72b08c82b1
2007-12-19 Havoc Pennington <hp@redhat.com> * src/ui, src/core, src/include: sort source files into these directories according to which part of the WM they are supposed to be in. In an eventual plan, we should also create src/compositor/render, src/compositor/fallback and move some of the compositor stuff into that. * autogen.sh: require a newer automake, so we don't have to use a recursive build * src/ui/tabpopup.c: put in a hack to make the build temporarily work, want to commit the large rearrangement before fixing this not to include workspace.h or frame.h * src/core/iconcache.c (meta_read_icons): temporarily break this to get the build to work, want to commit the large rearrangement before fixing this file not to include theme.h svn path=/trunk/; revision=3491
927 lines
26 KiB
C
927 lines
26 KiB
C
/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
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/* Metacity window placement */
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/*
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* Copyright (C) 2001 Havoc Pennington
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* Copyright (C) 2002, 2003 Red Hat, Inc.
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* Copyright (C) 2003 Rob Adams
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* Copyright (C) 2005 Elijah Newren
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License as
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* published by the Free Software Foundation; either version 2 of the
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* License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
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* 02111-1307, USA.
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*/
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#include <config.h>
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#include "place.h"
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#include "workspace.h"
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#include "prefs.h"
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#include <gdk/gdkregion.h>
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#include <math.h>
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#include <stdlib.h>
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typedef enum
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{
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META_LEFT,
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META_RIGHT,
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META_TOP,
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META_BOTTOM
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} MetaWindowDirection;
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static gint
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northwestcmp (gconstpointer a, gconstpointer b)
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{
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MetaWindow *aw = (gpointer) a;
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MetaWindow *bw = (gpointer) b;
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int from_origin_a;
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int from_origin_b;
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int ax, ay, bx, by;
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/* we're interested in the frame position for cascading,
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* not meta_window_get_position()
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*/
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if (aw->frame)
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{
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ax = aw->frame->rect.x;
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ay = aw->frame->rect.y;
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}
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else
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{
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ax = aw->rect.x;
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ay = aw->rect.y;
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}
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if (bw->frame)
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{
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bx = bw->frame->rect.x;
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by = bw->frame->rect.y;
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}
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else
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{
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bx = bw->rect.x;
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by = bw->rect.y;
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}
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/* probably there's a fast good-enough-guess we could use here. */
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from_origin_a = sqrt (ax * ax + ay * ay);
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from_origin_b = sqrt (bx * bx + by * by);
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if (from_origin_a < from_origin_b)
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return -1;
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else if (from_origin_a > from_origin_b)
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return 1;
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else
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return 0;
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}
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static void
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find_next_cascade (MetaWindow *window,
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MetaFrameGeometry *fgeom,
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/* visible windows on relevant workspaces */
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GList *windows,
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int x,
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int y,
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int *new_x,
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int *new_y)
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{
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GList *tmp;
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GList *sorted;
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int cascade_x, cascade_y;
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int x_threshold, y_threshold;
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int window_width, window_height;
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int cascade_stage;
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MetaRectangle work_area;
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const MetaXineramaScreenInfo* current;
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sorted = g_list_copy (windows);
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sorted = g_list_sort (sorted, northwestcmp);
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/* This is a "fuzzy" cascade algorithm.
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* For each window in the list, we find where we'd cascade a
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* new window after it. If a window is already nearly at that
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* position, we move on.
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*/
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/* arbitrary-ish threshold, honors user attempts to
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* manually cascade.
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*/
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#define CASCADE_FUZZ 15
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if (fgeom)
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{
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x_threshold = MAX (fgeom->left_width, CASCADE_FUZZ);
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y_threshold = MAX (fgeom->top_height, CASCADE_FUZZ);
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}
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else
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{
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x_threshold = CASCADE_FUZZ;
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y_threshold = CASCADE_FUZZ;
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}
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/* Find furthest-SE origin of all workspaces.
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* cascade_x, cascade_y are the target position
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* of NW corner of window frame.
