
}
|
|
|
|
static void
|
|
_cogl_winsys_display_destroy (CoglDisplay *display)
|
|
{
|
|
CoglDisplayEGL *egl_display = display->winsys;
|
|
|
|
_COGL_RETURN_IF_FAIL (egl_display != NULL);
|
|
|
|
cleanup_context (display);
|
|
|
|
g_slice_free (CoglDisplayEGL, display->winsys);
|
|
display->winsys = NULL;
|
|
}
|
|
|
|
#ifdef COGL_HAS_EGL_PLATFORM_GDL_SUPPORT
|
|
static gboolean
|
|
gdl_plane_init (CoglDisplay *display, GError **error)
|
|
{
|
|
gboolean ret = TRUE;
|
|
gdl_color_space_t colorSpace = GDL_COLOR_SPACE_RGB;
|
|
gdl_pixel_format_t pixfmt = GDL_PF_ARGB_32;
|
|
gdl_rectangle_t dstRect;
|
|
gdl_display_info_t display_info;
|
|
gdl_ret_t rc = GDL_SUCCESS;
|
|
|
|
if (!display->gdl_plane)
|
|
{
|
|
g_set_error (error, COGL_WINSYS_ERROR, COGL_WINSYS_ERROR_CREATE_CONTEXT,
|
|
"No GDL plane specified with "
|
|
"cogl_gdl_display_set_plane");
|
|
return FALSE;
|
|
}
|
|
|
|
rc = gdl_init (NULL);
|
|
if (rc != GDL_SUCCESS)
|
|
{
|
|
g_set_error (error, COGL_WINSYS_ERROR, COGL_WINSYS_ERROR_CREATE_CONTEXT,
|
|
"GDL initialize failed. %s", gdl_get_error_string (rc));
|
|
return FALSE;
|
|
}
|
|
|
|
rc = gdl_get_display_info (GDL_DISPLAY_ID_0, &display_info);
|
|
if (rc != GDL_SUCCESS)
|
|
{
|
|
g_set_error (error, COGL_WINSYS_ERROR, COGL_WINSYS_ERROR_CREATE_CONTEXT,
|
|
"GDL failed to get display infomation: %s",
|
|
gdl_get_error_string (rc));
|
|
gdl_close ();
|
|
return FALSE;
|
|
}
|
|
|
|
dstRect.origin.x = 0;
|
|
dstRect.origin.y = 0;
|
|
dstRect.width = display_info.tvmode.width;
|
|
dstRect.height = display_info.tvmode.height;
|
|
|
|
/* Configure the plane attribute. */
|
|
rc = gdl_plane_reset (display->gdl_plane);
|
|
if (rc == GDL_SUCCESS)
|
|
rc = gdl_plane_config_begin (display->gdl_plane);
|
|
|
|
if (rc == GDL_SUCCESS)
|
|
rc = gdl_plane_set_attr (GDL_PLANE_SRC_COLOR_SPACE, &colorSpace);
|
|
|
|
if (rc == GDL_SUCCESS)
|
|
rc = gdl_plane_set_attr (GDL_PLANE_PIXEL_FORMAT, &pixfmt);
|
|
|
|
if (rc == GDL_SUCCESS)
|
|
rc = gdl_plane_set_attr (GDL_PLANE_DST_RECT, &dstRect);
|
|
|
|
/* Default to triple buffering if the swap_chain doesn't have an explicit
|
|
* length */
|
|
if (rc == GDL_SUCCESS)
|
|
{
|
|
if (display->onscreen_template->swap_chain &&
|
|
display->onscreen_template->swap_chain->length != -1)
|
|
rc = gdl_plane_set_uint (GDL_PLANE_NUM_GFX_SURFACES,
|
|
display->onscreen_template->swap_chain->length);
|
|
else
|
|
rc = gdl_plane_set_uint (GDL_PLANE_NUM_GFX_SURFACES, 3);
|
|
}
|
|
|
|
if (rc == GDL_SUCCESS)
|
|
rc = gdl_plane_config_end (GDL_FALSE);
|
|
else
|
|
gdl_plane_config_end (GDL_TRUE);
|
|
|
|
if (rc != GDL_SUCCESS)
|
|
{
|
|
g_set_error (error, COGL_WINSYS_ERROR, COGL_WINSYS_ERROR_CREATE_CONTEXT,
|
|
"GDL configuration failed: %s.", gdl_get_error_string (rc));
|
|
ret = FALSE;
|
|
}
|
|
|
|
gdl_close ();
|
|
|
|
return TRUE;
|
|
}
|
|
#endif
|
|
|
|
static gboolean
|
|
_cogl_winsys_display_setup (CoglDisplay *display,
|
|
GError **error)
|
|
{
|
|
CoglDisplayEGL *egl_display;
|
|
#if defined (COGL_HAS_WAYLAND_EGL_SERVER_SUPPORT) || \
|
|
defined (COGL_HAS_EGL_PLATFORM_KMS_SUPPORT)
|
|
CoglRendererEGL *egl_renderer = display->renderer->winsys;
|
|
#endif
|
|
|
|
_COGL_RETURN_VAL_IF_FAIL (display->winsys == NULL, FALSE);
|
|
|
|
egl_display = g_slice_new0 (CoglDisplayEGL);
|
|
display->winsys = egl_display;
|
|
|
|
#ifdef COGL_HAS_EGL_PLATFORM_GDL_SUPPORT
|
|
if (!gdl_plane_init (display, error))
|
|
goto error;
|
|
#endif
|
|
|
|
#ifdef COGL_HAS_WAYLAND_EGL_SERVER_SUPPORT
|
|
if (display->wayland_compositor_display)
|
|
{
|
|
