..
driver
Dynamically load the GL or GLES library
2011-07-11 12:57:38 +01:00
tesselator
winsys
Dynamically load the GL or GLES library
2011-07-11 12:57:38 +01:00
cogl2-clip-state.c
cogl2-clip-state.h
cogl2-path.c
Use all core GL functions through indirect pointers
2011-07-08 15:35:46 +01:00
cogl2-path.h
cogl-1.0.pc.in
Give cogl-pango it's own pkg-config file
2011-05-06 12:12:08 +01:00
cogl-2.0-experimental.pc.in
Make it clearer that the 2.0 API is experimental
2011-06-14 17:09:55 +01:00
cogl-atlas-texture-private.h
cogl-atlas-texture: Add a callback for when any atlas reorganizes
2011-05-05 17:32:28 +01:00
cogl-atlas-texture.c
cogl-atlas-texture: Add a callback for when any atlas reorganizes
2011-05-05 17:32:28 +01:00
cogl-atlas.c
Move the cogl texture driver functions to a vtable
2011-07-08 15:35:51 +01:00
cogl-atlas.h
cogl-attribute-buffer-private.h
Rename CoglVertexArray to CoglAttributeBuffer
2011-05-16 14:31:31 +01:00
cogl-attribute-buffer.c
Rename CoglVertexArray to CoglAttributeBuffer
2011-05-16 14:31:31 +01:00
cogl-attribute-buffer.h
Rename CoglVertexArray to CoglAttributeBuffer
2011-05-16 14:31:31 +01:00
cogl-attribute-private.h
Don't pass around NULL terminated CoglAttribute arrays
2011-05-16 14:32:37 +01:00
cogl-attribute.c
Dynamically load the GL or GLES library
2011-07-11 12:57:38 +01:00
cogl-attribute.h
Don't pass around NULL terminated CoglAttribute arrays
2011-05-16 14:32:37 +01:00
cogl-bitmap-fallback.c
cogl-bitmap-pixbuf.c
cogl-bitmap-private.h
cogl-bitmap-private.h: Include cogl-bitmap.h
2011-05-05 17:32:29 +01:00
cogl-bitmap.c
cogl-bitmap.h
cogl-bitmask.c
cogl-bitmask.h
cogl-blend-string.c
Dynamically load the GL or GLES library
2011-07-11 12:57:38 +01:00
cogl-blend-string.h
cogl-blit.c
Make CoglTexture2D public as experimental API
2011-06-01 20:44:41 +01:00
cogl-blit.h
cogl-buffer-private.h
Rename CoglIndexArray to CoglIndexBuffer
2011-05-16 14:31:31 +01:00
cogl-buffer.c
Dynamically load the GL or GLES library
2011-07-11 12:57:38 +01:00
cogl-buffer.h
buffer: Improve the CoglBuffer API description
2011-06-30 14:33:12 +01:00
cogl-clip-stack.c
Dynamically load the GL or GLES library
2011-07-11 12:57:38 +01:00
cogl-clip-stack.h
cogl-clip-state-private.h
cogl-clip-state.c
cogl-clip-state.h
cogl-clutter.c
Make stub winsys into a proper winsys backend
2011-06-01 20:44:41 +01:00
cogl-clutter.h
cogl-color-private.h
cogl-color.c
cogl-color.h
cogl-context-private.h
Dynamically load the GL or GLES library
2011-07-11 12:57:38 +01:00
cogl-context.c
Remove cogl_context_set_default API
2011-07-11 14:07:02 +01:00
cogl-context.h
Remove cogl_context_set_default API
2011-07-11 14:07:02 +01:00
cogl-debug-options.h
cogl-debug: Add an option to disable atlasing sharing
2011-05-05 17:32:31 +01:00
cogl-debug.c
Add internal _cogl_init() function
2011-06-30 14:33:11 +01:00
cogl-debug.h
Add internal _cogl_init() function
2011-06-30 14:33:11 +01:00
cogl-defines.h.in
Add _cogl_egl_texture_2d_new_from_image API
2011-06-01 20:44:42 +01:00
cogl-deprecated.h
cogl-depth-state-private.h
Adds missing cogl-depth-state-private.h
2011-05-16 18:45:51 +01:00
cogl-depth-state.c
Revert "Do not use "near" and "far" variables"
