mutter/cogl
Robert Bragg 13f228fe69 Remove all remaining _EXP suffix defines
To delimit which symbols were considered experimental we used to use
some preprocessor defines to gives experimental symbols an _EXP suffix
so that anyone monitoring the ABI for changes would easily be able to
discount changes made to clearly experimental functions.

These days we simply rely on the gtk-doc "Stability: unstable"
annotation to serve this purpose because changing the actual symbol name
made it slightly more awkward to debug Cogl using GDB and was an extra
mechanical step we decided we could do without.

This patch removes the last remaining _EXP suffix defines in Cogl

(cherry picked from commit 5a1c4a979e00accd492097cfb8f6a8d0fd8331bc)
2013-01-18 10:53:29 +00:00
..
driver framebuffer: split GL code out from cogl-framebuffer.c 2013-01-18 10:53:29 +00:00
gl-prototypes Fix the terminator in one of the extension lists 2012-09-28 17:15:11 +01:00
tesselator Don't include any GL header from the public GL headers 2012-08-06 14:27:38 +01:00
winsys Clear the scissor before calling glBlitFramebuffer in swap_region 2013-01-07 16:37:29 +00:00
cogl1-context.h Don't use eglGetProcAddress to retrieve core functions 2012-08-06 14:27:45 +01:00
cogl2-compatibility.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl2-compatibility.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl2-experimental.h 2.0: Add cogl2-experimental.h + don't pollute .pc CFLAGS 2011-09-09 15:06:31 +01:00
cogl2-path.c Don't take internal references on the context 2012-09-17 23:06:20 +01:00
cogl2-path.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-1.0.pc.in Give cogl-pango it's own pkg-config file 2011-05-06 12:12:08 +01:00
cogl-2.0-experimental.pc.in 2.0: Add cogl2-experimental.h + don't pollute .pc CFLAGS 2011-09-09 15:06:31 +01:00
cogl-atlas-texture-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-atlas-texture.c texture: Add a context pointer to each texture 2012-09-17 23:06:20 +01:00
cogl-atlas.c Use the internal format to check if the texture size is supported 2012-08-06 14:27:44 +01:00
cogl-atlas.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-attribute-buffer-private.h Rename CoglVertexArray to CoglAttributeBuffer 2011-05-16 14:31:31 +01:00
cogl-attribute-buffer.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-attribute-buffer.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-attribute-private.h Preserve the CoglDrawFlags when drawing a wireframe 2012-08-06 14:27:43 +01:00
cogl-attribute.c Re-design the matrix stack using a graph of ops 2012-08-06 14:27:40 +01:00
cogl-attribute.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-bitmap-conversion.c framebuffer: Support texture based depth buffers 2013-01-18 10:53:29 +00:00
cogl-bitmap-packing.h framebuffer: Support texture based depth buffers 2013-01-18 10:53:29 +00:00
cogl-bitmap-pixbuf.c bitmap: Use the 'copy' blend mode when loading images on Quartz 2012-08-15 17:14:25 +01:00
cogl-bitmap-private.h bitmap: Adds cogl_android_bitmap_new_from_asset() 2012-08-06 18:50:22 +01:00
cogl-bitmap.c Don't take internal references on the context 2012-09-17 23:06:20 +01:00
cogl-bitmap.h bitmap: Adds cogl_android_bitmap_new_from_asset() 2012-08-06 18:50:22 +01:00
cogl-bitmask.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-bitmask.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-blend-string.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-blend-string.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-blit.c Don't use the label 'ERROR' because it conflicts with windows.h 2012-08-06 14:27:45 +01:00
cogl-blit.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-boxed-value.c Don't use the transpose argument of glUniformMatrix* 2012-08-06 14:27:45 +01:00
cogl-boxed-value.h Don't use the transpose argument of glUniformMatrix* 2012-08-06 14:27:45 +01:00
cogl-buffer-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-buffer.c Don't take internal references on the context 2012-09-17 23:06:20 +01:00
cogl-buffer.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-clip-stack.c Re-design the matrix stack using a graph of ops 2012-08-06 14:27:40 +01:00
cogl-clip-stack.h Re-design the matrix stack using a graph of ops 2012-08-06 14:27:40 +01:00
cogl-clip-state-private.h clip-state: remove redundant _cogl_clip_state_flush() api 2011-12-06 18:51:57 +00:00
cogl-clip-state.c Removes all remaining use of CoglHandle 2012-08-06 14:27:39 +01:00