struct wl_display *wayland_display = display->wayland_compositor_display;
|
|
egl_renderer->pf_eglBindWaylandDisplay (egl_renderer->edpy,
|
|
wayland_display);
|
|
}
|
|
#endif
|
|
|
|
#ifdef COGL_HAS_EGL_PLATFORM_KMS_SUPPORT
|
|
if (!_cogl_winsys_kms_display_setup (display, error))
|
|
goto error;
|
|
#endif
|
|
|
|
if (!create_context (display, error))
|
|
goto error;
|
|
|
|
egl_display->found_egl_config = TRUE;
|
|
|
|
return TRUE;
|
|
|
|
error:
|
|
_cogl_winsys_display_destroy (display);
|
|
return FALSE;
|
|
}
|
|
|
|
static gboolean
|
|
_cogl_winsys_context_init (CoglContext *context, GError **error)
|
|
{
|
|
context->winsys = g_new0 (CoglContextEGL, 1);
|
|
|
|
#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
|
|
cogl_xlib_renderer_add_filter (context->display->renderer,
|
|
event_filter_cb,
|
|
context);
|
|
#endif
|
|
return update_winsys_features (context, error);
|
|
}
|
|
|
|
static void
|
|
_cogl_winsys_context_deinit (CoglContext *context)
|
|
{
|
|
#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
|
|
cogl_xlib_renderer_remove_filter (context->display->renderer,
|
|
event_filter_cb,
|
|
context);
|
|
#endif
|
|
g_free (context->winsys);
|
|
}
|
|
|
|
static gboolean
|
|
_cogl_winsys_onscreen_init (CoglOnscreen *onscreen,
|
|
GError **error)
|
|
{
|
|
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
|
|
CoglContext *context = framebuffer->context;
|
|
CoglDisplay *display = context->display;
|
|
CoglDisplayEGL *egl_display = display->winsys;
|
|
#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
|
|
CoglRendererEGL *egl_renderer = display->renderer->winsys;
|
|
CoglXlibRenderer *xlib_renderer = display->renderer->winsys;
|
|
CoglOnscreenXlib *xlib_onscreen;
|
|
Window xwin;
|
|
#endif
|
|
#if defined (COGL_HAS_EGL_PLATFORM_WAYLAND_SUPPORT) || \
|
|
defined (COGL_HAS_EGL_PLATFORM_KMS_SUPPORT)
|
|
CoglRendererEGL *egl_renderer = display->renderer->winsys;
|
|
#endif
|
|
CoglOnscreenEGL *egl_onscreen;
|
|
#ifndef COGL_HAS_EGL_PLATFORM_KMS_SUPPORT
|
|
EGLint attributes[MAX_EGL_CONFIG_ATTRIBS];
|
|
EGLConfig egl_config;
|
|
EGLint config_count = 0;
|
|
EGLBoolean status;
|
|
gboolean need_stencil =
|
|
egl_display->stencil_disabled ? FALSE : framebuffer->config.need_stencil;
|
|
#endif
|
|
|
|
_COGL_RETURN_VAL_IF_FAIL (egl_display->egl_context, FALSE);
|
|
|
|
|
|
#ifndef COGL_HAS_EGL_PLATFORM_KMS_SUPPORT
|
|
egl_attributes_from_framebuffer_config (display,
|
|
&framebuffer->config,
|
|
need_stencil,
|
|
attributes);
|
|
|
|
status = eglChooseConfig (egl_renderer->edpy,
|
|
attributes,
|
|
&egl_config, 1,
|
|
&config_count);
|
|
if (status != EGL_TRUE || config_count == 0)
|
|
{
|
|
g_set_error (error, COGL_WINSYS_ERROR,
|
|
COGL_WINSYS_ERROR_CREATE_ONSCREEN,
|
|
"Failed to find a suitable EGL configuration");
|
|
return FALSE;
|
|
}
|
|
|
|
/* Update the real number of samples_per_pixel now that we have
|
|
* found an egl_config... */
|
|
if (framebuffer->config.samples_per_pixel)
|
|
{
|
|
EGLint samples;
|
|
status = eglGetConfigAttrib (egl_renderer->edpy,
|
|
egl_config,
|
|
EGL_SAMPLES, &samples);
|
|
g_return_val_if_fail (status == EGL_TRUE, TRUE);
|
|
framebuffer->samples_per_pixel = samples;
|
|
}
|
|
#endif
|
|
#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
|
|
|
|
/* FIXME: We need to explicitly Select for ConfigureNotify events.
|
|
* For foreign windows we need to be careful not to mess up any
|
|
* existing event mask.
|
|
* We need to document that for windows we create then toolkits
|
|
* must be careful not to clear event mask bits that we select.