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*/
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current = meta_screen_get_current_xinerama (window->screen);
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meta_window_get_work_area_for_xinerama (window, current->number, &work_area);
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cascade_x = MAX (0, work_area.x);
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cascade_y = MAX (0, work_area.y);
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/* Find first cascade position that's not used. */
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window_width = window->frame ? window->frame->rect.width : window->rect.width;
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window_height = window->frame ? window->frame->rect.height : window->rect.height;
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cascade_stage = 0;
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tmp = sorted;
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while (tmp != NULL)
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{
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MetaWindow *w;
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int wx, wy;
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w = tmp->data;
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/* we want frame position, not window position */
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if (w->frame)
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{
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wx = w->frame->rect.x;
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wy = w->frame->rect.y;
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}
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else
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{
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wx = w->rect.x;
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wy = w->rect.y;
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}
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if (ABS (wx - cascade_x) < x_threshold &&
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ABS (wy - cascade_y) < y_threshold)
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{
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/* This window is "in the way", move to next cascade
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* point. The new window frame should go at the origin
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* of the client window we're stacking above.
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*/
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meta_window_get_position (w, &wx, &wy);
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cascade_x = wx;
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cascade_y = wy;
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/* If we go off the screen, start over with a new cascade */
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if (((cascade_x + window_width) >
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(work_area.x + work_area.width)) ||
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((cascade_y + window_height) >
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(work_area.y + work_area.height)))
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{
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cascade_x = MAX (0, work_area.x);
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cascade_y = MAX (0, work_area.y);
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#define CASCADE_INTERVAL 50 /* space between top-left corners of cascades */
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cascade_stage += 1;
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cascade_x += CASCADE_INTERVAL * cascade_stage;
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/* start over with a new cascade translated to the right, unless
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* we are out of space
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*/
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if ((cascade_x + window_width) <
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(work_area.x + work_area.width))
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{
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tmp = sorted;
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continue;
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}
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else
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{
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/* All out of space, this cascade_x won't work */
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cascade_x = MAX (0, work_area.x);
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break;
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}
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}
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}
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else
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{
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/* Keep searching for a further-down-the-diagonal window. */
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}
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tmp = tmp->next;
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}
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/* cascade_x and cascade_y will match the last window in the list
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* that was "in the way" (in the approximate cascade diagonal)
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*/
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g_list_free (sorted);
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/* Convert coords to position of window, not position of frame. */
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if (fgeom == NULL)
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{
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*new_x = cascade_x;
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*new_y = cascade_y;
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}
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else
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{
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*new_x = cascade_x + fgeom->left_width;
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*new_y = cascade_y + fgeom->top_height;
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}
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}
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static void
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find_most_freespace (MetaWindow *window,
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MetaFrameGeometry *fgeom,
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/* visible windows on relevant workspaces */
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MetaWindow *focus_window,
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int x,
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int y,
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int *new_x,
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int *new_y)
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{
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MetaWindowDirection side;
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int max_area;
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int max_width, max_height, left, right, top, bottom;
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int left_space, right_space, top_space, bottom_space;
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int frame_size_left, frame_size_top;
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MetaRectangle work_area;
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MetaRectangle avoid;
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MetaRectangle outer;
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frame_size_left = fgeom ? fgeom->left_width : 0;
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frame_size_top = fgeom ? fgeom->top_height : 0;
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meta_window_get_work_area_current_xinerama (focus_window, &work_area);
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meta_window_get_outer_rect (focus_window, &avoid);
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meta_window_get_outer_rect (window, &outer);
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/* Find the areas of choosing the various sides of the focus window */
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max_width = MIN (avoid.width, outer.width);
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max_height = MIN (avoid.height, outer.height);
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left_space = avoid.x - work_area.x;
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right_space = work_area.width - (avoid.x + avoid.width - work_area.x);
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top_space = avoid.y - work_area.y;
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bottom_space = work_area.height - (avoid.y + avoid.height - work_area.y);
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left = MIN (left_space, outer.width);
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right = MIN (right_space, outer.width);
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top = MIN (top_space, outer.height);
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bottom = MIN (bottom_space, outer.height);
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/* Find out which side of the focus_window can show the most of the window */
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side = META_LEFT;
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max_area = left*max_height;
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if (right*max_height > max_area)
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{
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side = META_RIGHT;
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max_area = right*max_height;
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}
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if (top*max_width > max_area)
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{
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side = META_TOP;
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max_area = top*max_width;
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}
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if (bottom*max_width > max_area)
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{
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side = META_BOTTOM;
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max_area = bottom*max_width;
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}
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/* Give up if there's no where to put it (i.e. focus window is maximized) */
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if (max_area == 0)
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return;
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/* Place the window on the relevant side; if the whole window fits,
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* make it adjacent to the focus window; if not, make sure the
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* window doesn't go off the edge of the screen.
