14cef57480
Although the underlying materials should allow layers with INVALID_HANDLES it shouldn't be necissary to expose that via cogl_set_source_texture() and it's easier to resolve a warning/crash here than odd artefacts/crashes later in the pipeline. |
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.. | ||
cogl-bitmap-fallback.c | ||
cogl-bitmap-pixbuf.c | ||
cogl-bitmap-private.h | ||
cogl-bitmap.c | ||
cogl-blend-string.c | ||
cogl-blend-string.h | ||
cogl-clip-stack.c | ||
cogl-clip-stack.h | ||
cogl-color.c | ||
cogl-current-matrix.c | ||
cogl-current-matrix.h | ||
cogl-debug.c | ||
cogl-enum-types.c.in | ||
cogl-enum-types.h.in | ||
cogl-fixed.c | ||
cogl-handle.h | ||
cogl-internal.h | ||
cogl-material-private.h | ||
cogl-material.c | ||
cogl-matrix-stack.c | ||
cogl-matrix-stack.h | ||
cogl-matrix.c | ||
cogl-primitives.c | ||
cogl-primitives.h | ||
cogl-util.c | ||
cogl-util.h | ||
cogl-vertex-buffer-private.h | ||
cogl-vertex-buffer.c | ||
cogl.c | ||
Makefile.am | ||
stb_image.c |