54735dec84
The coding style has for a long time said to avoid using redundant glib data types such as gint or gchar etc because we feel that they make the code look unnecessarily foreign to developers coming from outside of the Gnome developer community. Note: When we tried to find the historical rationale for the types we just found that they were apparently only added for consistent syntax highlighting which didn't seem that compelling. Up until now we have been continuing to use some of the platform specific type such as gint{8,16,32,64} and gsize but this patch switches us over to using the standard c99 equivalents instead so we can further ensure that our code looks familiar to the widest range of C developers who might potentially contribute to Cogl. So instead of using the gint{8,16,32,64} and guint{8,16,32,64} types this switches all Cogl code to instead use the int{8,16,32,64}_t and uint{8,16,32,64}_t c99 types instead. Instead of gsize we now use size_t For now we are not going to use the c99 _Bool type and instead we have introduced a new CoglBool type to use instead of gboolean. Reviewed-by: Neil Roberts <neil@linux.intel.com> (cherry picked from commit 5967dad2400d32ca6319cef6cb572e81bf2c15f0)
850 lines
27 KiB
C
850 lines
27 KiB
C
/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Authored By Matthew Allum <mallum@openedhand.com>
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*
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* Copyright (C) 2008 OpenedHand
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#ifndef PANGO_ENABLE_BACKEND
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#define PANGO_ENABLE_BACKEND 1
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#endif
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#include <pango/pango-fontmap.h>
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#include <pango/pangocairo.h>
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#include <pango/pango-renderer.h>
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#include <cairo.h>
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#include "cogl/cogl-debug.h"
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#include "cogl/cogl-context-private.h"
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#include "cogl/cogl-texture-private.h"
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#include "cogl-pango-private.h"
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#include "cogl-pango-glyph-cache.h"
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#include "cogl-pango-display-list.h"
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typedef struct
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{
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CoglPangoGlyphCache *glyph_cache;
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CoglPangoPipelineCache *pipeline_cache;
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} CoglPangoRendererCaches;
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struct _CoglPangoRenderer
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{
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PangoRenderer parent_instance;
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/* Two caches of glyphs as textures and their corresponding pipeline
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caches, one with mipmapped textures and one without */
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CoglPangoRendererCaches no_mipmap_caches;
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CoglPangoRendererCaches mipmap_caches;
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CoglBool use_mipmapping;
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/* The current display list that is being built */
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CoglPangoDisplayList *display_list;
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};
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struct _CoglPangoRendererClass
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{
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PangoRendererClass class_instance;
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};
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typedef struct _CoglPangoRendererQdata CoglPangoRendererQdata;
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/* An instance of this struct gets attached to each PangoLayout to
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cache the VBO and to detect changes to the layout */
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struct _CoglPangoRendererQdata
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{
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CoglPangoRenderer *renderer;
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/* The cache of the geometry for the layout */
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CoglPangoDisplayList *display_list;
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/* A reference to the first line of the layout. This is just used to
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detect changes */
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PangoLayoutLine *first_line;
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/* Whether mipmapping was previously used to render this layout. We
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need to regenerate the display list if the mipmapping value is
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changed because it will be using a different set of textures */
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CoglBool mipmapping_used;
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};
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static void
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_cogl_pango_ensure_glyph_cache_for_layout_line (PangoLayoutLine *line);
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typedef struct
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{
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CoglPangoDisplayList *display_list;
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float x1, y1, x2, y2;
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} CoglPangoRendererSliceCbData;
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static void
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cogl_pango_renderer_slice_cb (CoglTexture *texture,
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const float *slice_coords,
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const float *virtual_coords,
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void *user_data)
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{
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CoglPangoRendererSliceCbData *data = user_data;
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/* Note: this assumes that there is only one slice containing the
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whole texture and it doesn't attempt to split up the vertex
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coordinates based on the virtual_coords */
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_cogl_pango_display_list_add_texture (data->display_list,
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texture,
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data->x1,
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data->y1,
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data->x2,
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data->y2,
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slice_coords[0],
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slice_coords[1],
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slice_coords[2],
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slice_coords[3]);
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}
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static void
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cogl_pango_renderer_draw_glyph (CoglPangoRenderer *priv,
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CoglPangoGlyphCacheValue *cache_value,
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float x1,
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float y1)
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{
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CoglPangoRendererSliceCbData data;
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g_return_if_fail (priv->display_list != NULL);
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data.display_list = priv->display_list;