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*/
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switch (side)
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{
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case META_LEFT:
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*new_y = avoid.y + frame_size_top;
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if (left_space > outer.width)
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*new_x = avoid.x - outer.width + frame_size_left;
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else
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*new_x = work_area.x + frame_size_left;
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break;
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case META_RIGHT:
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*new_y = avoid.y + frame_size_top;
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if (right_space > outer.width)
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*new_x = avoid.x + avoid.width + frame_size_left;
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else
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*new_x = work_area.x + work_area.width - outer.width + frame_size_left;
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break;
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case META_TOP:
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*new_x = avoid.x + frame_size_left;
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if (top_space > outer.height)
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*new_y = avoid.y - outer.height + frame_size_top;
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else
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*new_y = work_area.y + frame_size_top;
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break;
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case META_BOTTOM:
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*new_x = avoid.x + frame_size_left;
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if (bottom_space > outer.height)
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*new_y = avoid.y + avoid.height + frame_size_top;
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else
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*new_y = work_area.y + work_area.height - outer.height + frame_size_top;
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break;
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}
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}
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static void
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avoid_being_obscured_as_second_modal_dialog (MetaWindow *window,
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MetaFrameGeometry *fgeom,
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int *x,
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int *y)
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{
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/* We can't center this dialog if it was denied focus and it
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* overlaps with the focus window and this dialog is modal and this
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* dialog is in the same app as the focus window (*phew*...please
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* don't make me say that ten times fast). See bug 307875 comment 11
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* and 12 for details, but basically it means this is probably a
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* second modal dialog for some app while the focus window is the
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* first modal dialog. We should probably make them simultaneously
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* visible in general, but it becomes mandatory to do so due to
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* buggy apps (e.g. those using gtk+ *sigh*) because in those cases
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* this second modal dialog also happens to be modal to the first
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* dialog in addition to the main window, while it has only let us
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* know about the modal-to-the-main-window part.
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*/
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MetaWindow *focus_window;
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MetaRectangle overlap;
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focus_window = window->display->focus_window;
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if (window->denied_focus_and_not_transient &&
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window->wm_state_modal && /* FIXME: Maybe do this for all transients? */
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meta_window_same_application (window, focus_window) &&
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meta_rectangle_intersect (&window->rect,
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&focus_window->rect,
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&overlap))
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{
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find_most_freespace (window, fgeom, focus_window, *x, *y, x, y);
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meta_topic (META_DEBUG_PLACEMENT,
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"Dialog window %s was denied focus but may be modal "
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"to the focus window; had to move it to avoid the "
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"focus window\n",
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window->desc);
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}
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}
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static gboolean
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rectangle_overlaps_some_window (MetaRectangle *rect,
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GList *windows)
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{
