137790bec9
Previously "window:create" and "window:destroy" were emitted on CallyUtil. Although it works, and CallyUtil already have callbacks to stage_added/removed signals, I think that it is more tidy/clear to do that on CallyRoot: * CallyRoot already has code to manage ClutterStage addition/removal * In fact, we can see CallyRoot as the object exposing the a11y information from ClutterStageManager, so it fits better here. * CallyUtil callbacks these signals are related to key event listeners (key snooper simulation). One of the main CallyUtil responsabilities is managing event (connecting, emitting), so I would prefer to not start to add/mix more functionalities here. Ideally it would be better to emit all CallyStage methods from CallyStage, but it is clear that "create" and "destroy" are more easy to emit from a external object |
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.. | ||
cally-actor-private.h | ||
cally-actor.c | ||
cally-actor.h | ||
cally-clone.c | ||
cally-clone.h | ||
cally-factory.h | ||
cally-group.c | ||
cally-group.h | ||
cally-main.h | ||
cally-rectangle.c | ||
cally-rectangle.h | ||
cally-root.c | ||
cally-root.h | ||
cally-stage.c | ||
cally-stage.h | ||
cally-text.c | ||
cally-text.h | ||
cally-texture.c | ||
cally-texture.h | ||
cally-util.c | ||
cally-util.h | ||
cally.c | ||
cally.h | ||
cally.pc.in | ||
Makefile.am |