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data.x1 = x1;
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data.y1 = y1;
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data.x2 = x1 + (float) cache_value->draw_width;
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data.y2 = y1 + (float) cache_value->draw_height;
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/* We iterate the internal sub textures of the texture so that we
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can get a pointer to the base texture even if the texture is in
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the global atlas. That way the display list can recognise that
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the neighbouring glyphs are coming from the same atlas and bundle
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them together into a single VBO */
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cogl_meta_texture_foreach_in_region (COGL_META_TEXTURE (cache_value->texture),
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cache_value->tx1,
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cache_value->ty1,
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cache_value->tx2,
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cache_value->ty2,
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COGL_PIPELINE_WRAP_MODE_REPEAT,
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COGL_PIPELINE_WRAP_MODE_REPEAT,
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cogl_pango_renderer_slice_cb,
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&data);
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}
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static void cogl_pango_renderer_finalize (GObject *object);
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static void cogl_pango_renderer_draw_glyphs (PangoRenderer *renderer,
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PangoFont *font,
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PangoGlyphString *glyphs,
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int x,
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int y);
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static void cogl_pango_renderer_draw_rectangle (PangoRenderer *renderer,
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PangoRenderPart part,
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int x,
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int y,
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int width,
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int height);
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static void cogl_pango_renderer_draw_trapezoid (PangoRenderer *renderer,
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PangoRenderPart part,
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double y1,
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double x11,
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double x21,
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double y2,
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double x12,
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double x22);
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G_DEFINE_TYPE (CoglPangoRenderer, cogl_pango_renderer, PANGO_TYPE_RENDERER);
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static void
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cogl_pango_renderer_init (CoglPangoRenderer *priv)
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{
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priv->no_mipmap_caches.pipeline_cache =
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_cogl_pango_pipeline_cache_new (FALSE);
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priv->mipmap_caches.pipeline_cache =
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_cogl_pango_pipeline_cache_new (TRUE);
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priv->no_mipmap_caches.glyph_cache = cogl_pango_glyph_cache_new (FALSE);
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priv->mipmap_caches.glyph_cache = cogl_pango_glyph_cache_new (TRUE);
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_cogl_pango_renderer_set_use_mipmapping (priv, FALSE);
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}
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static void
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cogl_pango_renderer_class_init (CoglPangoRendererClass *klass)
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{
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GObjectClass *object_class = G_OBJECT_CLASS (klass);
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PangoRendererClass *renderer_class = PANGO_RENDERER_CLASS (klass);
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object_class->finalize = cogl_pango_renderer_finalize;
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renderer_class->draw_glyphs = cogl_pango_renderer_draw_glyphs;
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renderer_class->draw_rectangle = cogl_pango_renderer_draw_rectangle;
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renderer_class->draw_trapezoid = cogl_pango_renderer_draw_trapezoid;
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}
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static void
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cogl_pango_renderer_finalize (GObject *object)
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{
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CoglPangoRenderer *priv = COGL_PANGO_RENDERER (object);
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cogl_pango_glyph_cache_free (priv->no_mipmap_caches.glyph_cache);
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cogl_pango_glyph_cache_free (priv->mipmap_caches.glyph_cache);
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_cogl_pango_pipeline_cache_free (priv->no_mipmap_caches.pipeline_cache);
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_cogl_pango_pipeline_cache_free (priv->mipmap_caches.pipeline_cache);
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G_OBJECT_CLASS (cogl_pango_renderer_parent_class)->finalize (object);
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}
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static CoglPangoRenderer *
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cogl_pango_get_renderer_from_context (PangoContext *context)
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{
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PangoFontMap *font_map;
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PangoRenderer *renderer;
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CoglPangoFontMap *font_map_priv;
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font_map = pango_context_get_font_map (context);
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g_return_val_if_fail (COGL_PANGO_IS_FONT_MAP (font_map), NULL);
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font_map_priv = COGL_PANGO_FONT_MAP (font_map);
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renderer = cogl_pango_font_map_get_renderer (font_map_priv);
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g_return_val_if_fail (COGL_PANGO_IS_RENDERER (renderer), NULL);
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return COGL_PANGO_RENDERER (renderer);
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}
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static GQuark
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cogl_pango_render_get_qdata_key (void)
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{
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static GQuark key = 0;
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if (G_UNLIKELY (key == 0))
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key = g_quark_from_static_string ("CoglPangoDisplayList");
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return key;
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}
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static void
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cogl_pango_render_qdata_forget_display_list (CoglPangoRendererQdata *qdata)
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{
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if (qdata->display_list)
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{
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CoglPangoRendererCaches *caches = qdata->mipmapping_used ?