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GList *tmp;
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MetaRectangle dest;
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tmp = windows;
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while (tmp != NULL)
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{
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MetaWindow *other = tmp->data;
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MetaRectangle other_rect;
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switch (other->type)
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{
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case META_WINDOW_DOCK:
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case META_WINDOW_SPLASHSCREEN:
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case META_WINDOW_DESKTOP:
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case META_WINDOW_DIALOG:
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case META_WINDOW_MODAL_DIALOG:
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break;
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case META_WINDOW_NORMAL:
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case META_WINDOW_UTILITY:
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case META_WINDOW_TOOLBAR:
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case META_WINDOW_MENU:
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meta_window_get_outer_rect (other, &other_rect);
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if (meta_rectangle_intersect (rect, &other_rect, &dest))
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return TRUE;
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break;
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}
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tmp = tmp->next;
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}
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return FALSE;
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}
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static gint
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leftmost_cmp (gconstpointer a, gconstpointer b)
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{
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MetaWindow *aw = (gpointer) a;
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MetaWindow *bw = (gpointer) b;
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int ax, bx;
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/* we're interested in the frame position for cascading,
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* not meta_window_get_position()
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*/
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if (aw->frame)
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ax = aw->frame->rect.x;
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else
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ax = aw->rect.x;
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if (bw->frame)
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bx = bw->frame->rect.x;
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else
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bx = bw->rect.x;
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if (ax < bx)
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return -1;
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else if (ax > bx)
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return 1;
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else
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return 0;
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}
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static gint
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topmost_cmp (gconstpointer a, gconstpointer b)
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{
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MetaWindow *aw = (gpointer) a;
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MetaWindow *bw = (gpointer) b;
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int ay, by;
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/* we're interested in the frame position for cascading,
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* not meta_window_get_position()
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*/
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if (aw->frame)
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ay = aw->frame->rect.y;
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else
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ay = aw->rect.y;
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if (bw->frame)
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by = bw->frame->rect.y;
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else
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by = bw->rect.y;
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if (ay < by)
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return -1;
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else if (ay > by)
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return 1;
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else
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return 0;
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}
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static void
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center_tile_rect_in_area (MetaRectangle *rect,
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MetaRectangle *work_area)
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{
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int fluff;
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/* The point here is to tile a window such that "extra"
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* space is equal on either side (i.e. so a full screen
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* of windows tiled this way would center the windows
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* as a group)
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*/
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fluff = (work_area->width % (rect->width+1)) / 2;
