0a37c32a72
When manipulating the allocation of a ClutterActor from an allocate() vfunc override, clutter_actor_set_allocation() is used to let Clutter know about the changes. If the actors allocation or its absolute origin did not change before that, this can also affect the actors absolute_origin_changed property used by the children to detect changes to their absolute position. So fix this bug (which luckily didn't seem to affect us so far) and set priv->absolute_origin_changed to TRUE in case the origin changes inside clutter_actor_set_allocation_internal(). Since this function is always called when our allocation changes, we no longer need to update absolute_origin_changed in clutter_actor_allocate() now. Since a change to the absolute origin always affects the resource scale, too, we also need to move that check from clutter_actor_allocate() here to make sure we update the resource scale. https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1247 |
||
---|---|---|
.. | ||
clutter | ||
.gitignore | ||
meson.build |