|
|
*/
|
|
|
|
/* XXX: Note we ignore the user's original width/height when
|
|
* given a foreign X window. */
|
|
if (onscreen->foreign_xid)
|
|
{
|
|
Status status;
|
|
CoglXlibTrapState state;
|
|
XWindowAttributes attr;
|
|
int xerror;
|
|
|
|
xwin = onscreen->foreign_xid;
|
|
|
|
_cogl_xlib_renderer_trap_errors (display->renderer, &state);
|
|
|
|
status = XGetWindowAttributes (xlib_renderer->xdpy, xwin, &attr);
|
|
xerror = _cogl_xlib_renderer_untrap_errors (display->renderer, &state);
|
|
if (status == 0 || xerror)
|
|
{
|
|
char message[1000];
|
|
XGetErrorText (xlib_renderer->xdpy, xerror,
|
|
message, sizeof (message));
|
|
g_set_error (error, COGL_WINSYS_ERROR,
|
|
COGL_WINSYS_ERROR_CREATE_ONSCREEN,
|
|
"Unable to query geometry of foreign xid 0x%08lX: %s",
|
|
xwin, message);
|
|
return FALSE;
|
|
}
|
|
|
|
_cogl_framebuffer_winsys_update_size (framebuffer,
|
|
attr.width, attr.height);
|
|
|
|
/* Make sure the app selects for the events we require... */
|
|
onscreen->foreign_update_mask_callback (onscreen,
|
|
COGL_ONSCREEN_X11_EVENT_MASK,
|
|
onscreen->foreign_update_mask_data);
|
|
}
|
|
else
|
|
{
|
|
int width;
|
|
int height;
|
|
CoglXlibTrapState state;
|
|
XVisualInfo *xvisinfo;
|
|
XSetWindowAttributes xattr;
|
|
unsigned long mask;
|
|
int xerror;
|
|
|
|
width = cogl_framebuffer_get_width (framebuffer);
|
|
height = cogl_framebuffer_get_height (framebuffer);
|
|
|
|
_cogl_xlib_renderer_trap_errors (display->renderer, &state);
|
|
|
|
xvisinfo = get_visual_info (display, egl_config);
|
|
if (xvisinfo == NULL)
|
|
{
|
|
g_set_error (error, COGL_WINSYS_ERROR,
|
|
COGL_WINSYS_ERROR_CREATE_ONSCREEN,
|
|
"Unable to retrieve the X11 visual of context's "
|
|
"fbconfig");
|
|
return FALSE;
|
|
}
|
|
|
|
/* window attributes */
|
|
xattr.background_pixel = WhitePixel (xlib_renderer->xdpy,
|
|
DefaultScreen (xlib_renderer->xdpy));
|
|
xattr.border_pixel = 0;
|
|
/* XXX: is this an X resource that we are leaking‽... */
|
|
xattr.colormap = XCreateColormap (xlib_renderer->xdpy,
|
|
DefaultRootWindow (xlib_renderer->xdpy),
|
|
xvisinfo->visual,
|
|
AllocNone);
|
|
xattr.event_mask = COGL_ONSCREEN_X11_EVENT_MASK;
|
|
|
|
mask = CWBorderPixel | CWColormap | CWEventMask;
|
|
|
|
xwin = XCreateWindow (xlib_renderer->xdpy,
|
|
DefaultRootWindow (xlib_renderer->xdpy),
|
|
0, 0,
|
|
width, height,
|
|
0,
|
|
xvisinfo->depth,
|
|
InputOutput,
|
|
xvisinfo->visual,
|
|
mask, &xattr);
|
|
|
|
XFree (xvisinfo);
|
|
|
|
XSync (xlib_renderer->xdpy, False);
|
|
xerror = _cogl_xlib_renderer_untrap_errors (display->renderer, &state);
|
|
if (xerror)
|
|
{
|
|
char message[1000];
|
|
XGetErrorText (xlib_renderer->xdpy, xerror,
|
|
message, sizeof (message));
|
|
g_set_error (error, COGL_WINSYS_ERROR,
|
|
COGL_WINSYS_ERROR_CREATE_ONSCREEN,
|
|
"X error while creating Window for CoglOnscreen: %s",
|
|
message);
|
|
return FALSE;
|
|
}
|
|
}
|
|
#endif
|
|
|
|
onscreen->winsys = g_slice_new0 (CoglOnscreenEGL);
|
|
egl_onscreen = onscreen->winsys;
|
|
|
|
#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
|
|
xlib_onscreen = onscreen->winsys;
|
|
|
|
xlib_onscreen->xwin = xwin;
|
|
xlib_onscreen->is_foreign_xwin = onscreen->foreign_xid ? TRUE : FALSE;
|
|
|
|
egl_onscreen->egl_surface =
|
|
eglCreateWindowSurface (egl_renderer->edpy,
|
|
egl_config,
|
|
(NativeWindowType) xlib_onscreen->xwin,
|
|
NULL);
|
|
#elif defined (COGL_HAS_EGL_PLATFORM_WAYLAND_SUPPORT)
|
|
|
|
egl_onscreen->wayland_surface =
|
|
wl_compositor_create_surface (egl_renderer->wayland_compositor);
|
|
if (!egl_onscreen->wayland_surface)
|
|
{
|
|
g_set_error (error, COGL_WINSYS_ERROR,
|
|
COGL_WINSYS_ERROR_CREATE_ONSCREEN,
|
|
"Error while creating wayland surface for CoglOnscreen");
|
|
return FALSE;
|
|
}
|
|
|
|
egl_onscreen->wayland_egl_native_window =
|
|
wl_egl_window_create (egl_onscreen->wayland_surface,
|
|
cogl_framebuffer_get_width (framebuffer),
|
|
cogl_framebuffer_get_height (framebuffer));
|
|
if (!egl_onscreen->wayland_egl_native_window)
|
|
{
|
|
g_set_error (error, COGL_WINSYS_ERROR,
|
|
COGL_WINSYS_ERROR_CREATE_ONSCREEN,
|
|
"Error while creating wayland egl native window "
|
|
"for CoglOnscreen");
|
|
return FALSE;
|
|
}
|
|
|
|
egl_onscreen->egl_surface =
|
|
eglCreateWindowSurface (egl_renderer->edpy,
|
|
egl_config,
|
|
(EGLNativeWindowType)
|
|
egl_onscreen->wayland_egl_native_window,
|
|
NULL);
|
|
|
|
wl_shell_set_toplevel (egl_renderer->wayland_shell,