cogl-clip-state.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-clutter-xlib.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-clutter.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-clutter.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-color-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-color.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-color.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-config-private.h Add conf vars to trick Cogl to think extensions are disabled 2012-08-06 18:51:33 +01:00
cogl-config.c Add conf vars to trick Cogl to think extensions are disabled 2012-08-06 18:51:33 +01:00
cogl-context-private.h Add conf vars to trick Cogl to think extensions are disabled 2012-08-06 18:51:33 +01:00
cogl-context.c framebuffer: split GL code out from cogl-framebuffer.c 2013-01-18 10:53:29 +00:00
cogl-context.h framebuffer: Support texture based depth buffers 2013-01-18 10:53:29 +00:00
cogl-debug-options.h Re-design the matrix stack using a graph of ops 2012-08-06 14:27:40 +01:00
cogl-debug.c Add conf vars to trick Cogl to think extensions are disabled 2012-08-06 18:51:33 +01:00
cogl-debug.h debug: define COGL_DEBUG_ macros for non-debug builds 2012-09-03 15:51:45 +01:00
cogl-defines.h.in cogl-version: Fix the version number 2012-09-03 15:47:56 +01:00
cogl-defines.h.win32_SDL.in Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-defines.h.win32.in Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-deprecated.h
cogl-depth-state-private.h Adds missing cogl-depth-state-private.h 2011-05-16 18:45:51 +01:00
cogl-depth-state.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-depth-state.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-display-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-display.c display: inc cogl-wayland-server.h if needed 2012-08-06 18:51:34 +01:00
cogl-display.h Move cogl_wayland_display_ proto to cogl-wayland-server.h 2012-08-06 18:51:34 +01:00
cogl-driver.h framebuffer: split GL code out from cogl-framebuffer.c 2013-01-18 10:53:29 +00:00
cogl-egl-defines.h.in Avoid including the EGL headers from the public Cogl headers 2012-08-06 18:51:32 +01:00
cogl-egl.h Avoid including the EGL headers from the public Cogl headers 2012-08-06 18:51:32 +01:00
cogl-enum-types.c.in Removes all remaining use of CoglHandle 2012-08-06 14:27:39 +01:00
cogl-enum-types.h.in
cogl-euler.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-euler.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-feature-private.c Don't use eglGetProcAddress to retrieve core functions 2012-08-06 14:27:45 +01:00
cogl-feature-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-fixed.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-fixed.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-flags.h cogl-flags: Fix iterating flag when the most-significant bit is set 2011-11-22 16:07:21 +00:00
cogl-framebuffer-gl-private.h framebuffer: split GL code out from cogl-framebuffer.c 2013-01-18 10:53:29 +00:00
cogl-framebuffer-gl.c framebuffer: split GL code out from cogl-framebuffer.c 2013-01-18 10:53:29 +00:00
cogl-framebuffer-private.h framebuffer: split GL code out from cogl-framebuffer.c 2013-01-18 10:53:29 +00:00
cogl-framebuffer.c framebuffer: split GL code out from cogl-framebuffer.c 2013-01-18 10:53:29 +00:00
cogl-framebuffer.h framebuffer: Support texture based depth buffers 2013-01-18 10:53:29 +00:00
cogl-gl-header.h.in Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-gl-header.h.win32 Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-gles2-context-private.h cogl-gles2-context: Append wrapper shader to user shaders 2012-09-17 23:06:21 +01:00
cogl-gles2-context.c framebuffer: split GL code out from cogl-framebuffer.c 2013-01-18 10:53:29 +00:00
cogl-gles2-types.h Use the correct type for GLintptr 2013-01-08 14:56:25 +01:00
cogl-gles2.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-glib-source.c Don't take internal references on the context 2012-09-17 23:06:20 +01:00
cogl-glib-source.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-glx-display-private.h onscreen: Adds support for resizable windows 2012-08-06 18:51:32 +01:00
cogl-glx-renderer-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-gpu-info-private.h gpu-info: Detect more info including architecture 2012-08-06 14:27:42 +01:00
cogl-gpu-info.c gpu-info: Match latest Mesa strings 2012-09-17 23:06:20 +01:00