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rect->x = work_area->x + fluff;
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fluff = (work_area->height % (rect->height+1)) / 3;
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rect->y = work_area->y + fluff;
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}
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/* Find the leftmost, then topmost, empty area on the workspace
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* that can contain the new window.
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*
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* Cool feature to have: if we can't fit the current window size,
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* try shrinking the window (within geometry constraints). But
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* beware windows such as Emacs with no sane minimum size, we
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* don't want to create a 1x1 Emacs.
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*/
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static gboolean
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find_first_fit (MetaWindow *window,
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MetaFrameGeometry *fgeom,
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/* visible windows on relevant workspaces */
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GList *windows,
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int xinerama,
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int x,
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int y,
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int *new_x,
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int *new_y)
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{
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/* This algorithm is limited - it just brute-force tries
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* to fit the window in a small number of locations that are aligned
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* with existing windows. It tries to place the window on
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* the bottom of each existing window, and then to the right
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* of each existing window, aligned with the left/top of the
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* existing window in each of those cases.
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*/
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int retval;
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GList *below_sorted;
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GList *right_sorted;
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GList *tmp;
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MetaRectangle rect;
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MetaRectangle work_area;
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retval = FALSE;
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/* Below each window */
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below_sorted = g_list_copy (windows);
|
|
below_sorted = g_list_sort (below_sorted, leftmost_cmp);
|
|
below_sorted = g_list_sort (below_sorted, topmost_cmp);
|
|
|
|
/* To the right of each window */
|
|
right_sorted = g_list_copy (windows);
|
|
right_sorted = g_list_sort (right_sorted, topmost_cmp);
|
|
right_sorted = g_list_sort (right_sorted, leftmost_cmp);
|
|
|
|
rect.width = window->rect.width;
|
|
rect.height = window->rect.height;
|
|
|
|
if (fgeom)
|
|
{
|
|
rect.width += fgeom->left_width + fgeom->right_width;
|
|
rect.height += fgeom->top_height + fgeom->bottom_height;
|
|
}
|
|
|
|
#ifdef WITH_VERBOSE_MODE
|
|
{
|
|
char xinerama_location_string[RECT_LENGTH];
|
|
meta_rectangle_to_string (&window->screen->xinerama_infos[xinerama].rect,
|
|
xinerama_location_string);
|
|
meta_topic (META_DEBUG_XINERAMA,
|
|
"Natural xinerama is %s\n",
|
|
xinerama_location_string);
|
|
}
|
|
#endif
|
|
|
|
meta_window_get_work_area_for_xinerama (window, xinerama, &work_area);
|
|
|
|
center_tile_rect_in_area (&rect, &work_area);
|
|
|
|
if (meta_rectangle_contains_rect (&work_area, &rect) &&
|
|
!rectangle_overlaps_some_window (&rect, windows))
|
|
{
|
|
*new_x = rect.x;
|
|
*new_y = rect.y;
|
|
if (fgeom)
|
|
{
|
|
*new_x += fgeom->left_width;
|
|
*new_y += fgeom->top_height;
|
|
}
|
|
|
|
retval = TRUE;
|
|
|
|
goto out;
|
|
}
|
|
|
|
/* try below each window */
|
|
tmp = below_sorted;
|
|
while (tmp != NULL)
|
|
{
|
|
MetaWindow *w = tmp->data;
|
|
MetaRectangle outer_rect;
|
|
|
|
meta_window_get_outer_rect (w, &outer_rect);
|
|
|
|
rect.x = outer_rect.x;
|
|
rect.y = outer_rect.y + outer_rect.height;
|
|
|
|
if (meta_rectangle_contains_rect (&work_area, &rect) &&
|
|
!rectangle_overlaps_some_window (&rect, below_sorted))
|
|
{
|
|
*new_x = rect.x;
|
|
*new_y = rect.y;
|
|
if (fgeom)
|
|
{
|
|
*new_x += fgeom->left_width;
|
|
*new_y += fgeom->top_height;
|
|
}
|
|
|
|
retval = TRUE;
|
|
|
|
goto out;
|
|
}
|
|
|
|
tmp = tmp->next;
|
|
}
|
|
|
|
/* try to the right of each window */
|
|
tmp = right_sorted;
|
|
while (tmp != NULL)
|
|
{
|
|
MetaWindow *w = tmp->data;
|
|
MetaRectangle outer_rect;
|
|
|
|
meta_window_get_outer_rect (w, &outer_rect);
|
|
|
|
rect.x = outer_rect.x + outer_rect.width;
|
|
rect.y = outer_rect.y;
|
|
|
|
if (meta_rectangle_contains_rect (&work_area, &rect) &&
|
|
!rectangle_overlaps_some_window (&rect, right_sorted))
|
|
{
|
|
*new_x = rect.x;
|
|
*new_y = rect.y;
|
|
if (fgeom)
|
|
{
|
|
*new_x += fgeom->left_width;
|
|
*new_y += fgeom->top_height;
|
|
}
|
|
|
|
retval = TRUE;
|
|
|
|
goto out;
|
|
}
|
|
|
|
tmp = tmp->next;
|
|
}
|
|
|
|
out:
|
|
|
|
g_list_free (below_sorted);
|
|
g_list_free (right_sorted);
|
|
return retval;
|
|
}
|
|
|
|
void
|
|
meta_window_place (MetaWindow *window,
|
|
MetaFrameGeometry *fgeom,
|
|
int x,
|
|
int y,
|
|
int *new_x,
|
|
int *new_y)
|
|
{
|
|
GList *windows;
|
|
const MetaXineramaScreenInfo *xi;
|
|
|
|
/* frame member variables should NEVER be used in here, only
|
|
* MetaFrameGeometry. But remember fgeom == NULL
|
|
* for undecorated windows. Also, this function should
|
|
* NEVER have side effects other than computing the
|
|
* placement coordinates.
