mutter/clutter/egl/clutter-egl.h
Robert Bragg d45ac12628 egl: Consolidates eglx and eglnative into one "egl" winsys
This remove quite a lot of redundant code by consolidating the eglx and
eglnative window system backends.
2010-06-18 17:38:41 +01:00

77 lines
1.7 KiB
C

/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Authored By Matthew Allum <mallum@openedhand.com>
*
* Copyright (C) 2006 OpenedHand
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
*
*/
/**
* SECTION:clutter-egl
* @short_description: EGL specific API
*
* The EGL backend for Clutter provides some EGL specific API
*/
#ifndef __CLUTTER_EGL_H__
#define __CLUTTER_EGL_H__
#include <glib.h>
#ifdef COGL_HAS_XLIB_SUPPORT
#include <X11/Xlib.h>
#include <X11/Xatom.h>
#include <X11/Xutil.h>
#endif
#include "clutter-egl-headers.h"
#include <clutter/clutter-stage.h>
G_BEGIN_DECLS
#ifdef COGL_HAS_XLIB_SUPPORT
/**
* clutter_eglx_display:
*
* Retrieves the <structname>EGLDisplay</structname> used by Clutter
*
* Return value: the EGL display
*
* Since: 0.4
*/
EGLDisplay
clutter_eglx_display (void);
#endif
/**
* clutter_egl_display:
*
* Retrieves the <structname>EGLDisplay</structname> used by Clutter
*
* Return value: the EGL display
*/
EGLDisplay
clutter_egl_display (void);
G_END_DECLS
#endif /* __CLUTTER_EGL_H__ */