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&qdata->renderer->mipmap_caches :
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&qdata->renderer->no_mipmap_caches;
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_cogl_pango_glyph_cache_remove_reorganize_callback
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(caches->glyph_cache,
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(GHookFunc) cogl_pango_render_qdata_forget_display_list,
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qdata);
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_cogl_pango_display_list_free (qdata->display_list);
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qdata->display_list = NULL;
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}
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}
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static void
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cogl_pango_render_qdata_destroy (CoglPangoRendererQdata *qdata)
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{
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cogl_pango_render_qdata_forget_display_list (qdata);
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if (qdata->first_line)
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pango_layout_line_unref (qdata->first_line);
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g_slice_free (CoglPangoRendererQdata, qdata);
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}
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/**
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* cogl_pango_render_layout_subpixel:
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* @layout: a #PangoLayout
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* @x: FIXME
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* @y: FIXME
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* @color: color to use when rendering the layout
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* @flags: flags to pass to the renderer
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*
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* FIXME
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*
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* Since: 1.0
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*/
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void
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cogl_pango_render_layout_subpixel (PangoLayout *layout,
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int x,
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int y,
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const CoglColor *color,
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int flags)
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{
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PangoContext *context;
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CoglPangoRenderer *priv;
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CoglPangoRendererQdata *qdata;
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context = pango_layout_get_context (layout);
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priv = cogl_pango_get_renderer_from_context (context);
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if (G_UNLIKELY (!priv))
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return;
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qdata = g_object_get_qdata (G_OBJECT (layout),
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cogl_pango_render_get_qdata_key ());
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if (qdata == NULL)
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{
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qdata = g_slice_new0 (CoglPangoRendererQdata);
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qdata->renderer = priv;
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g_object_set_qdata_full (G_OBJECT (layout),
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cogl_pango_render_get_qdata_key (),
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qdata,
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(GDestroyNotify)
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cogl_pango_render_qdata_destroy);
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}
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/* Check if the layout has changed since the last build of the
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display list. This trick was suggested by Behdad Esfahbod here:
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http://mail.gnome.org/archives/gtk-i18n-list/2009-May/msg00019.html */
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if (qdata->display_list &&
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((qdata->first_line &&
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qdata->first_line->layout != layout) ||
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qdata->mipmapping_used != priv->use_mipmapping))
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cogl_pango_render_qdata_forget_display_list (qdata);
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if (qdata->display_list == NULL)
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{
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CoglPangoRendererCaches *caches = priv->use_mipmapping ?
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&priv->mipmap_caches :
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&priv->no_mipmap_caches;
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cogl_pango_ensure_glyph_cache_for_layout (layout);
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qdata->display_list =
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_cogl_pango_display_list_new (caches->pipeline_cache);
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/* Register for notification of when the glyph cache changes so
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we can rebuild the display list */
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_cogl_pango_glyph_cache_add_reorganize_callback
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(caches->glyph_cache,
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(GHookFunc) cogl_pango_render_qdata_forget_display_list,
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qdata);
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priv->display_list = qdata->display_list;
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pango_renderer_draw_layout (PANGO_RENDERER (priv), layout, 0, 0);
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priv->display_list = NULL;
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qdata->mipmapping_used = priv->use_mipmapping;
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}
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cogl_push_matrix ();
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cogl_translate (x / (gfloat) PANGO_SCALE, y / (gfloat) PANGO_SCALE, 0);
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_cogl_pango_display_list_render (qdata->display_list,
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color);
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cogl_pop_matrix ();
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/* Keep a reference to the first line of the layout so we can detect
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changes */
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if (qdata->first_line)
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{
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pango_layout_line_unref (qdata->first_line);
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qdata->first_line = NULL;
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}
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if (pango_layout_get_line_count (layout) > 0)
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{
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qdata->first_line = pango_layout_get_line (layout, 0);
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pango_layout_line_ref (qdata->first_line);
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}
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}
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/**
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* cogl_pango_render_layout:
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* @layout: a #PangoLayout
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* @x: X coordinate to render the layout at
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* @y: Y coordinate to render the layout at
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* @color: color to use when rendering the layout
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* @flags: flags to pass to the renderer
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*
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* Renders @layout.
