mutter/clutter/clutter-main.h
Matthew Allum df92202c5f 2006-06-13 Matthew Allum <mallum@openedhand.com>
* clutter/Makefile.am:
        * clutter/clutter-actor.c:
        * clutter/clutter-actor.h:
        * clutter/clutter-clone-texture.c:
        * clutter/clutter-clone-texture.h:
        * clutter/clutter-element.c:
        * clutter/clutter-element.h:
        * clutter/clutter-group.c:
        * clutter/clutter-group.h:
        * clutter/clutter-label.c:
        * clutter/clutter-label.h:
        * clutter/clutter-main.c:
        * clutter/clutter-main.h:
        * clutter/clutter-rectangle.c:
        * clutter/clutter-rectangle.h:
        * clutter/clutter-stage.c:
        * clutter/clutter-stage.h:
        * clutter/clutter-texture.c:
        * clutter/clutter-texture.h:
        * clutter/clutter-video-texture.c:
        * clutter/clutter-video-texture.h:
        * clutter/clutter.h:
        * examples/super-oh.c:
        * examples/test-text.c:
        * examples/test-video.c:
        * examples/test.c:
        * examples/video-cube.c:
        * gtk/gtk-clutter-test.c:
        * gtk/gtk-clutter.c:
        * gtk/gtk-clutter.h:
        Element to Actor Renaming.
2006-06-13 13:17:45 +00:00

100 lines
2.4 KiB
C

/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Authored By Matthew Allum <mallum@openedhand.com>
*
* Copyright (C) 2006 OpenedHand
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
#ifndef _HAVE_CLUTTER_MAIN_H
#define _HAVE_CLUTTER_MAIN_H
#include <clutter/clutter-actor.h>
#include <clutter/clutter-stage.h>
#include <X11/Xlib.h>
#include <GL/glx.h>
#include <GL/gl.h>
#define CLUTTER_HAS_DEBUG_MESSGES 1
#if (CLUTTER_HAS_DEBUG_MESSGES)
#define CLUTTER_DBG(x, a...) \
if (clutter_want_debug()) \
{ g_printerr ( __FILE__ ":%d,%s() " x "\n", __LINE__, __func__, ##a); }
#define CLUTTER_GLERR() \
if (clutter_want_debug()) \
{ \
GLenum err = glGetError (); /* Roundtrip */ \
if (err != GL_NO_ERROR) \
{ \
g_printerr (__FILE__ ": GL Error: %x [at %s:%d]\n", \
err, __func__, __LINE__); \
} \
}
#else
#define CLUTTER_DBG(x, a...) do {} while (0)
#define CLUTTER_GLERR() do {} while (0)
#endif /* CLUTTER_HAS_DEBUG */
#define CLUTTER_MARK() CLUTTER_DBG("mark")
int
clutter_init (int *argc, char ***argv);
void
clutter_main (void);
void
clutter_main_quit (void);
gint
clutter_main_level (void);
void
clutter_redraw ();
Display*
clutter_xdisplay (void);
int
clutter_xscreen (void);
Window
clutter_root_xwindow (void);
XVisualInfo*
clutter_xvisual(void);
gboolean
clutter_want_debug (void);
void
clutter_threads_enter (void);
void
clutter_threads_leave (void);
#endif