c0f753d108
The Clutter Accessibility Library is an implementation of the ATK, the Accessibility Toolkit, which exposes Clutter actors to accessibility tools. This allows not only writing accessible user interfaces, but also allows testing and verification frameworks based on A11Y technologies to inspect and test a Clutter scene graph. http://bugzilla.clutter-project.org/show_bug.cgi?id=2097 Signed-off-by: Emmanuele Bassi <ebassi@linux.intel.com>
104 lines
3.0 KiB
C
104 lines
3.0 KiB
C
/* CALLY - The Clutter Accessibility Implementation Library
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*
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* Copyright (C) 2009 Igalia, S.L.
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*
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* Author: Alejandro Piñeiro Iglesias <apinheiro@igalia.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*/
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/**
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* SECTION:callycluttertexture
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* @short_description: Implementation of the ATK interfaces for a #ClutterTexture
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* @see_also: #ClutterTexture
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*
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* #CallyClutterTexture implements the required ATK interfaces of #ClutterTexture
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*
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* In particular it sets a proper role for the texture.
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*/
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#include "cally-texture.h"
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#include "cally-actor-private.h"
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#define CALLY_TEXTURE_DEFAULT_DESCRIPTION "A texture"
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static void cally_texture_class_init (CallyTextureClass *klass);
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static void cally_texture_init (CallyTexture *texture);
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/* AtkObject */
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static void cally_texture_real_initialize (AtkObject *obj,
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gpointer data);
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static G_CONST_RETURN gchar *cally_texture_get_description (AtkObject *obj);
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G_DEFINE_TYPE (CallyTexture, cally_texture, CALLY_TYPE_ACTOR)
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static void
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cally_texture_class_init (CallyTextureClass *klass)
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{
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/* GObjectClass *gobject_class = G_OBJECT_CLASS (klass); */
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AtkObjectClass *class = ATK_OBJECT_CLASS (klass);
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class->initialize = cally_texture_real_initialize;
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class->get_description = cally_texture_get_description;
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}
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static void
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cally_texture_init (CallyTexture *texture)
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{
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/* nothing to do yet */
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}
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AtkObject*
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cally_texture_new (ClutterActor *actor)
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{
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GObject *object = NULL;
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AtkObject *accessible = NULL;
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g_return_val_if_fail (CLUTTER_IS_TEXTURE (actor), NULL);
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object = g_object_new (CALLY_TYPE_TEXTURE, NULL);
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accessible = ATK_OBJECT (object);
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atk_object_initialize (accessible, actor);
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return accessible;
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}
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static void
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cally_texture_real_initialize (AtkObject *obj,
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gpointer data)
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{
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ATK_OBJECT_CLASS (cally_texture_parent_class)->initialize (obj, data);
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/* default role */
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obj->role = ATK_ROLE_IMAGE;
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}
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static G_CONST_RETURN gchar *
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cally_texture_get_description (AtkObject *obj)
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{
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G_CONST_RETURN gchar *description = NULL;
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g_return_val_if_fail (CALLY_IS_TEXTURE (obj), NULL);
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description = ATK_OBJECT_CLASS (cally_texture_parent_class)->get_description (obj);
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if (description == NULL)
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description = CALLY_TEXTURE_DEFAULT_DESCRIPTION;
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return description;
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}
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