mutter/cogl-pango/cogl-pango-render.c
Robert Bragg 54735dec84 Switch use of primitive glib types to c99 equivalents
The coding style has for a long time said to avoid using redundant glib
data types such as gint or gchar etc because we feel that they make the
code look unnecessarily foreign to developers coming from outside of the
Gnome developer community.

Note: When we tried to find the historical rationale for the types we
just found that they were apparently only added for consistent syntax
highlighting which didn't seem that compelling.

Up until now we have been continuing to use some of the platform
specific type such as gint{8,16,32,64} and gsize but this patch switches
us over to using the standard c99 equivalents instead so we can further
ensure that our code looks familiar to the widest range of C developers
who might potentially contribute to Cogl.

So instead of using the gint{8,16,32,64} and guint{8,16,32,64} types this
switches all Cogl code to instead use the int{8,16,32,64}_t and
uint{8,16,32,64}_t c99 types instead.

Instead of gsize we now use size_t

For now we are not going to use the c99 _Bool type and instead we have
introduced a new CoglBool type to use instead of gboolean.

Reviewed-by: Neil Roberts <neil@linux.intel.com>

(cherry picked from commit 5967dad2400d32ca6319cef6cb572e81bf2c15f0)
2012-08-06 14:27:39 +01:00

850 lines
27 KiB
C

/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Authored By Matthew Allum <mallum@openedhand.com>
*
* Copyright (C) 2008 OpenedHand
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#ifndef PANGO_ENABLE_BACKEND
#define PANGO_ENABLE_BACKEND 1
#endif
#include <pango/pango-fontmap.h>
#include <pango/pangocairo.h>
#include <pango/pango-renderer.h>
#include <cairo.h>
#include "cogl/cogl-debug.h"
#include "cogl/cogl-context-private.h"
#include "cogl/cogl-texture-private.h"
#include "cogl-pango-private.h"
#include "cogl-pango-glyph-cache.h"
#include "cogl-pango-display-list.h"
typedef struct
{
CoglPangoGlyphCache *glyph_cache;
CoglPangoPipelineCache *pipeline_cache;
} CoglPangoRendererCaches;
struct _CoglPangoRenderer
{
PangoRenderer parent_instance;
/* Two caches of glyphs as textures and their corresponding pipeline
caches, one with mipmapped textures and one without */
CoglPangoRendererCaches no_mipmap_caches;
CoglPangoRendererCaches mipmap_caches;
CoglBool use_mipmapping;
/* The current display list that is being built */
CoglPangoDisplayList *display_list;
};
struct _CoglPangoRendererClass
{
PangoRendererClass class_instance;
};
typedef struct _CoglPangoRendererQdata CoglPangoRendererQdata;
/* An instance of this struct gets attached to each PangoLayout to
cache the VBO and to detect changes to the layout */
struct _CoglPangoRendererQdata
{
CoglPangoRenderer *renderer;
/* The cache of the geometry for the layout */
CoglPangoDisplayList *display_list;
/* A reference to the first line of the layout. This is just used to
detect changes */
PangoLayoutLine *first_line;
/* Whether mipmapping was previously used to render this layout. We
need to regenerate the display list if the mipmapping value is
changed because it will be using a different set of textures */
CoglBool mipmapping_used;
};
static void
_cogl_pango_ensure_glyph_cache_for_layout_line (PangoLayoutLine *line);
typedef struct
{
CoglPangoDisplayList *display_list;
float x1, y1, x2, y2;
} CoglPangoRendererSliceCbData;
static void
cogl_pango_renderer_slice_cb (CoglTexture *texture,
const float *slice_coords,
const float *virtual_coords,
void *user_data)
{
CoglPangoRendererSliceCbData *data = user_data;
/* Note: this assumes that there is only one slice containing the
whole texture and it doesn't attempt to split up the vertex
coordinates based on the virtual_coords */
_cogl_pango_display_list_add_texture (data->display_list,
