138907c480
Rendering off stage we never cull, and previously this was checked by comparing the "active framebuffer" of the stage, to the current framebuffer in the cogl stack. Replace this by checking whether the current paint context is currently drawing on stage or not. https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
33 lines
1.3 KiB
C
33 lines
1.3 KiB
C
/*
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* Copyright (C) 2019 Red Hat Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef CLUTTER_PAINT_CONTEXT_PRIVATE_H
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#define CLUTTER_PAINT_CONTEXT_PRIVATE_H
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#include "clutter-paint-context.h"
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ClutterPaintContext * clutter_paint_context_new_for_view (ClutterStageView *view);
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void clutter_paint_context_push_framebuffer (ClutterPaintContext *paint_context,
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CoglFramebuffer *framebuffer);
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void clutter_paint_context_pop_framebuffer (ClutterPaintContext *paint_context);
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gboolean clutter_paint_context_is_drawing_off_stage (ClutterPaintContext *paint_context);
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#endif /* CLUTTER_PAINT_CONTEXT_PRIVATE_H */
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