mutter/clutter/x11/clutter-stage-x11.c
Havoc Pennington 125bded814 Enforce invariants on mapped, realized, visibility states
Bug 1138 - No trackable "mapped" state

* Add a VISIBLE flag tracking application programmer's
  expected showing-state for the actor, allowing us to
  always ensure we keep what the app wants while tracking
  internal implementation state separately.

* Make MAPPED reflect whether the actor will be painted;
  add notification on a ClutterActor::mapped property.
  Keep MAPPED state updated as the actor is shown,
  ancestors are shown, actor is reparented, etc.

* Require a stage and realized parents to realize; this means
  at realization time the correct window system and GL resources
  are known. But unparented actors can no longer be realized.

* Allow children to be unrealized even if parent is realized.
  Otherwise in effect either all actors or no actors are realized,
  i.e. it becomes a stage-global flag.

* Allow clutter_actor_realize() to "fail" if not inside a toplevel

* Rework clutter_actor_unrealize() so internally we have
  a flavor that does not mess with visibility flag

* Add _clutter_actor_rerealize() to encapsulate a somewhat
  tricky operation we were doing in a couple of places

* Do not realize/unrealize children in ClutterGroup,
  ClutterActor already does it

* Do not realize impl by hand in clutter_stage_show(),
  since showing impl already does that

* Do not unrealize in various dispose() methods, since
  ClutterActor dispose implementation already does it
  and chaining up is mandatory

* ClutterTexture uses COGL while unrealizable (before it's
  added to a stage). Previously this breakage was affecting
  ClutterActor because we had to allow realize outside
  a stage. Move the breakage to ClutterTexture, by making
  ClutterTexture just use COGL while not realized.

* Unrealize before we set parent to NULL in clutter_actor_unparent().
  This means unrealize() implementations can get to the stage.
  Because actors need the stage in order to detach from stage.

* Update clutter-actor-invariants.txt to reflect latest changes

* Remove explicit hide/unrealize from ClutterActor::dispose since
  unparent already forces those
  Instead just assert that unparent() occurred and did the right thing.

* Check whether parent implements unrealize before chaining up
  Needed because ClutterGroup no longer has to implement unrealize.

* Perform unrealize in the default handler for the signal.
  This allows non-containers that have children to work properly,
  and allows containers to override how it's done.

* Add map/unmap virtual methods and set MAPPED flag on self and
  children in there. This allows subclasses to hook map/unmap.
  These are not signals, because notify::mapped is better for
  anything it's legitimate for a non-subclass to do.

Signed-off-by: Emmanuele Bassi <ebassi@linux.intel.com>
2009-04-24 15:27:19 +01:00