cogl-gtype-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-index-buffer-private.h Rename CoglIndexArray to CoglIndexBuffer 2011-05-16 14:31:31 +01:00
cogl-index-buffer.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-index-buffer.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-indices-private.h Rename CoglIndexArray to CoglIndexBuffer 2011-05-16 14:31:31 +01:00
cogl-indices.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-indices.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-internal.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-journal-private.h Re-design the matrix stack using a graph of ops 2012-08-06 14:27:40 +01:00
cogl-journal.c journal: Add a uprof timer around the _flush() discard 2012-09-03 15:51:45 +01:00
cogl-kms-display.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-kms-renderer.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-magazine-private.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-magazine.c Adds a "magazine" allocator for chunks of fixed size 2012-08-06 14:27:40 +01:00
cogl-material-compat.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-material-compat.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-matrix-private.h Re-design the matrix stack using a graph of ops 2012-08-06 14:27:40 +01:00
cogl-matrix-stack.c matrix-stack: Prune stack entries when loading a replacement matrix 2012-08-06 14:27:43 +01:00
cogl-matrix-stack.h Add functions to directly transform from a euler or a quaternion 2012-08-06 14:27:43 +01:00
cogl-matrix.c Initialize the inverse matrix in invert_matrix_3d() 2012-08-06 14:27:45 +01:00
cogl-matrix.h Add functions to directly transform from a euler or a quaternion 2012-08-06 14:27:43 +01:00
cogl-memory-stack-private.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-memory-stack.c stack: don't deref freed mem in _cogl_memory_stack_free 2012-08-06 18:51:32 +01:00
cogl-meta-texture.c meta-texture: Fix textures[] index 2012-09-17 11:47:04 +01:00
cogl-meta-texture.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-node-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-node.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-object-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-object.c object: avoid creating a new entry for NULL data 2012-02-20 23:16:37 +00:00
cogl-object.h Remove all remaining _EXP suffix defines 2013-01-18 10:53:29 +00:00
cogl-offscreen.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-onscreen-private.h onscreen: Adds support for resizable windows 2012-08-06 18:51:32 +01:00
cogl-onscreen-template-private.h framebuffer: split out CoglOnscreen code 2011-11-01 12:03:02 +00:00
cogl-onscreen-template.c By default enable swap throttling 2012-08-06 14:27:42 +01:00
cogl-onscreen-template.h Remove all remaining _EXP suffix defines 2013-01-18 10:53:29 +00:00
cogl-onscreen.c onscreen: Free swap notify callback state 2012-08-06 18:51:32 +01:00
cogl-onscreen.h onscreen: Adds support for resizable windows 2012-08-06 18:51:32 +01:00
cogl-pango.h deprecate #include <cogl/cogl-pango.h> 2011-05-16 13:28:17 +01:00
cogl-path-functions.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-path-private.h Replace cogl_path_{stroke,fill} with framebuffer API 2012-08-06 14:27:39 +01:00
cogl-path.c Add a context member to CoglPath 2012-08-06 14:27:38 +01:00
cogl-path.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-pipeline-cache.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-pipeline-cache.h cogl-pipeline: Use the pipeline cache for the GLSL backends 2011-07-13 12:30:07 +01:00
cogl-pipeline-debug.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-pipeline-fragend-arbfp-private.h fragend-arbfp: Move the pipeline cache to a separate file 2011-07-13 12:30:07 +01:00
cogl-pipeline-fragend-arbfp.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-pipeline-fragend-fixed-private.h
cogl-pipeline-fragend-fixed.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-pipeline-fragend-glsl-private.h
cogl-pipeline-fragend-glsl.c Remove one final user of cogl-handle and cogl-handle.h itself 2012-08-15 13:46:25 +01:00
cogl-pipeline-layer-private.h Fixes for building with --disable-gl 2012-08-06 14:27:41 +01:00
cogl-pipeline-layer-state-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-pipeline-layer-state.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-pipeline-layer-state.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-pipeline-layer.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-pipeline-opengl-private.h Re-design the matrix stack using a graph of ops 2012-08-06 14:27:40 +01:00