|
|
egl_onscreen->wayland_surface);
|
|
|
|
#elif defined (COGL_HAS_EGL_PLATFORM_POWERVR_NULL_SUPPORT) || \
|
|
defined (COGL_HAS_EGL_PLATFORM_ANDROID_SUPPORT) || \
|
|
defined (COGL_HAS_EGL_PLATFORM_GDL_SUPPORT) || \
|
|
defined (COGL_HAS_EGL_PLATFORM_KMS_SUPPORT)
|
|
if (egl_display->have_onscreen)
|
|
{
|
|
g_set_error (error, COGL_WINSYS_ERROR,
|
|
COGL_WINSYS_ERROR_CREATE_ONSCREEN,
|
|
"EGL platform only supports a single onscreen window");
|
|
return FALSE;
|
|
}
|
|
|
|
#ifdef COGL_HAS_EGL_PLATFORM_KMS_SUPPORT
|
|
if (!_cogl_winsys_kms_onscreen_init (cogl_framebuffer_get_context (framebuffer),
|
|
&egl_renderer->kms_renderer,
|
|
&egl_display->kms_display,
|
|
&egl_onscreen->kms_onscreen,
|
|
error))
|
|
return FALSE;
|
|
#else
|
|
egl_onscreen->egl_surface = egl_display->egl_surface;
|
|
#endif
|
|
|
|
_cogl_framebuffer_winsys_update_size (framebuffer,
|
|
egl_display->egl_surface_width,
|
|
egl_display->egl_surface_height);
|
|
egl_display->have_onscreen = TRUE;
|
|
#else
|
|
#error "Unknown EGL platform"
|
|
#endif
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static void
|
|
_cogl_winsys_onscreen_deinit (CoglOnscreen *onscreen)
|
|
{
|
|
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
|
|
CoglContext *context = framebuffer->context;
|
|
CoglRendererEGL *egl_renderer = context->display->renderer->winsys;
|
|
#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
|
|
CoglXlibRenderer *xlib_renderer = context->display->renderer->winsys;
|
|
CoglXlibTrapState old_state;
|
|
CoglOnscreenXlib *xlib_onscreen = onscreen->winsys;
|
|
#elif defined (COGL_HAS_EGL_PLATFORM_POWERVR_NULL_SUPPORT)
|
|
CoglDisplayEGL *egl_display = context->display->winsys;
|
|
#endif
|
|
CoglOnscreenEGL *egl_onscreen = onscreen->winsys;
|
|
|
|
/* If we never successfully allocated then there's nothing to do */
|
|
if (egl_onscreen == NULL)
|
|
return;
|
|
#ifndef COGL_HAS_EGL_PLATFORM_KMS_SUPPORT
|
|
if (egl_onscreen->egl_surface != EGL_NO_SURFACE)
|
|
{
|
|
if (eglDestroySurface (egl_renderer->edpy, egl_onscreen->egl_surface)
|
|
== EGL_FALSE)
|
|
g_warning ("Failed to destroy EGL surface");
|
|
egl_onscreen->egl_surface = EGL_NO_SURFACE;
|
|
}
|
|
#endif
|
|
#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_NULL_SUPPORT
|
|
egl_display->have_onscreen = FALSE;
|
|
#endif
|
|
|
|
#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
|
|
_cogl_xlib_renderer_trap_errors (context->display->renderer, &old_state);
|
|
|
|
if (!xlib_onscreen->is_foreign_xwin && xlib_onscreen->xwin != None)
|
|
{
|
|
XDestroyWindow (xlib_renderer->xdpy, xlib_onscreen->xwin);
|
|
xlib_onscreen->xwin = None;
|
|
}
|
|
else
|
|
xlib_onscreen->xwin = None;
|
|
|
|
XSync (xlib_renderer->xdpy, False);
|
|
|
|
if (_cogl_xlib_renderer_untrap_errors (context->display->renderer,
|
|
&old_state) != Success)
|
|
g_warning ("X Error while destroying X window");
|
|
#endif
|
|
|
|
#ifdef COGL_HAS_EGL_PLATFORM_WAYLAND_SUPPORT
|
|
if (egl_onscreen->wayland_egl_native_window)
|
|
{
|
|
wl_egl_window_destroy (egl_onscreen->wayland_egl_native_window);
|
|
egl_onscreen->wayland_egl_native_window = NULL;
|
|
}
|
|
|
|
if (egl_onscreen->wayland_surface)
|
|
{
|
|
wl_surface_destroy (egl_onscreen->wayland_surface);
|
|
egl_onscreen->wayland_surface = NULL;
|
|
}
|
|
#endif
|
|
|
|
#ifdef COGL_HAS_EGL_PLATFORM_KMS_SUPPORT
|
|
_cogl_winsys_kms_onscreen_deinit (&egl_renderer->kms_renderer,
|
|
&egl_onscreen->kms_onscreen);
|
|
#endif
|
|
|
|
g_slice_free (CoglOnscreenEGL, onscreen->winsys);
|
|
onscreen->winsys = NULL;
|
|
}
|
|
|
|
static void
|
|
_cogl_winsys_onscreen_bind (CoglOnscreen *onscreen)
|
|
{
|
|
CoglContext *context = COGL_FRAMEBUFFER (onscreen)->context;
|
|
CoglDisplayEGL *egl_display = context->display->winsys;
|
|
CoglRendererEGL *egl_renderer = context->display->renderer->winsys;
|
|
#ifndef COGL_HAS_EGL_PLATFORM_KMS_SUPPORT
|
|
CoglOnscreenEGL *egl_onscreen = onscreen->winsys;
|
|
CoglContextEGL *egl_context = context->winsys;
|
|
#endif
|
|
|
|
#ifdef COGL_HAS_EGL_PLATFORM_KMS_SUPPORT
|
|
_cogl_winsys_kms_bind (&egl_renderer->kms_renderer,
|
|
&egl_display->kms_display);
|
|
return;
|
|
|
|
#else
|
|
|
|
if (egl_context->current_surface == egl_onscreen->egl_surface)
|
|
return;
|
|
|
|
if (G_UNLIKELY (!onscreen))
|
|
{
|
|
#if defined (COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT) || \
|
|
defined (COGL_HAS_EGL_PLATFORM_WAYLAND_SUPPORT)
