mutter/cogl-pango/cogl-pango-glyph-cache.h
Neil Roberts 4f6fe6f0e2 Fixes for --disable-glib
This fixes some problems which were stopping --disable-glib from
working properly:

• A lot of the public headers were including glib.h. This shouldn't be
  necessary because the API doesn't expose any glib types. Otherwise
  any apps would require glib in order to get the header.

• The public headers were using G_BEGIN_DECLS. There is now a
  replacement macro called COGL_BEGIN_DECLS which is defined in
  cogl-types.h.

• A similar fix has been done for G_GNUC_NULL_TERMINATED and
  G_GNUC_DEPRECATED.

• The CFLAGS were not including $(builddir)/deps/glib which was
  preventing it finding the generated glibconfig.h when building out
  of tree.

Reviewed-by: Robert Bragg <robert@linux.intel.com>

(cherry picked from commit 4138b3141c2f39cddaea3d72bfc04342ed5092d0)
2013-01-22 17:48:05 +00:00

94 lines
2.8 KiB
C

/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Authored By Matthew Allum <mallum@openedhand.com>
*
* Copyright (C) 2008 OpenedHand
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __COGL_PANGO_GLYPH_CACHE_H__
#define __COGL_PANGO_GLYPH_CACHE_H__
#include <glib.h>
#include <cogl/cogl.h>
#include <pango/pango-font.h>
COGL_BEGIN_DECLS
typedef struct _CoglPangoGlyphCache CoglPangoGlyphCache;
typedef struct _CoglPangoGlyphCacheValue CoglPangoGlyphCacheValue;
struct _CoglPangoGlyphCacheValue
{
CoglTexture *texture;
float tx1;
float ty1;
float tx2;
float ty2;
int tx_pixel;
int ty_pixel;
int draw_x;
int draw_y;
int draw_width;
int draw_height;
/* This will be set to TRUE when the glyph atlas is reorganized
which means the glyph will need to be redrawn */
CoglBool dirty;
};
typedef void (* CoglPangoGlyphCacheDirtyFunc) (PangoFont *font,
PangoGlyph glyph,
CoglPangoGlyphCacheValue *value);
CoglPangoGlyphCache *
cogl_pango_glyph_cache_new (CoglBool use_mipmapping);
void
cogl_pango_glyph_cache_free (CoglPangoGlyphCache *cache);
CoglPangoGlyphCacheValue *
cogl_pango_glyph_cache_lookup (CoglPangoGlyphCache *cache,
CoglBool create,
PangoFont *font,
PangoGlyph glyph);
void
cogl_pango_glyph_cache_clear (CoglPangoGlyphCache *cache);
void
_cogl_pango_glyph_cache_add_reorganize_callback (CoglPangoGlyphCache *cache,
GHookFunc func,
void *user_data);
void
_cogl_pango_glyph_cache_remove_reorganize_callback (CoglPangoGlyphCache *cache,
GHookFunc func,
void *user_data);
void
_cogl_pango_glyph_cache_set_dirty_glyphs (CoglPangoGlyphCache *cache,
CoglPangoGlyphCacheDirtyFunc func);
COGL_END_DECLS
#endif /* __COGL_PANGO_GLYPH_CACHE_H__ */