cogl-pipeline-opengl.c opengl: Fix conditional call of BlendFuncSeparate 2012-12-07 15:52:51 +00:00
cogl-pipeline-private.h pipeline: make _GET_LAYER_NO_CREATE enum a flag 2012-09-03 15:51:45 +01:00
cogl-pipeline-progend-fixed-private.h Flush matrices in the progend and flip with a vector 2011-12-06 19:02:06 +00:00
cogl-pipeline-progend-fixed.c Re-design the matrix stack using a graph of ops 2012-08-06 14:27:40 +01:00
cogl-pipeline-progend-glsl-private.h rework enabling of attributes, removing _cogl_enable() 2011-12-06 18:51:57 +00:00
cogl-pipeline-progend-glsl.c Re-design the matrix stack using a graph of ops 2012-08-06 14:27:40 +01:00
cogl-pipeline-snippet-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-pipeline-snippet.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-pipeline-state-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-pipeline-state.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-pipeline-state.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-pipeline-vertend-fixed-private.h cogl: Add a fixed function vertend 2010-12-13 17:22:57 +00:00
cogl-pipeline-vertend-fixed.c Re-design the matrix stack using a graph of ops 2012-08-06 14:27:40 +01:00
cogl-pipeline-vertend-glsl-private.h
cogl-pipeline-vertend-glsl.c Re-design the matrix stack using a graph of ops 2012-08-06 14:27:40 +01:00
cogl-pipeline.c pipeline: Fix the layer index used when pruning layers 2012-09-07 11:44:41 +01:00
cogl-pipeline.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-pixel-buffer-private.h Removes all remaining use of CoglHandle 2012-08-06 14:27:39 +01:00
cogl-pixel-buffer.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-pixel-buffer.h Remove all remaining _EXP suffix defines 2013-01-18 10:53:29 +00:00
cogl-point-in-poly-private.h util: tune point_in_poly test for polys in screen coords 2011-03-07 13:26:19 +00:00
cogl-point-in-poly.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-poll.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-poll.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-primitive-private.h primitive: Adds _cogl_primitive_draw api taking flags 2011-11-01 12:02:59 +00:00
cogl-primitive-texture.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-primitive-texture.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-primitive.c primitive: Don't leak indices 2012-09-03 15:51:44 +01:00
cogl-primitive.h Remove all remaining _EXP suffix defines 2013-01-18 10:53:29 +00:00
cogl-primitives-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-primitives.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-primitives.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-profile.c profile: Print warning if "Mainloop" timer missing 2012-09-03 15:51:45 +01:00
cogl-profile.h
cogl-program-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-program.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-quaternion-private.h math: Adds an experimental quaternion API 2011-05-16 14:11:47 +01:00
cogl-quaternion.c quaternions: Allow multiplication into 'a' arg 2012-08-06 18:51:32 +01:00
cogl-quaternion.h quaternions: Allow multiplication into 'a' arg 2012-08-06 18:51:32 +01:00
cogl-queue.h cogl-queue: Make suitable for use in Cogl source code 2011-07-01 17:52:55 +01:00
cogl-rectangle-map.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-rectangle-map.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-renderer-private.h framebuffer: split GL code out from cogl-framebuffer.c 2013-01-18 10:53:29 +00:00
cogl-renderer.c framebuffer: split GL code out from cogl-framebuffer.c 2013-01-18 10:53:29 +00:00
cogl-renderer.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-sampler-cache-private.h Fixes for building with --disable-gl 2012-08-06 14:27:41 +01:00
cogl-sampler-cache.c Fixes for building with --disable-gl 2012-08-06 14:27:41 +01:00
cogl-sdl.c onscreen: Adds support for resizable windows 2012-08-06 18:51:32 +01:00
cogl-sdl.h Bug 682071-cogl/cogl-sdl.h: MSVC: Link to SDL when apps are built 2012-09-19 15:33:47 +08:00
cogl-shader-boilerplate.h Remove all internal includes of cogl.h 2012-02-20 23:12:45 +00:00
cogl-shader-private.h Removes all remaining use of CoglHandle 2012-08-06 14:27:39 +01:00
