a09bbffd92
The Clutter backend split is opaque enough that should allow us to just build all possible backends inside the same shared object, and select the wanted backend at initialization time. This requires some work in the build system, as well as the initialization code, to remove duplicate functions that might cause conflicts at build and link time. We also need to defer all the checks of the internal state of the platform-specific API to run-time type checks.
658 lines
19 KiB
C
658 lines
19 KiB
C
/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Copyright (C) 2010 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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* Authors:
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* Matthew Allum
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* Robert Bragg
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* Kristian Høgsberg
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include <sys/types.h>
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#include <sys/stat.h>
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#include <fcntl.h>
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#include <unistd.h>
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#include <errno.h>
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#include <wayland-util.h>
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#include <wayland-client.h>
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#include <xf86drm.h>
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#include "clutter-backend-wayland.h"
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#include "clutter-stage-wayland.h"
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#include "clutter-wayland.h"
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#include "clutter-debug.h"
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#include "clutter-main.h"
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#include "clutter-private.h"
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#include "clutter-stage-private.h"
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static ClutterBackendWayland *backend_singleton = NULL;
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G_DEFINE_TYPE (ClutterBackendWayland, _clutter_backend_wayland, CLUTTER_TYPE_BACKEND);
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static gboolean
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clutter_backend_wayland_pre_parse (ClutterBackend *backend,
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GError **error)
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{
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return TRUE;
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}
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static void
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drm_handle_device (void *data, struct wl_drm *drm, const char *device)
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{
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ClutterBackendWayland *backend_wayland = data;
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backend_wayland->device_name = g_strdup (device);
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}
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static void
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drm_handle_authenticated (void *data, struct wl_drm *drm)
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{
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ClutterBackendWayland *backend_wayland = data;
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backend_wayland->authenticated = 1;
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}
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static const struct wl_drm_listener drm_listener =
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{
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drm_handle_device,
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drm_handle_authenticated
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};
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static void
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display_handle_geometry (void *data,
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struct wl_output *output,
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int32_t x, int32_t y,
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int32_t width, int32_t height)
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{
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ClutterBackendWayland *backend_wayland = data;
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backend_wayland->screen_allocation.x = x;
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backend_wayland->screen_allocation.y = y;
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backend_wayland->screen_allocation.width = width;
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backend_wayland->screen_allocation.height = height;
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}
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static const struct wl_output_listener output_listener =
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{
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display_handle_geometry,
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};
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static void
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handle_configure (void *data, struct wl_shell *shell,
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uint32_t timestamp, uint32_t edges,
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struct wl_surface *surface,
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int32_t width, int32_t height)
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{
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ClutterStageWayland *stage_wayland;
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stage_wayland = wl_surface_get_user_data (surface);
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if ((stage_wayland->allocation.width != width) ||
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(stage_wayland->allocation.height != height))
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{
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clutter_actor_queue_relayout (CLUTTER_ACTOR (stage_wayland->wrapper));
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}
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stage_wayland->pending_allocation.width = width;
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stage_wayland->pending_allocation.height = height;
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stage_wayland->allocation = stage_wayland->pending_allocation;
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clutter_actor_set_size (CLUTTER_ACTOR (stage_wayland->wrapper),
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width, height);
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/* the resize process is complete, so we can ask the stage
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* to set up the GL viewport with the new size
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*/
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clutter_stage_ensure_viewport (stage_wayland->wrapper);
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}
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static const struct wl_shell_listener shell_listener = {
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handle_configure,
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};
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static void
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display_handle_global (struct wl_display *display,
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uint32_t id,
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const char *interface,