2011-06-14 14:40:27 +01:00
cogl-depth-state.h
Fix some gtk-doc annotations in cogl-depth-state.h
2011-06-14 17:09:55 +01:00
cogl-display-private.h
Dynamically load the GL or GLES library
2011-07-11 12:57:38 +01:00
cogl-display.c
Dynamically load the GL or GLES library
2011-07-11 12:57:38 +01:00
cogl-display.h
Adds _cogl_wayland_texture_2d_new_from_buffer API
2011-06-01 20:44:42 +01:00
cogl-enum-types.c.in
cogl-enum-types.h.in
cogl-euler.c
math: Adds an experimental euler API
2011-05-16 14:12:42 +01:00
cogl-euler.h
Add compile time checks for size of public structs
2011-05-16 14:12:49 +01:00
cogl-ext-functions.h
Dynamically load the GL or GLES library
2011-07-11 12:57:38 +01:00
cogl-feature-private.c
Dynamically load the GL or GLES library
2011-07-11 12:57:38 +01:00
cogl-feature-private.h
Dynamically load the GL or GLES library
2011-07-11 12:57:38 +01:00
cogl-fixed.c
cogl-fixed.h
cogl-flags.h
cogl-framebuffer-private.h
framebuffer: expose viewport getters/setters
2011-06-30 14:33:11 +01:00
cogl-framebuffer.c
onscreen: make platform specific onscreen apis consistent
2011-07-11 14:07:01 +01:00
cogl-framebuffer.h
onscreen: make platform specific onscreen apis consistent
2011-07-11 14:07:01 +01:00
cogl-glx-display-private.h
work towards consistent platform file/symbol naming
2011-06-30 14:34:33 +01:00
cogl-glx-renderer-private.h
Dynamically load the GL or GLES library
2011-07-11 12:57:38 +01:00
cogl-gtype-private.h
cogl-handle.h
cogl-index-buffer-private.h
Rename CoglIndexArray to CoglIndexBuffer
2011-05-16 14:31:31 +01:00
cogl-index-buffer.c
Rename CoglIndexArray to CoglIndexBuffer
2011-05-16 14:31:31 +01:00
cogl-index-buffer.h
Rename CoglIndexArray to CoglIndexBuffer
2011-05-16 14:31:31 +01:00
cogl-indices-private.h
Rename CoglIndexArray to CoglIndexBuffer
2011-05-16 14:31:31 +01:00
cogl-indices.c
Rename CoglIndexArray to CoglIndexBuffer
2011-05-16 14:31:31 +01:00
cogl-indices.h
Rename CoglIndexArray to CoglIndexBuffer
2011-05-16 14:31:31 +01:00
cogl-internal.h
Dynamically load the GL or GLES library
2011-07-11 12:57:38 +01:00
cogl-journal-private.h
cogl-journal: Use a pool of vertex arrays
2011-06-01 14:41:59 +01:00
cogl-journal.c
Dynamically load the GL or GLES library
2011-07-11 12:57:38 +01:00
cogl-material-compat.c
Remove G_CONST_RETURN
2011-06-09 16:21:15 +01:00
cogl-material-compat.h
Remove G_CONST_RETURN
2011-06-09 16:21:15 +01:00
cogl-matrix-private.h
matrix-mesa: move to _cogl_matrix namespace
2011-07-04 15:31:50 +01:00
cogl-matrix-stack.c
Dynamically load the GL or GLES library
2011-07-11 12:57:38 +01:00
cogl-matrix-stack.h
cogl-matrix.c
matrix: Adds cogl_matrix_is_identity API
2011-07-04 15:31:50 +01:00
cogl-matrix.h
matrix: Adds cogl_matrix_is_identity API
2011-07-04 15:31:50 +01:00
cogl-object-private.h
cogl-debug: add instrumentation to track the number of objects
2011-06-14 12:14:02 +01:00
cogl-object.c
cogl-debug: add instrumentation to track the number of objects
2011-06-14 12:14:02 +01:00
cogl-object.h
cogl-debug: add instrumentation to track the number of objects
2011-06-14 12:14:02 +01:00
cogl-offscreen.h
cogl-onscreen-template-private.h
cogl-onscreen-template.c