texture,
data->x1,
data->y1,
data->x2,
data->y2,
slice_coords[0],
slice_coords[1],
slice_coords[2],
slice_coords[3]);
}
static void
cogl_pango_renderer_draw_glyph (CoglPangoRenderer *priv,
CoglPangoGlyphCacheValue *cache_value,
float x1,
float y1)
{
CoglPangoRendererSliceCbData data;
g_return_if_fail (priv->display_list != NULL);
data.display_list = priv->display_list;
data.x1 = x1;
data.y1 = y1;
data.x2 = x1 + (float) cache_value->draw_width;
data.y2 = y1 + (float) cache_value->draw_height;
/* We iterate the internal sub textures of the texture so that we
can get a pointer to the base texture even if the texture is in
the global atlas. That way the display list can recognise that
the neighbouring glyphs are coming from the same atlas and bundle
them together into a single VBO */
cogl_meta_texture_foreach_in_region (COGL_META_TEXTURE (cache_value->texture),
cache_value->tx1,
cache_value->ty1,
cache_value->tx2,
cache_value->ty2,
COGL_PIPELINE_WRAP_MODE_REPEAT,
COGL_PIPELINE_WRAP_MODE_REPEAT,
cogl_pango_renderer_slice_cb,
&data);
}
static void cogl_pango_renderer_finalize (GObject *object);
static void cogl_pango_renderer_draw_glyphs (PangoRenderer *renderer,
PangoFont *font,
PangoGlyphString *glyphs,
int x,
int y);
static void cogl_pango_renderer_draw_rectangle (PangoRenderer *renderer,
PangoRenderPart part,
int x,
int y,
int width,
int height);
static void cogl_pango_renderer_draw_trapezoid (PangoRenderer *renderer,
PangoRenderPart part,
double y1,
double x11,
double x21,
double y2,
double x12,
double x22);
G_DEFINE_TYPE (CoglPangoRenderer, cogl_pango_renderer, PANGO_TYPE_RENDERER);
static void
cogl_pango_renderer_init (CoglPangoRenderer *priv)
{
priv->no_mipmap_caches.pipeline_cache =
_cogl_pango_pipeline_cache_new (FALSE);
priv->mipmap_caches.pipeline_cache =
_cogl_pango_pipeline_cache_new (TRUE);
priv->no_mipmap_caches.glyph_cache = cogl_pango_glyph_cache_new (FALSE);
priv->mipmap_caches.glyph_cache = cogl_pango_glyph_cache_new (TRUE);
_cogl_pango_renderer_set_use_mipmapping (priv, FALSE);
}
static void
cogl_pango_renderer_class_init (CoglPangoRendererClass *klass)
{
GObjectClass *object_class = G_OBJECT_CLASS (klass);
PangoRendererClass *renderer_class = PANGO_RENDERER_CLASS (klass);
object_class->finalize = cogl_pango_renderer_finalize;
renderer_class->draw_glyphs = cogl_pango_renderer_draw_glyphs;
renderer_class->draw_rectangle = cogl_pango_renderer_draw_rectangle;
renderer_class->draw_trapezoid = cogl_pango_renderer_draw_trapezoid;
}
static void
cogl_pango_renderer_finalize (GObject *object)
{
CoglPangoRenderer *priv = COGL_PANGO_RENDERER (object);
cogl_pango_glyph_cache_free (priv->no_mipmap_caches.glyph_cache);
cogl_pango_glyph_cache_free (priv->mipmap_caches.glyph_cache);
_cogl_pango_pipeline_cache_free (priv->no_mipmap_caches.pipeline_cache);
_cogl_pango_pipeline_cache_free (priv->mipmap_caches.pipeline_cache);
G_OBJECT_CLASS (cogl_pango_renderer_parent_class)->finalize (object);
}
static CoglPangoRenderer *
cogl_pango_get_renderer_from_context (PangoContext *context)
{
PangoFontMap *font_map;
PangoRenderer *renderer;
CoglPangoFontMap *font_map_priv;
font_map = pango_context_get_font_map (context);
g_return_val_if_fail (COGL_PANGO_IS_FONT_MAP (font_map), NULL);
font_map_priv = COGL_PANGO_FONT_MAP (font_map);
renderer = cogl_pango_font_map_get_renderer (font_map_priv);
g_return_val_if_fail (COGL_PANGO_IS_RENDERER (renderer), NULL);
return COGL_PANGO_RENDERER (renderer);
}
static GQuark
cogl_pango_render_get_qdata_key (void)
{
static GQuark key = 0;
if (G_UNLIKELY (key == 0))
key = g_quark_from_static_string ("CoglPangoDisplayList");
return key;
}
static void
cogl_pango_render_qdata_forget_display_list (CoglPangoRendererQdata *qdata)
{
if (qdata->display_list)
{
CoglPangoRendererCaches *caches = qdata->mipmapping_used ?