783 lines
22 KiB
C

/* Clutter.
* An OpenGL based 'interactive canvas' library.
* Authored By Matthew Allum <mallum@openedhand.com>
* Copyright (C) 2006-2007 OpenedHand
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "clutter-backend-x11.h"
#include "clutter-stage-x11.h"
#include "clutter-x11.h"
#include "../clutter-stage-window.h"
#include "../clutter-main.h"
#include "../clutter-feature.h"
#include "../clutter-color.h"
#include "../clutter-util.h"
#include "../clutter-event.h"
#include "../clutter-enum-types.h"
#include "../clutter-private.h"
#include "../clutter-debug.h"
#include "../clutter-units.h"
#include "cogl/cogl.h"
#ifdef HAVE_XFIXES
#include <X11/extensions/Xfixes.h>
#endif
static void clutter_stage_window_iface_init (ClutterStageWindowIface *iface);
G_DEFINE_TYPE_WITH_CODE (ClutterStageX11,
clutter_stage_x11,
CLUTTER_TYPE_GROUP,
G_IMPLEMENT_INTERFACE (CLUTTER_TYPE_STAGE_WINDOW,
clutter_stage_window_iface_init));
#define _NET_WM_STATE_REMOVE 0 /* remove/unset property */
#define _NET_WM_STATE_ADD 1 /* add/set property */
#define _NET_WM_STATE_TOGGLE 2 /* toggle property */
static void
send_wmspec_change_state (ClutterBackendX11 *backend_x11,
Window window,
Atom state,
gboolean add)
{
XClientMessageEvent xclient;
memset (&xclient, 0, sizeof (xclient));
xclient.type = ClientMessage;
xclient.window = window;
xclient.message_type = backend_x11->atom_NET_WM_STATE;
xclient.format = 32;
xclient.data.l[0] = add ? _NET_WM_STATE_ADD : _NET_WM_STATE_REMOVE;
xclient.data.l[1] = state;
xclient.data.l[2] = 0;
xclient.data.l[3] = 0;
xclient.data.l[4] = 0;
XSendEvent (backend_x11->xdpy,
DefaultRootWindow(backend_x11->xdpy),
False,
SubstructureRedirectMask|SubstructureNotifyMask,
(XEvent *)&xclient);
}
void
clutter_stage_x11_fix_window_size (ClutterStageX11 *stage_x11)
{
gboolean resize;
resize = clutter_stage_get_user_resizable (stage_x11->wrapper);
if (stage_x11->xwin != None && stage_x11->is_foreign_xwin == FALSE)
{
XSizeHints *size_hints;
ClutterUnit min_width, min_height;
size_hints = XAllocSizeHints();
clutter_actor_get_preferred_width (CLUTTER_ACTOR (stage_x11),
-1,
&min_width, NULL);
clutter_actor_get_preferred_height (CLUTTER_ACTOR (stage_x11),
min_width,
&min_height, NULL);
size_hints->flags = 0;
/* If we are going fullscreen then we don't want any
restrictions on the window size */
if (!stage_x11->fullscreen_on_map)
{
size_hints->min_width = CLUTTER_UNITS_TO_DEVICE (min_width);
size_hints->min_height = CLUTTER_UNITS_TO_DEVICE (min_height);
size_hints->flags = PMinSize;
if (!resize)
{
size_hints->max_width = size_hints->min_width;
size_hints->max_height = size_hints->min_height;
size_hints->flags |= PMaxSize;
}
}
XSetWMNormalHints (stage_x11->xdpy, stage_x11->xwin, size_hints);
XFree(size_hints);
}
}
static void
clutter_stage_x11_show (ClutterActor *actor)
{
ClutterStageX11 *stage_x11 = CLUTTER_STAGE_X11 (actor);
CLUTTER_ACTOR_CLASS (clutter_stage_x11_parent_class)->show (actor);
if (stage_x11->xwin)
{
/* Fire off a redraw to avoid flicker on first map.
* Appears not to work perfectly on intel drivers at least.
*/
clutter_redraw (stage_x11->wrapper);
XSync (stage_x11->xdpy, FALSE);
XMapWindow (stage_x11->xdpy, stage_x11->xwin);
}
}
static void
clutter_stage_x11_hide (ClutterActor *actor)
{
ClutterStageX11 *stage_x11 = CLUTTER_STAGE_X11 (actor);
if (stage_x11->xwin)
XWithdrawWindow (stage_x11->xdpy, stage_x11->xwin, stage_x11->xscreen);
}
void
clutter_stage_x11_set_wm_protocols (ClutterStageX11 *stage_x11)
{
ClutterBackendX11 *backend_x11 = stage_x11->backend;
Atom protocols[2];
int n = 0;