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*
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* Since: 1.0
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*/
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void
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cogl_pango_render_layout (PangoLayout *layout,
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int x,
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int y,
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const CoglColor *color,
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int flags)
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{
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cogl_pango_render_layout_subpixel (layout,
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x * PANGO_SCALE,
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y * PANGO_SCALE,
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color,
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flags);
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}
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/**
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* cogl_pango_render_layout_line:
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* @line: a #PangoLayoutLine
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* @x: X coordinate to render the line at
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* @y: Y coordinate to render the line at
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* @color: color to use when rendering the line
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*
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* Renders @line at the given coordinates using the given color.
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*
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* Since: 1.0
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*/
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void
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cogl_pango_render_layout_line (PangoLayoutLine *line,
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int x,
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int y,
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const CoglColor *color)
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{
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PangoContext *context;
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CoglPangoRenderer *priv;
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CoglPangoRendererCaches *caches;
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context = pango_layout_get_context (line->layout);
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priv = cogl_pango_get_renderer_from_context (context);
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if (G_UNLIKELY (!priv))
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return;
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caches = (priv->use_mipmapping ?
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&priv->mipmap_caches :
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&priv->no_mipmap_caches);
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priv->display_list = _cogl_pango_display_list_new (caches->pipeline_cache);
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_cogl_pango_ensure_glyph_cache_for_layout_line (line);
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pango_renderer_draw_layout_line (PANGO_RENDERER (priv), line, x, y);
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_cogl_pango_display_list_render (priv->display_list,
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color);
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_cogl_pango_display_list_free (priv->display_list);
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priv->display_list = NULL;
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}
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void
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_cogl_pango_renderer_clear_glyph_cache (CoglPangoRenderer *renderer)
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{