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uint32_t version,
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void *data)
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{
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ClutterBackendWayland *backend_wayland = data;
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if (strcmp (interface, "compositor") == 0)
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{
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backend_wayland->wayland_compositor = wl_compositor_create (display, id);
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}
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else if (strcmp (interface, "output") == 0)
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{
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backend_wayland->wayland_output = wl_output_create (display, id);
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wl_output_add_listener (backend_wayland->wayland_output,
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&output_listener, backend_wayland);
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}
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else if (strcmp (interface, "input_device") == 0)
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{
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_clutter_backend_add_input_device (backend_wayland, id);
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}
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else if (strcmp (interface, "shell") == 0)
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{
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backend_wayland->wayland_shell = wl_shell_create (display, id);
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wl_shell_add_listener (backend_wayland->wayland_shell,
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&shell_listener, backend_wayland);
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}
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else if (strcmp (interface, "drm") == 0)
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{
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backend_wayland->wayland_drm = wl_drm_create (display, id);
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wl_drm_add_listener (backend_wayland->wayland_drm,
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&drm_listener, backend_wayland);
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}
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else if (strcmp (interface, "shm") == 0)
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{
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backend_wayland->wayland_shm = wl_shm_create (display, id);
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}
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}
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static gboolean
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try_get_display (ClutterBackendWayland *backend_wayland, GError **error)
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{
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EGLDisplay edpy = EGL_NO_DISPLAY;
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int drm_fd;
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drm_fd = open (backend_wayland->device_name, O_RDWR);
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backend_wayland->get_drm_display =
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(PFNEGLGETDRMDISPLAYMESA) eglGetProcAddress ("eglGetDRMDisplayMESA");
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if (backend_wayland->get_drm_display != NULL && drm_fd >= 0)
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edpy = backend_wayland->get_drm_display (drm_fd);
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if (edpy == EGL_NO_DISPLAY)
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edpy = eglGetDisplay(EGL_DEFAULT_DISPLAY);
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if (edpy == EGL_NO_DISPLAY)
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{
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g_set_error (error, CLUTTER_INIT_ERROR,
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CLUTTER_INIT_ERROR_BACKEND,
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"Failed to open EGLDisplay");
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return FALSE;
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}
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backend_wayland->edpy = edpy;
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backend_wayland->drm_fd = drm_fd;
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return TRUE;
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}
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static gboolean
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try_enable_drm (ClutterBackendWayland *backend_wayland, GError **error)
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{
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drm_magic_t magic;
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const gchar *exts, *glexts;
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if (backend_wayland->drm_fd < 0)
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{
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g_set_error (error, CLUTTER_INIT_ERROR,
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CLUTTER_INIT_ERROR_BACKEND,
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"Failed to open drm device");
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return FALSE;
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}
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glexts = glGetString(GL_EXTENSIONS);
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exts = eglQueryString (backend_wayland->edpy, EGL_EXTENSIONS);
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if (!cogl_clutter_check_extension ("EGL_KHR_image_base", exts) ||
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!cogl_clutter_check_extension ("EGL_MESA_drm_image", exts) ||
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!cogl_clutter_check_extension ("GL_OES_EGL_image", glexts))
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{
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g_set_error (error, CLUTTER_INIT_ERROR,
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CLUTTER_INIT_ERROR_BACKEND,
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"Missing EGL extensions");
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return FALSE;
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}
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backend_wayland->create_drm_image =
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(PFNEGLCREATEDRMIMAGEMESA) eglGetProcAddress ("eglCreateDRMImageMESA");
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backend_wayland->destroy_image =
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(PFNEGLDESTROYIMAGEKHRPROC) eglGetProcAddress ("eglDestroyImageKHR");
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backend_wayland->export_drm_image =
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(PFNEGLEXPORTDRMIMAGEMESA) eglGetProcAddress ("eglExportDRMImageMESA");
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backend_wayland->image_target_texture_2d =
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(PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) eglGetProcAddress ("glEGLImageTargetTexture2DOES");
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if (backend_wayland->create_drm_image == NULL ||
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backend_wayland->destroy_image == NULL ||
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backend_wayland->export_drm_image == NULL ||
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backend_wayland->image_target_texture_2d == NULL)