&qdata->renderer->mipmap_caches :
&qdata->renderer->no_mipmap_caches;
_cogl_pango_glyph_cache_remove_reorganize_callback
(caches->glyph_cache,
(GHookFunc) cogl_pango_render_qdata_forget_display_list,
qdata);
_cogl_pango_display_list_free (qdata->display_list);
qdata->display_list = NULL;
}
}
static void
cogl_pango_render_qdata_destroy (CoglPangoRendererQdata *qdata)
{
cogl_pango_render_qdata_forget_display_list (qdata);
if (qdata->first_line)
pango_layout_line_unref (qdata->first_line);
g_slice_free (CoglPangoRendererQdata, qdata);
}
/**
* cogl_pango_render_layout_subpixel:
* @layout: a #PangoLayout
* @x: FIXME
* @y: FIXME
* @color: color to use when rendering the layout
* @flags: flags to pass to the renderer
*
* FIXME
*
* Since: 1.0
*/
void
cogl_pango_render_layout_subpixel (PangoLayout *layout,
int x,
int y,
const CoglColor *color,
int flags)
{
PangoContext *context;
CoglPangoRenderer *priv;
CoglPangoRendererQdata *qdata;
context = pango_layout_get_context (layout);
priv = cogl_pango_get_renderer_from_context (context);
if (G_UNLIKELY (!priv))
return;
qdata = g_object_get_qdata (G_OBJECT (layout),
cogl_pango_render_get_qdata_key ());
if (qdata == NULL)
{
qdata = g_slice_new0 (CoglPangoRendererQdata);
qdata->renderer = priv;
g_object_set_qdata_full (G_OBJECT (layout),
cogl_pango_render_get_qdata_key (),
qdata,
(GDestroyNotify)
cogl_pango_render_qdata_destroy);
}
/* Check if the layout has changed since the last build of the
display list. This trick was suggested by Behdad Esfahbod here:
http://mail.gnome.org/archives/gtk-i18n-list/2009-May/msg00019.html */
if (qdata->display_list &&
((qdata->first_line &&
qdata->first_line->layout != layout) ||
qdata->mipmapping_used != priv->use_mipmapping))
cogl_pango_render_qdata_forget_display_list (qdata);
if (qdata->display_list == NULL)
{
CoglPangoRendererCaches *caches = priv->use_mipmapping ?
&priv->mipmap_caches :
&priv->no_mipmap_caches;
cogl_pango_ensure_glyph_cache_for_layout (layout);
qdata->display_list =
_cogl_pango_display_list_new (caches->pipeline_cache);
/* Register for notification of when the glyph cache changes so
we can rebuild the display list */
_cogl_pango_glyph_cache_add_reorganize_callback
(caches->glyph_cache,
(GHookFunc) cogl_pango_render_qdata_forget_display_list,
qdata);
priv->display_list = qdata->display_list;
pango_renderer_draw_layout (PANGO_RENDERER (priv), layout, 0, 0);
priv->display_list = NULL;
qdata->mipmapping_used = priv->use_mipmapping;
}
cogl_push_matrix ();
cogl_translate (x / (gfloat) PANGO_SCALE, y / (gfloat) PANGO_SCALE, 0);
_cogl_pango_display_list_render (qdata->display_list,
color);
cogl_pop_matrix ();
/* Keep a reference to the first line of the layout so we can detect
changes */
if (qdata->first_line)
{
pango_layout_line_unref (qdata->first_line);
qdata->first_line = NULL;
}
if (pango_layout_get_line_count (layout) > 0)
{
qdata->first_line = pango_layout_get_line (layout, 0);
pango_layout_line_ref (qdata->first_line);
}
}
/**
* cogl_pango_render_layout:
* @layout: a #PangoLayout
* @x: X coordinate to render the layout at
* @y: Y coordinate to render the layout at
* @color: color to use when rendering the layout
* @flags: flags to pass to the renderer
*
* Renders @layout.
*
* Since: 1.0
*/
void
cogl_pango_render_layout (PangoLayout *layout,
int x,
int y,
const CoglColor *color,
int flags)
{
cogl_pango_render_layout_subpixel (layout,
x * PANGO_SCALE,
y * PANGO_SCALE,
color,
flags);
}
/**
* cogl_pango_render_layout_line:
* @line: a #PangoLayoutLine
* @x: X coordinate to render the line at
* @y: Y coordinate to render the line at
* @color: color to use when rendering the line
*
* Renders @line at the given coordinates using the given color.