|
|
eglMakeCurrent (egl_renderer->edpy,
|
|
egl_display->dummy_surface,
|
|
egl_display->dummy_surface,
|
|
egl_display->egl_context);
|
|
egl_context->current_surface = egl_display->dummy_surface;
|
|
#elif defined (COGL_HAS_EGL_PLATFORM_POWERVR_NULL_SUPPORT) || \
|
|
defined (COGL_HAS_EGL_PLATFORM_ANDROID_SUPPORT) || \
|
|
defined (COGL_HAS_EGL_PLATFORM_GDL_SUPPORT)
|
|
|
|
return;
|
|
#else
|
|
#error "Unknown EGL platform"
|
|
#endif
|
|
}
|
|
else
|
|
{
|
|
eglMakeCurrent (egl_renderer->edpy,
|
|
egl_onscreen->egl_surface,
|
|
egl_onscreen->egl_surface,
|
|
egl_display->egl_context);
|
|
egl_context->current_surface = egl_onscreen->egl_surface;
|
|
}
|
|
|
|
if (onscreen->swap_throttled)
|
|
eglSwapInterval (egl_renderer->edpy, 1);
|
|
else
|
|
eglSwapInterval (egl_renderer->edpy, 0);
|
|
|
|
#endif
|
|
}
|
|
|
|
static void
|
|
_cogl_winsys_onscreen_swap_region (CoglOnscreen *onscreen,
|
|
const int *user_rectangles,
|
|
int n_rectangles)
|
|
{
|
|
#ifndef COGL_HAS_EGL_PLATFORM_KMS_SUPPORT
|
|
CoglContext *context = COGL_FRAMEBUFFER (onscreen)->context;
|
|
CoglRendererEGL *egl_renderer = context->display->renderer->winsys;
|
|
CoglOnscreenEGL *egl_onscreen = onscreen->winsys;
|
|
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
|
|
int framebuffer_height = cogl_framebuffer_get_height (framebuffer);
|
|
int *rectangles = g_alloca (sizeof (int) * n_rectangles * 4);
|
|
int i;
|
|
|
|
/* eglSwapBuffersRegion expects rectangles relative to the bottom left corner
|
|
* but we are given rectangles relative to the top left so we need to flip
|
|
* them... */
|
|
memcpy (rectangles, user_rectangles, sizeof (int) * n_rectangles * 4);
|
|
for (i = 0; i < n_rectangles; i++)
|
|
{
|
|
int *rect = &rectangles[4 * i];
|
|
rect[1] = framebuffer_height - rect[1] - rect[3];
|
|
}
|
|
|
|
/* At least for eglSwapBuffers the EGL spec says that the surface to
|
|
swap must be bound to the current context. It looks like Mesa
|
|
also validates that this is the case for eglSwapBuffersRegion so
|
|
we must bind here too */
|
|
_cogl_framebuffer_flush_state (COGL_FRAMEBUFFER (onscreen),
|
|
COGL_FRAMEBUFFER (onscreen),
|
|
COGL_FRAMEBUFFER_STATE_BIND);
|
|
|
|
if (egl_renderer->pf_eglSwapBuffersRegion (egl_renderer->edpy,
|
|
egl_onscreen->egl_surface,
|
|
n_rectangles,
|
|
rectangles) == EGL_FALSE)
|
|
g_warning ("Error reported by eglSwapBuffersRegion");
|
|
#endif
|
|
}
|
|
|
|
#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
|
|
static void
|
|
_cogl_winsys_onscreen_set_visibility (CoglOnscreen *onscreen,
|
|
gboolean visibility)
|
|
{
|
|
CoglContext *context = COGL_FRAMEBUFFER (onscreen)->context;
|
|
CoglXlibRenderer *xlib_renderer = context->display->renderer->winsys;
|
|
CoglOnscreenXlib *xlib_onscreen = onscreen->winsys;
|
|
|
|
if (visibility)
|
|
XMapWindow (xlib_renderer->xdpy, xlib_onscreen->xwin);
|
|
else
|
|
XUnmapWindow (xlib_renderer->xdpy, xlib_onscreen->xwin);
|
|
}
|
|
#endif
|
|
|
|
static void
|
|
_cogl_winsys_onscreen_swap_buffers (CoglOnscreen *onscreen)
|
|
{
|
|
CoglContext *context = COGL_FRAMEBUFFER (onscreen)->context;
|
|
CoglRendererEGL *egl_renderer = context->display->renderer->winsys;
|
|
CoglOnscreenEGL *egl_onscreen = onscreen->winsys;
|
|
#ifdef COGL_HAS_EGL_PLATFORM_KMS_SUPPORT
|
|
CoglDisplayEGL *egl_display = context->display->winsys;
|
|
#endif
|
|
|
|
#ifdef COGL_HAS_EGL_PLATFORM_KMS_SUPPORT
|
|
_cogl_winsys_kms_swap_buffers (&egl_renderer->kms_renderer,
|
|
&egl_display->kms_display,
|
|
&egl_onscreen->kms_onscreen);
|
|
return;
|
|
#else
|
|
/* The specification for EGL (at least in 1.4) says that the surface
|
|
needs to be bound to the current context for the swap to work
|
|
although it may change in future. Mesa explicitly checks for this
|
|
and just returns an error if this is not the case so we can't
|
|
just pretend this isn't in the spec. */
|
|
_cogl_framebuffer_flush_state (COGL_FRAMEBUFFER (onscreen),
|
|
COGL_FRAMEBUFFER (onscreen),
|
|
COGL_FRAMEBUFFER_STATE_BIND);
|
|
|
|
eglSwapBuffers (egl_renderer->edpy, egl_onscreen->egl_surface);
|
|
#endif
|
|
|
|
#ifdef COGL_HAS_EGL_PLATFORM_WAYLAND_SUPPORT
|
|
/*
|
|
* The implementation of eglSwapBuffers may do a flush however the semantics
|
|
* of eglSwapBuffers on Wayland has changed in the past. So to be safe to
|
|
* the implementation changing we should explicitly ensure all messages are
|
|
* sent.
