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Robert Bragg 130c79ac03 glx: throttle clipped redraws
When we come to presenting the result of a clipped redraw to the front
buffer with a blit we need to ensure that all the rendering is done,
otherwise redraw operations that are slower than the framerate can queue
up in the pipeline during a heavy animation, causing a larger and larger
backlog of rendering visible as lag to the user.

Note: Since calling glFinish() and sycnrhonizing the CPU with the GPU is
far from ideal, we hope that this is only a short term solution.

One idea is to using sync objects to track render completion so we can
throttle the backlog (ideally with an additional extension that lets us
get notifications in our mainloop instead of having to busy wait for the
completion.)

Another option is to support clipped redraws by reusing the contents of
old back buffers such that we can flip instead of using a blit and then
we can use GLX_INTEL_swap_events to throttle. For this though we would
still probably want an additional extension so we can report the limited
region of the window damage to X/compositors.

Thanks to Owen Taylor and Alexander Larsson for reporting the problem.
2011-04-01 18:50:55 +01:00
build build: Update the release rules 2011-04-01 16:31:49 +01:00
clutter glx: throttle clipped redraws 2011-04-01 18:50:55 +01:00
doc docs: Remove checks for whether an effect is disabled 2011-03-17 15:56:55 +00:00
po Updated Slovenian translation 2011-04-01 18:57:01 +02:00
tests Removes the addition of the .exe extension to unit-test scripts, on win32. 2011-04-01 17:08:25 +01:00
.gitignore build: Generate README 2011-02-14 17:27:25 +00:00
AUTHORS AUTHORS: Note that the file is unmaintained 2011-03-14 14:16:16 +00:00
autogen.sh autogen.sh: make autoreconf use automake-1.11 when available 2010-12-30 12:08:28 +00:00
ChangeLog.pre-git-import Add a notice of deprecation in the pre-Git ChangeLog 2010-01-14 15:24:15 +00:00
clutter.doap doap: Fix the categories 2011-03-22 14:46:35 +00:00
configure.ac Removes the addition of the .exe extension to unit-test scripts, on win32. 2011-04-01 17:08:25 +01:00
COPYING Merge gobject-branch into trunk 2006-05-29 08:59:36 +00:00
Makefile.am build: Remove maintainer-clean rule 2011-02-22 18:32:01 +00:00
NEWS Release Clutter 1.6.6 (stable) 2011-02-21 12:47:09 +00:00
README.in docs: Mention the cookbook in the README 2011-02-21 16:41:28 +00:00
README.md README.md: fix a dumb typo 2011-03-14 14:00:12 +00:00

Clutter

What is Clutter?

Clutter is an open source software library for creating fast, compelling, portable, and dynamic graphical user interfaces.

Requirements

Clutter currently requires:

Clutter also has optional dependencies:

On X11, Clutter depends on the following extensions:

  • XComposite
  • XDamage
  • XExt
  • XFixes
  • XInput (1.x or 2.x)
  • XKB

If you are building the API reference you will also need:

If you are building the additional documentation you will also need:

  • xsltproc
  • jw (optional, for generating PDFs)

If you are building the Introspection data you will also need:

If you want support for profiling Clutter you will also need:

Resources

The official Clutter website is:

    http://www.clutter-project.org/

The API references for the latest stable release are available at:

    http://docs.clutter-project.org/docs/clutter/stable/
    http://docs.clutter-project.org/docs/cogl/stable/
    http://docs.clutter-project.org/docs/cally/stable/

The Clutter Cookbook is available at:

    http://docs.clutter-project.org/docs/clutter-cookbook/

New releases of Clutter are available at:

    http://source.clutter-project.org/sources/clutter/

The Clutter blog is available at:

    http://www.clutter-project.org/blog/

To subscribe to the Clutter mailing lists and read the archives, use the Mailman web interface available at:

    http://lists.clutter-project.org/

New bug page on Bugzilla:

    http://bugzilla.clutter-project.org/enter_bug.cgi?product=clutter
    http://bugzilla.clutter-project.org/enter_bug.cgi?product=cogl

Clutter is licensed under the terms of the GNU Lesser General Public License, version 2.1 or (at your option) later: see the COPYING file for more information.

Building and Installation

To build Clutter from a release tarball, the usual autotool triad should be followed:

  1. ./configure
  2. make
  3. make install

To build Clutter from a Git clone, run the autogen.sh script instead of the configure one. The autogen.sh script will run the configure script for you, unless the NOCONFIGURE environment variable is set to a non-empty value.

See also the BuildingClutter page on the wiki.

Versioning

Clutter uses the common "Linux kernel" versioning system, where even-numbered minor versions are stable and odd-numbered minor versions are development snapshots.

Different major versions break both API and ABI but are parallel installable. The same major version with differing minor version is expected to be ABI compatible with other minor versions; differing micro versions are meant just for bug fixing. On odd minor versions the newly added API might still change.

The micro version indicates the origin of the release: even micro numbers are only used for released archives; odd micro numbers are only used on the Git repository.

Contributing

If you want to hack on and improve Clutter check the HACKING file for general implementation guidelines, and the HACKING.backends for backend-specific implementation issues.

The CODING_STYLE file contains the rules for writing code conformant to the style guidelines used throughout Clutter. Remember: the coding style is mandatory; patches not conforming to it will be rejected by default.

The usual workflow for contributions should be:

  1. Fork the repository
  2. Create a branch (git checkout -b my_work)
  3. Commit your changes (git commit -am "Added my awesome feature")
  4. Push to the branch (git push origin my_work)
  5. Create an Issue with a link to your branch
  6. Sit back, relax and wait for feedback and eventual merge

Bugs

Bugs should be reported to the Clutter Bugzilla at:

    http://bugzilla.clutter-project.org/enter_bug.cgi?product=clutter
    http://bugzilla.clutter-project.org/enter_bug.cgi?product=cogl

You will need a Bugzilla account.

In the report you should include:

  • what system you're running Clutter on;
  • which version of Clutter you are using;
  • which version of GLib and OpenGL (or OpenGL ES) you are using;
  • which video card and which drivers you are using, including output of glxinfo and xdpyinfo (if applicable);
  • how to reproduce the bug.

If you cannot reproduce the bug with one of the tests that come with Clutter source code, you should include a small test case displaying the bad behaviour.

If the bug exposes a crash, the exact text printed out and a stack trace obtained using gdb are greatly appreciated.