*
* Since: 1.0
*/
void
cogl_pango_render_layout_line (PangoLayoutLine *line,
int x,
int y,
const CoglColor *color)
{
PangoContext *context;
CoglPangoRenderer *priv;
CoglPangoRendererCaches *caches;
context = pango_layout_get_context (line->layout);
priv = cogl_pango_get_renderer_from_context (context);
if (G_UNLIKELY (!priv))
return;
caches = (priv->use_mipmapping ?
&priv->mipmap_caches :
&priv->no_mipmap_caches);
priv->display_list = _cogl_pango_display_list_new (caches->pipeline_cache);
_cogl_pango_ensure_glyph_cache_for_layout_line (line);
pango_renderer_draw_layout_line (PANGO_RENDERER (priv), line, x, y);
_cogl_pango_display_list_render (priv->display_list,
color);
_cogl_pango_display_list_free (priv->display_list);
priv->display_list = NULL;
}
void
_cogl_pango_renderer_clear_glyph_cache (CoglPangoRenderer *renderer)
{
cogl_pango_glyph_cache_clear (renderer->mipmap_caches.glyph_cache);
cogl_pango_glyph_cache_clear (renderer->no_mipmap_caches.glyph_cache);
}
void
_cogl_pango_renderer_set_use_mipmapping (CoglPangoRenderer *renderer,
CoglBool value)
{
renderer->use_mipmapping = value;
}
CoglBool
_cogl_pango_renderer_get_use_mipmapping (CoglPangoRenderer *renderer)
{
return renderer->use_mipmapping;
}
static CoglPangoGlyphCacheValue *
cogl_pango_renderer_get_cached_glyph (PangoRenderer *renderer,
CoglBool create,
PangoFont *font,
PangoGlyph glyph)
{
CoglPangoRenderer *priv = COGL_PANGO_RENDERER (renderer);
CoglPangoRendererCaches *caches = (priv->use_mipmapping ?
&priv->mipmap_caches :
&priv->no_mipmap_caches);
return cogl_pango_glyph_cache_lookup (caches->glyph_cache,
create, font, glyph);
}
static void
cogl_pango_renderer_set_dirty_glyph (PangoFont *font,
PangoGlyph glyph,
CoglPangoGlyphCacheValue *value)
{
cairo_surface_t *surface;
cairo_t *cr;
cairo_scaled_font_t *scaled_font;
cairo_glyph_t cairo_glyph;
cairo_format_t format_cairo;
CoglPixelFormat format_cogl;
COGL_NOTE (PANGO, "redrawing glyph %i", glyph);
/* Glyphs that don't take up any space will end up without a
texture. These should never become dirty so they shouldn't end up
here */
g_return_if_fail (value->texture != NULL);
if (cogl_texture_get_format (value->texture) == COGL_PIXEL_FORMAT_A_8)
{
format_cairo = CAIRO_FORMAT_A8;
format_cogl = COGL_PIXEL_FORMAT_A_8;
}
else
{
format_cairo = CAIRO_FORMAT_ARGB32;
/* Cairo stores the data in native byte order as ARGB but Cogl's
pixel formats specify the actual byte order. Therefore we
need to use a different format depending on the
architecture */
#if G_BYTE_ORDER == G_LITTLE_ENDIAN
format_cogl = COGL_PIXEL_FORMAT_BGRA_8888_PRE;
#else
format_cogl = COGL_PIXEL_FORMAT_ARGB_8888_PRE;
#endif
}
surface = cairo_image_surface_create (format_cairo,
value->draw_width,
value->draw_height);
cr = cairo_create (surface);
scaled_font = pango_cairo_font_get_scaled_font (PANGO_CAIRO_FONT (font));
cairo_set_scaled_font (cr, scaled_font);
cairo_set_source_rgba (cr, 1.0, 1.0, 1.0, 1.0);
cairo_glyph.x = -value->draw_x;
cairo_glyph.y = -value->draw_y;
/* The PangoCairo glyph numbers directly map to Cairo glyph
numbers */
cairo_glyph.index = glyph;
cairo_show_glyphs (cr, &cairo_glyph, 1);
cairo_destroy (cr);
cairo_surface_flush (surface);
/* Copy the glyph to the texture */
cogl_texture_set_region (value->texture,
0, /* src_x */
0, /* src_y */
value->tx_pixel, /* dst_x */