|
|
*/
|
|
wl_display_flush (egl_renderer->wayland_display);
|
|
#endif
|
|
}
|
|
|
|
#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
|
|
static guint32
|
|
_cogl_winsys_onscreen_x11_get_window_xid (CoglOnscreen *onscreen)
|
|
{
|
|
CoglOnscreenXlib *xlib_onscreen = onscreen->winsys;
|
|
return xlib_onscreen->xwin;
|
|
}
|
|
#endif
|
|
|
|
static void
|
|
_cogl_winsys_onscreen_update_swap_throttled (CoglOnscreen *onscreen)
|
|
{
|
|
#ifndef COGL_HAS_EGL_PLATFORM_KMS_SUPPORT
|
|
CoglContext *context = COGL_FRAMEBUFFER (onscreen)->context;
|
|
CoglContextEGL *egl_context = context->winsys;
|
|
CoglOnscreenEGL *egl_onscreen = onscreen->winsys;
|
|
|
|
if (egl_context->current_surface != egl_onscreen->egl_surface)
|
|
return;
|
|
|
|
egl_context->current_surface = EGL_NO_SURFACE;
|
|
#endif
|
|
_cogl_winsys_onscreen_bind (onscreen);
|
|
}
|
|
|
|
#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
|
|
/* XXX: This is a particularly hacky _cogl_winsys interface... */
|
|
static XVisualInfo *
|
|
_cogl_winsys_xlib_get_visual_info (void)
|
|
{
|
|
CoglDisplayEGL *egl_display;
|
|
|
|
_COGL_GET_CONTEXT (ctx, NULL);
|
|
|
|
_COGL_RETURN_VAL_IF_FAIL (ctx->display->winsys, FALSE);
|
|
|
|
egl_display = ctx->display->winsys;
|
|
|
|
if (!egl_display->found_egl_config)
|
|
return NULL;
|
|
|
|
return get_visual_info (ctx->display, egl_display->egl_config);
|
|
}
|
|
#endif
|
|
|
|
static EGLDisplay
|
|
_cogl_winsys_context_egl_get_egl_display (CoglContext *context)
|
|
{
|
|
CoglRendererEGL *egl_renderer = context->display->renderer->winsys;
|
|
|
|
return egl_renderer->edpy;
|
|
}
|
|
|
|
#if defined (COGL_HAS_XLIB_SUPPORT) && defined (EGL_KHR_image_pixmap)
|
|
static gboolean
|
|
_cogl_winsys_texture_pixmap_x11_create (CoglTexturePixmapX11 *tex_pixmap)
|
|
{
|
|
CoglTexturePixmapEGL *egl_tex_pixmap;
|
|
EGLint attribs[] = {EGL_IMAGE_PRESERVED_KHR, EGL_TRUE, EGL_NONE};
|
|
CoglPixelFormat texture_format;
|
|
CoglRendererEGL *egl_renderer;
|
|
|
|
/* FIXME: It should be possible to get to a CoglContext from any
|
|
* CoglTexture pointer. */
|
|
_COGL_GET_CONTEXT (ctx, FALSE);
|
|
|
|
egl_renderer = ctx->display->renderer->winsys;
|
|
|
|
if (!(egl_renderer->private_features &
|
|
COGL_EGL_WINSYS_FEATURE_EGL_IMAGE_FROM_X11_PIXMAP) ||
|
|
!(ctx->private_feature_flags &
|
|
COGL_PRIVATE_FEATURE_TEXTURE_2D_FROM_EGL_IMAGE))
|
|
{
|
|
tex_pixmap->winsys = NULL;
|
|
return FALSE;
|
|
}
|
|
|
|
egl_tex_pixmap = g_new0 (CoglTexturePixmapEGL, 1);
|
|
|
|
egl_tex_pixmap->image =
|
|
_cogl_egl_create_image (ctx,
|
|
EGL_NATIVE_PIXMAP_KHR,
|
|
(EGLClientBuffer)tex_pixmap->pixmap,
|
|
attribs);
|
|
if (egl_tex_pixmap->image == EGL_NO_IMAGE_KHR)
|
|
{
|
|
g_free (egl_tex_pixmap);
|
|
return FALSE;
|
|
}
|
|
|
|
texture_format = (tex_pixmap->depth >= 32 ?
