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Robert Bragg 13e7260868 material-glsl: #include "cogl-shader-private.h"
We need to include cogl-shader-private.h to have the
COGL_SHADER_TYPE_GLSL define. When building for opengl this wasn't
noticed probably because some other header indirectly includes this
file. It was a problem when building for gles2 though.
2010-08-12 16:50:47 +01:00
cogl material-glsl: #include "cogl-shader-private.h" 2010-08-12 16:50:47 +01:00
doc cogl-program: Adds use_uniform_xyz methods 2010-08-12 16:50:46 +01:00
pango cogl-pango: Use a CoglAtlas to maintain the glyph cache 2010-08-12 11:56:59 +01:00
Makefile.am [cogl] move clutter/pango to clutter/cogl/pango 2009-10-16 18:58:51 +01:00