value->ty_pixel, /* dst_y */
value->draw_width, /* dst_width */
value->draw_height, /* dst_height */
value->draw_width, /* width */
value->draw_height, /* height */
format_cogl,
cairo_image_surface_get_stride (surface),
cairo_image_surface_get_data (surface));
cairo_surface_destroy (surface);
}
static void
_cogl_pango_ensure_glyph_cache_for_layout_line_internal (PangoLayoutLine *line)
{
PangoContext *context;
PangoRenderer *renderer;
GSList *l;
context = pango_layout_get_context (line->layout);
renderer =
PANGO_RENDERER (cogl_pango_get_renderer_from_context (context));
for (l = line->runs; l; l = l->next)
{
PangoLayoutRun *run = l->data;
PangoGlyphString *glyphs = run->glyphs;
int i;
for (i = 0; i < glyphs->num_glyphs; i++)
{
PangoGlyphInfo *gi = &glyphs->glyphs[i];
/* If the glyph isn't cached then this will reserve
space for it now. We won't actually draw the glyph
yet because reserving space could cause all of the
other glyphs to be moved so we might as well redraw
them all later once we know that the position is
settled */
cogl_pango_renderer_get_cached_glyph (renderer, TRUE,
run->item->analysis.font,
gi->glyph);
}
}
}
static void
_cogl_pango_set_dirty_glyphs (CoglPangoRenderer *priv)
{
_cogl_pango_glyph_cache_set_dirty_glyphs
(priv->mipmap_caches.glyph_cache, cogl_pango_renderer_set_dirty_glyph);
_cogl_pango_glyph_cache_set_dirty_glyphs
(priv->no_mipmap_caches.glyph_cache, cogl_pango_renderer_set_dirty_glyph);
}
static void
_cogl_pango_ensure_glyph_cache_for_layout_line (PangoLayoutLine *line)
{
PangoContext *context;
CoglPangoRenderer *priv;
context = pango_layout_get_context (line->layout);
priv = cogl_pango_get_renderer_from_context (context);
_cogl_pango_ensure_glyph_cache_for_layout_line_internal (line);
/* Now that we know all of the positions are settled we'll fill in
any dirty glyphs */
_cogl_pango_set_dirty_glyphs (priv);
}
void
cogl_pango_ensure_glyph_cache_for_layout (PangoLayout *layout)
{
PangoContext *context;
CoglPangoRenderer *priv;
PangoLayoutIter *iter;
context = pango_layout_get_context (layout);
priv = cogl_pango_get_renderer_from_context (context);
g_return_if_fail (PANGO_IS_LAYOUT (layout));
if ((iter = pango_layout_get_iter (layout)) == NULL)
return;
do
{
PangoLayoutLine *line;
line = pango_layout_iter_get_line_readonly (iter);
_cogl_pango_ensure_glyph_cache_for_layout_line_internal (line);
}
while (pango_layout_iter_next_line (iter));
pango_layout_iter_free (iter);
/* Now that we know all of the positions are settled we'll fill in
any dirty glyphs */
_cogl_pango_set_dirty_glyphs (priv);
}
static void
cogl_pango_renderer_set_color_for_part (PangoRenderer *renderer,
PangoRenderPart part)
{
PangoColor *pango_color = pango_renderer_get_color (renderer, part);
CoglPangoRenderer *priv = COGL_PANGO_RENDERER (renderer);
if (pango_color)
{
CoglColor color;
cogl_color_init_from_4ub (&color,
pango_color->red >> 8,
pango_color->green >> 8,
pango_color->blue >> 8,
0xff);
_cogl_pango_display_list_set_color_override (priv->display_list, &color);
}
else
_cogl_pango_display_list_remove_color_override (priv->display_list);
}
static void
cogl_pango_renderer_draw_box (PangoRenderer *renderer,
int x,
int y,
int width,
int height)
{
CoglPangoRenderer *priv = COGL_PANGO_RENDERER (renderer);
g_return_if_fail (priv->display_list != NULL);