|
|
COGL_PIXEL_FORMAT_RGBA_8888_PRE :
|
|
COGL_PIXEL_FORMAT_RGB_888);
|
|
|
|
egl_tex_pixmap->texture = COGL_TEXTURE (
|
|
_cogl_egl_texture_2d_new_from_image (ctx,
|
|
tex_pixmap->width,
|
|
tex_pixmap->height,
|
|
texture_format,
|
|
egl_tex_pixmap->image,
|
|
NULL));
|
|
|
|
tex_pixmap->winsys = egl_tex_pixmap;
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static void
|
|
_cogl_winsys_texture_pixmap_x11_free (CoglTexturePixmapX11 *tex_pixmap)
|
|
{
|
|
CoglTexturePixmapEGL *egl_tex_pixmap;
|
|
|
|
/* FIXME: It should be possible to get to a CoglContext from any
|
|
* CoglTexture pointer. */
|
|
_COGL_GET_CONTEXT (ctx, NO_RETVAL);
|
|
|
|
if (!tex_pixmap->winsys)
|
|
return;
|
|
|
|
egl_tex_pixmap = tex_pixmap->winsys;
|
|
|
|
if (egl_tex_pixmap->texture)
|
|
cogl_object_unref (egl_tex_pixmap->texture);
|
|
|
|
if (egl_tex_pixmap->image != EGL_NO_IMAGE_KHR)
|
|
_cogl_egl_destroy_image (ctx, egl_tex_pixmap->image);
|
|
|
|
tex_pixmap->winsys = NULL;
|
|
g_free (egl_tex_pixmap);
|
|
}
|
|
|
|
static gboolean
|
|
_cogl_winsys_texture_pixmap_x11_update (CoglTexturePixmapX11 *tex_pixmap,
|
|
gboolean needs_mipmap)
|
|
{
|
|
if (needs_mipmap)
|
|
return FALSE;
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static void
|
|
_cogl_winsys_texture_pixmap_x11_damage_notify (CoglTexturePixmapX11 *tex_pixmap)
|
|
{
|
|
}
|
|
|
|
static CoglHandle
|
|
_cogl_winsys_texture_pixmap_x11_get_texture (CoglTexturePixmapX11 *tex_pixmap)
|
|
{
|
|
CoglTexturePixmapEGL *egl_tex_pixmap = tex_pixmap->winsys;
|
|
|
|
return egl_tex_pixmap->texture;
|
|
}
|
|
#endif /* defined (COGL_HAS_XLIB_SUPPORT) && defined (EGL_KHR_image_pixmap) */
|
|
|
|
|
|
static CoglWinsysVtable _cogl_winsys_vtable =
|
|
{
|
|
.id = COGL_WINSYS_ID_EGL,
|
|
.name = "EGL",
|
|
.renderer_get_proc_address = _cogl_winsys_renderer_get_proc_address,
|
|
.renderer_connect = _cogl_winsys_renderer_connect,
|
|
.renderer_disconnect = _cogl_winsys_renderer_disconnect,
|
|
.display_setup = _cogl_winsys_display_setup,
|
|
.display_destroy = _cogl_winsys_display_destroy,
|
|
.context_init = _cogl_winsys_context_init,
|
|
.context_deinit = _cogl_winsys_context_deinit,
|
|
.context_egl_get_egl_display =
|
|
_cogl_winsys_context_egl_get_egl_display,
|
|
#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
|
|
.xlib_get_visual_info = _cogl_winsys_xlib_get_visual_info,
|
|
#endif
|
|
.onscreen_init = _cogl_winsys_onscreen_init,
|
|
.onscreen_deinit = _cogl_winsys_onscreen_deinit,
|
|
.onscreen_bind = _cogl_winsys_onscreen_bind,
|
|
.onscreen_swap_buffers = _cogl_winsys_onscreen_swap_buffers,
|
|
.onscreen_swap_region = _cogl_winsys_onscreen_swap_region,
|
|
#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
|
|
.onscreen_set_visibility = _cogl_winsys_onscreen_set_visibility,
|
|
#endif
|
|
.onscreen_update_swap_throttled =
|
|
_cogl_winsys_onscreen_update_swap_throttled,
|
|
#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
|
|
.onscreen_x11_get_window_xid =
|
|
_cogl_winsys_onscreen_x11_get_window_xid,
|
|
#endif
|
|
#if defined (COGL_HAS_XLIB_SUPPORT) && defined (EGL_KHR_image_pixmap)
|
|
/* X11 tfp support... */
|
|
/* XXX: instead of having a rather monolithic winsys vtable we could
|
|
* perhaps look for a way to separate these... */
|
|
.texture_pixmap_x11_create =
|
|
_cogl_winsys_texture_pixmap_x11_create,
|
|
.texture_pixmap_x11_free =
|
|
_cogl_winsys_texture_pixmap_x11_free,
|
|
.texture_pixmap_x11_update =
|
|
_cogl_winsys_texture_pixmap_x11_update,
|
|
.texture_pixmap_x11_damage_notify =
|
|
_cogl_winsys_texture_pixmap_x11_damage_notify,
|
|
.texture_pixmap_x11_get_texture =
|
|
_cogl_winsys_texture_pixmap_x11_get_texture,
|
|
#endif /* defined (COGL_HAS_XLIB_SUPPORT) && defined (EGL_KHR_image_pixmap) */
|
|
};
|
|
|
|
/* XXX: we use a function because no doubt someone will complain
|
|
* about using c99 member initializers because they aren't portable
|
|
* to windows. We want to avoid having to rigidly follow the real
|
|
* order of members since some members are #ifdefd and we'd have
|
|
* to mirror the #ifdefing to add padding etc. For any winsys that
|
|
* can assume the platform has a sane compiler then we can just use
|
|
* c99 initializers for insane platforms they can initialize
|
|
* the members by name in a function.
