mutter/clutter/clutter-units.h
Tomas Frydrych 132296dcc3 2007-11-28 Tomas Frydrych <tf@openedhand.com>
* clutter/clutter-actor.c:
        * clutter/clutter-actor.h:
	(clutter_actor_set_positionu):
	(clutter_actor_set_sizeu):
	(clutter_actor_get_widthu):
	(clutter_actor_get_heightu):
	(clutter_actor_set_widthu):
	(clutter_actor_set_heightu):
	(clutter_actor_get_xu):
	(clutter_actor_get_yu):
	(clutter_actor_set_xu):
	(clutter_actor_set_yu):
	Expanded ClutterActor API with new ClutterUnit-base functions.

        * clutter/clutter-stage.c:
        * clutter/clutter-stage.h:
	(clutter_stage_get_resolution):
	(clutter_stage_get_resolutionx):
	New function to query stage resolution (floating and fixed point
	versions).

        * clutter/clutter-units.h:
	(CLUTTER_UNITS_FROM_STAGE_WIDTH_PERCENTAGE):
	(CLUTTER_UNITS_FROM_STAGE_HEIGHT_PERCENTAGE):
	(CLUTTER_UNITS_FROM_PARENT_WIDTH_PERCENTAGE):
	(CLUTTER_UNITS_FROM_PARENT_HEIGHT_PERCENTAGE):
	(CLUTTER_UNITS_FROM_MM):
	(CLUTTER_UNITS_FROM_MMX):
	(CLUTTER_UNITS_FROM_POINTS):
	(CLUTTER_UNITS_FROM_POINTSX):
	New macros for conversions to ClutterUnits.

	* clutter.symbols:
	Added:
	        ClutterActor anchor_point functions,
                clutter_stage_get_resolution functions.

	Removed:
                clutter_actor_scale_with_gravity functions.
2007-11-28 15:31:41 +00:00

115 lines
4.0 KiB
C

/* -*- mode:C; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Authored By Tomas Frydrych <tf@openedhand.com>
*
* Copyright (C) 2007 OpenedHand
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
/**
* SECTION:clutter-units
* @short_description: A logical distance unit.
*
* Clutter units are logical units with granularity greater than that of the
* device units; they are used by #ClutterActorBox and the _units() family of
* ClutterActor functions. To convert between clutter units and device units,
* use #CLUTTER_UNITS_FROM_DEVICE and #CLUTTER_UNITS_TO_DEVICE macros.
*
* Note: It is expected that as of version 0.6 all dimensions in the public
* Clutter API will be given in clutter units. In order to ease the transition,
* two extra macros have been provided, #CLUTTER_UNITS_TMP_TO_DEVICE and
* #CLUTTER_UNITS_TMP_FROM_DEVICE. In version 0.4 these are identity macros,
* but when the API transition happens will map to #CLUTTER_UNITS_TO_DEVICE and
* #CLUTTER_UNITS_FROM_DEVICE respectively. You can use these in newly written
* code as place holders.
*
* Since: 0.4
*/
#ifndef _HAVE_CLUTTER_UNITS_H
#define _HAVE_CLUTTER_UNITS_H
#include <clutter/clutter-fixed.h>
G_BEGIN_DECLS
/**
* ClutterUnit:
*
* Device independent unit used by Clutter. The value held can be transformed
* into other units, likes pixels.
*
* Since: 0.4
*/
typedef gint32 ClutterUnit;
/*
* Currently CLUTTER_UNIT maps directly onto ClutterFixed. Nevertheless, the
* _FROM_FIXED and _TO_FIXED macros should always be used in case that we
* decide to change this relationship in the future.
*/
#define CLUTTER_UNITS_FROM_DEVICE(x) CLUTTER_UNITS_FROM_INT (x)
#define CLUTTER_UNITS_TO_DEVICE(x) CLUTTER_UNITS_TO_INT (x)
#define CLUTTER_UNITS_TMP_FROM_DEVICE(x) (x)
#define CLUTTER_UNITS_TMP_TO_DEVICE(x) (x)
#define CLUTTER_UNITS_FROM_INT(x) CLUTTER_INT_TO_FIXED (x)
#define CLUTTER_UNITS_TO_INT(x) CFX_INT (x)
#define CLUTTER_UNITS_FROM_FLOAT(x) CLUTTER_FLOAT_TO_FIXED (x)
#define CLUTTER_UNITS_TO_FLOAT(x) CLUTTER_FIXED_TO_FLOAT (x)
#define CLUTTER_UNITS_FROM_FIXED(x) (x)
#define CLUTTER_UNITS_TO_FIXED(x) (x)
#define CLUTTER_UNITS_FROM_PANGO_UNIT(x) ((x) << 6)
#define CLUTTER_UNITS_TO_PANGO_UNIT(x) ((x) >> 6)
#define CLUTTER_UNITS_FROM_STAGE_WIDTH_PERCENTAGE(x) \
((clutter_actor_get_widthu (clutter_stage_get_default ()) * x)/100)
#define CLUTTER_UNITS_FROM_STAGE_HEIGHT_PERCENTAGE(x) \
((clutter_actor_get_heightu (clutter_stage_get_default ()) * x)/100)
#define CLUTTER_UNITS_FROM_PARENT_WIDTH_PERCENTAGE(a, x) \
((clutter_actor_get_widthu (clutter_actor_get_parent (a)) * x)/100)
#define CLUTTER_UNITS_FROM_PARENT_HEIGHT_PERCENTAGE(a, x) \
((clutter_actor_get_heightu (clutter_actor_get_parent (a)) * x)/100)
#define CLUTTER_UNITS_FROM_MM(x) \
CLUTTER_UNITS_FROM_FLOAT(((x*clutter_stage_get_resolution (clutter_stage_get_default ())) / 25.4))
#define CLUTTER_UNITS_FROM_MMX(x) \
CFX_DIV(CFX_MUL(x,clutter_stage_get_resolutionx(clutter_stage_get_default())),0x196666)
#define CLUTTER_UNITS_FROM_POINTS(x) \
CLUTTER_UNITS_FROM_FLOAT(((x*clutter_stage_get_resolution(clutter_stage_get_default()))/72.0))
#define CLUTTER_UNITS_FROM_POINTSX(x) \
(CFX_MUL(x,clutter_stage_get_resolutionx(clutter_stage_get_default()))/72)
G_END_DECLS
#endif /* _HAVE_CLUTTER_UNITS_H */