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{
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g_set_error (error, CLUTTER_INIT_ERROR,
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CLUTTER_INIT_ERROR_BACKEND,
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"Missing EGL extensions");
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return FALSE;
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}
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if (drmGetMagic (backend_wayland->drm_fd, &magic))
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{
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g_set_error (error, CLUTTER_INIT_ERROR,
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CLUTTER_INIT_ERROR_BACKEND,
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"Failed to get drm magic");
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return FALSE;
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}
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wl_drm_authenticate (backend_wayland->wayland_drm, magic);
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wl_display_iterate (backend_wayland->wayland_display, WL_DISPLAY_WRITABLE);
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while (!backend_wayland->authenticated)
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wl_display_iterate (backend_wayland->wayland_display, WL_DISPLAY_READABLE);
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return TRUE;
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};
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static gboolean
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clutter_backend_wayland_post_parse (ClutterBackend *backend,
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GError **error)
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{
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ClutterBackendWayland *backend_wayland = CLUTTER_BACKEND_WAYLAND (backend);
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EGLBoolean status;
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/* TODO: expose environment variable/commandline option for this... */
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backend_wayland->wayland_display = wl_display_connect (NULL);
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if (!backend_wayland->wayland_display)
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{
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g_set_error (error, CLUTTER_INIT_ERROR,
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CLUTTER_INIT_ERROR_BACKEND,
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"Failed to open Wayland display socket");
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return FALSE;
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}
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backend_wayland->wayland_source =
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_clutter_event_source_wayland_new (backend_wayland->wayland_display);
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g_source_attach (backend_wayland->wayland_source, NULL);
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/* Set up listener so we'll catch all events. */
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wl_display_add_global_listener (backend_wayland->wayland_display,
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display_handle_global,
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backend_wayland);
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/* Process connection events. */
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wl_display_iterate (backend_wayland->wayland_display, WL_DISPLAY_READABLE);
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if (!try_get_display(backend_wayland, error))
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return FALSE;
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status = eglInitialize (backend_wayland->edpy,
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&backend_wayland->egl_version_major,
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&backend_wayland->egl_version_minor);
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if (status != EGL_TRUE)
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{
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g_set_error (error, CLUTTER_INIT_ERROR,
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CLUTTER_INIT_ERROR_BACKEND,
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"Unable to Initialize EGL");
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return FALSE;
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}
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CLUTTER_NOTE (BACKEND, "EGL Reports version %i.%i",
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backend_wayland->egl_version_major,
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backend_wayland->egl_version_minor);
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backend_wayland->drm_enabled = try_enable_drm(backend_wayland, error);
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if (!backend_wayland->drm_enabled) {
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if (backend_wayland->wayland_shm == NULL)
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return FALSE;
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g_debug("Could not enable DRM buffers, falling back to SHM buffers");
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g_clear_error(error);
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}
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return TRUE;
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}
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#if defined(COGL_HAS_GL)
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#define _COGL_RENDERABLE_BIT EGL_OPENGL_BIT
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#elif defined(COGL_HAS_GLES2)
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#define _COGL_GLES_VERSION 2
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#define _COGL_RENDERABLE_BIT EGL_OPENGL_ES2_BIT
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#elif defined(COGL_HAS_GLES1)
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#define _COGL_GLES_VERSION 1
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#define _COGL_RENDERABLE_BIT EGL_OPENGL_ES_BIT
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#endif
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static gboolean
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make_dummy_surface (ClutterBackendWayland *backend_wayland)
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{
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static const EGLint attrs[] = {
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EGL_WIDTH, 1,
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EGL_HEIGHT, 1,
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EGL_RENDERABLE_TYPE, _COGL_RENDERABLE_BIT,
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EGL_NONE };
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EGLint num_configs;
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eglGetConfigs(backend_wayland->edpy,
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&backend_wayland->egl_config, 1, &num_configs);
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if (num_configs < 1)
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return FALSE;
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backend_wayland->egl_surface =
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eglCreatePbufferSurface(backend_wayland->edpy,
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backend_wayland->egl_config,
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attrs);
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if (backend_wayland->egl_surface == EGL_NO_SURFACE)