|
|
*/
|
|
const CoglWinsysVtable *
|
|
_cogl_winsys_egl_get_vtable (void)
|
|
{
|
|
return &_cogl_winsys_vtable;
|
|
}
|
|
|
|
/* FIXME: we should have a separate wayland file for these entry
|
|
* points... */
|
|
#ifdef COGL_HAS_EGL_PLATFORM_WAYLAND_SUPPORT
|
|
void
|
|
cogl_wayland_renderer_set_foreign_display (CoglRenderer *renderer,
|
|
struct wl_display *display)
|
|
{
|
|
_COGL_RETURN_IF_FAIL (cogl_is_renderer (renderer));
|
|
|
|
/* NB: Renderers are considered immutable once connected */
|
|
_COGL_RETURN_IF_FAIL (!renderer->connected);
|
|
|
|
renderer->foreign_wayland_display = display;
|
|
}
|
|
|
|
struct wl_display *
|
|
cogl_wayland_renderer_get_display (CoglRenderer *renderer)
|
|
{
|
|
_COGL_RETURN_VAL_IF_FAIL (cogl_is_renderer (renderer), NULL);
|
|
|
|
if (renderer->foreign_wayland_display)
|
|
return renderer->foreign_wayland_display;
|
|
else if (renderer->connected)
|
|
{
|
|
CoglRendererEGL *egl_renderer = renderer->winsys;
|
|
return egl_renderer->wayland_display;
|
|
}
|
|
else
|
|
return NULL;
|
|
}
|
|
|
|
void
|
|
cogl_wayland_renderer_set_foreign_compositor (CoglRenderer *renderer,
|
|
struct wl_compositor *compositor)
|
|
{
|
|
_COGL_RETURN_IF_FAIL (cogl_is_renderer (renderer));
|
|
|
|
/* NB: Renderers are considered immutable once connected */
|
|
_COGL_RETURN_IF_FAIL (!renderer->connected);
|
|
|
|
renderer->foreign_wayland_compositor = compositor;
|
|
}
|
|
|
|
struct wl_compositor *
|
|
cogl_wayland_renderer_get_compositor (CoglRenderer *renderer)
|
|
{
|
|
_COGL_RETURN_VAL_IF_FAIL (cogl_is_renderer (renderer), NULL);
|
|
|
|
if (renderer->foreign_wayland_compositor)
|
|
return renderer->foreign_wayland_compositor;
|
|
else if (renderer->connected)
|
|
{
|
|
CoglRendererEGL *egl_renderer = renderer->winsys;
|
|
return egl_renderer->wayland_compositor;
|
|
}
|
|
else
|
|
return NULL;
|
|
}
|
|
|
|
void
|
|
cogl_wayland_renderer_set_foreign_shell (CoglRenderer *renderer,
|
|
struct wl_shell *shell)
|
|
{
|
|
_COGL_RETURN_IF_FAIL (cogl_is_renderer (renderer));
|
|
|
|
/* NB: Renderers are considered immutable once connected */
|
|
_COGL_RETURN_IF_FAIL (!renderer->connected);
|
|
|
|
renderer->foreign_wayland_shell = shell;
|
|
}
|
|
|
|
struct wl_shell *
|
|
cogl_wayland_renderer_get_shell (CoglRenderer *renderer)
|
|
{
|
|
_COGL_RETURN_VAL_IF_FAIL (cogl_is_renderer (renderer), NULL);
|
|
|
|
if (renderer->foreign_wayland_shell)
|
|
return renderer->foreign_wayland_shell;
|
|
else if (renderer->connected)
|
|
{
|
|
CoglRendererEGL *egl_renderer = renderer->winsys;
|
|
return egl_renderer->wayland_shell;
|
|
}
|
|
else
|
|
return NULL;
|
|
}
|
|
|
|
struct wl_surface *
|
|
cogl_wayland_onscreen_get_surface (CoglOnscreen *onscreen)
|
|
{
|
|
CoglFramebuffer *fb;
|
|
|
|
fb = COGL_FRAMEBUFFER (onscreen);
|
|
if (fb->allocated)
|
|
{
|
|
CoglOnscreenEGL *egl_onscreen = onscreen->winsys;
|
|
return egl_onscreen->wayland_surface;
|
|
}
|
|
else
|
|
return NULL;
|
|
}
|
|
|
|
#endif /* COGL_HAS_EGL_PLATFORM_WAYLAND_SUPPORT */
|
|
|
|
#ifdef EGL_KHR_image_base
|
|
EGLImageKHR
|
|
_cogl_egl_create_image (CoglContext *ctx,
|
|
EGLenum target,
|
|
EGLClientBuffer buffer,
|
|
const EGLint *attribs)
|
|
{
|
|
CoglDisplayEGL *egl_display = ctx->display->winsys;
|
|
CoglRendererEGL *egl_renderer = ctx->display->renderer->winsys;
|
|
EGLContext egl_ctx;
|
|
|
|
_COGL_RETURN_VAL_IF_FAIL (egl_renderer->pf_eglCreateImage, EGL_NO_IMAGE_KHR);
|
|
|
|
/* The EGL_KHR_image_pixmap spec explicitly states that EGL_NO_CONTEXT must
|
|
* always be used in conjunction with the EGL_NATIVE_PIXMAP_KHR target */
|
|
#ifdef EGL_KHR_image_pixmap
|
|
if (target == EGL_NATIVE_PIXMAP_KHR)
|
|
egl_ctx = EGL_NO_CONTEXT;
|
|
else
|
|
#endif
|
|
egl_ctx = egl_display->egl_context;
|
|
|
|
return egl_renderer->pf_eglCreateImage (egl_renderer->edpy,
|
|
egl_ctx,
|
|
target,
|
|
buffer,
|
|
attribs);
|
|
}
|
|
|
|
void
|
|
_cogl_egl_destroy_image (CoglContext *ctx,
|
|
EGLImageKHR image)
|
|
{
|
|
CoglRendererEGL *egl_renderer = ctx->display->renderer->winsys;
|
|
|
|
_COGL_RETURN_IF_FAIL (egl_renderer->pf_eglDestroyImage);
|
|
|
|
egl_renderer->pf_eglDestroyImage (egl_renderer->edpy, image);
|
|
}
|
|
#endif
|