mutter/cogl/cogl-color.c
Robert Bragg 54735dec84 Switch use of primitive glib types to c99 equivalents
The coding style has for a long time said to avoid using redundant glib
data types such as gint or gchar etc because we feel that they make the
code look unnecessarily foreign to developers coming from outside of the
Gnome developer community.

Note: When we tried to find the historical rationale for the types we
just found that they were apparently only added for consistent syntax
highlighting which didn't seem that compelling.

Up until now we have been continuing to use some of the platform
specific type such as gint{8,16,32,64} and gsize but this patch switches
us over to using the standard c99 equivalents instead so we can further
ensure that our code looks familiar to the widest range of C developers
who might potentially contribute to Cogl.

So instead of using the gint{8,16,32,64} and guint{8,16,32,64} types this
switches all Cogl code to instead use the int{8,16,32,64}_t and
uint{8,16,32,64}_t c99 types instead.

Instead of gsize we now use size_t

For now we are not going to use the c99 _Bool type and instead we have
introduced a new CoglBool type to use instead of gboolean.

Reviewed-by: Neil Roberts <neil@linux.intel.com>

(cherry picked from commit 5967dad2400d32ca6319cef6cb572e81bf2c15f0)
2012-08-06 14:27:39 +01:00

315 lines
6.3 KiB
C

/*
* Cogl
*
* An object oriented GL/GLES Abstraction/Utility Layer
*
* Copyright (C) 2008,2009 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
*
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include <string.h>
#include "cogl-util.h"
#include "cogl-color.h"
#include "cogl-fixed.h"
#include "cogl-color-private.h"
CoglColor *
cogl_color_new (void)
{
return g_slice_new (CoglColor);
}
CoglColor *
cogl_color_copy (const CoglColor *color)
{
if (G_LIKELY (color))
return g_slice_dup (CoglColor, color);
return NULL;
}
void
cogl_color_free (CoglColor *color)
{
if (G_LIKELY (color))
g_slice_free (CoglColor, color);
}
void
cogl_color_init_from_4ub (CoglColor *color,
uint8_t red,
uint8_t green,
uint8_t blue,
uint8_t alpha)
{
_COGL_RETURN_IF_FAIL (color != NULL);
color->red = red;
color->green = green;
color->blue = blue;
color->alpha = alpha;
}
/* XXX: deprecated, use cogl_color_init_from_4ub */
void
cogl_color_set_from_4ub (CoglColor *dest,
uint8_t red,
uint8_t green,
uint8_t blue,
uint8_t alpha)
{
cogl_color_init_from_4ub (dest, red, green, blue, alpha);
}
void
cogl_color_init_from_4f (CoglColor *color,
float red,
float green,
float blue,
float alpha)
{
_COGL_RETURN_IF_FAIL (color != NULL);
color->red = (red * 255);
color->green = (green * 255);
color->blue = (blue * 255);
color->alpha = (alpha * 255);
}
/* XXX: deprecated, use cogl_color_init_from_4f */
void
cogl_color_set_from_4f (CoglColor *color,
float red,
float green,
float blue,
float alpha)
{
cogl_color_init_from_4f (color, red, green, blue, alpha);
}
void
cogl_color_init_from_4fv (CoglColor *color,
float *color_array)
{
_COGL_RETURN_IF_FAIL (color != NULL);
color->red = (color_array[0] * 255);
color->green = (color_array[1] * 255);
color->blue = (color_array[2] * 255);
color->alpha = (color_array[3] * 255);
}
unsigned char
cogl_color_get_red_byte (const CoglColor *color)
{
return color->red;
}
float
cogl_color_get_red_float (const CoglColor *color)
{
return (float) color->red / 255.0;
}
float
cogl_color_get_red (const CoglColor *color)
{
return ((float) color->red / 255.0);
}
unsigned char
cogl_color_get_green_byte (const CoglColor *color)
{
return color->green;
}
float
cogl_color_get_green_float (const CoglColor *color)
{
return (float) color->green / 255.0;
}
float
cogl_color_get_green (const CoglColor *color)
{
return ((float) color->green / 255.0);
}
unsigned char
cogl_color_get_blue_byte (const CoglColor *color)
{
return color->blue;
}
float
cogl_color_get_blue_float (const CoglColor *color)
{
return (float) color->blue / 255.0;
}
float
cogl_color_get_blue (const CoglColor *color)
{
return ((float) color->blue / 255.0);
}
unsigned char
cogl_color_get_alpha_byte (const CoglColor *color)
{
return color->alpha;
}
float
cogl_color_get_alpha_float (const CoglColor *color)
{
return (float) color->alpha / 255.0;
}
float
cogl_color_get_alpha (const CoglColor *color)
{
return ((float) color->alpha / 255.0);
}
void
cogl_color_set_red_byte (CoglColor *color,
unsigned char red)
{
color->red = red;
}
void
cogl_color_set_red_float (CoglColor *color,
float red)
{
color->red = red * 255.0;
}
void
cogl_color_set_red (CoglColor *color,
float red)
{
color->red = red * 255.0;
}
void
cogl_color_set_green_byte (CoglColor *color,
unsigned char green)
{
color->green = green;
}
void
cogl_color_set_green_float (CoglColor *color,
float green)
{
color->green = green * 255.0;
}
void
cogl_color_set_green (CoglColor *color,
float green)
{
color->green = green * 255.0;
}
void
cogl_color_set_blue_byte (CoglColor *color,
unsigned char blue)
{
color->blue = blue;
}
void
cogl_color_set_blue_float (CoglColor *color,
float blue)
{
color->blue = blue * 255.0;
}
void
cogl_color_set_blue (CoglColor *color,
float blue)
{
color->blue = blue * 255.0;
}
void
cogl_color_set_alpha_byte (CoglColor *color,
unsigned char alpha)
{
color->alpha = alpha;
}
void
cogl_color_set_alpha_float (CoglColor *color,
float alpha)
{
color->alpha = alpha * 255.0;
}
void
cogl_color_set_alpha (CoglColor *color,
float alpha)
{
color->alpha = alpha * 255.0;
}
void
cogl_color_premultiply (CoglColor *color)
{
color->red = (color->red * color->alpha + 128) / 255;
color->green = (color->green * color->alpha + 128) / 255;
color->blue = (color->blue * color->alpha + 128) / 255;
}
void
cogl_color_unpremultiply (CoglColor *color)
{
if (color->alpha != 0)
{
color->red = (color->red * 255) / color->alpha;
color->green = (color->green * 255) / color->alpha;
color->blue = (color->blue * 255) / color->alpha;
}
}
CoglBool
cogl_color_equal (const void *v1, const void *v2)
{
const uint32_t *c1 = v1, *c2 = v2;
_COGL_RETURN_VAL_IF_FAIL (v1 != NULL, FALSE);
_COGL_RETURN_VAL_IF_FAIL (v2 != NULL, FALSE);
/* XXX: We don't compare the padding */
return *c1 == *c2 ? TRUE : FALSE;
}
void
_cogl_color_get_rgba_4ubv (const CoglColor *color,
uint8_t *dest)
{
memcpy (dest, color, 4);
}