_cogl_pango_display_list_add_rectangle (priv->display_list,
x,
y - height,
x + width,
y);
}
static void
cogl_pango_renderer_get_device_units (PangoRenderer *renderer,
int xin,
int yin,
float *xout,
float *yout)
{
const PangoMatrix *matrix;
if ((matrix = pango_renderer_get_matrix (renderer)))
{
/* Convert user-space coords to device coords */
*xout = ((xin * matrix->xx + yin * matrix->xy)
/ PANGO_SCALE + matrix->x0);
*yout = ((yin * matrix->yy + xin * matrix->yx)
/ PANGO_SCALE + matrix->y0);
}
else
{
*xout = PANGO_PIXELS (xin);
*yout = PANGO_PIXELS (yin);
}
}
static void
cogl_pango_renderer_draw_rectangle (PangoRenderer *renderer,
PangoRenderPart part,
int x,
int y,
int width,
int height)
{
CoglPangoRenderer *priv = COGL_PANGO_RENDERER (renderer);
float x1, x2, y1, y2;
g_return_if_fail (priv->display_list != NULL);
cogl_pango_renderer_set_color_for_part (renderer, part);
cogl_pango_renderer_get_device_units (renderer,
x, y,
&x1, &y1);
cogl_pango_renderer_get_device_units (renderer,
x + width, y + height,
&x2, &y2);
_cogl_pango_display_list_add_rectangle (priv->display_list,
x1, y1, x2, y2);
}
static void
cogl_pango_renderer_draw_trapezoid (PangoRenderer *renderer,
PangoRenderPart part,
double y1,
double x11,
double x21,
double y2,
double x12,
double x22)
{
CoglPangoRenderer *priv = COGL_PANGO_RENDERER (renderer);
float points[8];
g_return_if_fail (priv->display_list != NULL);
points[0] = (x11);
points[1] = (y1);
points[2] = (x12);
points[3] = (y2);
points[4] = (x22);
points[5] = points[3];
points[6] = (x21);
points[7] = points[1];
cogl_pango_renderer_set_color_for_part (renderer, part);
_cogl_pango_display_list_add_trapezoid (priv->display_list,
y1,
x11,
x21,
y2,
x12,
x22);
}
static void
cogl_pango_renderer_draw_glyphs (PangoRenderer *renderer,
PangoFont *font,
PangoGlyphString *glyphs,
int xi,
int yi)
{
CoglPangoRenderer *priv = (CoglPangoRenderer *) renderer;
CoglPangoGlyphCacheValue *cache_value;
int i;
cogl_pango_renderer_set_color_for_part (renderer,
PANGO_RENDER_PART_FOREGROUND);
for (i = 0; i < glyphs->num_glyphs; i++)
{
PangoGlyphInfo *gi = glyphs->glyphs + i;
float x, y;
cogl_pango_renderer_get_device_units (renderer,
xi + gi->geometry.x_offset,
yi + gi->geometry.y_offset,
&x, &y);
if ((gi->glyph & PANGO_GLYPH_UNKNOWN_FLAG))
{
if (font == NULL)
{
cogl_pango_renderer_draw_box (renderer,
x,
y,
PANGO_UNKNOWN_GLYPH_WIDTH,
PANGO_UNKNOWN_GLYPH_HEIGHT);
}
else
{
PangoRectangle ink_rect;
pango_font_get_glyph_extents (font, gi->glyph, &ink_rect, NULL);
pango_extents_to_pixels (&ink_rect, NULL);
cogl_pango_renderer_draw_box (renderer,
x + ink_rect.x,
y + ink_rect.y + ink_rect.height,
ink_rect.width,
ink_rect.height);
}
}
else
{
/* Get the texture containing the glyph */
cache_value =
cogl_pango_renderer_get_cached_glyph (renderer,
FALSE,
font,
gi->glyph);
/* cogl_pango_ensure_glyph_cache_for_layout should always be
called before rendering a layout so we should never have
a dirty glyph here */
g_assert (cache_value == NULL || !cache_value->dirty);
if (cache_value == NULL)
{
cogl_pango_renderer_draw_box (renderer,
x,
y,
PANGO_UNKNOWN_GLYPH_WIDTH,
PANGO_UNKNOWN_GLYPH_HEIGHT);
}
else if (cache_value->texture)
{
x += (float)(cache_value->draw_x);
y += (float)(cache_value->draw_y);
cogl_pango_renderer_draw_glyph (priv, cache_value, x, y);
}
}
xi += gi->geometry.width;
}
}