protocols[n++] = backend_x11->atom_WM_DELETE_WINDOW;
protocols[n++] = backend_x11->atom_NET_WM_PING;
XSetWMProtocols (stage_x11->xdpy, stage_x11->xwin, protocols, n);
}
static void
clutter_stage_x11_get_preferred_width (ClutterActor *self,
ClutterUnit for_height,
ClutterUnit *min_width_p,
ClutterUnit *natural_width_p)
{
ClutterStageX11 *stage_x11 = CLUTTER_STAGE_X11 (self);
gboolean resize;
if (stage_x11->fullscreen_on_map)
{
int width;
width = DisplayWidth (stage_x11->xdpy, stage_x11->xscreen);
if (min_width_p)
*min_width_p = CLUTTER_UNITS_FROM_DEVICE (width);
if (natural_width_p)
*natural_width_p = CLUTTER_UNITS_FROM_DEVICE (width);
return;
}
resize = clutter_stage_get_user_resizable (stage_x11->wrapper);
if (min_width_p)
{
/* FIXME need API to set this */
if (resize)
*min_width_p = CLUTTER_UNITS_FROM_DEVICE (1);
else
*min_width_p = CLUTTER_UNITS_FROM_DEVICE (stage_x11->xwin_width);
}
if (natural_width_p)
*natural_width_p = CLUTTER_UNITS_FROM_DEVICE (stage_x11->xwin_width);
}
static void
clutter_stage_x11_get_preferred_height (ClutterActor *self,
ClutterUnit for_width,
ClutterUnit *min_height_p,
ClutterUnit *natural_height_p)
{
ClutterStageX11 *stage_x11 = CLUTTER_STAGE_X11 (self);
gboolean resize;
if (stage_x11->fullscreen_on_map)
{
int height;
height = DisplayHeight (stage_x11->xdpy, stage_x11->xscreen);
if (min_height_p)
*min_height_p = CLUTTER_UNITS_FROM_DEVICE (height);
if (natural_height_p)
*natural_height_p = CLUTTER_UNITS_FROM_DEVICE (height);
return;
}
resize = clutter_stage_get_user_resizable (stage_x11->wrapper);
if (min_height_p)
{
if (resize)
*min_height_p = CLUTTER_UNITS_FROM_DEVICE (1); /* FIXME need API
* to set this
*/
else
*min_height_p = CLUTTER_UNITS_FROM_DEVICE (stage_x11->xwin_height);
}
if (natural_height_p)
*natural_height_p = CLUTTER_UNITS_FROM_DEVICE (stage_x11->xwin_height);
}
static void
clutter_stage_x11_allocate (ClutterActor *self,
const ClutterActorBox *box,
gboolean origin_changed)
{
ClutterStageX11 *stage_x11 = CLUTTER_STAGE_X11 (self);
ClutterActorClass *parent_class;
gint new_width, new_height;
new_width = ABS (CLUTTER_UNITS_TO_INT (box->x2 - box->x1));
new_height = ABS (CLUTTER_UNITS_TO_INT (box->y2 - box->y1));
if (new_width == 0 || new_height == 0)
{
/* Should not happen, if this turns up we need to debug it and
* determine the cleanest way to fix.
*/
g_warning ("X11 stage not allowed to have 0 width or height");
new_width = 1;
new_height = 1;
}
if (new_width != stage_x11->xwin_width ||
new_height != stage_x11->xwin_height)
{
stage_x11->xwin_width = new_width;
stage_x11->xwin_height = new_height;
if (stage_x11->xwin != None &&
!stage_x11->is_foreign_xwin)
{
CLUTTER_NOTE (BACKEND, "%s: XResizeWindow[%x] (%d, %d)",
G_STRLOC,
(unsigned int) stage_x11->xwin,
stage_x11->xwin_width,
stage_x11->xwin_height);
XResizeWindow (stage_x11->xdpy,
stage_x11->xwin,
stage_x11->xwin_width,
stage_x11->xwin_height);
}
clutter_stage_x11_fix_window_size (stage_x11);
if (stage_x11->xpixmap != None)
{
/* Need to recreate to resize */
_clutter_actor_rerealize (self, NULL, NULL);
}
}
/* chain up to fill in actor->priv->allocation */
parent_class = CLUTTER_ACTOR_CLASS (clutter_stage_x11_parent_class);
parent_class->allocate (self, box, origin_changed);
}
static inline void
set_wm_title (ClutterStageX11 *stage_x11)
{
ClutterBackendX11 *backend_x11 = stage_x11->backend;
if (stage_x11->xwin == None)
return;
if (stage_x11->title == NULL)
{
XDeleteProperty (stage_x11->xdpy,
stage_x11->xwin,
backend_x11->atom_NET_WM_NAME);
}
else
{
XChangeProperty (stage_x11->xdpy,
stage_x11->xwin,
backend_x11->atom_NET_WM_NAME,