|
|
*/
|
|
|
|
meta_topic (META_DEBUG_PLACEMENT, "Placing window %s\n", window->desc);
|
|
|
|
windows = NULL;
|
|
|
|
switch (window->type)
|
|
{
|
|
/* Run placement algorithm on these. */
|
|
case META_WINDOW_NORMAL:
|
|
case META_WINDOW_DIALOG:
|
|
case META_WINDOW_MODAL_DIALOG:
|
|
case META_WINDOW_SPLASHSCREEN:
|
|
break;
|
|
|
|
/* Assume the app knows best how to place these, no placement
|
|
* algorithm ever (other than "leave them as-is")
|
|
*/
|
|
case META_WINDOW_DESKTOP:
|
|
case META_WINDOW_DOCK:
|
|
case META_WINDOW_TOOLBAR:
|
|
case META_WINDOW_MENU:
|
|
case META_WINDOW_UTILITY:
|
|
goto done_no_constraints;
|
|
}
|
|
|
|
if (meta_prefs_get_disable_workarounds ())
|
|
{
|
|
switch (window->type)
|
|
{
|
|
/* Only accept USPosition on normal windows because the app is full
|
|
* of shit claiming the user set -geometry for a dialog or dock
|
|
*/
|
|
case META_WINDOW_NORMAL:
|
|
if (window->size_hints.flags & USPosition)
|
|
{
|
|
/* don't constrain with placement algorithm */
|
|
meta_topic (META_DEBUG_PLACEMENT,
|
|
"Honoring USPosition for %s instead of using placement algorithm\n", window->desc);
|
|
|
|
goto done;
|
|
}
|
|
break;
|
|
|
|
/* Ignore even USPosition on dialogs, splashscreen */
|
|
case META_WINDOW_DIALOG:
|
|
case META_WINDOW_MODAL_DIALOG:
|
|
case META_WINDOW_SPLASHSCREEN:
|
|
break;
|
|
|
|
/* Assume the app knows best how to place these. */
|
|
case META_WINDOW_DESKTOP:
|
|
case META_WINDOW_DOCK:
|
|
case META_WINDOW_TOOLBAR:
|
|
case META_WINDOW_MENU:
|
|
case META_WINDOW_UTILITY:
|
|
if (window->size_hints.flags & PPosition)
|
|
{
|
|
meta_topic (META_DEBUG_PLACEMENT,
|
|
"Not placing non-normal non-dialog window with PPosition set\n");
|
|
goto done_no_constraints;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
/* workarounds enabled */
|
|
|
|
if ((window->size_hints.flags & PPosition) ||
|
|
(window->size_hints.flags & USPosition))
|
|
{
|
|
meta_topic (META_DEBUG_PLACEMENT,
|
|
"Not placing window with PPosition or USPosition set\n");
|
|
avoid_being_obscured_as_second_modal_dialog (window, fgeom, &x, &y);
|
|
goto done_no_constraints;
|
|
}
|
|
}
|
|
|
|
if ((window->type == META_WINDOW_DIALOG ||
|
|
window->type == META_WINDOW_MODAL_DIALOG) &&
|
|
window->xtransient_for != None)
|
|
{
|
|
/* Center horizontally, at top of parent vertically */
|
|
|
|
MetaWindow *parent;
|
|
|
|
parent =
|
|
meta_display_lookup_x_window (window->display,
|
|
window->xtransient_for);
|
|
|
|
if (parent)
|
|
{
|
|
int w;
|
|
|
|
meta_window_get_position (parent, &x, &y);
|
|
w = parent->rect.width;
|
|
|
|
/* center of parent */
|
|
x = x + w / 2;
|
|
/* center of child over center of parent */
|
|
x -= window->rect.width / 2;
|
|
|
|
/* "visually" center window over parent, leaving twice as
|
|
* much space below as on top.
|
|
*/
|
|
y += (parent->rect.height - window->rect.height)/3;
|
|
|
|
/* put top of child's frame, not top of child's client */
|
|
if (fgeom)
|
|
y += fgeom->top_height;
|
|
|
|
meta_topic (META_DEBUG_PLACEMENT, "Centered window %s over transient parent\n",
|
|
window->desc);
|
|
|
|
avoid_being_obscured_as_second_modal_dialog (window, fgeom, &x, &y);
|
|
|
|
goto done;
|
|
}
|
|
}
|
|
|
|
/* FIXME UTILITY with transient set should be stacked up
|
|
* on the sides of the parent window or something.
