ea3d8eca91
We want applications to fully control the lifetime of a CoglContext without having to worry that internal resources (such as the default 2d,3d and rectangle textures, or any caches we maintain) could result in circular references that keep the context alive. We also want to avoid making CoglContext into a special kind of object that isn't ref-counted or that can't be used with object apis such as cogl_object_set_user_data. Being able to reliably destroy the context is important on platforms such as Android where you may be required bring-up and tear-down a CoglContext numerous times throughout the applications lifetime. A dissadvantage of this policy is that it is now possible to leave other object such as framebuffers in an inconsistent state if the context is unreferenced and destroyed. The documentation states that all objects that directly or indirectly depend on a context that has been destroyed will be left in an inconsistent state and must not be accessed thereafter. Applications (such as Android applications) that need to cleanly destroy and re-create Cogl resources should make sure to manually unref these dependant objects before destroying the context. Reviewed-by: Neil Roberts <neil@linux.intel.com> (cherry picked from commit 23ce51beba1bb739a224e47614a59327dfbb65af)
477 lines
12 KiB
C
477 lines
12 KiB
C
/*
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* Cogl
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*
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* An object oriented GL/GLES Abstraction/Utility Layer
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*
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* Copyright (C) 2007,2008,2009 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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*
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "cogl-util.h"
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#include "cogl-debug.h"
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#include "cogl-private.h"
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#include "cogl-bitmap-private.h"
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#include "cogl-buffer-private.h"
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#include "cogl-pixel-buffer.h"
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#include "cogl-context-private.h"
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#include <string.h>
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static void _cogl_bitmap_free (CoglBitmap *bmp);
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COGL_OBJECT_DEFINE (Bitmap, bitmap);
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static void
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_cogl_bitmap_free (CoglBitmap *bmp)
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{
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g_assert (!bmp->mapped);
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g_assert (!bmp->bound);
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if (bmp->shared_bmp)
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cogl_object_unref (bmp->shared_bmp);
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if (bmp->buffer)
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cogl_object_unref (bmp->buffer);
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g_slice_free (CoglBitmap, bmp);
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}
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CoglBool
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_cogl_bitmap_convert_premult_status (CoglBitmap *bmp,
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CoglPixelFormat dst_format)
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{
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/* Do we need to unpremultiply? */
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if ((bmp->format & COGL_PREMULT_BIT) > 0 &&
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(dst_format & COGL_PREMULT_BIT) == 0 &&
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COGL_PIXEL_FORMAT_CAN_HAVE_PREMULT (dst_format))
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return _cogl_bitmap_unpremult (bmp);
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/* Do we need to premultiply? */
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if ((bmp->format & COGL_PREMULT_BIT) == 0 &&
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COGL_PIXEL_FORMAT_CAN_HAVE_PREMULT (bmp->format) &&
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(dst_format & COGL_PREMULT_BIT) > 0)
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/* Try premultiplying using imaging library */
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return _cogl_bitmap_premult (bmp);
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return TRUE;
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}
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CoglBitmap *
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_cogl_bitmap_copy (CoglBitmap *src_bmp)
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{
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CoglBitmap *dst_bmp;
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CoglPixelFormat src_format = cogl_bitmap_get_format (src_bmp);
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int width = cogl_bitmap_get_width (src_bmp);
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int height = cogl_bitmap_get_height (src_bmp);
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dst_bmp =
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_cogl_bitmap_new_with_malloc_buffer (src_bmp->context,
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width, height,
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src_format);
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_cogl_bitmap_copy_subregion (src_bmp,
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dst_bmp,
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0, 0, /* src_x/y */
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0, 0, /* dst_x/y */
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width, height);
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return dst_bmp;
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}
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CoglBool
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_cogl_bitmap_copy_subregion (CoglBitmap *src,
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CoglBitmap *dst,
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int src_x,
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int src_y,
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int dst_x,
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int dst_y,
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int width,
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int height)
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{
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uint8_t *srcdata;
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uint8_t *dstdata;
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int bpp;
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int line;
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CoglBool succeeded = FALSE;
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/* Intended only for fast copies when format is equal! */
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g_assert ((src->format & ~COGL_PREMULT_BIT) ==
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(dst->format & ~COGL_PREMULT_BIT));
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bpp = _cogl_pixel_format_get_bytes_per_pixel (src->format);
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if ((srcdata = _cogl_bitmap_map (src, COGL_BUFFER_ACCESS_READ, 0)))
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{
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if ((dstdata = _cogl_bitmap_map (dst, COGL_BUFFER_ACCESS_WRITE, 0)))
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{
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srcdata += src_y * src->rowstride + src_x * bpp;
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dstdata += dst_y * dst->rowstride + dst_x * bpp;
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for (line=0; line<height; ++line)
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{
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memcpy (dstdata, srcdata, width * bpp);
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srcdata += src->rowstride;
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dstdata += dst->rowstride;
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}
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succeeded = TRUE;
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_cogl_bitmap_unmap (dst);
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}
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_cogl_bitmap_unmap (src);
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}
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return succeeded;
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}
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CoglBool
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cogl_bitmap_get_size_from_file (const char *filename,
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int *width,
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int *height)
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{
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return _cogl_bitmap_get_size_from_file (filename, width, height);
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}
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CoglBitmap *
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cogl_bitmap_new_for_data (CoglContext *context,
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int width,
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int height,
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CoglPixelFormat format,