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cogl_pango_glyph_cache_clear (renderer->mipmap_caches.glyph_cache);
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cogl_pango_glyph_cache_clear (renderer->no_mipmap_caches.glyph_cache);
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}
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void
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_cogl_pango_renderer_set_use_mipmapping (CoglPangoRenderer *renderer,
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CoglBool value)
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{
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renderer->use_mipmapping = value;
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}
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CoglBool
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_cogl_pango_renderer_get_use_mipmapping (CoglPangoRenderer *renderer)
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{
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return renderer->use_mipmapping;
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}
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static CoglPangoGlyphCacheValue *
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cogl_pango_renderer_get_cached_glyph (PangoRenderer *renderer,
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CoglBool create,
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PangoFont *font,
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PangoGlyph glyph)
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{
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CoglPangoRenderer *priv = COGL_PANGO_RENDERER (renderer);
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CoglPangoRendererCaches *caches = (priv->use_mipmapping ?
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&priv->mipmap_caches :
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&priv->no_mipmap_caches);
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return cogl_pango_glyph_cache_lookup (caches->glyph_cache,
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create, font, glyph);
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}
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static void
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cogl_pango_renderer_set_dirty_glyph (PangoFont *font,
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PangoGlyph glyph,
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CoglPangoGlyphCacheValue *value)
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{
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cairo_surface_t *surface;
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cairo_t *cr;
|
|
cairo_scaled_font_t *scaled_font;
|
|
cairo_glyph_t cairo_glyph;
|
|
cairo_format_t format_cairo;
|
|
CoglPixelFormat format_cogl;
|
|
|
|
COGL_NOTE (PANGO, "redrawing glyph %i", glyph);
|
|
|
|
/* Glyphs that don't take up any space will end up without a
|
|
texture. These should never become dirty so they shouldn't end up
|
|
here */
|
|
g_return_if_fail (value->texture != NULL);
|
|
|
|
if (cogl_texture_get_format (value->texture) == COGL_PIXEL_FORMAT_A_8)
|
|
{
|
|
format_cairo = CAIRO_FORMAT_A8;
|
|
format_cogl = COGL_PIXEL_FORMAT_A_8;
|
|
}
|
|
else
|
|
{
|
|
format_cairo = CAIRO_FORMAT_ARGB32;
|
|
|
|
/* Cairo stores the data in native byte order as ARGB but Cogl's
|
|
pixel formats specify the actual byte order. Therefore we
|
|
need to use a different format depending on the
|
|
architecture */
|
|
#if G_BYTE_ORDER == G_LITTLE_ENDIAN
|
|
format_cogl = COGL_PIXEL_FORMAT_BGRA_8888_PRE;
|
|
#else
|
|
format_cogl = COGL_PIXEL_FORMAT_ARGB_8888_PRE;
|
|
#endif
|
|
}
|
|
|
|
surface = cairo_image_surface_create (format_cairo,
|
|
value->draw_width,
|
|
value->draw_height);
|
|
cr = cairo_create (surface);
|
|
|
|
scaled_font = pango_cairo_font_get_scaled_font (PANGO_CAIRO_FONT (font));
|
|
cairo_set_scaled_font (cr, scaled_font);
|
|
|
|
cairo_set_source_rgba (cr, 1.0, 1.0, 1.0, 1.0);
|
|
|
|
cairo_glyph.x = -value->draw_x;
|
|
cairo_glyph.y = -value->draw_y;