|
|
*/
|
|
|
|
if (window->type == META_WINDOW_DIALOG ||
|
|
window->type == META_WINDOW_MODAL_DIALOG ||
|
|
window->type == META_WINDOW_SPLASHSCREEN)
|
|
{
|
|
/* Center on current xinerama (i.e. on current monitor) */
|
|
int w, h;
|
|
|
|
/* Warning, this function is a round trip! */
|
|
xi = meta_screen_get_current_xinerama (window->screen);
|
|
|
|
w = xi->rect.width;
|
|
h = xi->rect.height;
|
|
|
|
x = (w - window->rect.width) / 2;
|
|
y = (h - window->rect.height) / 2;
|
|
|
|
x += xi->rect.x;
|
|
y += xi->rect.y;
|
|
|
|
meta_topic (META_DEBUG_PLACEMENT, "Centered window %s on screen %d xinerama %d\n",
|
|
window->desc, window->screen->number, xi->number);
|
|
|
|
goto done_check_denied_focus;
|
|
}
|
|
|
|
/* Find windows that matter (not minimized, on same workspace
|
|
* as placed window, may be shaded - if shaded we pretend it isn't
|
|
* for placement purposes)
|
|
*/
|
|
{
|
|
GSList *all_windows;
|
|
GSList *tmp;
|
|
|
|
all_windows = meta_display_list_windows (window->display);
|
|
|
|
tmp = all_windows;
|
|
while (tmp != NULL)
|
|
{
|
|
MetaWindow *w = tmp->data;
|
|
|
|
if (meta_window_showing_on_its_workspace (w) &&
|
|
w != window &&
|
|
(window->workspace == w->workspace ||
|
|
window->on_all_workspaces || w->on_all_workspaces))
|
|
windows = g_list_prepend (windows, w);
|
|
|
|
tmp = tmp->next;
|
|
}
|
|
|
|
g_slist_free (all_windows);
|
|
}
|
|
|
|
/* Warning, this is a round trip! */
|
|
xi = meta_screen_get_current_xinerama (window->screen);
|
|
|
|
/* "Origin" placement algorithm */
|
|
x = xi->rect.x;
|
|
y = xi->rect.y;
|
|
|
|
if (find_first_fit (window, fgeom, windows,
|
|
xi->number,
|
|
x, y, &x, &y))
|
|
goto done_check_denied_focus;
|
|
|
|
/* Maximize windows if they are too big for their work area (bit of
|
|
* a hack here). Assume undecorated windows probably don't intend to
|
|
* be maximized.
|
|
*/
|
|
if (window->has_maximize_func && window->decorated &&
|
|
!window->fullscreen)
|
|
{
|
|
MetaRectangle workarea;
|
|
MetaRectangle outer;
|
|
|
|
meta_window_get_work_area_for_xinerama (window,
|
|
xi->number,
|
|
&workarea);
|
|
meta_window_get_outer_rect (window, &outer);
|
|
|
|
/* If the window is bigger than the screen, then automaximize. Do NOT
|
|
* auto-maximize the directions independently. See #419810.
|
|
*/
|
|
if (outer.width >= workarea.width && outer.height >= workarea.height)
|
|
{
|
|
window->maximize_horizontally_after_placement = TRUE;
|
|
window->maximize_vertically_after_placement = TRUE;
|
|
}
|
|
}
|
|
|
|
done_check_denied_focus:
|
|
/* If the window is being denied focus and isn't a transient of the
|
|
* focus window, we do NOT want it to overlap with the focus window
|
|
* if at all possible. This is guaranteed to only be called if the
|
|
* focus_window is non-NULL, and we try to avoid that window.
|
|
*/
|
|
if (window->denied_focus_and_not_transient)
|
|
{
|
|
gboolean found_fit;
|
|
MetaWindow *focus_window;
|
|
MetaRectangle overlap;
|
|
|
|
focus_window = window->display->focus_window;
|
|
g_assert (focus_window != NULL);
|
|
|
|
/* No need to do anything if the window doesn't overlap at all */
|
|
found_fit = !meta_rectangle_intersect (&window->rect,
|
|
&focus_window->rect,
|
|
&overlap);
|
|
|
|
/* Try to do a first fit again, this time only taking into account the
|
|
* focus window.
|
|
*/
|
|
if (!found_fit)
|
|
{
|
|
GList *focus_window_list;
|
|
focus_window_list = g_list_prepend (NULL, focus_window);
|
|
|
|
/* Reset x and y ("origin" placement algorithm) */
|
|
x = xi->rect.x;
|
|
y = xi->rect.y;
|
|
|
|
found_fit = find_first_fit (window, fgeom, focus_window_list,
|
|
xi->number,
|
|
x, y, &x, &y);
|
|
g_list_free (focus_window_list);
|
|
}
|
|
|
|
/* If that still didn't work, just place it where we can see as much
|
|
* as possible.
|
|
*/
|
|
if (!found_fit)
|
|
find_most_freespace (window, fgeom, focus_window, x, y, &x, &y);
|
|
}
|
|
|
|
done:
|
|
g_list_free (windows);
|
|
|
|
done_no_constraints:
|
|
|
|
*new_x = x;
|
|
*new_y = y;
|
|
}
|