backend_x11->atom_UTF8_STRING,
8,
PropModeReplace,
(unsigned char *) stage_x11->title,
(int) strlen (stage_x11->title));
}
}
static inline void
set_cursor_visible (ClutterStageX11 *stage_x11)
{
if (stage_x11->xwin == None)
return;
CLUTTER_NOTE (BACKEND, "setting cursor state ('%s') over stage window (%u)",
stage_x11->is_cursor_visible ? "visible" : "invisible",
(unsigned int) stage_x11->xwin);
if (stage_x11->is_cursor_visible)
{
#if 0 /* HAVE_XFIXES - seems buggy/unreliable */
XFixesShowCursor (stage_x11->xdpy, stage_x11->xwin);
#else
XUndefineCursor (stage_x11->xdpy, stage_x11->xwin);
#endif /* HAVE_XFIXES */
}
else
{
#if 0 /* HAVE_XFIXES - seems buggy/unreliable, check cursor in firefox
* loading page after hiding.
*/
XFixesHideCursor (stage_x11->xdpy, stage_x11->xwin);
#else
XColor col;
Pixmap pix;
Cursor curs;
pix = XCreatePixmap (stage_x11->xdpy, stage_x11->xwin, 1, 1, 1);
memset (&col, 0, sizeof (col));
curs = XCreatePixmapCursor (stage_x11->xdpy,
pix, pix,
&col, &col,
1, 1);
XFreePixmap (stage_x11->xdpy, pix);
XDefineCursor (stage_x11->xdpy, stage_x11->xwin, curs);
#endif /* HAVE_XFIXES */
}
}
static void
clutter_stage_x11_realize (ClutterActor *actor)
{
ClutterStageX11 *stage_x11 = CLUTTER_STAGE_X11 (actor);
set_wm_title (stage_x11);
set_cursor_visible (stage_x11);
}
static void
clutter_stage_x11_set_fullscreen (ClutterStageWindow *stage_window,
gboolean is_fullscreen)
{
ClutterStageX11 *stage_x11 = CLUTTER_STAGE_X11 (stage_window);
ClutterBackendX11 *backend_x11 = stage_x11->backend;
ClutterStage *stage = stage_x11->wrapper;
if (!stage)
return;
CLUTTER_SET_PRIVATE_FLAGS (stage, CLUTTER_ACTOR_SYNC_MATRICES);
if (is_fullscreen)
{
int width, height;
/* FIXME: this will do the wrong thing for dual-headed
displays. This will return the size of the combined display
but Metacity (at least) will fullscreen to only one of the
displays. This will cause the actor to report the wrong size
until the ConfigureNotify for the correct size is received */
width = DisplayWidth (stage_x11->xdpy, stage_x11->xscreen);
height = DisplayHeight (stage_x11->xdpy, stage_x11->xscreen);
/* we force the stage to the screen size here, in order to
* get the fullscreen stage size right after the call to
* clutter_stage_fullscreen(). XXX this might break in case
* the stage is not fullscreened, but if that does not happen
* we are massively screwed anyway
*/
stage_x11->xwin_width = width;
stage_x11->xwin_height = height;
clutter_actor_set_size (CLUTTER_ACTOR (stage), width, height);
stage_x11->fullscreen_on_map = TRUE;
if (stage_x11->xwin != None)
{
/* if the actor is not mapped we resize the stage window to match
* the size of the screen; this is useful for e.g. EGLX to avoid
* a resize when calling clutter_stage_fullscreen() before showing
* the stage
*/
if (!CLUTTER_ACTOR_IS_MAPPED (stage_x11))
{
/* FIXME: This wont work if we support more states */
XChangeProperty (stage_x11->xdpy,
stage_x11->xwin,
backend_x11->atom_NET_WM_STATE, XA_ATOM, 32,
PropModeReplace,
(unsigned char *) &backend_x11->atom_NET_WM_STATE_FULLSCREEN, 1);
}
else
{
/* We need to fix the window size so that it will remove
the maximum and minimum window hints. Otherwise
metacity will honour the restrictions and not
fullscreen correctly. */
clutter_stage_x11_fix_window_size (stage_x11);
send_wmspec_change_state (backend_x11, stage_x11->xwin,
backend_x11->atom_NET_WM_STATE_FULLSCREEN,
TRUE);
}
}
}
else
{
stage_x11->fullscreen_on_map = FALSE;
if (stage_x11->xwin != None)
{
if (!CLUTTER_ACTOR_IS_MAPPED (stage_x11))
{
/* FIXME: This wont work if we support more states */