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int rowstride,
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uint8_t *data)
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{
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CoglBitmap *bmp;
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g_return_val_if_fail (cogl_is_context (context), NULL);
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bmp = g_slice_new (CoglBitmap);
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bmp->context = context;
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bmp->format = format;
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bmp->width = width;
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bmp->height = height;
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bmp->rowstride = rowstride;
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bmp->data = data;
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bmp->mapped = FALSE;
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bmp->bound = FALSE;
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bmp->shared_bmp = NULL;
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bmp->buffer = NULL;
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return _cogl_bitmap_object_new (bmp);
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}
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CoglBitmap *
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_cogl_bitmap_new_with_malloc_buffer (CoglContext *context,
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unsigned int width,
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unsigned int height,
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CoglPixelFormat format)
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{
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static CoglUserDataKey bitmap_free_key;
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int bpp = _cogl_pixel_format_get_bytes_per_pixel (format);
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int rowstride = ((width * bpp) + 3) & ~3;
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uint8_t *data = g_malloc (rowstride * height);
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CoglBitmap *bitmap;
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bitmap = cogl_bitmap_new_for_data (context,
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width, height,
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format,
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rowstride,
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data);
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cogl_object_set_user_data (COGL_OBJECT (bitmap),
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&bitmap_free_key,
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data,
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g_free);
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return bitmap;
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}
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CoglBitmap *
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_cogl_bitmap_new_shared (CoglBitmap *shared_bmp,
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CoglPixelFormat format,
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int width,
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int height,
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int rowstride)
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{
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CoglBitmap *bmp;
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bmp = cogl_bitmap_new_for_data (shared_bmp->context,
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width, height,
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format,
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rowstride,
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NULL /* data */);
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bmp->shared_bmp = cogl_object_ref (shared_bmp);
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return bmp;
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}
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CoglBitmap *
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cogl_bitmap_new_from_file (const char *filename,
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GError **error)
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{
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_COGL_GET_CONTEXT (ctx, NULL);
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_COGL_RETURN_VAL_IF_FAIL (filename != NULL, NULL);
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_COGL_RETURN_VAL_IF_FAIL (error == NULL || *error == NULL, NULL);
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return _cogl_bitmap_from_file (ctx, filename, error);
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}
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CoglBitmap *
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cogl_bitmap_new_from_buffer (CoglBuffer *buffer,
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CoglPixelFormat format,
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int width,
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int height,
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int rowstride,
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int offset)
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{
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CoglBitmap *bmp;
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_COGL_RETURN_VAL_IF_FAIL (cogl_is_buffer (buffer), NULL);
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bmp = cogl_bitmap_new_for_data (buffer->context,
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width, height,
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format,
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rowstride,
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NULL /* data */);
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bmp->buffer = cogl_object_ref (buffer);
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bmp->data = GINT_TO_POINTER (offset);
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return bmp;
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}
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CoglBitmap *
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cogl_bitmap_new_with_size (CoglContext *context,
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unsigned int width,
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unsigned int height,
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CoglPixelFormat format)
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{
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CoglPixelBuffer *pixel_buffer;
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CoglBitmap *bitmap;
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unsigned int rowstride;
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/* creating a buffer to store "any" format does not make sense */
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if (G_UNLIKELY (format == COGL_PIXEL_FORMAT_ANY))
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return NULL;
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/* for now we fallback to cogl_pixel_buffer_new, later, we could ask
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* libdrm a tiled buffer for instance */
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rowstride = width * _cogl_pixel_format_get_bytes_per_pixel (format);
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pixel_buffer = cogl_pixel_buffer_new (context, height * rowstride, NULL);
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if (G_UNLIKELY (pixel_buffer == NULL))
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return NULL;
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bitmap = cogl_bitmap_new_from_buffer (COGL_BUFFER (pixel_buffer),
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format,
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width, height,
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rowstride,
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0 /* offset */);
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cogl_object_unref (pixel_buffer);
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return bitmap;
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}
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#ifdef COGL_HAS_ANDROID_SUPPORT
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CoglBitmap *
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cogl_android_bitmap_new_from_asset (CoglContext *ctx,
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AAssetManager *manager,
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const char *filename,
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GError **error)
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{
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_COGL_RETURN_VAL_IF_FAIL (ctx != NULL, NULL);
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_COGL_RETURN_VAL_IF_FAIL (manager != NULL, NULL);
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_COGL_RETURN_VAL_IF_FAIL (filename != NULL, NULL);
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_COGL_RETURN_VAL_IF_FAIL (error == NULL || *error == NULL, NULL);
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return _cogl_android_bitmap_new_from_asset (ctx, manager, filename, error);
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}
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#endif
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CoglPixelFormat
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cogl_bitmap_get_format (CoglBitmap *bitmap)
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{
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return bitmap->format;