|
|
/* The PangoCairo glyph numbers directly map to Cairo glyph
|
|
numbers */
|
|
cairo_glyph.index = glyph;
|
|
cairo_show_glyphs (cr, &cairo_glyph, 1);
|
|
|
|
cairo_destroy (cr);
|
|
cairo_surface_flush (surface);
|
|
|
|
/* Copy the glyph to the texture */
|
|
cogl_texture_set_region (value->texture,
|
|
0, /* src_x */
|
|
0, /* src_y */
|
|
value->tx_pixel, /* dst_x */
|
|
value->ty_pixel, /* dst_y */
|
|
value->draw_width, /* dst_width */
|
|
value->draw_height, /* dst_height */
|
|
value->draw_width, /* width */
|
|
value->draw_height, /* height */
|
|
format_cogl,
|
|
cairo_image_surface_get_stride (surface),
|
|
cairo_image_surface_get_data (surface));
|
|
|
|
cairo_surface_destroy (surface);
|
|
}
|
|
|
|
static void
|
|
_cogl_pango_ensure_glyph_cache_for_layout_line_internal (PangoLayoutLine *line)
|
|
{
|
|
PangoContext *context;
|
|
PangoRenderer *renderer;
|
|
GSList *l;
|
|
|
|
context = pango_layout_get_context (line->layout);
|
|
renderer =
|
|
PANGO_RENDERER (cogl_pango_get_renderer_from_context (context));
|
|
|
|
for (l = line->runs; l; l = l->next)
|
|
{
|
|
PangoLayoutRun *run = l->data;
|
|
PangoGlyphString *glyphs = run->glyphs;
|
|
int i;
|
|
|
|
for (i = 0; i < glyphs->num_glyphs; i++)
|
|
{
|
|
PangoGlyphInfo *gi = &glyphs->glyphs[i];
|
|
|
|
/* If the glyph isn't cached then this will reserve
|
|
space for it now. We won't actually draw the glyph
|
|
yet because reserving space could cause all of the
|
|
other glyphs to be moved so we might as well redraw
|
|
them all later once we know that the position is
|
|
settled */
|
|
cogl_pango_renderer_get_cached_glyph (renderer, TRUE,
|
|
run->item->analysis.font,
|
|
gi->glyph);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void
|
|
_cogl_pango_set_dirty_glyphs (CoglPangoRenderer *priv)
|
|
{
|
|
_cogl_pango_glyph_cache_set_dirty_glyphs
|
|
(priv->mipmap_caches.glyph_cache, cogl_pango_renderer_set_dirty_glyph);
|
|
_cogl_pango_glyph_cache_set_dirty_glyphs
|
|
(priv->no_mipmap_caches.glyph_cache, cogl_pango_renderer_set_dirty_glyph);
|
|
}
|
|
|
|
static void
|
|
_cogl_pango_ensure_glyph_cache_for_layout_line (PangoLayoutLine *line)
|
|
{
|
|
PangoContext *context;
|
|
CoglPangoRenderer *priv;
|
|
|
|
context = pango_layout_get_context (line->layout);
|
|
priv = cogl_pango_get_renderer_from_context (context);
|
|
|
|
_cogl_pango_ensure_glyph_cache_for_layout_line_internal (line);
|
|
|
|
/* Now that we know all of the positions are settled we'll fill in
|
|
any dirty glyphs */
|
|
_cogl_pango_set_dirty_glyphs (priv);
|
|
}
|
|
|
|
void
|
|
cogl_pango_ensure_glyph_cache_for_layout (PangoLayout *layout)
|
|
{
|
|
PangoContext *context;
|
|
CoglPangoRenderer *priv;
|
|
PangoLayoutIter *iter;
|
|
|
|
context = pango_layout_get_context (layout);
|
|
priv = cogl_pango_get_renderer_from_context (context);
|
|
|
|
g_return_if_fail (PANGO_IS_LAYOUT (layout));
|
|
|
|
if ((iter = pango_layout_get_iter (layout)) == NULL)
|
|
return;
|
|
|
|
do
|
|
{
|
|
PangoLayoutLine *line;
|
|
|
|
line = pango_layout_iter_get_line_readonly (iter);
|
|
|
|
_cogl_pango_ensure_glyph_cache_for_layout_line_internal (line);
|
|
}
|
|
while (pango_layout_iter_next_line (iter));
|
|
|
|
pango_layout_iter_free (iter);
|
|
|
|
/* Now that we know all of the positions are settled we'll fill in
|
|
any dirty glyphs */
|
|
_cogl_pango_set_dirty_glyphs (priv);
|
|
}
|
|
|
|
static void
|
|
cogl_pango_renderer_set_color_for_part (PangoRenderer *renderer,
|
|
PangoRenderPart part)
|
|
{
|
|
PangoColor *pango_color = pango_renderer_get_color (renderer, part);
|
|
CoglPangoRenderer *priv = COGL_PANGO_RENDERER (renderer);
|
|
|
|
if (pango_color)
|
|
{
|
|
CoglColor color;
|
|
|
|
cogl_color_init_from_4ub (&color,
|
|
pango_color->red >> 8,
|
|
pango_color->green >> 8,
|
|
pango_color->blue >> 8,
|
|
0xff);
|
|
|
|
_cogl_pango_display_list_set_color_override (priv->display_list, &color);
|
|
}
|
|
else
|
|
_cogl_pango_display_list_remove_color_override (priv->display_list);
|
|
}
|
|
|
|
static void
|
|
cogl_pango_renderer_draw_box (PangoRenderer *renderer,
|
|
int x,
|
|
int y,
|
|
int width,
|
|
int height)
|
|
{
|
|