XDeleteProperty (stage_x11->xdpy,
stage_x11->xwin,
backend_x11->atom_NET_WM_STATE);
}
else
{
send_wmspec_change_state (backend_x11,
stage_x11->xwin,
backend_x11->atom_NET_WM_STATE_FULLSCREEN,
FALSE);
/* Fix the window size to restore the minimum/maximum
restriction */
clutter_stage_x11_fix_window_size (stage_x11);
}
}
}
}
static void
clutter_stage_x11_set_cursor_visible (ClutterStageWindow *stage_window,
gboolean cursor_visible)
{
ClutterStageX11 *stage_x11 = CLUTTER_STAGE_X11 (stage_window);
stage_x11->is_cursor_visible = (cursor_visible == TRUE);
set_cursor_visible (stage_x11);
}
static void
clutter_stage_x11_set_title (ClutterStageWindow *stage_window,
const gchar *title)
{
ClutterStageX11 *stage_x11 = CLUTTER_STAGE_X11 (stage_window);
g_free (stage_x11->title);
stage_x11->title = g_strdup (title);
set_wm_title (stage_x11);
}
static void
clutter_stage_x11_set_user_resizable (ClutterStageWindow *stage_window,
gboolean is_resizable)
{
ClutterStageX11 *stage_x11 = CLUTTER_STAGE_X11 (stage_window);
clutter_stage_x11_fix_window_size (stage_x11);
}
static ClutterActor *
clutter_stage_x11_get_wrapper (ClutterStageWindow *stage_window)
{
return CLUTTER_ACTOR (CLUTTER_STAGE_X11 (stage_window)->wrapper);
}
static void
clutter_stage_x11_finalize (GObject *gobject)
{
ClutterStageX11 *stage_x11 = CLUTTER_STAGE_X11 (gobject);
g_free (stage_x11->title);
G_OBJECT_CLASS (clutter_stage_x11_parent_class)->finalize (gobject);
}
static void
clutter_stage_x11_dispose (GObject *gobject)
{
G_OBJECT_CLASS (clutter_stage_x11_parent_class)->dispose (gobject);
}
static void
clutter_stage_x11_class_init (ClutterStageX11Class *klass)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass);
gobject_class->finalize = clutter_stage_x11_finalize;
gobject_class->dispose = clutter_stage_x11_dispose;
actor_class->realize = clutter_stage_x11_realize;
actor_class->show = clutter_stage_x11_show;
actor_class->hide = clutter_stage_x11_hide;
actor_class->get_preferred_width = clutter_stage_x11_get_preferred_width;
actor_class->get_preferred_height = clutter_stage_x11_get_preferred_height;
actor_class->allocate = clutter_stage_x11_allocate;
}
static void
clutter_stage_x11_init (ClutterStageX11 *stage)
{
stage->xdpy = NULL;
stage->xwin_root = None;
stage->xscreen = 0;
stage->xwin = None;
stage->xwin_width = 640;
stage->xwin_height = 480;
stage->xvisinfo = None;
stage->is_foreign_xwin = FALSE;
stage->fullscreen_on_map = FALSE;
stage->is_cursor_visible = TRUE;
stage->title = NULL;
stage->wrapper = NULL;
CLUTTER_SET_PRIVATE_FLAGS (stage, CLUTTER_ACTOR_IS_TOPLEVEL);
}
static void
clutter_stage_window_iface_init (ClutterStageWindowIface *iface)
{
iface->get_wrapper = clutter_stage_x11_get_wrapper;
iface->set_title = clutter_stage_x11_set_title;
iface->set_fullscreen = clutter_stage_x11_set_fullscreen;
iface->set_cursor_visible = clutter_stage_x11_set_cursor_visible;
iface->set_user_resizable = clutter_stage_x11_set_user_resizable;
}
/**
* clutter_x11_get_stage_window:
* @stage: a #ClutterStage
*
* Gets the stages X Window.
*
* Return value: An XID for the stage window.
*
* Since: 0.4
*/
Window
clutter_x11_get_stage_window (ClutterStage *stage)
{
ClutterStageWindow *impl;
g_return_val_if_fail (CLUTTER_IS_STAGE (stage), None);
impl = _clutter_stage_get_window (stage);
g_assert (CLUTTER_IS_STAGE_X11 (impl));
return CLUTTER_STAGE_X11 (impl)->xwin;
}
/**
* clutter_x11_get_stage_from_window:
* @win: an X Window ID
*
* Gets the stage for a particular X window.
*
* Return value: The stage or NULL if a stage does not exist for the window.
*
* Since: 0.8