cogl-onscreen-template.h
cogl-pango.h
deprecate #include <cogl/cogl-pango.h>
2011-05-16 13:28:17 +01:00
cogl-path-private.h
Rename CoglVertexArray to CoglAttributeBuffer
2011-05-16 14:31:31 +01:00
cogl-path.c
cogl-path.h
cogl-pipeline-fragend-arbfp-private.h
cogl-pipeline-fragend-arbfp.c
Dynamically load the GL or GLES library
2011-07-11 12:57:38 +01:00
cogl-pipeline-fragend-fixed-private.h
cogl-pipeline-fragend-fixed.c
Dynamically load the GL or GLES library
2011-07-11 12:57:38 +01:00
cogl-pipeline-fragend-glsl-private.h
cogl-pipeline-fragend-glsl.c
Dynamically load the GL or GLES library
2011-07-11 12:57:38 +01:00
cogl-pipeline-opengl-private.h
cogl-pipeline-opengl.c
Dynamically load the GL or GLES library
2011-07-11 12:57:38 +01:00
cogl-pipeline-private.h
Dynamically load the GL or GLES library
2011-07-11 12:57:38 +01:00
cogl-pipeline-progend-glsl-private.h
cogl-pipeline-progend-glsl.c
Dynamically load the GL or GLES library
2011-07-11 12:57:38 +01:00
cogl-pipeline-vertend-fixed-private.h
cogl-pipeline-vertend-fixed.c
Dynamically load the GL or GLES library
2011-07-11 12:57:38 +01:00
cogl-pipeline-vertend-glsl-private.h
cogl-pipeline-vertend-glsl.c
Dynamically load the GL or GLES library
2011-07-11 12:57:38 +01:00
cogl-pipeline.c
Dynamically load the GL or GLES library
2011-07-11 12:57:38 +01:00
cogl-pipeline.h
Add CoglDepthState API
2011-05-16 18:36:44 +01:00
cogl-pixel-buffer-private.h
Rename CoglPixelArray to CoglPixelBuffer
2011-05-16 14:31:31 +01:00
cogl-pixel-buffer.c
Use all core GL functions through indirect pointers
2011-07-08 15:35:46 +01:00
cogl-pixel-buffer.h
Rename CoglPixelArray to CoglPixelBuffer
2011-05-16 14:31:31 +01:00
cogl-point-in-poly-private.h
cogl-point-in-poly.c
cogl-primitive-private.h
Rename CoglVertexArray to CoglAttributeBuffer
2011-05-16 14:31:31 +01:00
cogl-primitive.c
cogl-primitive: Fix some broken changes for removal of NULL terminator
2011-05-16 18:34:22 +01:00
cogl-primitive.h
Don't pass around NULL terminated CoglAttribute arrays
2011-05-16 14:32:37 +01:00
cogl-primitives-private.h
cogl-primitives.c
Use all core GL functions through indirect pointers
2011-07-08 15:35:46 +01:00
cogl-primitives.h
cogl-private.h
Dynamically load the GL or GLES library
2011-07-11 12:57:38 +01:00
cogl-profile.c
cogl-profile.h
cogl-program-private.h
cogl-program.c
Dynamically load the GL or GLES library
2011-07-11 12:57:38 +01:00
cogl-quaternion-private.h
math: Adds an experimental quaternion API
2011-05-16 14:11:47 +01:00
cogl-quaternion.c
math: Adds an experimental euler API
2011-05-16 14:12:42 +01:00
cogl-quaternion.h
doc: fix the name of the cogl_quaternion_equal args
2011-05-16 17:08:30 +01:00
cogl-queue.h
cogl-queue: Make suitable for use in Cogl source code
2011-07-01 17:52:55 +01:00
cogl-rectangle-map.c
debug: Allow to compile a debug Cogl without cairo
2011-05-17 15:24:54 +01:00
cogl-rectangle-map.h
cogl-renderer-private.h
Dynamically load the GL or GLES library
2011-07-11 12:57:38 +01:00
cogl-renderer.c
Dynamically load the GL or GLES library
2011-07-11 12:57:38 +01:00
cogl-renderer.h
renderer: split win32 api out into separate header