CoglPangoRenderer *priv = COGL_PANGO_RENDERER (renderer);
|
|
|
|
g_return_if_fail (priv->display_list != NULL);
|
|
|
|
_cogl_pango_display_list_add_rectangle (priv->display_list,
|
|
x,
|
|
y - height,
|
|
x + width,
|
|
y);
|
|
}
|
|
|
|
static void
|
|
cogl_pango_renderer_get_device_units (PangoRenderer *renderer,
|
|
int xin,
|
|
int yin,
|
|
float *xout,
|
|
float *yout)
|
|
{
|
|
const PangoMatrix *matrix;
|
|
|
|
if ((matrix = pango_renderer_get_matrix (renderer)))
|
|
{
|
|
/* Convert user-space coords to device coords */
|
|
*xout = ((xin * matrix->xx + yin * matrix->xy)
|
|
/ PANGO_SCALE + matrix->x0);
|
|
*yout = ((yin * matrix->yy + xin * matrix->yx)
|
|
/ PANGO_SCALE + matrix->y0);
|
|
}
|
|
else
|
|
{
|
|
*xout = PANGO_PIXELS (xin);
|
|
*yout = PANGO_PIXELS (yin);
|
|
}
|
|
}
|
|
|
|
static void
|
|
cogl_pango_renderer_draw_rectangle (PangoRenderer *renderer,
|
|
PangoRenderPart part,
|
|
int x,
|
|
int y,
|
|
int width,
|
|
int height)
|
|
{
|
|
CoglPangoRenderer *priv = COGL_PANGO_RENDERER (renderer);
|
|
float x1, x2, y1, y2;
|
|
|
|
g_return_if_fail (priv->display_list != NULL);
|
|
|
|
cogl_pango_renderer_set_color_for_part (renderer, part);
|
|
|
|
cogl_pango_renderer_get_device_units (renderer,
|
|
x, y,
|
|
&x1, &y1);
|
|
cogl_pango_renderer_get_device_units (renderer,
|
|
x + width, y + height,
|
|
&x2, &y2);
|
|
|
|
_cogl_pango_display_list_add_rectangle (priv->display_list,
|
|
x1, y1, x2, y2);
|
|
}
|
|
|
|
static void
|
|
cogl_pango_renderer_draw_trapezoid (PangoRenderer *renderer,
|
|
PangoRenderPart part,
|
|
double y1,
|
|
double x11,
|
|
double x21,
|
|
double y2,
|
|
double x12,
|
|
double x22)
|
|
{
|
|
CoglPangoRenderer *priv = COGL_PANGO_RENDERER (renderer);
|
|
float points[8];
|
|
|
|
g_return_if_fail (priv->display_list != NULL);
|
|
|
|
points[0] = (x11);
|
|
points[1] = (y1);
|
|
points[2] = (x12);
|
|
points[3] = (y2);
|
|
points[4] = (x22);
|
|
points[5] = points[3];
|
|
points[6] = (x21);
|
|
points[7] = points[1];
|
|
|
|
cogl_pango_renderer_set_color_for_part (renderer, part);
|
|
|
|
_cogl_pango_display_list_add_trapezoid (priv->display_list,
|
|
y1,
|
|
x11,
|
|
x21,
|
|
y2,
|
|
x12,
|
|
x22);
|
|
}
|
|
|
|
static void
|
|
cogl_pango_renderer_draw_glyphs (PangoRenderer *renderer,
|
|
PangoFont *font,
|
|
PangoGlyphString *glyphs,
|
|
int xi,
|
|
int yi)
|
|
{
|
|
CoglPangoRenderer *priv = (CoglPangoRenderer *) renderer;
|
|
CoglPangoGlyphCacheValue *cache_value;
|
|
int i;
|
|
|
|
cogl_pango_renderer_set_color_for_part (renderer,
|
|
PANGO_RENDER_PART_FOREGROUND);
|
|
|
|
for (i = 0; i < glyphs->num_glyphs; i++)
|
|
{
|
|
PangoGlyphInfo *gi = glyphs->glyphs + i;
|
|
float x, y;
|
|
|
|
cogl_pango_renderer_get_device_units (renderer,
|
|
xi + gi->geometry.x_offset,
|
|
yi + gi->geometry.y_offset,
|
|
&x, &y);
|
|
|
|
if ((gi->glyph & PANGO_GLYPH_UNKNOWN_FLAG))
|
|
{
|
|
if (font == NULL)
|
|
{
|
|
cogl_pango_renderer_draw_box (renderer,
|
|
x,
|
|
y,
|
|
PANGO_UNKNOWN_GLYPH_WIDTH,
|
|
PANGO_UNKNOWN_GLYPH_HEIGHT);
|
|
}
|
|
else
|
|
{
|
|
PangoRectangle ink_rect;
|
|
|
|
pango_font_get_glyph_extents (font, gi->glyph, &ink_rect, NULL);
|
|
pango_extents_to_pixels (&ink_rect, NULL);
|
|
|
|
cogl_pango_renderer_draw_box (renderer,
|
|
x + ink_rect.x,
|
|
y + ink_rect.y + ink_rect.height,
|
|
ink_rect.width,
|
|
ink_rect.height);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
/* Get the texture containing the glyph */
|
|
cache_value =
|
|
cogl_pango_renderer_get_cached_glyph (renderer,
|
|
FALSE,
|
|
font,
|
|
gi->glyph);
|
|
|
|
/* cogl_pango_ensure_glyph_cache_for_layout should always be
|
|
called before rendering a layout so we should never have
|
|
a dirty glyph here */
|
|
g_assert (cache_value == NULL || !cache_value->dirty);
|
|
|
|
if (cache_value == NULL)
|
|
{
|
|
cogl_pango_renderer_draw_box (renderer,
|
|
x,
|
|
y,
|
|
PANGO_UNKNOWN_GLYPH_WIDTH,
|
|
PANGO_UNKNOWN_GLYPH_HEIGHT);
|
|
}
|
|
else if (cache_value->texture)
|
|
{
|
|
x += (float)(cache_value->draw_x);
|
|
y += (float)(cache_value->draw_y);
|
|
|
|
cogl_pango_renderer_draw_glyph (priv, cache_value, x, y);
|
|
}
|
|
}
|
|
|
|
xi += gi->geometry.width;
|
|
}
|
|
}
|