mutter/clutter/cogl
Robert Bragg 0d88ecb459 Avoid casting CoglMatrix to a GLfloat * when calling glGetFloatv
If we later add internal flags to CoglMatrix then this code wouldn't
initialize those flags. The ways it's now done adds a redundant copy, but
if that turns out to be something worth optimizing we can look again at
using a cast but adding another way for initializing internal flags.
2009-03-12 18:55:40 +00:00
..
common Avoid casting CoglMatrix to a GLfloat * when calling glGetFloatv 2009-03-12 18:55:40 +00:00
gl Removes need for casting (const float *) to (GLfloat *) in _cogl_set_clip_planes 2009-03-12 18:53:22 +00:00
gles
cogl-color.h [docs] Various gtk-doc updates for Cogl 2009-02-09 14:33:14 +00:00
cogl-debug.h
cogl-deprecated.h
cogl-fixed.h [cogl-fixed] Add a double-to-fixed conversion macro 2009-03-10 12:38:03 +00:00
cogl-material.h
cogl-matrix.h Virtualize GL matrix operations and use a client-side matrix when GL is indirect 2009-03-12 18:32:45 +00:00
cogl-offscreen.h
cogl-path.h Changes cogl_rectangle to take x1, y1, x2, y2 args not x1, y1, width, height 2009-01-28 17:20:15 +00:00
cogl-shader.h
cogl-texture.h Fully integrates CoglMaterial throughout the rest of Cogl 2009-01-27 14:26:39 +00:00
cogl-types.h
cogl-vertex-buffer.h [docs] Various gtk-doc updates for Cogl 2009-02-09 14:33:14 +00:00
cogl.h.in
cogl.pc.in
Makefile.am
TODO Merged clutter-ivan branch into trunk. 2008-04-25 13:37:36 +00:00