Go to file
Robert Bragg 14dbe81deb material: Don't prune ancestry if it owns some layers
Each time a material property changes we look to see if any of its
ancestry has become redundant and if so we prune that redundant
ancestry.

There was a problem with the logic that handles this though because we
weren't considering that a material which is a layer state authority may
still defer to ancestors to define the state of individual layers.

For example a material that derives from a parent with 5 layers can
become a STATE_LAYERS authority by simply changing it's ->n_layers count
to 4 and in that case it can still defer to its ancestors to define the
state of those 4 layers.

This patch checks first if a material is a layer state authority and if
so only tries to prune its ancestry if it also *owns* all the individual
layers it depends on. (I.e. if g_list_length
(material->layer_differences) != material->n_layers then it's not safe
to try pruning its ancestry!)

http://bugzilla-attachments.gnome.org/attachment.cgi?id=170907
2010-09-24 00:12:14 +01:00
cogl material: Don't prune ancestry if it owns some layers 2010-09-24 00:12:14 +01:00
doc docs: Put deprecated Cogl symbols into new section 2010-09-23 15:53:30 +01:00
pango Replace cogl_color_set_from_* with cogl_color_init_from_* 2010-09-03 16:58:47 +01:00
Makefile.am [cogl] move clutter/pango to clutter/cogl/pango 2009-10-16 18:58:51 +01:00