2011-06-30 14:34:46 +01:00
cogl-shader-boilerplate.h
Dynamically load the GL or GLES library
2011-07-11 12:57:38 +01:00
cogl-shader-private.h
Dynamically load the GL or GLES library
2011-07-11 12:57:38 +01:00
cogl-shader.c
Dynamically load the GL or GLES library
2011-07-11 12:57:38 +01:00
cogl-shader.h
cogl-spans.c
cogl-spans.h
cogl-sub-texture-private.h
cogl-sub-texture.c
cogl-swap-chain-private.h
cogl-swap-chain.c
cogl-swap-chain.h
cogl-texture-2d-private.h
Add _cogl_egl_texture_2d_new_from_image API
2011-06-01 20:44:42 +01:00
cogl-texture-2d-sliced-private.h
cogl-texture-2d-sliced.c
Move the cogl texture driver functions to a vtable
2011-07-08 15:35:51 +01:00
cogl-texture-2d.c
Dynamically load the GL or GLES library
2011-07-11 12:57:38 +01:00
cogl-texture-2d.h
include required cogl-context.h in cogl-texture-2d.h
2011-06-14 17:09:55 +01:00
cogl-texture-3d-private.h
cogl-texture-3d.c
Dynamically load the GL or GLES library
2011-07-11 12:57:38 +01:00
cogl-texture-3d.h
cogl-texture-driver.h
Move the cogl texture driver functions to a vtable
2011-07-08 15:35:51 +01:00
cogl-texture-private.h
Move the cogl texture driver functions to a vtable
2011-07-08 15:35:51 +01:00
cogl-texture-rectangle-private.h
cogl-texture-rectangle.c
Dynamically load the GL or GLES library
2011-07-11 12:57:38 +01:00
cogl-texture.c
Dynamically load the GL or GLES library
2011-07-11 12:57:38 +01:00
cogl-texture.h
Add _cogl_egl_texture_2d_new_from_image API
2011-06-01 20:44:42 +01:00
cogl-types.h
replace public native_event APIs with typesafe APIs
2011-06-30 14:33:13 +01:00
cogl-util.c
cogl-util.h
cogl-vector.c
cogl-vector.h
cogl-vertex-buffer-private.h
Rename CoglVertexArray to CoglAttributeBuffer
2011-05-16 14:31:31 +01:00
cogl-vertex-buffer.c
cogl-vertex-buffer: make sure to unref weak pipelines
2011-06-13 17:48:23 +01:00
cogl-vertex-buffer.h
cogl-wayland-renderer.h
Updates wayland symbol names to be consistent
2011-06-30 14:34:46 +01:00
cogl-win32-renderer.c
replace public native_event APIs with typesafe APIs
2011-06-30 14:33:13 +01:00
cogl-win32-renderer.h
renderer: split win32 api out into separate header
2011-06-30 14:34:46 +01:00
cogl-x11-renderer-private.h
work towards consistent platform file/symbol naming
2011-06-30 14:34:33 +01:00
cogl-xlib-display-private.h
work towards consistent platform file/symbol naming
2011-06-30 14:34:33 +01:00
cogl-xlib-private.h
replace _xlib_add_filter use with _cogl_renderer API
2011-06-01 20:44:42 +01:00
cogl-xlib-renderer-private.h
work towards consistent platform file/symbol naming
2011-06-30 14:34:33 +01:00
cogl-xlib-renderer.c
work towards consistent platform file/symbol naming
2011-06-30 14:34:33 +01:00
cogl-xlib-renderer.h
work towards consistent platform file/symbol naming
2011-06-30 14:34:33 +01:00
cogl-xlib.c
work towards consistent platform file/symbol naming
2011-06-30 14:34:33 +01:00
cogl-xlib.h
cogl.c
Dynamically load the GL or GLES library
2011-07-11 12:57:38 +01:00
cogl.h
framebuffer: Add _get_XYZ_bits() functions
2011-07-04 15:31:50 +01:00
Makefile.am
Dynamically load the GL or GLES library
2011-07-11 12:57:38 +01:00
stb_image.c
Update stb_image.c
2010-03-03 17:02:51 +00:00