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}
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void
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_cogl_bitmap_set_format (CoglBitmap *bitmap,
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CoglPixelFormat format)
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{
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bitmap->format = format;
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}
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int
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cogl_bitmap_get_width (CoglBitmap *bitmap)
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{
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return bitmap->width;
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}
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int
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cogl_bitmap_get_height (CoglBitmap *bitmap)
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{
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return bitmap->height;
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}
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int
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cogl_bitmap_get_rowstride (CoglBitmap *bitmap)
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{
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return bitmap->rowstride;
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}
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CoglPixelBuffer *
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cogl_bitmap_get_buffer (CoglBitmap *bitmap)
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{
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while (bitmap->shared_bmp)
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bitmap = bitmap->shared_bmp;
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return COGL_PIXEL_BUFFER (bitmap->buffer);
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}
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GQuark
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cogl_bitmap_error_quark (void)
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{
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return g_quark_from_static_string ("cogl-bitmap-error-quark");
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}
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uint8_t *
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_cogl_bitmap_map (CoglBitmap *bitmap,
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CoglBufferAccess access,
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CoglBufferMapHint hints)
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{
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/* Divert to another bitmap if this data is shared */
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if (bitmap->shared_bmp)
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return _cogl_bitmap_map (bitmap->shared_bmp, access, hints);
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g_assert (!bitmap->mapped);
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if (bitmap->buffer)
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{
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uint8_t *data = cogl_buffer_map (bitmap->buffer,
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access,
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hints);
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COGL_NOTE (BITMAP, "A pixel array is being mapped from a bitmap. This "
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"usually means that some conversion on the pixel array is "
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"needed so a sub-optimal format is being used.");
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if (data)
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{
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bitmap->mapped = TRUE;
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return data + GPOINTER_TO_INT (bitmap->data);
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}
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else
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return NULL;
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}
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else
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{
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bitmap->mapped = TRUE;
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return bitmap->data;
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}
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}
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void
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_cogl_bitmap_unmap (CoglBitmap *bitmap)
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{
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/* Divert to another bitmap if this data is shared */
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if (bitmap->shared_bmp)
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{
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_cogl_bitmap_unmap (bitmap->shared_bmp);
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return;
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}
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g_assert (bitmap->mapped);
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bitmap->mapped = FALSE;
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if (bitmap->buffer)
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cogl_buffer_unmap (bitmap->buffer);
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}
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uint8_t *
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_cogl_bitmap_bind (CoglBitmap *bitmap,
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CoglBufferAccess access,
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CoglBufferMapHint hints)
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{
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uint8_t *ptr;
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/* Divert to another bitmap if this data is shared */
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if (bitmap->shared_bmp)
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return _cogl_bitmap_bind (bitmap->shared_bmp, access, hints);
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g_assert (!bitmap->bound);
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/* If the bitmap wasn't created from a buffer then the
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implementation of bind is the same as map */
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if (bitmap->buffer == NULL)
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{
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uint8_t *data = _cogl_bitmap_map (bitmap, access, hints);
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if (data)
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bitmap->bound = TRUE;
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return data;
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}
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bitmap->bound = TRUE;
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if (access == COGL_BUFFER_ACCESS_READ)
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ptr = _cogl_buffer_bind (bitmap->buffer,
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COGL_BUFFER_BIND_TARGET_PIXEL_UNPACK);
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else if (access == COGL_BUFFER_ACCESS_WRITE)
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ptr = _cogl_buffer_bind (bitmap->buffer,
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COGL_BUFFER_BIND_TARGET_PIXEL_PACK);
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else
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g_assert_not_reached ();
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/* The data pointer actually stores the offset */
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return GPOINTER_TO_INT (bitmap->data) + ptr;
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}
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void
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_cogl_bitmap_unbind (CoglBitmap *bitmap)
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{
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/* Divert to another bitmap if this data is shared */
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if (bitmap->shared_bmp)
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{
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_cogl_bitmap_unbind (bitmap->shared_bmp);
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return;
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}
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g_assert (bitmap->bound);
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bitmap->bound = FALSE;
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/* If the bitmap wasn't created from a pixel array then the
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implementation of unbind is the same as unmap */
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if (bitmap->buffer)
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_cogl_buffer_unbind (bitmap->buffer);
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else
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_cogl_bitmap_unmap (bitmap);
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}
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CoglContext *
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_cogl_bitmap_get_context (CoglBitmap *bitmap)
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{
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return bitmap->context;
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}
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