*/
ClutterStage *
clutter_x11_get_stage_from_window (Window win)
{
ClutterMainContext *context;
ClutterStageManager *stage_manager;
GSList *l;
context = clutter_context_get_default ();
stage_manager = context->stage_manager;
/* FIXME: use a hash here for performance resaon */
for (l = stage_manager->stages; l; l = l->next)
{
ClutterStage *stage = l->data;
ClutterStageWindow *impl;
impl = _clutter_stage_get_window (stage);
g_assert (CLUTTER_IS_STAGE_X11 (impl));
if (CLUTTER_STAGE_X11 (impl)->xwin == win)
return stage;
}
return NULL;
}
/**
* clutter_x11_get_stage_visual:
* @stage: a #ClutterStage
*
* Returns the stage XVisualInfo
*
* Return value: The XVisualInfo for the stage.
*
* Since: 0.4
*/
XVisualInfo *
clutter_x11_get_stage_visual (ClutterStage *stage)
{
ClutterStageWindow *impl;
g_return_val_if_fail (CLUTTER_IS_STAGE (stage), NULL);
impl = _clutter_stage_get_window (stage);
g_assert (CLUTTER_IS_STAGE_X11 (impl));
return CLUTTER_STAGE_X11 (impl)->xvisinfo;
}
typedef struct {
ClutterStageX11 *stage_x11;
ClutterGeometry geom;
Window xwindow;
} ForeignWindowData;
static void
set_foreign_window_callback (ClutterActor *actor,
void *data)
{
ForeignWindowData *fwd = data;
CLUTTER_NOTE (BACKEND, "Setting foreign window (0x%x)", (int) fwd->xwindow);
fwd->stage_x11->xwin = fwd->xwindow;
fwd->stage_x11->is_foreign_xwin = TRUE;
fwd->stage_x11->xwin_width = fwd->geom.width;
fwd->stage_x11->xwin_height = fwd->geom.height;
clutter_actor_set_geometry (actor, &fwd->geom);
}
/**
* clutter_x11_set_stage_foreign:
* @stage: a #ClutterStage
* @xwindow: an existing X Window id
*
* Target the #ClutterStage to use an existing external X Window
*
* Return value: %TRUE if foreign window is valid
*
* Since: 0.4
*/
gboolean
clutter_x11_set_stage_foreign (ClutterStage *stage,
Window xwindow)
{
ClutterStageX11 *stage_x11;
ClutterStageWindow *impl;
ClutterActor *actor;
gint x, y;
guint width, height, border, depth;
Window root_return;
Status status;
ForeignWindowData fwd;
g_return_val_if_fail (CLUTTER_IS_STAGE (stage), FALSE);
g_return_val_if_fail (xwindow != None, FALSE);
actor = CLUTTER_ACTOR (stage);
impl = _clutter_stage_get_window (stage);
stage_x11 = CLUTTER_STAGE_X11 (impl);
clutter_x11_trap_x_errors ();
status = XGetGeometry (stage_x11->xdpy, xwindow,
&root_return,
&x, &y,
&width, &height,
&border,
&depth);
if (clutter_x11_untrap_x_errors () ||
!status ||
width == 0 || height == 0 ||
depth != stage_x11->xvisinfo->depth)
{
g_warning ("Unable to retrieve the new window geometry");
return FALSE;
}
fwd.stage_x11 = stage_x11;
fwd.xwindow = xwindow;
fwd.geom.x = x;
fwd.geom.y = y;
fwd.geom.width = width;
fwd.geom.height = height;
_clutter_actor_rerealize (actor,
set_foreign_window_callback,
&fwd);
CLUTTER_SET_PRIVATE_FLAGS (actor, CLUTTER_ACTOR_SYNC_MATRICES);
return TRUE;
}
void
clutter_stage_x11_map (ClutterStageX11 *stage_x11)
{
/* set the mapped state on the wrapper */
clutter_actor_map (CLUTTER_ACTOR (stage_x11->wrapper));
/* and on the implementation second */
clutter_actor_map (CLUTTER_ACTOR (stage_x11));
if (stage_x11->fullscreen_on_map)
clutter_stage_fullscreen (CLUTTER_STAGE (stage_x11->wrapper));
else
clutter_stage_unfullscreen (CLUTTER_STAGE (stage_x11->wrapper));
clutter_actor_queue_relayout (CLUTTER_ACTOR (stage_x11->wrapper));
}
void
clutter_stage_x11_unmap (ClutterStageX11 *stage_x11)
{
/* like above, unset the MAPPED stage on both the implementation and
* the wrapper, but unmap in reverse order from map
*/
clutter_actor_unmap (CLUTTER_ACTOR (stage_x11));
clutter_actor_unmap (CLUTTER_ACTOR (stage_x11->wrapper));
}