cogl-shader.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-shader.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-snippet-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-snippet.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-snippet.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-spans.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-spans.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-sub-texture-private.h object: Remove the type member of CoglObjectClass 2012-01-27 17:18:32 +00:00
cogl-sub-texture.c texture: Add a context pointer to each texture 2012-09-17 23:06:20 +01:00
cogl-sub-texture.h Remove all remaining _EXP suffix defines 2013-01-18 10:53:29 +00:00
cogl-swap-chain-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-swap-chain.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-swap-chain.h Remove all remaining _EXP suffix defines 2013-01-18 10:53:29 +00:00
cogl-texture-2d-private.h Fix the header guards for cogl-texture-2d{,-private}.h 2012-08-06 18:51:33 +01:00
cogl-texture-2d-sliced-private.h object: Remove the type member of CoglObjectClass 2012-01-27 17:18:32 +00:00
cogl-texture-2d-sliced.c texture: Add a context pointer to each texture 2012-09-17 23:06:20 +01:00
cogl-texture-2d-sliced.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-texture-2d.c texture: Add a context pointer to each texture 2012-09-17 23:06:20 +01:00
cogl-texture-2d.h Remove all remaining _EXP suffix defines 2013-01-18 10:53:29 +00:00
cogl-texture-3d-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-texture-3d.c texture: Add a context pointer to each texture 2012-09-17 23:06:20 +01:00
cogl-texture-3d.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-texture-driver.h Use the internal format to check if the texture size is supported 2012-08-06 14:27:44 +01:00
cogl-texture-private.h texture: Add a context pointer to each texture 2012-09-17 23:06:20 +01:00
cogl-texture-rectangle-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-texture-rectangle.c texture: Add a context pointer to each texture 2012-09-17 23:06:20 +01:00
cogl-texture-rectangle.h Remove all remaining _EXP suffix defines 2013-01-18 10:53:29 +00:00
cogl-texture.c texture: Add a context pointer to each texture 2012-09-17 23:06:20 +01:00
cogl-texture.h Remove all remaining _EXP suffix defines 2013-01-18 10:53:29 +00:00
cogl-types.h framebuffer: Support texture based depth buffers 2013-01-18 10:53:29 +00:00
cogl-util.c Add a wrapper for 'memmem' 2012-08-14 18:55:42 +01:00
cogl-util.h Add a wrapper for 'memmem' 2012-08-14 18:55:42 +01:00
cogl-vector.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-vector.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-version.h cogl-version: Fix the 'since' tags in the documentation 2012-09-03 15:48:05 +01:00
cogl-vertex-buffer-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-vertex-buffer.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-vertex-buffer.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-wayland-client.h Create standalone public wayland client/server headers 2012-03-20 14:26:44 +00:00
cogl-wayland-renderer.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-wayland-server.h Move cogl_wayland_display_ proto to cogl-wayland-server.h 2012-08-06 18:51:34 +01:00
cogl-win32-renderer.c replace public native_event APIs with typesafe APIs 2011-06-30 14:33:13 +01:00
cogl-win32-renderer.h Remove all remaining _EXP suffix defines 2013-01-18 10:53:29 +00:00
cogl-x11-renderer-private.h work towards consistent platform file/symbol naming 2011-06-30 14:34:33 +01:00
cogl-xlib-private.h Remove all internal includes of cogl.h 2012-02-20 23:12:45 +00:00
cogl-xlib-renderer-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-xlib-renderer.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-xlib-renderer.h Remove all remaining _EXP suffix defines 2013-01-18 10:53:29 +00:00
cogl-xlib.c Removes all remaining use of CoglHandle 2012-08-06 14:27:39 +01:00
cogl-xlib.h Remove all remaining _EXP suffix defines 2013-01-18 10:53:29 +00:00
cogl.c Don't use eglGetProcAddress to retrieve core functions 2012-08-06 14:27:45 +01:00
cogl.h Adds initial GLES2 integration support 2012-08-06 14:27:42 +01:00
cogl.rc.in Fix Visual C++ build 2012-08-06 14:27:42 +01:00
cogl.symbols Remove all remaining _EXP suffix defines 2013-01-18 10:53:29 +00:00
Makefile.am framebuffer: split GL code out from cogl-framebuffer.c 2013-01-18 10:53:29 +00:00
stb_image.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00