mutter/common
Havoc Pennington 11349b6c74 Virtualize GL matrix operations and use a client-side matrix when GL is indirect
This is useful because sometimes we need to get the current matrix, which
is too expensive when indirect rendering.

In addition, this virtualization makes it easier to clean up the API in
the future.
2009-03-12 18:32:45 +00:00
..
cogl-bitmap-fallback.c 2008-06-30 Emmanuele Bassi <ebassi@openedhand.com> 2008-06-30 14:20:46 +00:00
cogl-bitmap-pixbuf.c Add API for extracting image size from a file 2009-01-12 16:52:20 +00:00
cogl-bitmap.c Add API for extracting image size from a file 2009-01-12 16:52:20 +00:00
cogl-bitmap.h Add API for extracting image size from a file 2009-01-12 16:52:20 +00:00
cogl-clip-stack.c [Cogl] the cogl_get_*_matrix functions now work with CoglMatrix types 2009-02-23 10:49:35 +00:00
cogl-clip-stack.h Bug 1172 - Disjoint paths and clip to path 2008-12-04 13:45:09 +00:00
cogl-color.c [cogl-color.c] #include fix for the cogl_set_source_color prototype 2009-02-18 16:19:14 +00:00
cogl-current-matrix.c Virtualize GL matrix operations and use a client-side matrix when GL is indirect 2009-03-12 18:32:45 +00:00
cogl-current-matrix.h Virtualize GL matrix operations and use a client-side matrix when GL is indirect 2009-03-12 18:32:45 +00:00
cogl-debug.c [cogl] Add a PANGO debug flag for CoglPango use 2009-03-10 12:38:02 +00:00
cogl-fixed.c Improve accuracy of clutter_sinx() 2009-01-22 15:59:23 +00:00
cogl-handle.h Fallout from cogl-material merge 2009-01-27 16:02:04 +00:00
cogl-material-private.h [Cogl] Fixes automatic handling of the GL blend enable state. 2009-02-23 10:49:35 +00:00
cogl-material.c Virtualize GL matrix operations and use a client-side matrix when GL is indirect 2009-03-12 18:32:45 +00:00
cogl-matrix-stack.c Virtualize GL matrix operations and use a client-side matrix when GL is indirect 2009-03-12 18:32:45 +00:00
cogl-matrix-stack.h Virtualize GL matrix operations and use a client-side matrix when GL is indirect 2009-03-12 18:32:45 +00:00
cogl-matrix.c Virtualize GL matrix operations and use a client-side matrix when GL is indirect 2009-03-12 18:32:45 +00:00
cogl-primitives.c Fix a variable masking warning 2009-01-29 13:31:51 +00:00
cogl-primitives.h Fix the Cogl primitives for the GLES backend 2009-01-24 00:26:51 +00:00
cogl-util.c Virtualize GL matrix operations and use a client-side matrix when GL is indirect 2009-03-12 18:32:45 +00:00
cogl-util.h Merged clutter-ivan branch into trunk. 2008-04-25 13:37:36 +00:00
cogl-vertex-buffer-private.h Renames the mesh api to the "vertex buffer api". 2009-01-20 22:29:35 +00:00
cogl-vertex-buffer.c Virtualize GL matrix operations and use a client-side matrix when GL is indirect 2009-03-12 18:32:45 +00:00
Makefile.am Virtualize GL matrix operations and use a client-side matrix when GL is indirect 2009-03-12 18:32:45 +00:00
stb_image.c Merged clutter-ivan branch into trunk. 2008-04-25 13:37:36 +00:00