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return FALSE;
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return TRUE;
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}
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static gboolean
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try_create_context (ClutterBackend *backend,
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int retry_cookie,
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gboolean *try_fallback,
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GError **error)
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{
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ClutterBackendWayland *backend_wayland = CLUTTER_BACKEND_WAYLAND (backend);
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const char *error_message;
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if (backend_wayland->egl_context == EGL_NO_CONTEXT)
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{
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#if defined(COGL_HAS_GL)
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static const EGLint *attribs = NULL;
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#else
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static const EGLint attribs[] =
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{ EGL_CONTEXT_CLIENT_VERSION, _COGL_GLES_VERSION, EGL_NONE };
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#endif
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backend_wayland->egl_context =
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eglCreateContext (backend_wayland->edpy,
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backend_wayland->egl_config,
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EGL_NO_CONTEXT,
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attribs);
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if (backend_wayland->egl_context == EGL_NO_CONTEXT)
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{
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error_message = "Unable to create a suitable EGL context";
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goto fail;
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}
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CLUTTER_NOTE (BACKEND, "Created EGL Context");
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}
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if (!eglMakeCurrent (backend_wayland->edpy,
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backend_wayland->egl_surface,
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backend_wayland->egl_surface,
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backend_wayland->egl_context))
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{
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g_set_error (error, CLUTTER_INIT_ERROR,
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CLUTTER_INIT_ERROR_BACKEND,
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"Unable to MakeCurrent");
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return FALSE;
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}
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return TRUE;
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fail:
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{
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*try_fallback = FALSE;
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g_set_error (error, CLUTTER_INIT_ERROR,
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CLUTTER_INIT_ERROR_BACKEND,
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"%s", error_message);
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return FALSE;
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}
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}
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#if defined(COGL_HAS_GL)
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#define _COGL_SURFACELESS_EXTENSION "EGL_KHR_surfaceless_opengl"
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#elif defined(COGL_HAS_GLES1)
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#define _COGL_SURFACELESS_EXTENSION "EGL_KHR_surfaceless_gles1"
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#elif defined(COGL_HAS_GLES2)
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#define _COGL_SURFACELESS_EXTENSION "EGL_KHR_surfaceless_gles2"
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#endif
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static gboolean
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clutter_backend_wayland_create_context (ClutterBackend *backend,
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GError **error)
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{
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ClutterBackendWayland *backend_wayland = CLUTTER_BACKEND_WAYLAND (backend);
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const gchar *egl_extensions = NULL;
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gboolean status;
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int retry_cookie;
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gboolean try_fallback;
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GError *try_error = NULL;
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if (backend_wayland->egl_context != EGL_NO_CONTEXT)
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return TRUE;
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#if defined(COGL_HAS_GL)
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eglBindAPI (EGL_OPENGL_API);
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#else
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eglBindAPI (EGL_OPENGL_ES_API);
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#endif
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egl_extensions = eglQueryString (backend_wayland->edpy, EGL_EXTENSIONS);
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if (!cogl_clutter_check_extension (_COGL_SURFACELESS_EXTENSION, egl_extensions))
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{
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g_debug("Could not find the " _COGL_SURFACELESS_EXTENSION
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" extension; falling back to binding a dummy surface");
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if (!make_dummy_surface(backend_wayland))
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{
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g_set_error (error, CLUTTER_INIT_ERROR,
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CLUTTER_INIT_ERROR_BACKEND,
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"Could not create dummy surface");
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return FALSE;
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}
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}
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else
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{
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backend_wayland->egl_config = NULL;
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backend_wayland->egl_surface = EGL_NO_SURFACE;
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}
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retry_cookie = 0;
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while (!(status = try_create_context (backend,
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retry_cookie,
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&try_fallback,
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&try_error)) &&
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try_fallback)
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{
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g_warning ("Failed to create context: %s\nWill try fallback...",
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try_error->message);
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g_error_free (try_error);
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try_error = NULL;
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retry_cookie++;
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}
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if (!status)
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g_propagate_error (error, try_error);
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return status;
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}
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static void
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clutter_backend_wayland_ensure_context (ClutterBackend *backend,
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ClutterStage *stage)
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{
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}
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static void
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clutter_backend_wayland_redraw (ClutterBackend *backend,
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ClutterStage *stage)
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{
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ClutterStageWindow *impl;
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impl = _clutter_stage_get_window (stage);
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if (!impl)
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return;
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g_assert (CLUTTER_IS_STAGE_WAYLAND (impl));
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_clutter_stage_wayland_redraw (CLUTTER_STAGE_WAYLAND (impl), stage);
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}
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static void
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clutter_backend_wayland_init_events (ClutterBackend *backend)
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{
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}
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|
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static void
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clutter_backend_wayland_finalize (GObject *gobject)
|
|
{
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if (backend_singleton)
|
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backend_singleton = NULL;
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|
|
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G_OBJECT_CLASS (_clutter_backend_wayland_parent_class)->finalize (gobject);
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}
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|
|
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static void
|
|
clutter_backend_wayland_dispose (GObject *gobject)
|
|
{
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ClutterBackendWayland *backend_wayland = CLUTTER_BACKEND_WAYLAND (gobject);
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|
|
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/* We chain up before disposing our own resources so that
|
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ClutterBackend will destroy all of the stages before we destroy
|
|
the egl context. Otherwise the actors may try to make GL calls
|
|
during destruction which causes a crash */
|
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G_OBJECT_CLASS (_clutter_backend_wayland_parent_class)->dispose (gobject);
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|
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if (backend_wayland->egl_context)
|
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{
|
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eglDestroyContext (backend_wayland->edpy, backend_wayland->egl_context);
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backend_wayland->egl_context = NULL;
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}
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|
|
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if (backend_wayland->edpy)
|
|
{
|
|
eglTerminate (backend_wayland->edpy);
|
|
backend_wayland->edpy = 0;
|
|
}
|
|
|
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if (backend_wayland->drm_fd != -1)
|
|
{
|
|
close (backend_wayland->drm_fd);
|
|
backend_wayland->drm_fd = -1;
|
|
}
|
|
}
|
|
|
|
static GObject *
|
|
clutter_backend_wayland_constructor (GType gtype,
|
|
guint n_params,
|
|
GObjectConstructParam *params)
|
|
{
|
|
GObjectClass *parent_class;
|
|
GObject *retval;
|
|
|
|
if (!backend_singleton)
|
|
{
|
|
parent_class = G_OBJECT_CLASS (_clutter_backend_wayland_parent_class);
|
|
retval = parent_class->constructor (gtype, n_params, params);
|
|
|
|
backend_singleton = CLUTTER_BACKEND_WAYLAND (retval);
|
|
|
|
return retval;
|
|
}
|
|
|
|
g_warning ("Attempting to create a new backend object. This should "
|
|
"never happen, so we return the singleton instance.");
|
|
|
|
return g_object_ref (backend_singleton);
|
|
}
|
|
|
|
static ClutterFeatureFlags
|
|
clutter_backend_wayland_get_features (ClutterBackend *backend)
|
|
{
|
|
ClutterBackendWayland *backend_wayland = CLUTTER_BACKEND_WAYLAND (backend);
|
|
ClutterFeatureFlags flags = 0;
|
|
|
|
g_assert (backend_wayland->egl_context != NULL);
|
|
|
|
flags |=
|
|
CLUTTER_FEATURE_STAGE_MULTIPLE |
|
|
CLUTTER_FEATURE_SWAP_EVENTS |
|
|
CLUTTER_FEATURE_SYNC_TO_VBLANK;
|
|
|
|
CLUTTER_NOTE (BACKEND, "Checking features\n"
|
|
"GL_VENDOR: %s\n"
|
|
"GL_RENDERER: %s\n"
|
|
"GL_VERSION: %s\n"
|
|
"EGL_VENDOR: %s\n"
|
|
"EGL_VERSION: %s\n"
|
|
"EGL_EXTENSIONS: %s\n",
|
|
glGetString (GL_VENDOR),
|
|
glGetString (GL_RENDERER),
|
|
glGetString (GL_VERSION),
|
|
eglQueryString (backend_wayland->edpy, EGL_VENDOR),
|
|
eglQueryString (backend_wayland->edpy, EGL_VERSION),
|
|
eglQueryString (backend_wayland->edpy, EGL_EXTENSIONS));
|
|
|
|
return flags;
|
|
}
|
|
|
|
static ClutterStageWindow *
|
|
clutter_backend_wayland_create_stage (ClutterBackend *backend,
|
|
ClutterStage *wrapper,
|
|
GError **error)
|
|
{
|
|
ClutterBackendWayland *backend_wayland = CLUTTER_BACKEND_WAYLAND (backend);
|
|
ClutterStageWindow *stage;
|
|
ClutterStageWayland *stage_wayland;
|
|
|
|
stage = g_object_new (CLUTTER_TYPE_STAGE_WAYLAND, NULL);
|
|
|
|
stage_wayland = CLUTTER_STAGE_WAYLAND (stage);
|
|
stage_wayland->backend = backend_wayland;
|
|
stage_wayland->wrapper = wrapper;
|
|
|
|
return stage;
|
|
}
|
|
|
|
static void
|
|
_clutter_backend_wayland_class_init (ClutterBackendWaylandClass *klass)
|
|
{
|
|
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
|
|
ClutterBackendClass *backend_class = CLUTTER_BACKEND_CLASS (klass);
|
|
|
|
gobject_class->constructor = clutter_backend_wayland_constructor;
|
|
gobject_class->dispose = clutter_backend_wayland_dispose;
|
|
gobject_class->finalize = clutter_backend_wayland_finalize;
|
|
|
|
backend_class->pre_parse = clutter_backend_wayland_pre_parse;
|
|
backend_class->post_parse = clutter_backend_wayland_post_parse;
|
|
backend_class->get_features = clutter_backend_wayland_get_features;
|
|
backend_class->init_events = clutter_backend_wayland_init_events;
|
|
backend_class->create_stage = clutter_backend_wayland_create_stage;
|
|
backend_class->create_context = clutter_backend_wayland_create_context;
|
|
backend_class->ensure_context = clutter_backend_wayland_ensure_context;
|
|
backend_class->redraw = clutter_backend_wayland_redraw;
|
|
}
|
|
|
|
static void
|
|
_clutter_backend_wayland_init (ClutterBackendWayland *backend_wayland)
|
|
{
|
|
backend_wayland->edpy = EGL_NO_DISPLAY;
|
|
backend_wayland->egl_context = EGL_NO_CONTEXT;
|
|
|
|
backend_wayland->drm_fd = -1;
|
|
}
|
|
|
|
EGLDisplay
|
|
clutter_wayland_get_egl_display (void)
|
|
{
|
|
return backend_singleton->edpy;
|
|
}
|